Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / godot-rust/gdext issues and pull requests
#324 - Array<T> is exported wrongly as Array, instead of Array[T]
Issue -
State: closed - Opened by kulkalkul about 1 year ago
- 8 comments
Labels: bug, status: upstream, c: register
#263 - Implement `ToGodot`/`FromGodot` for `Vec<T>`
Issue -
State: closed - Opened by astrale-sharp over 1 year ago
- 14 comments
Labels: feature, c: register
#263 - Implement `ToGodot`/`FromGodot` for `Vec<T>`
Issue -
State: closed - Opened by astrale-sharp over 1 year ago
- 14 comments
Labels: feature, c: register
#261 - Async/Await for Signals
Issue -
State: open - Opened by lilizoey over 1 year ago
- 25 comments
Labels: feature, hard
#213 - `Theme Overrides` missing in inspector for Rust control-based nodes
Issue -
State: closed - Opened by Arrekin over 1 year ago
- 11 comments
Labels: bug, c: register
#194 - Class without `init` cannot be returned from Rust to GDScript
Issue -
State: closed - Opened by ttencate over 1 year ago
- 4 comments
Labels: bug, c: register
#194 - Class without `init` cannot be returned from Rust to GDScript
Issue -
State: closed - Opened by ttencate over 1 year ago
- 4 comments
Labels: bug, c: register
#192 - `init` method defined on `ScriptLanguageExtension` does not get properly registered with godot
Issue -
State: closed - Opened by lilizoey over 1 year ago
- 11 comments
Labels: bug, c: engine
#192 - `init` method defined on `ScriptLanguageExtension` does not get properly registered with godot
Issue -
State: closed - Opened by lilizoey over 1 year ago
- 11 comments
Labels: bug, c: engine
#105 - Integer is zero when passing it to function that takes f32/f64
Issue -
State: open - Opened by thebigG over 1 year ago
- 7 comments
Labels: bug, c: register
#105 - Integer is zero when passing it to function that takes f32/f64
Issue -
State: open - Opened by thebigG over 1 year ago
- 7 comments
Labels: bug, c: register
#18 - Deal with cross-thread access to user-defined GodotClass instances
Issue -
State: open - Opened by chitoyuu almost 2 years ago
- 15 comments
Labels: feature, c: ffi, hard
#11 - Performance optimizations
Issue -
State: closed - Opened by Bromeon almost 2 years ago
- 6 comments
Labels: feature
#11 - Performance optimizations
Issue -
State: closed - Opened by Bromeon almost 2 years ago
- 6 comments
Labels: feature
#8 - Signals
Issue -
State: open - Opened by Bromeon almost 2 years ago
- 15 comments
Labels: feature, c: register
#8 - Signals
Issue -
State: open - Opened by Bromeon almost 2 years ago
- 15 comments
Labels: feature, c: register