Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
codeberg.org / Wuzzy/Repixture issues and pull requests
#214 - Annoying item change animation of compass
Issue -
State: open - Opened by Wuzzy 4 months ago
Labels: Category: GUI and HUD, Category: Items and Tools, Kind/Feature, Priority/Medium
#213 - Use Minetest 5.9.0 threaded mapgen
Issue -
State: open - Opened by Wuzzy 4 months ago
Labels: Category: Mapgen, Kind/Performance, Priority/Medium
#212 - Rewrite installation instructions
Issue -
State: open - Opened by Wuzzy 5 months ago
Labels: Kind/Documentation, Priority/High
#211 - Blender 3.x addon for Blitz 3D .b3d
Issue -
State: open - Opened by lord_of_the_dumpster 5 months ago
- 2 comments
#210 - Make villagers roam
Issue -
State: open - Opened by Wuzzy 5 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low
#209 - Placing a slab on a slab below a block won't play a sound
Issue -
State: open - Opened by Wuzzy 5 months ago
Labels: Category: Sounds, Kind/Bug, Priority/Low
#208 - rp_armor relies on mod loading order (undefined behaviour)
Issue -
State: closed - Opened by Krock 6 months ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Bug, Priority/CRITICAL
#207 - rp_fire relies on mod loading order (undefined behaviour)
Issue -
State: closed - Opened by Krock 6 months ago
Labels: Category: Sounds, Kind/Bug, Priority/CRITICAL
#206 - rp_mobs_spawn: fix checking for peaceful tag (fixes #205)
Pull Request -
State: closed - Opened by rudzik8 6 months ago
- 1 comment
#205 - Mine Turtle caused crash
Issue -
State: closed - Opened by Skivling 6 months ago
- 3 comments
Labels: Category: Entities, Kind/Bug, Priority/CRITICAL
#204 - Make villagers interested in placed items
Issue -
State: open - Opened by Skivling 6 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low
#203 - Change worksite of carpenter
Issue -
State: open - Opened by Wuzzy 6 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low
#202 - Improve farmer villager work session
Issue -
State: open - Opened by Skivling 6 months ago
- 3 comments
Labels: Category: Entities, Kind/Feature, Priority/Medium
#201 - Improve lumien texture
Issue -
State: open - Opened by Wuzzy 6 months ago
Labels: Category: Graphics, Kind/Feature, Priority/Low, Reviewed/Decision needed
#200 - Don't re-collect item immediately after being dropped
Issue -
State: open - Opened by Wuzzy 6 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low
#199 - Change TNT recipe
Issue -
State: open - Opened by Wuzzy 6 months ago
Labels: Category: Gameplay, Category: Nodes, Kind/Balancing, Priority/Low
#198 - Make formspecs usable on mobile
Issue -
State: open - Opened by grorp 6 months ago
- 2 comments
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low
#197 - Removing achievement triggers error message
Issue -
State: closed - Opened by Wuzzy 6 months ago
- 1 comment
Labels: Category: Gameplay, Kind/Bug, Priority/Medium
#196 - Villagers should close doors, at least at nighttime
Issue -
State: open - Opened by Skivling 6 months ago
- 2 comments
Labels: Category: Entities, Kind/Feature, Priority/Medium
#195 - Add some sort of watch or clock
Issue -
State: open - Opened by Skivling 6 months ago
Labels: Category: Items and Tools, Category: Nodes, Kind/Feature, Priority/Low
#194 - Lumien crystals should glow when villagers walk past them as well
Issue -
State: closed - Opened by Skivling 6 months ago
- 1 comment
Labels: Category: Entities, Kind/Feature, Priority/Low
#193 - Villagers should prefer walking along dirt paths rather than grass
Issue -
State: closed - Opened by Skivling 6 months ago
- 5 comments
Labels: Category: Entities, Kind/Feature, Priority/Medium
#192 - Crash if placing sapling on grass in protected land
Issue -
State: closed - Opened by Wuzzy 6 months ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/CRITICAL
#191 - Add altimeter
Issue -
State: open - Opened by Wuzzy 6 months ago
Labels: Category: Items and Tools, Kind/Feature, Priority/Low
#190 - player_api and crafting compatibility
Pull Request -
State: closed - Opened by mruncreative 7 months ago
- 9 comments
Labels: Reviewed/Rejected
#189 - Add `player_api` compability layer
Issue -
State: closed - Opened by Wuzzy 7 months ago
- 2 comments
Labels: Category: Entities, Kind/Feature, Priority/Low
#188 - Despawn mobs?
Issue -
State: open - Opened by Wuzzy 7 months ago
Labels: Category: Entities, Kind/Performance, Priority/Low, Reviewed/Decision needed
#187 - Center laying player model
Issue -
State: open - Opened by Wuzzy 7 months ago
Labels: Category: Entities, Category: Graphics, Kind/Maintenance, Priority/Low
#186 - Player `sit` animation does not have its bottom at Y=0
Issue -
State: open - Opened by Wuzzy 7 months ago
Labels: Category: Entities, Kind/Maintenance, Priority/Medium
#185 - Remove mine turtle?
Issue -
State: open - Opened by Wuzzy 7 months ago
- 4 comments
Labels: Category: Entities, Kind/Balancing, Priority/Low, Reviewed/Decision needed
#184 - Player API is outdated
Issue -
State: closed - Opened by Wuzzy 7 months ago
- 1 comment
Labels: Category: Entities, Kind/Maintenance, Priority/Medium
#183 - More skin colors (different hue?)
Issue -
State: open - Opened by Wuzzy 7 months ago
- 1 comment
Labels: Category: Graphics, Kind/Feature, Priority/Low
#182 - Rotate player head with view pitch
Issue -
State: open - Opened by Wuzzy 8 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low
#181 - Advice on coloured nodes?
Issue -
State: closed - Opened by Skivling 8 months ago
- 1 comment
Labels: Reviewed/Invalid
#180 - Can't sleep in bed spawned in village house
Issue -
State: closed - Opened by Skivling 8 months ago
- 2 comments
Labels: Category: Mapgen, Kind/Bug, Priority/Medium, Reviewed/Invalid
#179 - Small suggestions (Spawn cactus, change TNT recipe, throw items further, improve lumien)
Issue -
State: closed - Opened by Unnepad 8 months ago
- 3 comments
Labels: Category: Entities, Category: Nodes, Kind/Feature, Priority/Low, Reviewed/Duplicate
#178 - Any use for ferns (besides trading)?
Issue -
State: closed - Opened by rudzik8 8 months ago
- 1 comment
Labels: Reviewed/Invalid
#177 - Sprinting
Issue -
State: open - Opened by Skivling 8 months ago
- 2 comments
Labels: Category: Gameplay, Priority/Medium, Reviewed/Decision needed
#176 - Armor API
Issue -
State: closed - Opened by Skivling 9 months ago
- 3 comments
Labels: Category: Items and Tools, Kind/Feature, Priority/Low
#175 - More decor options
Issue -
State: open - Opened by Skivling 9 months ago
- 2 comments
Labels: Category: Nodes, Kind/Feature, Priority/Low
#174 - Give default tree nodes a proper name
Issue -
State: open - Opened by Wuzzy 9 months ago
Labels: Category: Nodes, Kind/Maintenance, Priority/Medium
#173 - Rework default trees/apple trees
Issue -
State: open - Opened by Skivling 9 months ago
- 1 comment
Labels: Category: Gameplay, Kind/Balancing, Priority/Medium
#172 - Modifications to Liquid Textures
Pull Request -
State: closed - Opened by TPH 9 months ago
- 13 comments
Labels: Category: Graphics, Kind/Feature
#171 - Disable camera modes while using spyglass
Issue -
State: open - Opened by Wuzzy 9 months ago
Labels: Category: Graphics, Kind/Feature, Priority/Medium, Status/Needs engine change
#170 - Paint sign UI of painted sign
Issue -
State: open - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low, Status/Needs engine change, workaround available
#169 - Name containers
Issue -
State: closed - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: Items and Tools, Category: Nodes, Kind/Feature, Priority/Low
#168 - Armor HUD
Issue -
State: closed - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low
#167 - New achievements images
Issue -
State: open - Opened by Wuzzy 9 months ago
Labels: Category: Graphics, Kind/Feature, Priority/Low
#166 - Enable/allow new shadow system and/or wavy water?
Issue -
State: open - Opened by Wuzzy 9 months ago
Labels: Category: Graphics, Priority/Low, Reviewed/Decision needed
#165 - Replace scrollbar style
Issue -
State: open - Opened by Wuzzy 9 months ago
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low, Status/Needs engine change
#164 - Colored glass is not tinted in Connected Glass mode
Issue -
State: closed - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Medium
#163 - Get Smalltalk achivement with trading book
Issue -
State: closed - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Low
#162 - Improve performance of large TNT blasts
Issue -
State: closed - Opened by Wuzzy 9 months ago
Labels: Category: Nodes, Kind/Performance, Priority/Low, Reviewed/Duplicate
#161 - More villager dialog
Issue -
State: open - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: Entities, Kind/Feature, Priority/Low
#160 - Villager mood system
Issue -
State: open - Opened by Wuzzy 9 months ago
Labels: Category: Entities, Kind/Balancing, Priority/Low
#159 - Improve villager behavior
Issue -
State: open - Opened by Wuzzy 9 months ago
Labels: Category: Entities, Kind/Feature, Priority/Medium
#158 - Colored node partialblock crafting recipes do not work
Issue -
State: closed - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: Items and Tools, Kind/Bug, Priority/Low
#157 - `rp_mobs`: Add drag support for `walk_straight` movement microtask
Issue -
State: open - Opened by Wuzzy 9 months ago
Labels: Category: Entities, Kind/Feature, Priority/Medium
#156 - Remove experimental status from `rp_mobs`
Issue -
State: closed - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: Entities, Kind/Maintenance, Priority/Medium
#155 - Villager can fall into hazard when sabotaging its path
Issue -
State: closed - Opened by Wuzzy 9 months ago
- 2 comments
Labels: Category: Entities, Kind/Bug, Priority/Medium
#154 - Villager sometimes turns around for split-second when following path
Issue -
State: open - Opened by Wuzzy 9 months ago
Labels: Category: Entities, Kind/Bug, Priority/Low
#153 - Light from wielded items
Issue -
State: open - Opened by Skivling 9 months ago
- 1 comment
Labels: Category: Gameplay, Category: Items and Tools, Kind/Feature, Priority/Low, Reviewed/Decision needed
#152 - Player doesn't get door in Creative Mode if digging the upper half
Issue -
State: closed - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Low
#151 - Add support for Visual Harm 1ndicators mod
Pull Request -
State: closed - Opened by Mantar 9 months ago
- 1 comment
Labels: Reviewed/Rejected
#150 - Remove colored node crafting recipes
Issue -
State: closed - Opened by Wuzzy 9 months ago
- 1 comment
Labels: Category: Items and Tools, Kind/Maintenance, Priority/High
#149 - HUD element for compasses
Issue -
State: closed - Opened by Skivling 9 months ago
- 1 comment
Labels: Reviewed/Rejected
#148 - Oak Leaves cannot be crafted into Fiber
Issue -
State: closed - Opened by Skivling 9 months ago
- 1 comment
Labels: Reviewed/Invalid
#147 - If TNT blasts door from below, it might only blast a segment
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Low
#146 - Activate horny mode of mob only certain food items
Issue -
State: open - Opened by Wuzzy 10 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low
#145 - Mobs HP regeneration
Issue -
State: open - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: Entities, Kind/Balancing, Priority/Medium, Reviewed/Decision needed
#144 - Add a more reliable method to remove broken beds
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: Nodes, Kind/Maintenance, Priority/Low
#143 - [Organization] Mob lua files in a local "Mobs" folder instead of dofile'ing each in code
Issue -
State: closed - Opened by TPH 10 months ago
- 2 comments
Labels: Reviewed/Rejected
#142 - Teach movement to villagers
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 2 comments
Labels: Category: Entities, Kind/Feature, Priority/Medium
#141 - Make adult mobs angry when baby mob was attacked
Issue -
State: open - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: Entities, Kind/Feature, Priority/Low
#140 - Add `move_resistance` support to mobs
Issue -
State: open - Opened by Wuzzy 10 months ago
Labels: Category: Entities, Kind/Feature, Priority/Medium
#139 - Remove crafting buttons if nothing to craft
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low
#138 - Mobs are confused near danger
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Medium
#137 - Mob turns around twice when stopped due to danger
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Medium
#136 - Make a website
Issue -
State: open - Opened by Wuzzy 10 months ago
Labels: Kind/Documentation, Priority/Low
#135 - Degrowth tool: Make degrow plants, too
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: Items and Tools, Kind/Feature, Priority/Low
#134 - Per-biome skies
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: Graphics, Kind/Feature, Priority/Low
#133 - Show player model in armor screen
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low
#132 - Show total armor level in armor screen
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Medium
#131 - Activate map by using it
Issue -
State: open - Opened by Wuzzy 10 months ago
Labels: Category: Items and Tools, Kind/Feature, Priority/Low
#130 - Skunk: Add special poison attack
Issue -
State: open - Opened by Wuzzy 10 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low
#129 - Extinguish TNT if below water
Issue -
State: open - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Medium
#128 - Use separate texture for bubble and heart particles
Issue -
State: closed - Opened by Wuzzy 10 months ago
- 1 comment
Labels: Category: GUI and HUD, Kind/Maintenance, Priority/Low
#127 - “Jeweled @1” is tricky to translate in some languages
Issue -
State: closed - Opened by Wuzzy 11 months ago
- 1 comment
Labels: Category: Translation, Kind/Maintenance, Priority/Medium
#126 - Flowing water makes sound when surrounded by nodes
Issue -
State: open - Opened by Wuzzy 11 months ago
Labels: Category: Nodes, Category: Sounds, Kind/Bug, Priority/Low
#125 - How do you work with weblate and translations?
Issue -
State: closed - Opened by ryvnf 11 months ago
- 1 comment
Labels: Reviewed/Invalid
#124 - Simplify rotated floor signs
Issue -
State: open - Opened by Wuzzy 12 months ago
- 1 comment
Labels: Category: Nodes, Kind/Maintenance, Priority/Low
#123 - Switch to using item image overrides for some items
Issue -
State: open - Opened by Wuzzy 12 months ago
Labels: Category: Items and Tools, Kind/Maintenance, Priority/Low
#122 - Make reinforced nodes resistant to explosions
Issue -
State: closed - Opened by Wuzzy 12 months ago
- 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Medium
#121 - Paint brush color wielditem is slightly off
Issue -
State: open - Opened by Wuzzy about 1 year ago
- 2 comments
Labels: Category: Graphics, Category: Items and Tools, Kind/Bug, Priority/Medium, Status/Needs engine change, workaround available
#120 - Placing doors should replace plants
Issue -
State: closed - Opened by Wuzzy about 1 year ago
- 1 comment
Labels: Category: Gameplay, Category: Nodes, Kind/Feature, Priority/Low
#119 - Fix `initial_properties` deprecation warning
Issue -
State: closed - Opened by Wuzzy about 1 year ago
- 1 comment
Labels: Category: Entities, Kind/Maintenance, Priority/Medium
#118 - Add player sneak animation
Issue -
State: open - Opened by Wuzzy about 1 year ago
Labels: Category: Graphics, Kind/Feature, Priority/Low
#117 - Make compass item entity and compass in item showcase lie flat on ground and show correct direction
Issue -
State: open - Opened by Wuzzy about 1 year ago
Labels: Category: Entities, Category: Items and Tools, Kind/Feature, Priority/Low
#116 - Thistle loses part of it when falling
Issue -
State: closed - Opened by Wuzzy about 1 year ago
- 6 comments
Labels: Category: Nodes, Kind/Bug, Priority/Low
#115 - Visible text on signs
Issue -
State: closed - Opened by Wuzzy about 1 year ago
- 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Medium