Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
codeberg.org / Wuzzy/Repixture issues and pull requests
#114 - Redo door side textures
Issue -
State: closed - Opened by Wuzzy over 1 year ago
- 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Low
#113 - Disable debug
Issue -
State: closed - Opened by Wuzzy over 1 year ago
- 1 comment
Labels: Category: Gameplay, Category: GUI and HUD, Kind/Feature, Priority/Medium
#112 - Add search function to Creative Inventory
Issue -
State: closed - Opened by Wuzzy over 1 year ago
- 1 comment
Labels: Category: GUI and HUD, Category: Items and Tools, Kind/Feature, Priority/Low
#111 - Make beach/underwater biomes translatable individually
Issue -
State: closed - Opened by Wuzzy over 1 year ago
- 1 comment
Labels: Category: Translation, Kind/Maintenance, Priority/Low
#110 - Colorize books
Issue -
State: open - Opened by Wuzzy over 1 year ago
Labels: Category: Graphics, Category: Items and Tools, Category: Nodes, Kind/Feature, Priority/Low
#109 - Can shear sheep even if they have no visible wool
Issue -
State: closed - Opened by Wuzzy over 1 year ago
- 1 comment
Labels: Category: Entities, Kind/Bug
#108 - Add chest open/close sounds
Issue -
State: open - Opened by Wuzzy over 1 year ago
Labels: Category: Nodes, Category: Sounds, Kind/Feature, Priority/Low
#107 - French translation
Pull Request -
State: closed - Opened by syl over 1 year ago
- 1 comment
#106 - Villager GUI/HUD rework
Issue -
State: open - Opened by Wuzzy over 1 year ago
Labels: Category: Entities, Category: GUI and HUD, Kind/Balancing, Kind/Feature, Priority/Medium
#105 - Use HUD elements for achievements messages
Issue -
State: closed - Opened by Wuzzy over 1 year ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low
#104 - Better music
Issue -
State: closed - Opened by Wuzzy over 1 year ago
- 1 comment
Labels: Category: Sounds, Kind/Feature, Priority/Medium
#103 - Half-timber style nodes
Issue -
State: open - Opened by Wuzzy over 1 year ago
Labels: Category: Nodes, Kind/Feature, Priority/Low
#102 - Add `punch_use` and `punch_use_air` sounds
Issue -
State: closed - Opened by Wuzzy over 1 year ago
- 1 comment
Labels: Category: Sounds, Kind/Feature, Priority/Low
#101 - Switch to 4dir
Issue -
State: closed - Opened by Wuzzy over 1 year ago
- 1 comment
Labels: Kind/Maintenance, Priority/Low
#100 - Add new eat sound
Issue -
State: open - Opened by Wuzzy over 1 year ago
Labels: Category: Sounds, Kind/Feature, Priority/Low
#99 - French translation
Pull Request -
State: closed - Opened by syl over 1 year ago
- 1 comment
Labels: Category: Translation, Kind/Feature
#98 - Document how to enter boat
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Kind/Documentation, Priority/Medium
#97 - Fix link color in manual
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 1 comment
Labels: Kind/Bug, Kind/Documentation, Priority/Medium
#96 - Offline version of manual
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Kind/Documentation, Priority/Medium
#95 - Improve French translation
Pull Request -
State: closed - Opened by syl almost 2 years ago
- 2 comments
Labels: Category: Translation, Kind/Maintenance, Priority/Low
#94 - Made Russian translation less formal to player
Pull Request -
State: closed - Opened by vintprox almost 2 years ago
- 6 comments
Labels: Category: Translation, Kind/Maintenance, Priority/Low
#93 - Informalize Russian translation
Issue -
State: closed - Opened by vintprox almost 2 years ago
- 4 comments
Labels: Category: Translation, Kind/Maintenance, Priority/Low
#92 - More ways to repair tools
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Items and Tools, Kind/Feature, Priority/Medium
#91 - Armor jewels
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Items and Tools, Kind/Feature, Priority/Medium
#90 - Strange wood dig times
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 2 comments
Labels: Category: Nodes, Kind/Bug, Priority/Medium
#89 - Bird ambience plays in underground caves
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 1 comment
Labels: Category: Sounds, Kind/Bug, Priority/Medium
#88 - Add loot to dungeons
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Mapgen, Kind/Feature, Priority/Low
#87 - Add zooming tool
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 4 comments
Labels: Category: Items and Tools, Kind/Feature, Priority/Low
#86 - Upside-down stair/slab
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Low
#84 - Sand does not fall after leafdecay
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Medium
#83 - Music box particles sometimes are not deleted
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 1 comment
Labels: Category: Nodes, Category: Sounds, Kind/Bug, Priority/Medium
#82 - Improve village terrain integration
Issue -
State: open - Opened by Wuzzy almost 2 years ago
- 3 comments
Labels: Category: Mapgen, Kind/Feature, Priority/High
#81 - Color nodes
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 2 comments
Labels: Category: Nodes, Kind/Feature, Priority/Low
#80 - Land plant ideas
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Nodes, Kind/Feature, Priority/Low
#79 - Mountain biomes / fir
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Mapgen, Category: Nodes, Kind/Feature, Priority/Low
#78 - Floatlands
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Mapgen, Kind/Feature, Priority/Low
#77 - Add achievement for sleeping
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Gameplay, Kind/Feature, Priority/Low
#76 - Improved underground
Issue -
State: open - Opened by Wuzzy almost 2 years ago
- 2 comments
Labels: Category: Mapgen, Kind/Feature, Priority/Medium
#75 - Improve water source animations
Issue -
State: open - Opened by Wuzzy almost 2 years ago
- 3 comments
Labels: Category: Graphics, Category: Nodes, Kind/Feature, Priority/Low
#74 - More villager skins
Issue -
State: open - Opened by Wuzzy almost 2 years ago
- 1 comment
Labels: Category: Entities, Category: Graphics, Kind/Feature, Priority/Low
#73 - More places to spawn villagers/NPCs in
Issue -
State: open - Opened by Wuzzy almost 2 years ago
- 3 comments
Labels: Category: Mapgen, Kind/Feature, Priority/Medium
#72 - You sink in liquid too fast
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 1 comment
Labels: Category: Entities, Kind/Balancing, Priority/Medium
#71 - Improve trade balancing
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Entities, Kind/Balancing, Priority/Medium
#70 - Creative Mode: Compass collected twice
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 1 comment
Labels: Category: Items and Tools, Kind/Maintenance, Priority/Low
#69 - Bad performance if blowing up many TNT
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Nodes, Kind/Performance, Priority/Low
#68 - Make many items placable
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Items and Tools, Category: Nodes, Kind/Feature, Priority/Low
#67 - More flowers
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Nodes, Kind/Feature, Priority/Low
#66 - Use Repixture menu style for Esc menu
Issue -
State: closed - Opened by Wuzzy almost 2 years ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low
#65 - Add crafting compability layer
Issue -
State: open - Opened by Wuzzy almost 2 years ago
Labels: Category: Items and Tools, Kind/Feature, Priority/Low
#64 - Write a basic player manual
Issue -
State: closed - Opened by Wuzzy about 2 years ago
- 1 comment
Labels: Kind/Documentation, Priority/Low
#63 - Add a bunch of rare things
Issue -
State: open - Opened by Wuzzy about 2 years ago
Labels: Category: Gameplay, Kind/Feature, Priority/Low
#62 - Add Russian translation
Pull Request -
State: closed - Opened by rudzik8 about 2 years ago
- 13 comments
Labels: Category: Translation, Kind/Feature
#61 - Mobs can breed through solid nodes
Issue -
State: closed - Opened by Wuzzy about 2 years ago
- 4 comments
Labels: Category: Entities, Kind/Bug, Priority/Low
#60 - Rework node sounds
Issue -
State: closed - Opened by Wuzzy about 2 years ago
- 1 comment
Labels: Category: Nodes, Category: Sounds, Kind/Feature, Priority/Medium
#59 - TNT might leave vines hanging in air
Issue -
State: closed - Opened by Wuzzy about 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Medium
#58 - Wielditem entity is sometimes rotated wrong on player model
Issue -
State: closed - Opened by Wuzzy about 2 years ago
- 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Low
#57 - Consider replacing weather sounds
Issue -
State: open - Opened by Wuzzy over 2 years ago
Labels: Category: Sounds, Kind/Feature, Priority/Low
#56 - Floating vine after blowing up
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Medium
#55 - Crafting guide: Move selection to correct item if toggling
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low
#54 - Refactor rp_formspec
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Maintenance, Priority/Low
#53 - Parachute is allowed to open (and instantly wasted) if standing on fence
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Low
#52 - Player sometimes get stuck in the ground with the parachute
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Medium
#51 - World-aligned 4x4 dirt/grass
Issue -
State: open - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Graphics, Kind/Feature, Priority/Low
#50 - Can't place mob item and village items into itemframe
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Items and Tools, Category: Nodes, Kind/Bug, Priority/Low
#49 - Placed compass is wrongly orientated if sneak-clicked node with on_rightclick handler
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Medium
#48 - Non-bearded character options + separate hair style from colour
Issue -
State: closed - Opened by unicorn over 2 years ago
- 4 comments
Labels: Category: Graphics, Kind/Feature, Priority/Medium
#47 - Rain happens too frequently
Issue -
State: open - Opened by unicorn over 2 years ago
Labels: Category: Gameplay, Kind/Balancing, Priority/Medium
#46 - Thistle, vine does not drop properly when blasted
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Medium
#45 - Crash with item entities
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Entities, Kind/Bug, Priority/CRITICAL
#44 - Floating decorations (mgv7)
Issue -
State: closed - Opened by erisMT over 2 years ago
- 4 comments
Labels: Kind/Bug, Priority/Low
#43 - Lose respawn position after rejoin
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/High, Reviewed/Invalid
#42 - New Mobs API
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 5 comments
Labels: Category: Entities, Kind/Maintenance, Priority/High
#41 - Crash in mobs mod
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 4 comments
Labels: Category: Entities, Kind/Bug, Priority/CRITICAL
#40 - Allow multiple crafts with same output
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Items and Tools, Kind/Maintenance, Priority/Low
#39 - More farming plants
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Medium
#38 - Add spreading/growth of aquatic plants.
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Medium
#37 - Strange naked dirt generation
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 6 comments
Labels: Category: Mapgen, Kind/Bug, Priority/Low
#36 - Z-fighting between liquids
Issue -
State: open - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Graphics, Kind/Bug, Priority/Low, Status/Needs engine change
#35 - Can trade with dead trader
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Medium
#34 - Trying to craft crashes the game
Issue -
State: closed - Opened by erisMT over 2 years ago
- 2 comments
Labels: Kind/Bug, Priority/CRITICAL
#33 - Lumien ore nodes drop Lumien blocks
Issue -
State: closed - Opened by erisMT over 2 years ago
- 1 comment
Labels: Reviewed/Invalid
#32 - Decorate the underwater and on-water world
Issue -
State: open - Opened by Wuzzy over 2 years ago
Labels: Category: Mapgen, Kind/Feature, Priority/Medium
#31 - Crafting: Consider removing output slot
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Medium
#30 - In crafting guide, gray out items you can't craft
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 2 comments
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low
#29 - Village generation is slow
Issue -
State: open - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Mapgen, Kind/Performance, Priority/Medium
#28 - Remove dirt with grass and footsteps
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Maintenance, Priority/Low
#27 - Selecting list entry in crafting guide quickly makes selection jump around
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Bug, Priority/Medium
#26 - Mobs don't avoid ponds and can't escape once in them
Issue -
State: closed - Opened by erisMT over 2 years ago
- 4 comments
Labels: Category: Entities, Kind/Bug, Priority/Medium
#25 - Weird movement when punching player in bed
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Entities, Category: Nodes, Kind/Bug, Priority/Medium
#24 - Respawning to bed fails if respawn pos was in unloaded area
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Medium
#23 - The game crashes on startup
Issue -
State: closed - Opened by erisMT over 2 years ago
- 2 comments
Labels: Kind/Bug, Priority/CRITICAL
#22 - The wrought iron ingot smelting recipe is wrong
Issue -
State: closed - Opened by erisMT over 2 years ago
- 3 comments
Labels: Category: Items and Tools, Kind/Balancing, Kind/Bug, Priority/High
#21 - Items stay in villager trade interface
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: GUI and HUD, Category: Items and Tools, Kind/Bug, Priority/Low
#20 - Players can respawn with parachute if parachute got deleted with `/clearobjects`
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 2 comments
Labels: Category: Entities, Kind/Bug, Priority/Low
#19 - Player can respawn at bad position
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Medium
#18 - Per-village wood style, not per-world village wood style
Issue -
State: closed - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Mapgen, Kind/Feature, Priority/Low
#17 - Improve ambience
Issue -
State: open - Opened by Wuzzy over 2 years ago
- 1 comment
Labels: Category: Sounds, Kind/Feature, Priority/Low
#16 - More weather
Issue -
State: open - Opened by Wuzzy over 2 years ago
Labels: Category: Gameplay, Kind/Feature, Priority/Low
#15 - More structures
Issue -
State: open - Opened by Wuzzy over 2 years ago
Labels: Category: Mapgen, Kind/Feature, Priority/Low
#14 - More transportation options
Issue -
State: open - Opened by Wuzzy over 2 years ago
Labels: Category: Entities, Kind/Feature, Priority/Medium