Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / zesterer/openmw-shaders issues and pull requests
#52 - Issue with body and face textures
Issue -
State: open - Opened by malikfofkaih 5 months ago
#51 - Shader initliazation issue with new build of 0.49
Issue -
State: open - Opened by FailedTalent101-1 7 months ago
- 5 comments
#50 - Night Eye and Light spells don't work
Issue -
State: open - Opened by cthayer1991 10 months ago
#49 - Textures turning dark and very contrasted
Issue -
State: open - Opened by natalieeatscats 11 months ago
#48 - Sky blending broken
Issue -
State: open - Opened by natalieeatscats 11 months ago
- 3 comments
#47 - Possible Licensing Issue
Issue -
State: open - Opened by EpochWon about 1 year ago
- 1 comment
#46 - Update water shader to 0.49 dev version. Fixes ripples
Pull Request -
State: open - Opened by EpochWon about 1 year ago
#43 - Shadows not rendering properly
Issue -
State: open - Opened by DickJokez69 over 1 year ago
- 4 comments
#42 - Adapt to OpenMW changes post 0.48 (fix #39)
Pull Request -
State: closed - Opened by dvdkon over 1 year ago
- 3 comments
#41 - Not sure what I did wrong - not working
Issue -
State: closed - Opened by malonn23 over 1 year ago
- 1 comment
#40 - Issue with Pixel lighting effecting
Issue -
State: open - Opened by Lillarith almost 2 years ago
#39 - Change Required following update of Development Build?
Issue -
State: closed - Opened by TarnShaord almost 2 years ago
- 3 comments
#38 - Assets from mods like HQ Arsenal and The Symphony may look incorrect
Issue -
State: open - Opened by AbduSharif almost 2 years ago
- 6 comments
#37 - OpenMW Development Build shader folder file structure changed
Issue -
State: closed - Opened by DeathDaisy almost 2 years ago
- 1 comment
#36 - Issue With Map / Inventory
Issue -
State: open - Opened by lekhistarlitz almost 2 years ago
- 3 comments
#35 - Possible specularity issues
Issue -
State: open - Opened by wareya about 2 years ago
- 1 comment
#34 - Ruins aren't rendering correctly
Issue -
State: open - Opened by AbduSharif about 2 years ago
- 1 comment
#33 - Water caustics don't apply on objects
Issue -
State: open - Opened by AbduSharif about 2 years ago
Labels: enhancement
#30 - Conflict- Frame Rate Drain with Remiros' ground Cover mod.
Issue -
State: closed - Opened by nitroinferno about 2 years ago
- 11 comments
#29 - Water appears where normally there is none.
Issue -
State: open - Opened by critkitten about 2 years ago
- 2 comments
#28 - Support TES3MP
Issue -
State: open - Opened by coppinger about 2 years ago
- 3 comments
Labels: help wanted
#27 - Link to OpenMW 0.48 RCs to avoid user issues or possible future conflicts
Issue -
State: closed - Opened by AbduSharif over 2 years ago
- 3 comments
#26 - Extremely dark shadows in interiors
Issue -
State: closed - Opened by DieuDeGlace over 2 years ago
- 15 comments
#25 - Weird blue world on the 0.48 RC
Issue -
State: open - Opened by Cloudy100 over 2 years ago
- 5 comments
#24 - Texture/Shadow Flickering on Banners, signs and foliage.
Issue -
State: open - Opened by Mick458 over 2 years ago
- 7 comments
#23 - Optimize swaying leaves feature
Issue -
State: open - Opened by AbduSharif over 2 years ago
#22 - Dunmer Stronghold texture around window is animated
Issue -
State: open - Opened by XC3N over 2 years ago
#21 - Sun white flashing circle
Issue -
State: closed - Opened by zaphida over 2 years ago
- 3 comments
#20 - Some banner/notes have a differently illuminated square in the center
Issue -
State: open - Opened by XC3N over 2 years ago
- 2 comments
#19 - "Paper Doll" in inventory shows blue tint when menu is opened while looking at the floor
Issue -
State: open - Opened by XC3N over 2 years ago
- 5 comments
#18 - Sun flashing behind foliage
Issue -
State: closed - Opened by Onyx47 over 2 years ago
- 8 comments
#17 - Add post processing normals shader changes
Issue -
State: closed - Opened by AbduSharif over 2 years ago
- 3 comments
#16 - Remove default OpenMW shader files that aren't changed
Issue -
State: open - Opened by AbduSharif over 2 years ago
- 1 comment
#15 - Cannot get it to work
Issue -
State: closed - Opened by BASEDNWAH over 2 years ago
- 9 comments
#14 - Night-Eye spell illuminates only water surface
Issue -
State: open - Opened by pante11 over 2 years ago
- 6 comments
#13 - "Alpha Mask" Sways Independently of Opaque Foliage Texture with Wind Effect
Issue -
State: closed - Opened by Professor-CDawg over 2 years ago
- 14 comments
#12 - Editing shaders/config.glsl Has (virtually) no Effect
Issue -
State: closed - Opened by Professor-CDawg over 2 years ago
- 12 comments
#11 - How to disable water attenuation?
Issue -
State: open - Opened by T-wexler over 2 years ago
- 1 comment
#10 - R-Zero's Enlightened Flames (adapted by Wazabear) have untextured billboards
Issue -
State: open - Opened by Cymbasephona over 2 years ago
#9 - Candle flame orbiting candles.
Issue -
State: open - Opened by Sslaxx over 2 years ago
- 1 comment
#8 - Apply upcoming fog shader changes
Pull Request -
State: closed - Opened by AbduSharif over 2 years ago
- 5 comments
#6 - Light attenuation not simulated for water
Issue -
State: open - Opened by MonoAccipiter over 2 years ago
- 2 comments
#5 - License?
Issue -
State: closed - Opened by d10sfan over 2 years ago
- 2 comments
#4 - Shaders dont work like intended
Issue -
State: closed - Opened by franzmondlichtmann over 2 years ago
- 3 comments
#2 - Not working properly
Issue -
State: closed - Opened by shumafuk over 2 years ago
- 2 comments
#1 - #error pragma intel hd 4600 issue
Issue -
State: closed - Opened by vtastek almost 3 years ago
- 2 comments