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GitHub / ygoe/AsyncTcpClient issues and pull requests

#12 - Implement a byte array pool for DequeueInternal

Issue - State: open - Opened by akash14darshan over 3 years ago - 1 comment

#11 - How to send message from server to all connected clients?

Issue - State: closed - Opened by badalexander over 3 years ago - 3 comments

#10 - Any thoughts on handling network disconnection such as cable unplugged?

Issue - State: closed - Opened by LiamKarlMitchell about 4 years ago - 3 comments

#9 - How to wait for a transmission's completion?

Issue - State: open - Opened by F8ER over 4 years ago - 3 comments

#8 - Switch off AutoReconnect on gracefully disconnect

Pull Request - State: open - Opened by PoschmannChristianScheugenpflug almost 5 years ago

#7 - Is there are particular design reason why you can't Dequeue without Array Copy?

Issue - State: open - Opened by pha3z about 5 years ago - 1 comment

#6 - How to send the same data from Server to ALL clients?

Issue - State: closed - Opened by mikihiro-t over 5 years ago - 1 comment

#5 - Async TcpClient use within .NETStandard 2 Xamarin Forms?

Issue - State: closed - Opened by dinobu over 5 years ago - 3 comments
Labels: question

#4 - ByteBuffer.Enqueue() fix for payloads which exceed buffer resize calc…

Pull Request - State: closed - Opened by mikebouck almost 6 years ago - 1 comment

#3 - Async Write and concurrency

Issue - State: closed - Opened by lionpeloux almost 6 years ago - 3 comments

#1 - (AsyncTcpListener).RunAsync() causes System.NotSupportedException

Issue - State: closed - Opened by wontonhonkon over 6 years ago - 2 comments