Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / zrho/afp issues and pull requests
#164 - morning exercise: avoid lots of recomputations in "inner loops" over all positions
Pull Request -
State: closed - Opened by jvoigtlaender about 10 years ago
#163 - made the rules page respect the default difficulty setting
Pull Request -
State: closed - Opened by jvoigtlaender about 10 years ago
#162 - increased laziness
Pull Request -
State: closed - Opened by jvoigtlaender about 10 years ago
#161 - made novice mode more helpful
Pull Request -
State: closed - Opened by jvoigtlaender about 10 years ago
#160 - moved defaultOptions to settings.yml, and eliminated dead code
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#159 - redundant tests
Issue -
State: open - Opened by jvoigtlaender over 10 years ago
#158 - legend
Issue -
State: open - Opened by jvoigtlaender over 10 years ago
#157 - potentially show countdown alert box after loading saved state
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#156 - avoided possible runtime error in call to humanMove
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#155 - easier switching of AIs (and no -Werror anymore)
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#154 - What about this discussion?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 2 comments
#153 - rendering of bermuda triangle
Issue -
State: closed - Opened by mehner over 10 years ago
- 2 comments
#152 - Impact of turn counting semantics on AI?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 3 comments
#151 - prettified (?) the routes
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#150 - massaged message files
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#149 - layout
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#148 - Add a "save game" feature?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 10 comments
#147 - probably fixes second part of https://github.com/zrho/afp/issues/145
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#146 - fixed first part of https://github.com/zrho/afp/issues/145 in a cheap way
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#145 - Bugs concerning the coundown-alert-popup
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 2 comments
#144 - accumulated trivialities
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#143 - trying logarithmic scaling for opacity
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#142 - Inconsistent (at least) semantics of what a "turn" is.
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#141 - repair small layout glitch
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#140 - easy fix
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#139 - Bug that reveals secret information to the player.
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 10 comments
#138 - chunk stuff?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#137 - not using this stuff from the scaffolding site
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#136 - Bring up an alert box when the countdown becomes active.
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#135 - less opacity?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#134 - layout issues
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#133 - I still think that Logic/Game.hs should be split.
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 2 comments
#132 - crucially relax a lower bound
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#131 - make compilable on server
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#130 - the AI should not be allowed to know whether the player is a novice and/or developer
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#129 - for the extremely pedantic and visually abled
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#128 - Explain, in legend, the new rendering of sunk ships.
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#127 - Switch the AI into "phase 2 mode" after rulesMaximumTurns-rulesCountdownTurns many turns?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#126 - more logical rules handling
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#125 - Make private key really private
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 4 comments
#124 - closing a "security hole"
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#123 - avoid URL duplication in html
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#122 - semantic fix
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#121 - fix in end game
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#120 - Bug in Replay
Issue -
State: closed - Opened by zrho over 10 years ago
- 2 comments
#119 - cannot compile on server
Issue -
State: closed - Opened by fatho over 10 years ago
- 13 comments
#118 - Prevent "infinite" generation of new tmp files
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 2 comments
#117 - Make a stand-alone version for desktop as extra compile target, using wai-handler-launch?
Issue -
State: open - Opened by jvoigtlaender over 10 years ago
- 1 comment
Labels: enhancement
#116 - Ideas from last Friday
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#115 - remove cookie-setup
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#114 - avoid further redirects
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#113 - fix placement to be from-big-to-small rulesShips
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#112 - make workable on my machine again
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#111 - Update battleships.cabal
Pull Request -
State: closed - Opened by mehner over 10 years ago
- 1 comment
#110 - sort out extensions
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#109 - Is random placement really random (enough)?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 7 comments
#108 - layout issue
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 2 comments
#107 - some local code critique
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 6 comments
#106 - various local changes
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#105 - Ships shouldn't cover water marks (not completely, at least)
Issue -
State: closed - Opened by fanzier over 10 years ago
- 7 comments
#104 - unnatural liftIO calls
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#103 - cut latency by avoiding redirects in inner game loop
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#102 - Source url
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#101 - Shouldn't there be some reuse potential between renderEnemyGrid and renderPlayerGrid?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#100 - more "impossibilities" to show in novice mode
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#99 - fix missing alert box
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#98 - removed further superfluous instances
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#97 - don't ask for confirmation when clicking "go home" in replay
Issue -
State: closed - Opened by mehner over 10 years ago
- 2 comments
#96 - game doesn't proceed
Issue -
State: closed - Opened by mehner over 10 years ago
- 12 comments
#95 - removed superfluous class instances
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#94 - simplified StupidAI
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#93 - Apply hlint to all .hs files
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#92 - a matter of style
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#91 - Incorrect "recency info"
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 3 comments
#90 - The StupidAI seems to be broken.
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 11 comments
#89 - don't pass shipsizes around
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#88 - elaborated help texts a bit
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#87 - A few minor things concerning the legend
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 3 comments
#86 - Prepare Haddock documentation
Issue -
State: open - Opened by jvoigtlaender over 10 years ago
#85 - Make rulesShips into a compile time constant?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#83 - unused functions: translateMessage, addMargin, removeNth?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#82 - Reduce turnarounds by inlining dynamic .svg
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#81 - Turn rulesMaximumTurns into a server side config
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#78 - isolate ship sizes as parameter for placement
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#77 - further cleaning up
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#76 - IE incompatibility concerning text placement in diagrams?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 4 comments
#75 - Make AI cleverness adjustable?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#74 - Info/help page
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
#73 - sunken ships should be displayed as water
Issue -
State: closed - Opened by amigalemming over 10 years ago
- 4 comments
#72 - Make playable on mobile?
Issue -
State: open - Opened by jvoigtlaender over 10 years ago
- 3 comments
#70 - Abstract over server-specific paths
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#65 - move static files into Apache's responsibility
Pull Request -
State: closed - Opened by jvoigtlaender over 10 years ago
#63 - show remaining enemy ships when game ended
Issue -
State: closed - Opened by fatho over 10 years ago
#62 - AI improvements - all possible Fleets model
Issue -
State: closed - Opened by mehner over 10 years ago
- 10 comments
#55 - Relax overly eagerly moving AI?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 2 comments
#44 - Keep an eye on state size
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 7 comments
#38 - Animation of how a game went
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 3 comments
#36 - Help the player with hints about impossible positions?
Issue -
State: closed - Opened by jvoigtlaender over 10 years ago
- 1 comment
#33 - Put more information into GUI
Issue -
State: closed - Opened by Nifdee over 10 years ago
- 7 comments
#30 - Random ship placement
Issue -
State: closed - Opened by Nifdee over 10 years ago
- 3 comments