Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

codeberg.org / Wuzzy/Repixture issues and pull requests

#214 - Annoying item change animation of compass

Issue - State: open - Opened by Wuzzy 4 months ago
Labels: Category: GUI and HUD, Category: Items and Tools, Kind/Feature, Priority/Medium

#213 - Use Minetest 5.9.0 threaded mapgen

Issue - State: open - Opened by Wuzzy 4 months ago
Labels: Category: Mapgen, Kind/Performance, Priority/Medium

#212 - Rewrite installation instructions

Issue - State: open - Opened by Wuzzy 5 months ago
Labels: Kind/Documentation, Priority/High

#211 - Blender 3.x addon for Blitz 3D .b3d

Issue - State: open - Opened by lord_of_the_dumpster 5 months ago - 2 comments

#210 - Make villagers roam

Issue - State: open - Opened by Wuzzy 5 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low

#209 - Placing a slab on a slab below a block won't play a sound

Issue - State: open - Opened by Wuzzy 5 months ago
Labels: Category: Sounds, Kind/Bug, Priority/Low

#208 - rp_armor relies on mod loading order (undefined behaviour)

Issue - State: closed - Opened by Krock 6 months ago - 1 comment
Labels: Category: GUI and HUD, Kind/Bug, Priority/CRITICAL

#207 - rp_fire relies on mod loading order (undefined behaviour)

Issue - State: closed - Opened by Krock 6 months ago
Labels: Category: Sounds, Kind/Bug, Priority/CRITICAL

#206 - rp_mobs_spawn: fix checking for peaceful tag (fixes #205)

Pull Request - State: closed - Opened by rudzik8 6 months ago - 1 comment

#205 - Mine Turtle caused crash

Issue - State: closed - Opened by Skivling 6 months ago - 3 comments
Labels: Category: Entities, Kind/Bug, Priority/CRITICAL

#204 - Make villagers interested in placed items

Issue - State: open - Opened by Skivling 6 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low

#203 - Change worksite of carpenter

Issue - State: open - Opened by Wuzzy 6 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low

#202 - Improve farmer villager work session

Issue - State: open - Opened by Skivling 6 months ago - 3 comments
Labels: Category: Entities, Kind/Feature, Priority/Medium

#201 - Improve lumien texture

Issue - State: open - Opened by Wuzzy 6 months ago
Labels: Category: Graphics, Kind/Feature, Priority/Low, Reviewed/Decision needed

#200 - Don't re-collect item immediately after being dropped

Issue - State: open - Opened by Wuzzy 6 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low

#199 - Change TNT recipe

Issue - State: open - Opened by Wuzzy 6 months ago
Labels: Category: Gameplay, Category: Nodes, Kind/Balancing, Priority/Low

#198 - Make formspecs usable on mobile

Issue - State: open - Opened by grorp 6 months ago - 2 comments
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low

#197 - Removing achievement triggers error message

Issue - State: closed - Opened by Wuzzy 6 months ago - 1 comment
Labels: Category: Gameplay, Kind/Bug, Priority/Medium

#196 - Villagers should close doors, at least at nighttime

Issue - State: open - Opened by Skivling 6 months ago - 2 comments
Labels: Category: Entities, Kind/Feature, Priority/Medium

#195 - Add some sort of watch or clock

Issue - State: open - Opened by Skivling 6 months ago
Labels: Category: Items and Tools, Category: Nodes, Kind/Feature, Priority/Low

#194 - Lumien crystals should glow when villagers walk past them as well

Issue - State: closed - Opened by Skivling 6 months ago - 1 comment
Labels: Category: Entities, Kind/Feature, Priority/Low

#193 - Villagers should prefer walking along dirt paths rather than grass

Issue - State: closed - Opened by Skivling 6 months ago - 5 comments
Labels: Category: Entities, Kind/Feature, Priority/Medium

#192 - Crash if placing sapling on grass in protected land

Issue - State: closed - Opened by Wuzzy 6 months ago - 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/CRITICAL

#191 - Add altimeter

Issue - State: open - Opened by Wuzzy 6 months ago
Labels: Category: Items and Tools, Kind/Feature, Priority/Low

#190 - player_api and crafting compatibility

Pull Request - State: closed - Opened by mruncreative 7 months ago - 9 comments
Labels: Reviewed/Rejected

#189 - Add `player_api` compability layer

Issue - State: closed - Opened by Wuzzy 7 months ago - 2 comments
Labels: Category: Entities, Kind/Feature, Priority/Low

#188 - Despawn mobs?

Issue - State: open - Opened by Wuzzy 7 months ago
Labels: Category: Entities, Kind/Performance, Priority/Low, Reviewed/Decision needed

#187 - Center laying player model

Issue - State: open - Opened by Wuzzy 7 months ago
Labels: Category: Entities, Category: Graphics, Kind/Maintenance, Priority/Low

#186 - Player `sit` animation does not have its bottom at Y=0

Issue - State: open - Opened by Wuzzy 7 months ago
Labels: Category: Entities, Kind/Maintenance, Priority/Medium

#185 - Remove mine turtle?

Issue - State: open - Opened by Wuzzy 7 months ago - 4 comments
Labels: Category: Entities, Kind/Balancing, Priority/Low, Reviewed/Decision needed

#184 - Player API is outdated

Issue - State: closed - Opened by Wuzzy 7 months ago - 1 comment
Labels: Category: Entities, Kind/Maintenance, Priority/Medium

#183 - More skin colors (different hue?)

Issue - State: open - Opened by Wuzzy 7 months ago - 1 comment
Labels: Category: Graphics, Kind/Feature, Priority/Low

#182 - Rotate player head with view pitch

Issue - State: open - Opened by Wuzzy 8 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low

#181 - Advice on coloured nodes?

Issue - State: closed - Opened by Skivling 8 months ago - 1 comment
Labels: Reviewed/Invalid

#180 - Can't sleep in bed spawned in village house

Issue - State: closed - Opened by Skivling 8 months ago - 2 comments
Labels: Category: Mapgen, Kind/Bug, Priority/Medium, Reviewed/Invalid

#179 - Small suggestions (Spawn cactus, change TNT recipe, throw items further, improve lumien)

Issue - State: closed - Opened by Unnepad 8 months ago - 3 comments
Labels: Category: Entities, Category: Nodes, Kind/Feature, Priority/Low, Reviewed/Duplicate

#178 - Any use for ferns (besides trading)?

Issue - State: closed - Opened by rudzik8 8 months ago - 1 comment
Labels: Reviewed/Invalid

#177 - Sprinting

Issue - State: open - Opened by Skivling 8 months ago - 2 comments
Labels: Category: Gameplay, Priority/Medium, Reviewed/Decision needed

#176 - Armor API

Issue - State: closed - Opened by Skivling 9 months ago - 3 comments
Labels: Category: Items and Tools, Kind/Feature, Priority/Low

#175 - More decor options

Issue - State: open - Opened by Skivling 9 months ago - 2 comments
Labels: Category: Nodes, Kind/Feature, Priority/Low

#174 - Give default tree nodes a proper name

Issue - State: open - Opened by Wuzzy 9 months ago
Labels: Category: Nodes, Kind/Maintenance, Priority/Medium

#173 - Rework default trees/apple trees

Issue - State: open - Opened by Skivling 9 months ago - 1 comment
Labels: Category: Gameplay, Kind/Balancing, Priority/Medium

#172 - Modifications to Liquid Textures

Pull Request - State: closed - Opened by TPH 9 months ago - 13 comments
Labels: Category: Graphics, Kind/Feature

#171 - Disable camera modes while using spyglass

Issue - State: open - Opened by Wuzzy 9 months ago
Labels: Category: Graphics, Kind/Feature, Priority/Medium, Status/Needs engine change

#170 - Paint sign UI of painted sign

Issue - State: open - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low, Status/Needs engine change, workaround available

#169 - Name containers

Issue - State: closed - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: Items and Tools, Category: Nodes, Kind/Feature, Priority/Low

#168 - Armor HUD

Issue - State: closed - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low

#167 - New achievements images

Issue - State: open - Opened by Wuzzy 9 months ago
Labels: Category: Graphics, Kind/Feature, Priority/Low

#166 - Enable/allow new shadow system and/or wavy water?

Issue - State: open - Opened by Wuzzy 9 months ago
Labels: Category: Graphics, Priority/Low, Reviewed/Decision needed

#165 - Replace scrollbar style

Issue - State: open - Opened by Wuzzy 9 months ago
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low, Status/Needs engine change

#164 - Colored glass is not tinted in Connected Glass mode

Issue - State: closed - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Medium

#163 - Get Smalltalk achivement with trading book

Issue - State: closed - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Low

#162 - Improve performance of large TNT blasts

Issue - State: closed - Opened by Wuzzy 9 months ago
Labels: Category: Nodes, Kind/Performance, Priority/Low, Reviewed/Duplicate

#161 - More villager dialog

Issue - State: open - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: Entities, Kind/Feature, Priority/Low

#160 - Villager mood system

Issue - State: open - Opened by Wuzzy 9 months ago
Labels: Category: Entities, Kind/Balancing, Priority/Low

#159 - Improve villager behavior

Issue - State: open - Opened by Wuzzy 9 months ago
Labels: Category: Entities, Kind/Feature, Priority/Medium

#158 - Colored node partialblock crafting recipes do not work

Issue - State: closed - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: Items and Tools, Kind/Bug, Priority/Low

#157 - `rp_mobs`: Add drag support for `walk_straight` movement microtask

Issue - State: open - Opened by Wuzzy 9 months ago
Labels: Category: Entities, Kind/Feature, Priority/Medium

#156 - Remove experimental status from `rp_mobs`

Issue - State: closed - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: Entities, Kind/Maintenance, Priority/Medium

#155 - Villager can fall into hazard when sabotaging its path

Issue - State: closed - Opened by Wuzzy 9 months ago - 2 comments
Labels: Category: Entities, Kind/Bug, Priority/Medium

#154 - Villager sometimes turns around for split-second when following path

Issue - State: open - Opened by Wuzzy 9 months ago
Labels: Category: Entities, Kind/Bug, Priority/Low

#153 - Light from wielded items

Issue - State: open - Opened by Skivling 9 months ago - 1 comment
Labels: Category: Gameplay, Category: Items and Tools, Kind/Feature, Priority/Low, Reviewed/Decision needed

#152 - Player doesn't get door in Creative Mode if digging the upper half

Issue - State: closed - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Low

#151 - Add support for Visual Harm 1ndicators mod

Pull Request - State: closed - Opened by Mantar 9 months ago - 1 comment
Labels: Reviewed/Rejected

#150 - Remove colored node crafting recipes

Issue - State: closed - Opened by Wuzzy 9 months ago - 1 comment
Labels: Category: Items and Tools, Kind/Maintenance, Priority/High

#149 - HUD element for compasses

Issue - State: closed - Opened by Skivling 9 months ago - 1 comment
Labels: Reviewed/Rejected

#148 - Oak Leaves cannot be crafted into Fiber

Issue - State: closed - Opened by Skivling 9 months ago - 1 comment
Labels: Reviewed/Invalid

#147 - If TNT blasts door from below, it might only blast a segment

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: Nodes, Kind/Bug, Priority/Low

#146 - Activate horny mode of mob only certain food items

Issue - State: open - Opened by Wuzzy 10 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low

#145 - Mobs HP regeneration

Issue - State: open - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: Entities, Kind/Balancing, Priority/Medium, Reviewed/Decision needed

#144 - Add a more reliable method to remove broken beds

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: Nodes, Kind/Maintenance, Priority/Low

#143 - [Organization] Mob lua files in a local "Mobs" folder instead of dofile'ing each in code

Issue - State: closed - Opened by TPH 10 months ago - 2 comments
Labels: Reviewed/Rejected

#142 - Teach movement to villagers

Issue - State: closed - Opened by Wuzzy 10 months ago - 2 comments
Labels: Category: Entities, Kind/Feature, Priority/Medium

#141 - Make adult mobs angry when baby mob was attacked

Issue - State: open - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: Entities, Kind/Feature, Priority/Low

#140 - Add `move_resistance` support to mobs

Issue - State: open - Opened by Wuzzy 10 months ago
Labels: Category: Entities, Kind/Feature, Priority/Medium

#139 - Remove crafting buttons if nothing to craft

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low

#138 - Mobs are confused near danger

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Medium

#137 - Mob turns around twice when stopped due to danger

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: Entities, Kind/Bug, Priority/Medium

#136 - Make a website

Issue - State: open - Opened by Wuzzy 10 months ago
Labels: Kind/Documentation, Priority/Low

#135 - Degrowth tool: Make degrow plants, too

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: Items and Tools, Kind/Feature, Priority/Low

#134 - Per-biome skies

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: Graphics, Kind/Feature, Priority/Low

#133 - Show player model in armor screen

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Low

#132 - Show total armor level in armor screen

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: GUI and HUD, Kind/Feature, Priority/Medium

#131 - Activate map by using it

Issue - State: open - Opened by Wuzzy 10 months ago
Labels: Category: Items and Tools, Kind/Feature, Priority/Low

#130 - Skunk: Add special poison attack

Issue - State: open - Opened by Wuzzy 10 months ago
Labels: Category: Entities, Kind/Feature, Priority/Low

#129 - Extinguish TNT if below water

Issue - State: open - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Medium

#128 - Use separate texture for bubble and heart particles

Issue - State: closed - Opened by Wuzzy 10 months ago - 1 comment
Labels: Category: GUI and HUD, Kind/Maintenance, Priority/Low

#127 - “Jeweled @1” is tricky to translate in some languages

Issue - State: closed - Opened by Wuzzy 11 months ago - 1 comment
Labels: Category: Translation, Kind/Maintenance, Priority/Medium

#126 - Flowing water makes sound when surrounded by nodes

Issue - State: open - Opened by Wuzzy 11 months ago
Labels: Category: Nodes, Category: Sounds, Kind/Bug, Priority/Low

#125 - How do you work with weblate and translations?

Issue - State: closed - Opened by ryvnf 11 months ago - 1 comment
Labels: Reviewed/Invalid

#124 - Simplify rotated floor signs

Issue - State: open - Opened by Wuzzy 12 months ago - 1 comment
Labels: Category: Nodes, Kind/Maintenance, Priority/Low

#123 - Switch to using item image overrides for some items

Issue - State: open - Opened by Wuzzy 12 months ago
Labels: Category: Items and Tools, Kind/Maintenance, Priority/Low

#122 - Make reinforced nodes resistant to explosions

Issue - State: closed - Opened by Wuzzy 12 months ago - 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Medium

#121 - Paint brush color wielditem is slightly off

Issue - State: open - Opened by Wuzzy about 1 year ago - 2 comments
Labels: Category: Graphics, Category: Items and Tools, Kind/Bug, Priority/Medium, Status/Needs engine change, workaround available

#120 - Placing doors should replace plants

Issue - State: closed - Opened by Wuzzy about 1 year ago - 1 comment
Labels: Category: Gameplay, Category: Nodes, Kind/Feature, Priority/Low

#119 - Fix `initial_properties` deprecation warning

Issue - State: closed - Opened by Wuzzy about 1 year ago - 1 comment
Labels: Category: Entities, Kind/Maintenance, Priority/Medium

#118 - Add player sneak animation

Issue - State: open - Opened by Wuzzy about 1 year ago
Labels: Category: Graphics, Kind/Feature, Priority/Low

#117 - Make compass item entity and compass in item showcase lie flat on ground and show correct direction

Issue - State: open - Opened by Wuzzy about 1 year ago
Labels: Category: Entities, Category: Items and Tools, Kind/Feature, Priority/Low

#116 - Thistle loses part of it when falling

Issue - State: closed - Opened by Wuzzy about 1 year ago - 6 comments
Labels: Category: Nodes, Kind/Bug, Priority/Low

#115 - Visible text on signs

Issue - State: closed - Opened by Wuzzy about 1 year ago - 1 comment
Labels: Category: Nodes, Kind/Feature, Priority/Medium