Ecosyste.ms: Issues

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GitHub / yanghuan/csharpluaforunity issues and pull requests

#19 - Thread 简单测试有问题

Issue - State: closed - Opened by yanghuan about 4 years ago

#17 - 希望升级ToluaFramework,以支持Android Arm64版本的编译

Issue - State: closed - Opened by zjkzxy about 5 years ago - 1 comment

#14 - yield return IEnumerator函数的bug

Issue - State: closed - Opened by zjkzxy about 5 years ago

#13 - AddComponent一个Compile之外的Class时报错

Issue - State: closed - Opened by zjkzxy about 5 years ago - 1 comment

#12 - system.cast(ByteArray)时报错,建议支持byte[]的强转

Issue - State: closed - Opened by zjkzxy about 5 years ago

#11 - Update UnityAdapter.Lua

Pull Request - State: closed - Opened by zjkzxy about 5 years ago

#10 - Lambda表达式中使用泛型的bug

Issue - State: closed - Opened by zjkzxy about 5 years ago

#8 - 实现baned未导出的struct

Pull Request - State: closed - Opened by mybios over 6 years ago

#7 - 传一个meta,确保目录存在

Pull Request - State: closed - Opened by mybios over 6 years ago

#6 - 提交工程

Pull Request - State: closed - Opened by mybios over 6 years ago

#5 - 委托不导出,预防被baned

Pull Request - State: closed - Opened by mybios over 6 years ago

#4 - 修复运算符重载被生成多份meta xml的bug

Pull Request - State: closed - Opened by mybios over 6 years ago

#3 - 实现lua协程机制

Pull Request - State: closed - Opened by mybios over 6 years ago

#2 - 完美支持重载函数的代码生成

Pull Request - State: closed - Opened by mybios over 6 years ago

#1 - 支持静态属性的set

Pull Request - State: closed - Opened by mybios over 6 years ago

#1 - 支持静态属性的set

Pull Request - State: closed - Opened by mybios over 6 years ago