Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / zeldamods/objmap-totk issues and pull requests
#100 - Incorrect Smithing Construct Icon
Issue -
State: closed - Opened by Doge229 7 months ago
- 2 comments
#99 - What is the name for the wooden vines that stay destroyed permanently when broken?
Issue -
State: closed - Opened by TimmyEdmond 9 months ago
- 2 comments
#98 - Save Custom Save Presets
Issue -
State: open - Opened by DranDivine 10 months ago
#97 - Fix Sheikah text for location names
Issue -
State: open - Opened by leoetlino 10 months ago
Labels: bug
#96 - more Evermean names
Pull Request -
State: closed - Opened by Symbol1 10 months ago
#95 - Black Hinox
Issue -
State: closed - Opened by RosePurple 10 months ago
- 1 comment
#94 - Add number of search results?
Issue -
State: open - Opened by Doge229 11 months ago
Labels: enhancement, good first issue
#93 - Auto-focus to the search text box when opening the Search menu
Issue -
State: open - Opened by Doge229 11 months ago
Labels: enhancement, good first issue
#92 - Turn all poly line and markers on/off
Issue -
State: open - Opened by savage13 11 months ago
Labels: enhancement, good first issue
#91 - Filter Options in the URL?
Issue -
State: open - Opened by Doge229 11 months ago
Labels: enhancement, good first issue
#90 - Forge constructs missing as shops
Issue -
State: open - Opened by savage13 11 months ago
Labels: bug
#89 - Add Layer to Route
Pull Request -
State: closed - Opened by savage13 11 months ago
#88 - Add Edit single feature ability
Pull Request -
State: closed - Opened by savage13 11 months ago
#87 - Add option to include the shown map layer in links
Issue -
State: closed - Opened by Doge229 11 months ago
- 1 comment
#86 - Surface Field Map Areas not showing Hazardous Temperature Levels/Temperature
Issue -
State: open - Opened by Doge229 11 months ago
- 1 comment
#85 - Korok icons disappear/barely visible after switching layers
Issue -
State: open - Opened by Paperzlel 11 months ago
Labels: bug
#84 - Ancient tablet preset is broken
Issue -
State: closed - Opened by savage13 12 months ago
- 1 comment
#83 - Add NoRespawning Objects
Issue -
State: open - Opened by savage13 12 months ago
- 1 comment
Labels: enhancement
#82 - Add unpolished map tile generation script
Pull Request -
State: open - Opened by aquacluck 12 months ago
- 1 comment
#81 - Acorn in a Hole, not Hanging Acorn
Issue -
State: closed - Opened by savage13 12 months ago
- 1 comment
#80 - Add Land on Target Korok
Issue -
State: closed - Opened by savage13 12 months ago
- 1 comment
#79 - Remove map errors near Hyrule Castle depths
Issue -
State: open - Opened by jordanbtucker 12 months ago
- 2 comments
Labels: enhancement
#78 - LargeDungeonWater objects directing to surface
Issue -
State: closed - Opened by slaurent22 12 months ago
- 1 comment
#77 - Add simple Dockerfile
Pull Request -
State: closed - Opened by aquacluck 12 months ago
#76 - Support search by AI logic
Issue -
State: closed - Opened by elduende05 12 months ago
- 2 comments
Labels: enhancement
#75 - Suggested drawData improvements
Issue -
State: open - Opened by elduende05 12 months ago
Labels: enhancement
#74 - Excludes no longer work with sky/surface/depths selection
Issue -
State: closed - Opened by elduende05 12 months ago
- 4 comments
Labels: bug
#73 - Support export / import of custom search presets
Issue -
State: open - Opened by elduende05 12 months ago
Labels: enhancement
#72 - Use labels for searchExcludeSets
Issue -
State: open - Opened by elduende05 12 months ago
- 2 comments
Labels: enhancement
#71 - Sort exported searchGroups
Issue -
State: open - Opened by elduende05 12 months ago
- 1 comment
Labels: enhancement
#70 - Checklist implementation
Pull Request -
State: closed - Opened by savage13 about 1 year ago
- 5 comments
#69 - Armored Carp (Animal_Fish_H) is incorrectly labled as Sizzlefin Trout
Issue -
State: closed - Opened by KPJoshi about 1 year ago
- 2 comments
Labels: bug
#68 - Add wandering NPCs
Issue -
State: open - Opened by savage13 about 1 year ago
- 3 comments
Labels: enhancement
#67 - Update to use internal map_types and map_names
Pull Request -
State: closed - Opened by savage13 about 1 year ago
- 2 comments
#66 - Miscellaneous Travel Icons Missing
Issue -
State: open - Opened by Doge229 about 1 year ago
Labels: bug
#65 - Checklist
Pull Request -
State: closed - Opened by savage13 about 1 year ago
- 3 comments
#64 - Do not hardcode location icons
Issue -
State: open - Opened by leoetlino about 1 year ago
- 2 comments
Labels: bug, cleanup
#63 - Quest NPC search preset
Issue -
State: open - Opened by Paperzlel about 1 year ago
Labels: enhancement
#62 - Describe like like treasure chest contents and make them searchable
Issue -
State: open - Opened by KPJoshi about 1 year ago
- 1 comment
Labels: enhancement
#61 - Filter object by tower, cave, sky,...
Issue -
State: open - Opened by savage13 about 1 year ago
- 2 comments
Labels: enhancement
#60 - Add a Map Percentage section
Pull Request -
State: closed - Opened by savage13 about 1 year ago
#59 - Show distinction for pristine (non-decayed) weapons
Issue -
State: closed - Opened by jordanbtucker about 1 year ago
- 4 comments
Labels: enhancement
#58 - Make chasms visible in the Depths
Pull Request -
State: closed - Opened by jordanbtucker about 1 year ago
#57 - Show chasms when viewing the Depths layer
Issue -
State: closed - Opened by jordanbtucker about 1 year ago
#56 - Option to tell leaflet.draw to avoid touch screen behavior
Pull Request -
State: closed - Opened by savage13 about 1 year ago
- 1 comment
#55 - Filter Ghost Soldiers by weapon pool
Issue -
State: closed - Opened by igoticecream about 1 year ago
- 2 comments
#54 - Initial version of polyline spanning multiple map layers
Pull Request -
State: closed - Opened by savage13 about 1 year ago
#53 - Boss/Bubbulfrog/Yiga Schematic pre-set searches?
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 1 comment
#52 - GSI crystal refinery shows on surface and sky
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 1 comment
Labels: bug
#51 - Please add a link to the usable map in the "About" box
Issue -
State: closed - Opened by KPJoshi about 1 year ago
- 1 comment
#50 - Identify Shrines in Caves
Issue -
State: closed - Opened by savage13 about 1 year ago
- 1 comment
#49 - Polyline colours in the line window do not match up with the colours on the map
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 3 comments
#48 - Checklist or marking system
Issue -
State: closed - Opened by savage13 about 1 year ago
- 2 comments
Labels: enhancement, help wanted
#47 - sticky lizard and fairy information is still no complete
Issue -
State: closed - Opened by iruzer about 1 year ago
- 2 comments
#46 - Drop Table UI
Pull Request -
State: closed - Opened by savage13 about 1 year ago
- 2 comments
#45 - Add Drop Tables to Objects
Issue -
State: closed - Opened by savage13 about 1 year ago
- 2 comments
#44 - Adding a flat map to LargeDungeon?
Issue -
State: open - Opened by hgh32 about 1 year ago
Labels: enhancement
#43 - Estimate location on rails for objects?
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 2 comments
#42 - Reorganise map_type and map_names
Issue -
State: closed - Opened by leoetlino about 1 year ago
- 3 comments
Labels: enhancement, cleanup
#41 - Add note about Presence flags
Issue -
State: closed - Opened by leoetlino about 1 year ago
#40 - Add rail toggles
Issue -
State: closed - Opened by leoetlino about 1 year ago
#39 - Hide lines on different layers?
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 1 comment
Labels: enhancement
#38 - Fix permalink for Korok markers
Issue -
State: closed - Opened by leoetlino about 1 year ago
#37 - Option to "pin" line koroks?
Issue -
State: open - Opened by Paperzlel about 1 year ago
- 1 comment
Labels: enhancement
#36 - Show all objects does not work in other maps
Issue -
State: closed - Opened by hgh32 about 1 year ago
#35 - Cave entrances on the Great Sky Island are
Issue -
State: closed - Opened by savage13 about 1 year ago
- 1 comment
#34 - AI group in details
Issue -
State: closed - Opened by savage13 about 1 year ago
- 2 comments
#33 - Add Area Shapes for LocationArea
Issue -
State: closed - Opened by savage13 about 1 year ago
#32 - "Help us with BOTW's Decompilation project" appears despite this being TOTK
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 1 comment
#31 - Figure out if WorldMgr/AreaHeight/MainField.beco has anything useful
Issue -
State: open - Opened by leoetlino about 1 year ago
#30 - Add preset for the ghost soldiers + a list of the weapons they can have
Issue -
State: closed - Opened by leoetlino about 1 year ago
- 3 comments
#29 - Add FieldMapAreas
Issue -
State: closed - Opened by leoetlino about 1 year ago
#28 - Add rails
Issue -
State: closed - Opened by leoetlino about 1 year ago
- 1 comment
#27 - Add Logic entities
Issue -
State: closed - Opened by leoetlino about 1 year ago
- 3 comments
#26 - Line draw tool places when drag clicking in Firefox
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 3 comments
#25 - Dashes when searching by map unit
Issue -
State: closed - Opened by Chubby-Bub about 1 year ago
- 1 comment
#24 - Adding lines between "buddy" koroks?
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 4 comments
#23 - Zonai Reliefs location tags appear on the ground and not on the island
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 3 comments
#22 - Stables and Villages should only display on one layer
Issue -
State: closed - Opened by savage13 about 1 year ago
#21 - Typos / Chasm misclassification
Issue -
State: closed - Opened by LtPeriwinkle about 1 year ago
- 2 comments
#20 - Fix Double labels
Issue -
State: open - Opened by savage13 about 1 year ago
Labels: bug
#19 - Outfits should be "X" not location markers
Issue -
State: closed - Opened by savage13 about 1 year ago
#18 - Discern between Sky, Surface and Depths objects?
Issue -
State: open - Opened by Paperzlel about 1 year ago
- 4 comments
Labels: enhancement
#17 - Keyboard navigation for switching layer
Issue -
State: closed - Opened by savage13 about 1 year ago
- 2 comments
#16 - The "Sky" "Surface" and "Depths" tags don't reset on koroks
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 3 comments
#15 - Hide objects on different layers?
Issue -
State: closed - Opened by Paperzlel about 1 year ago
- 3 comments
#14 - Automatically switch to Sky layer when selecting a Sky object (ditto for Surface/Depths)
Issue -
State: closed - Opened by leoetlino about 1 year ago
#13 - Prevent Royal Ancient Lab Ruins from showing up as a tech lab
Issue -
State: closed - Opened by leoetlino about 1 year ago
#12 - Fix all Old Maps
Issue -
State: closed - Opened by savage13 about 1 year ago
#11 - Wells should show up as wells rather than caves
Issue -
State: closed - Opened by leoetlino about 1 year ago
#10 - Mini stables should show up like stables rather than as location names
Issue -
State: closed - Opened by leoetlino about 1 year ago
#9 - Use the correct icons for weapon/armor/etc. shops
Issue -
State: open - Opened by leoetlino about 1 year ago
- 1 comment
Labels: bug
#8 - Add stone tablets
Issue -
State: closed - Opened by savage13 about 1 year ago
#7 - Use the new shrine icon
Issue -
State: closed - Opened by leoetlino about 1 year ago
- 2 comments
#6 - Add Map tower areas
Issue -
State: closed - Opened by savage13 about 1 year ago
#5 - Add search presets
Issue -
State: closed - Opened by leoetlino about 1 year ago
#4 - Add Lightroots
Issue -
State: closed - Opened by savage13 about 1 year ago
#3 - Add Dragon Tears
Issue -
State: closed - Opened by leoetlino about 1 year ago
- 1 comment
#2 - Add Device Dispensers
Issue -
State: closed - Opened by leoetlino about 1 year ago
- 1 comment
#1 - Bargainer statues should be a place of interest (yellow square), not location
Issue -
State: closed - Opened by leoetlino about 1 year ago
- 1 comment