Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / zdoom/zdray issues and pull requests
#57 - Fixed build for Clang on ARM64 arch
Pull Request -
State: closed - Opened by deviant-syndrome about 1 year ago
#56 - Dormant flag support for static lights
Issue -
State: closed - Opened by nashmuhandes over 1 year ago
- 1 comment
#55 - Static light Actor tracelight optimization
Issue -
State: closed - Opened by nashmuhandes over 1 year ago
- 1 comment
#54 - New output format
Pull Request -
State: closed - Opened by MrRaveYard over 1 year ago
- 2 comments
#53 - Both LineDef and SideDef can now have lm_sampledist_... properties
Pull Request -
State: closed - Opened by MrRaveYard over 1 year ago
#52 - Add a fullbright property for surfaces
Issue -
State: open - Opened by nashmuhandes almost 2 years ago
#51 - Full Portal Light Support
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#50 - Initial portal support for sunlight
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#49 - Add RenderDoc support
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#48 - Flush scene buffers if next surface is out of space
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#47 - Allow use of negative color values for lights
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#46 - Fix building for architectures without SSE
Pull Request -
State: closed - Opened by alexey-lysiuk over 2 years ago
#45 - Add continuous integration
Pull Request -
State: closed - Opened by alexey-lysiuk over 2 years ago
#44 - Use library to improve lightmap texture packing
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#43 - Add --preview switch that significantly reduces sample count
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#42 - Discard trace tasks for GPURaytracer
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#41 - Discard tasks for CPURaytracer that are not on the surface
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#40 - Add --dump-mesh option and improve LevelMesh::Export
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#40 - Add --dump-mesh option and improve LevelMesh::Export
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#39 - Support sunlight from sky on the floor + fix warnings
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#38 - Initial support for most common slope types
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#37 - Display percentage progress instead of dots
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#36 - Customizable sampling distance per surface
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
- 1 comment
#35 - Add default auto probe grid size
Pull Request -
State: closed - Opened by MrRaveYard over 2 years ago
#34 - Flickering and pulsating baked lights
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 2 comments
Labels: help wanted
#33 - Move ZDRayInfo UDMF keys to args
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#32 - Non-Vulkan API raytracer
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
Labels: help wanted
#31 - Use Thing alpha as light intensity value?
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#30 - Recognize arg0str-based light color for spotlights and ZDRayInfo sunlight
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#29 - For static light things, have ZDRay use args instead of UDMF keys. Th…
Pull Request -
State: closed - Opened by nashmuhandes almost 3 years ago
#28 - Update readme with more information about GPU and CPU baking, and als…
Pull Request -
State: closed - Opened by nashmuhandes almost 3 years ago
#27 - Tracing fails for very complex/large maps (both GPU and CPU)
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 2 comments
#26 - Reduce lightmap texture file size?
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#25 - Bake shadows from 3D models
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#24 - Improve AO baking
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#23 - Phong shading
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#22 - Emissive sidedef top/middle/low surface lights
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#21 - Recognize custom sky textures for sunlight tracing
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#20 - Add tracing light through transparent mid textures (gates, fences etc) and cast shadows that follow the pixels of the texture
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 2 comments
#19 - Add support for tracing through portals
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#18 - [won't fix] Sunlight and sky walls are partially broken
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 2 comments
#17 - Vertex height slopes aren't properly traced
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#16 - Trace lights through translucent water
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#15 - Automatic probes aren't taking into account 3D floors
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#14 - ZDRayInfo: use Thing's angle and pitch to determine sun direction
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#13 - Surface lights are broken when using CPU tracing
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 2 comments
#12 - Move most static light Thing UDMF keys to args
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 2 comments
#11 - Allow mapper to select which lights to skip tracing for
Issue -
State: closed - Opened by nashmuhandes almost 3 years ago
- 1 comment
#10 - Only create lights for the actual static light things
Pull Request -
State: closed - Opened by nashmuhandes almost 3 years ago
#9 - Fix GCC compilation errors
Pull Request -
State: closed - Opened by Talon1024 about 3 years ago
#8 - "B" (bounce) command line option doesn't seem to work
Issue -
State: closed - Opened by nashmuhandes over 3 years ago
- 3 comments
#7 - Allow auto-probe grid size to be set on the command line
Pull Request -
State: closed - Opened by nashmuhandes over 3 years ago
#6 - Change the sunlight DoomEdNum to 9890, to prevent clash with PointLightStatic
Pull Request -
State: closed - Opened by nashmuhandes over 3 years ago
- 3 comments
#5 - Fixed spotlight math to match GZDoom's
Pull Request -
State: closed - Opened by nashmuhandes over 3 years ago
#4 - - fix building in GCC-10
Pull Request -
State: closed - Opened by madame-rachelle over 3 years ago
#3 - Fix compilation error on Ubuntu 16.04
Pull Request -
State: closed - Opened by Talon1024 over 6 years ago
#2 - Add comment option to zdray help
Pull Request -
State: closed - Opened by Talon1024 over 6 years ago
#1 - Fix compilation errors on Ubuntu 16.04
Pull Request -
State: closed - Opened by Talon1024 over 6 years ago