Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / zylann/godot_scatter_plugin issues and pull requests
#22 - Support for Godot 4
Issue -
State: open - Opened by madmrigg 12 months ago
- 1 comment
#21 - Scatter Positioning Problems
Issue -
State: open - Opened by pietru2004 over 2 years ago
- 2 comments
#20 - scenes are placed in incorrect coordinates:
Issue -
State: open - Opened by TheConceptBoy over 2 years ago
#19 - Placing on CSG geometry
Issue -
State: open - Opened by andersmmg over 3 years ago
- 1 comment
#18 - Size Variations and aligning Items to Surface
Pull Request -
State: open - Opened by nosdregamon over 3 years ago
#17 - Unable to add scenes to node
Issue -
State: closed - Opened by flintspike over 3 years ago
- 1 comment
#16 - Added configurable size-variations and aligning to normal
Pull Request -
State: closed - Opened by nosdregamon over 3 years ago
#15 - Fix undo & redo methods names
Pull Request -
State: closed - Opened by wojtekpil over 3 years ago
- 1 comment
#14 - Refactoring broke adding new items to scatter list
Issue -
State: closed - Opened by wojtekpil over 3 years ago
- 1 comment
#13 - Prevent adding multiple times the same scene to the palette
Issue -
State: open - Opened by Zylann over 3 years ago
Labels: enhancement
#12 - Remove unecessary print statements
Pull Request -
State: closed - Opened by Jummit over 3 years ago
- 1 comment
#11 - Push version to 1.2.0
Pull Request -
State: closed - Opened by Jummit over 3 years ago
- 1 comment
#10 - Fix dropping scenes to add them to the palette
Pull Request -
State: closed - Opened by Jummit over 3 years ago
#9 - Fix error and incorrect margin calculation
Pull Request -
State: closed - Opened by Jummit over 3 years ago
#8 - Fix removing multiple patterns
Pull Request -
State: closed - Opened by Jummit over 3 years ago
- 1 comment
#7 - Plugin places multiple meshes at the same position in a single click.
Issue -
State: open - Opened by TheConceptBoy over 3 years ago
- 4 comments
Labels: bug
#6 - Added height correction feature
Pull Request -
State: open - Opened by wkunker over 4 years ago
#5 - Position is offset when editor viewport is in half-resolution mode
Issue -
State: closed - Opened by Zylann almost 5 years ago
- 1 comment
Labels: bug
#4 - Adds a slider to configure the object margin
Pull Request -
State: closed - Opened by Jummit almost 5 years ago
- 5 comments
#3 - Add ability to multiselect patterns and to drag patterns into the palette
Pull Request -
State: closed - Opened by Jummit almost 5 years ago
#2 - Error: "'!is_inside_tree()' is true. returned: Transform()"
Issue -
State: open - Opened by ghost about 5 years ago
- 5 comments
Labels: bug, Waiting for Godot
#1 - doesn't instance the models on the terrain [MacOs]
Issue -
State: closed - Opened by ardawan over 5 years ago
- 7 comments