Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / zesterer/openmw-shaders issues and pull requests

#52 - Issue with body and face textures

Issue - State: open - Opened by malikfofkaih 5 months ago

#51 - Shader initliazation issue with new build of 0.49

Issue - State: open - Opened by FailedTalent101-1 7 months ago - 5 comments

#50 - Night Eye and Light spells don't work

Issue - State: open - Opened by cthayer1991 10 months ago

#49 - Textures turning dark and very contrasted

Issue - State: open - Opened by natalieeatscats 11 months ago

#48 - Sky blending broken

Issue - State: open - Opened by natalieeatscats 11 months ago - 3 comments

#47 - Possible Licensing Issue

Issue - State: open - Opened by EpochWon about 1 year ago - 1 comment

#46 - Update water shader to 0.49 dev version. Fixes ripples

Pull Request - State: open - Opened by EpochWon about 1 year ago

#43 - Shadows not rendering properly

Issue - State: open - Opened by DickJokez69 over 1 year ago - 4 comments

#42 - Adapt to OpenMW changes post 0.48 (fix #39)

Pull Request - State: closed - Opened by dvdkon over 1 year ago - 3 comments

#41 - Not sure what I did wrong - not working

Issue - State: closed - Opened by malonn23 over 1 year ago - 1 comment

#40 - Issue with Pixel lighting effecting

Issue - State: open - Opened by Lillarith almost 2 years ago

#39 - Change Required following update of Development Build?

Issue - State: closed - Opened by TarnShaord almost 2 years ago - 3 comments

#38 - Assets from mods like HQ Arsenal and The Symphony may look incorrect

Issue - State: open - Opened by AbduSharif almost 2 years ago - 6 comments

#37 - OpenMW Development Build shader folder file structure changed

Issue - State: closed - Opened by DeathDaisy almost 2 years ago - 1 comment

#36 - Issue With Map / Inventory

Issue - State: open - Opened by lekhistarlitz almost 2 years ago - 3 comments

#35 - Possible specularity issues

Issue - State: open - Opened by wareya about 2 years ago - 1 comment

#34 - Ruins aren't rendering correctly

Issue - State: open - Opened by AbduSharif about 2 years ago - 1 comment

#33 - Water caustics don't apply on objects

Issue - State: open - Opened by AbduSharif about 2 years ago
Labels: enhancement

#30 - Conflict- Frame Rate Drain with Remiros' ground Cover mod.

Issue - State: closed - Opened by nitroinferno about 2 years ago - 11 comments

#29 - Water appears where normally there is none.

Issue - State: open - Opened by critkitten about 2 years ago - 2 comments

#28 - Support TES3MP

Issue - State: open - Opened by coppinger about 2 years ago - 3 comments
Labels: help wanted

#27 - Link to OpenMW 0.48 RCs to avoid user issues or possible future conflicts

Issue - State: closed - Opened by AbduSharif over 2 years ago - 3 comments

#26 - Extremely dark shadows in interiors

Issue - State: closed - Opened by DieuDeGlace over 2 years ago - 15 comments

#25 - Weird blue world on the 0.48 RC

Issue - State: open - Opened by Cloudy100 over 2 years ago - 5 comments

#24 - Texture/Shadow Flickering on Banners, signs and foliage.

Issue - State: open - Opened by Mick458 over 2 years ago - 7 comments

#23 - Optimize swaying leaves feature

Issue - State: open - Opened by AbduSharif over 2 years ago

#22 - Dunmer Stronghold texture around window is animated

Issue - State: open - Opened by XC3N over 2 years ago

#21 - Sun white flashing circle

Issue - State: closed - Opened by zaphida over 2 years ago - 3 comments

#20 - Some banner/notes have a differently illuminated square in the center

Issue - State: open - Opened by XC3N over 2 years ago - 2 comments

#18 - Sun flashing behind foliage

Issue - State: closed - Opened by Onyx47 over 2 years ago - 8 comments

#17 - Add post processing normals shader changes

Issue - State: closed - Opened by AbduSharif over 2 years ago - 3 comments

#16 - Remove default OpenMW shader files that aren't changed

Issue - State: open - Opened by AbduSharif over 2 years ago - 1 comment

#15 - Cannot get it to work

Issue - State: closed - Opened by BASEDNWAH over 2 years ago - 9 comments

#14 - Night-Eye spell illuminates only water surface

Issue - State: open - Opened by pante11 over 2 years ago - 6 comments

#13 - "Alpha Mask" Sways Independently of Opaque Foliage Texture with Wind Effect

Issue - State: closed - Opened by Professor-CDawg over 2 years ago - 14 comments

#12 - Editing shaders/config.glsl Has (virtually) no Effect

Issue - State: closed - Opened by Professor-CDawg over 2 years ago - 12 comments

#11 - How to disable water attenuation?

Issue - State: open - Opened by T-wexler over 2 years ago - 1 comment

#9 - Candle flame orbiting candles.

Issue - State: open - Opened by Sslaxx over 2 years ago - 1 comment

#8 - Apply upcoming fog shader changes

Pull Request - State: closed - Opened by AbduSharif over 2 years ago - 5 comments

#6 - Light attenuation not simulated for water

Issue - State: open - Opened by MonoAccipiter over 2 years ago - 2 comments

#5 - License?

Issue - State: closed - Opened by d10sfan over 2 years ago - 2 comments

#4 - Shaders dont work like intended

Issue - State: closed - Opened by franzmondlichtmann over 2 years ago - 3 comments

#2 - Not working properly

Issue - State: closed - Opened by shumafuk over 2 years ago - 2 comments

#1 - #error pragma intel hd 4600 issue

Issue - State: closed - Opened by vtastek almost 3 years ago - 2 comments