Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
git.minetest.land / VoxeLibre/VoxeLibre issues and pull requests
#4724 - WIP: Fireworks update
Pull Request -
State: open - Opened by the-real-herowl 3 days ago
Labels: #P4 priority: medium, gameplay, non-mob entities
#4723 - Broken link in mcl_skins folder to custom skins mod
Issue -
State: open - Opened by minec 3 days ago
- 1 comment
Labels: bug, documentation
#4722 - Mob curiosity adjustments
Issue -
State: open - Opened by the-real-herowl 3 days ago
Labels: #P4 priority: medium, annoying, enhancement, mobs, needs discussion, Testing / Retest
#4721 - Wither spawning on soul soil (not only sand)
Issue -
State: open - Opened by kno10 4 days ago
- 2 comments
Labels: mobs, needs discussion
#4720 - Torch/Lever Placement Cleanup, Bug Fixes
Pull Request -
State: open - Opened by teknomunk 4 days ago
- 7 comments
Labels: code quality, redstone
#4719 - Incorrect opposed sticky piston behavior
Issue -
State: open - Opened by teknomunk 5 days ago
Labels: bug, redstone, unconfirmed
#4718 - WIP: Redstone Wire Redo
Pull Request -
State: open - Opened by teknomunk 5 days ago
Labels: redstone
#4717 - WIP: Block Updates, Observer Rewrite
Pull Request -
State: open - Opened by teknomunk 5 days ago
Labels: API, needs discussion, redstone
#4716 - WIP: Task Scheduler
Pull Request -
State: open - Opened by teknomunk 5 days ago
- 2 comments
Labels: API, enhancement, redstone
#4715 - Multiple piston bugs
Issue -
State: open - Opened by mruncreative 6 days ago
- 4 comments
Labels: bug, unconfirmed
#4714 - WIP: Automated testing
Pull Request -
State: open - Opened by teknomunk 8 days ago
Labels: needs discussion, tools
#4713 - Proposal: Unified hardware colored bed textures
Issue -
State: open - Opened by mruncreative 8 days ago
- 1 comment
Labels: contribution inside, needs discussion, nodes
#4712 - Arrow damage based on velocity
Issue -
State: open - Opened by the-real-herowl 10 days ago
- 1 comment
Labels: #P4 priority: medium, enhancement, gameplay, needs discussion, non-mob entities
#4711 - Glowing effect is weird
Issue -
State: open - Opened by THE-NERD2 12 days ago
Labels: needs discussion
#4710 - Realistic mob targeting logic
Issue -
State: open - Opened by THE-NERD2 13 days ago
- 2 comments
Labels: #P4 priority: medium, combat, enhancement, mobs, needs discussion
#4709 - Fix upside-down corner stair placement
Pull Request -
State: open - Opened by THE-NERD2 13 days ago
Labels: nodes
#4708 - Fix elytra enchantability and allow Unbreaking to be applied
Pull Request -
State: open - Opened by THE-NERD2 14 days ago
- 1 comment
Labels: bug
#4707 - Flying mobs should not "stand" in air
Issue -
State: closed - Opened by kno10 14 days ago
- 5 comments
Labels: #P6: low, bug, duplicate, mobs, unconfirmed
#4706 - Update documentation for Minetest rename to Luanti
Pull Request -
State: closed - Opened by teknomunk 15 days ago
Labels: #P2: HIGH, documentation
#4705 - Fix enchanting table experience requirement in creative mode
Pull Request -
State: open - Opened by THE-NERD2 15 days ago
- 1 comment
Labels: annoying
#4704 - Need experience to use enchanting table in creative mode
Issue -
State: open - Opened by THE-NERD2 17 days ago
- 7 comments
Labels: bug, unconfirmed
#4703 - WIP: vl_projectile-based spears
Pull Request -
State: open - Opened by teknomunk 18 days ago
- 2 comments
Labels: Testing / Retest
#4702 - Rewrite the head swivel code math
Pull Request -
State: closed - Opened by kno10 22 days ago
- 11 comments
Labels: mobs
#4701 - Whitespace fix in translation
Pull Request -
State: closed - Opened by ClementMR 23 days ago
Labels: translation
#4700 - Add shortcuts for convenient text editing in search bar in the inventory
Issue -
State: open - Opened by rodrigo-morales 25 days ago
- 1 comment
Labels: invalid / won't fix, needs discussion
#4699 - WIP: zoomable maps
Pull Request -
State: open - Opened by kno10 26 days ago
- 10 comments
Labels: gameplay, GUI/HUD, items, nodes
#4698 - Smooth swivel
Issue -
State: closed - Opened by kno10 26 days ago
Labels: #P6: low, feature request, mobs
#4697 - Better map colors (+ tools)
Pull Request -
State: open - Opened by kno10 27 days ago
- 1 comment
Labels: enhancement, items
#4696 - Added missing strings to Template.txt files
Pull Request -
State: open - Opened by Bloodaxe 27 days ago
Labels: translation
#4695 - norwegian-bokmål-localization
Pull Request -
State: open - Opened by Bloodaxe 27 days ago
- 10 comments
Labels: translation
#4694 - Seasons
Issue -
State: open - Opened by kno10 30 days ago
- 6 comments
Labels: #P6: low, enhancement, gameplay, needs discussion
#4693 - Chests of different woods
Issue -
State: open - Opened by kno10 about 1 month ago
- 1 comment
Labels: #P6: low, enhancement, looking for contributor, needs discussion, nodes
#4692 - Quarter slabs
Issue -
State: open - Opened by kno10 about 1 month ago
- 1 comment
Labels: #P6: low, enhancement, needs discussion, nodes
#4691 - No upside-down bidirectional stairs
Issue -
State: open - Opened by THE-NERD2 about 1 month ago
- 2 comments
Labels: #P3: elevated, bug, unconfirmed
#4690 - Corals can generate in the dry
Issue -
State: open - Opened by kno10 about 1 month ago
- 6 comments
Labels: bug, mapgen, unconfirmed
#4689 - Better handling of touching_ground for bouncing on beds
Pull Request -
State: closed - Opened by kno10 about 1 month ago
- 3 comments
Labels: #P1 CRITICAL, bug
#4688 - Tree hollows
Issue -
State: open - Opened by kno10 about 1 month ago
- 3 comments
Labels: #P6: low, feature request, looking for contributor, mapgen, needs discussion
#4687 - Observers must not override swap_node
Pull Request -
State: open - Opened by kno10 about 1 month ago
- 2 comments
Labels: #P2: HIGH, bug, needs research, redstone
#4686 - Always use standing animation in player formspec
Pull Request -
State: open - Opened by kno10 about 2 months ago
- 2 comments
Labels: #P6: low, annoying, bug
#4685 - Mobile fixes & improvements (cherry-pick from Mineclonia)
Pull Request -
State: closed - Opened by grorp about 2 months ago
- 5 comments
Labels: #P3: elevated, GUI/HUD, mobile
#4684 - try to fix chest minecarts, at least for 5.9
Pull Request -
State: closed - Opened by kno10 about 2 months ago
- 1 comment
Labels: #P3: elevated, bug, non-mob entities
#4683 - Average light level computation for plant growth is unreliable
Issue -
State: closed - Opened by kno10 about 2 months ago
- 2 comments
Labels: bug
#4682 - obeserver bug
Issue -
State: open - Opened by hopeful about 2 months ago
- 4 comments
Labels: bug, unconfirmed
#4681 - Improve plant growth system, add moisture level
Pull Request -
State: closed - Opened by kno10 about 2 months ago
- 20 comments
Labels: configurability, enhancement, nodes
#4680 - Add basic fox, model by pixelzone
Pull Request -
State: open - Opened by kno10 about 2 months ago
Labels: enhancement, mobs
#4679 - Revert minetest.add_entity() -> mcl_mobs.spawn() from #4445
Pull Request -
State: closed - Opened by teknomunk about 2 months ago
Labels: #P2: HIGH, mobs
#4678 - Jungle Boat paddle textures incorrectly placed on one side
Issue -
State: open - Opened by SmokeyDope 2 months ago
Labels: #P6: low, bug, unconfirmed
#4677 - rename shepherd job to weaver
Pull Request -
State: open - Opened by kno10 2 months ago
- 8 comments
Labels: #P6: low, needs discussion
#4676 - Pillager banners don't always stack, due to different metadata
Issue -
State: open - Opened by kneekoo 2 months ago
Labels: #P3: elevated, bug, items, nodes
#4675 - Fix axolotl attacking water mobs
Pull Request -
State: closed - Opened by kno10 2 months ago
- 2 comments
Labels: mobs
#4674 - Improve stalker textures
Pull Request -
State: closed - Opened by kno10 2 months ago
- 1 comment
Labels: mobs
#4673 - WIP: improve mob movements, floating, jumping, etc. part 2
Pull Request -
State: open - Opened by kno10 2 months ago
#4672 - Slimes have no roaming behavior
Issue -
State: open - Opened by kno10 2 months ago
Labels: bug, unconfirmed
#4671 - Carrots should grow from seeds, bread is not made from straw
Issue -
State: open - Opened by kno10 2 months ago
- 3 comments
Labels: #P6: low, gameplay, needs discussion
#4670 - Minecarts with chests have no loot
Issue -
State: open - Opened by kneekoo 2 months ago
- 14 comments
Labels: #P1 CRITICAL, bug
#4669 - Fix fog tint in overworld, apply memory leak fix, fix rain->clear clouds
Pull Request -
State: closed - Opened by teknomunk 2 months ago
- 14 comments
Labels: #P2: HIGH, environment
#4668 - forceenhanted sharpness -256 sword causes Minetest client OOM
Issue -
State: open - Opened by goodspeed 2 months ago
- 2 comments
Labels: bug, unconfirmed
#4667 - Fix invalid global call in mcl_chests LBM
Pull Request -
State: closed - Opened by rudzik8 2 months ago
- 1 comment
Labels: #P1 CRITICAL, code quality
#4666 - Runtime error from mod 'mcl_chests' in callback LuaLBM::trigger()
Issue -
State: closed - Opened by kneekoo 2 months ago
Labels: #P1 CRITICAL, bug
#4665 - Optimize finding lightning rods
Pull Request -
State: open - Opened by teknomunk 2 months ago
- 1 comment
Labels: #P3: elevated, code quality, environment, nodes, performance, Testing / Retest
#4664 - WIP: Limit fire spread
Pull Request -
State: open - Opened by teknomunk 2 months ago
Labels: #P4 priority: medium
#4663 - WIP: Harden against fake players
Pull Request -
State: open - Opened by teknomunk 2 months ago
#4662 - WIP: Dynamic Rules and Settings
Pull Request -
State: open - Opened by teknomunk 2 months ago
- 2 comments
Labels: API, gameplay
#4661 - WIP: Compressed block API
Pull Request -
State: open - Opened by teknomunk 2 months ago
Labels: API, needs discussion, nodes
#4660 - WIP: Environmental Physics
Pull Request -
State: open - Opened by teknomunk 2 months ago
- 2 comments
Labels: API, mobs, non-mob entities
#4659 - Fix missing protection checks in smithing tables
Pull Request -
State: closed - Opened by rudzik8 2 months ago
- 1 comment
Labels: GUI/HUD, items, multiplayer, nodes, player
#4658 - Changed bamboo cap drawtype
Pull Request -
State: closed - Opened by the-real-herowl 2 months ago
- 3 comments
Labels: #P3: elevated, nodes
#4657 - Fix mob egg double-spawns
Pull Request -
State: closed - Opened by kno10 2 months ago
Labels: #P6: low, bug
#4656 - Hollow logs improvements
Pull Request -
State: open - Opened by the-real-herowl 2 months ago
- 2 comments
Labels: #P4 priority: medium, code quality, needs discussion, nodes
#4655 - Make hollow tree logs passable in crouch / climbable when vertical
Issue -
State: open - Opened by kno10 2 months ago
- 3 comments
Labels: enhancement, needs discussion, nodes
#4654 - Broken mob textures when they equip gear
Issue -
State: open - Opened by kneekoo 2 months ago
Labels: bug, unconfirmed
#4653 - Elytra and enchanting table mystery enchantment
Issue -
State: open - Opened by LordNikon 2 months ago
- 1 comment
Labels: bug, unconfirmed
#4652 - Bow shots landing sound can be heard by distant players.
Issue -
State: open - Opened by LordNikon 2 months ago
- 3 comments
Labels: bug, unconfirmed
#4651 - Smithing Table formspec does not adhere to protection check.
Issue -
State: closed - Opened by LordNikon 2 months ago
- 1 comment
Labels: #P3: elevated, bug, GUI/HUD, multiplayer, nodes
#4650 - Add new mobs from version 1.20 1.21 1.19
Issue -
State: closed - Opened by daniiltv 2 months ago
- 3 comments
Labels: invalid / won't fix
#4649 - fix typo/detail in plant growth code
Pull Request -
State: closed - Opened by kno10 2 months ago
- 1 comment
Labels: #P6: low, code quality
#4648 - Don't add rain skycolor layer if the current layer is already the rain skycolor
Pull Request -
State: closed - Opened by teknomunk 3 months ago
Labels: #P3: elevated, bug, environment
#4647 - Rain makes the sky black until restart
Issue -
State: closed - Opened by teknomunk 3 months ago
Labels: #P3: elevated, bug, unconfirmed
#4646 - Mobs float too low on the water surface, and horses drown
Issue -
State: open - Opened by kneekoo 3 months ago
Labels: bug, unconfirmed
#4645 - Campfires should extinguish in contact with water
Issue -
State: open - Opened by kneekoo 3 months ago
- 2 comments
Labels: bug, unconfirmed
#4644 - Axolotl jump out of water and die
Issue -
State: closed - Opened by kno10 3 months ago
- 2 comments
Labels: bug, unconfirmed
#4643 - Plants grow too fast, two stages at once
Issue -
State: closed - Opened by kno10 3 months ago
- 1 comment
Labels: bug, unconfirmed
#4642 - Remove "double drop" mechanics for bamboo (fixes #4514)
Pull Request -
State: closed - Opened by rudzik8 3 months ago
Labels: items, nodes, non-mob entities
#4641 - Clean-up `set_string(..., nil)` usage (fixes #4639)
Pull Request -
State: closed - Opened by rudzik8 3 months ago
- 1 comment
Labels: code quality
#4640 - Fix growth logic, clean up mcl_farming/shared_functions
Pull Request -
State: closed - Opened by kno10 3 months ago
- 9 comments
Labels: #P3: elevated, bug, nodes
#4639 - Value passed to set_string is nil - award mcl:sweetDreams
Issue -
State: closed - Opened by kneekoo 3 months ago
Labels: bug, unconfirmed
#4638 - Mature melon stem gets bone meal particle effect and doesn't consume bone meal
Issue -
State: closed - Opened by kneekoo 3 months ago
- 2 comments
Labels: bug, unconfirmed
#4637 - Assignment to undeclared global "clean_vines" inside ITEMS/mcl_core/functions.lua
Issue -
State: closed - Opened by kneekoo 3 months ago
- 1 comment
Labels: bug, invalid / won't fix, unconfirmed
#4636 - FIX spawning
Pull Request -
State: closed - Opened by kno10 3 months ago
- 5 comments
Labels: #P1 CRITICAL, bug, mobs
#4635 - Allow deepslate copper to be mined with stone pickaxe
Pull Request -
State: closed - Opened by kno10 3 months ago
- 2 comments
Labels: #P6: low, bug, nodes
#4634 - make shift clicking items in the inventory not put them in the crafting 2x2 grid but in the hotbar or inventory
Issue -
State: open - Opened by Eyalonsky 3 months ago
- 2 comments
Labels: needs discussion
#4633 - potato crops yield is one lower than in minecraft
Issue -
State: closed - Opened by Eyalonsky 3 months ago
- 3 comments
Labels: bug, invalid / won't fix, unconfirmed
#4632 - swimming drag player down
Issue -
State: open - Opened by Eyalonsky 3 months ago
- 5 comments
Labels: bug, unconfirmed
#4631 - Players don't burn in hot biomes when weather is rain
Issue -
State: open - Opened by teknomunk 3 months ago
Labels: bug, unconfirmed
#4630 - Fix some typos in the API documentation
Pull Request -
State: closed - Opened by rudzik8 3 months ago
Labels: #P6: low, API, documentation
#4629 - Use `remove_node` instead of `dig_node` in mcl_core ABMs (fixes #4628)
Pull Request -
State: closed - Opened by rudzik8 3 months ago
- 1 comment
Labels: code quality, nodes, Testing / Retest
#4628 - Cactus near another block in a protected area drops infinite cactus
Issue -
State: closed - Opened by 40W 3 months ago
- 2 comments
Labels: bug, nodes, non-mob entities
#4627 - Fix old angled heads not being converted
Pull Request -
State: closed - Opened by rudzik8 3 months ago
Labels: nodes
#4626 - Several mods rely on undocumented mod loading order
Issue -
State: closed - Opened by Krock 3 months ago
- 2 comments
Labels: bug, duplicate, unconfirmed
#4625 - Cactus damage cleanup, drop redundant conditions
Pull Request -
State: closed - Opened by kno10 3 months ago
Labels: mobs, performance, player