Ecosyste.ms: Issues

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GitHub / xsduan/unity-hierarchy-folders issues and pull requests

#26 - Move settings from user to project scope

Pull Request - State: closed - Opened by krisrok 5 months ago

#26 - Move settings from user to project scope

Pull Request - State: closed - Opened by krisrok 5 months ago

#25 - Select the created folder when it is created

Pull Request - State: closed - Opened by heatblayze over 1 year ago

#24 - Reset folders to local origin

Pull Request - State: closed - Opened by CaseyHofland over 1 year ago - 2 comments

#24 - Reset folders to local origin

Pull Request - State: closed - Opened by CaseyHofland over 1 year ago - 2 comments

#23 - No need of com.unity.package-manager-ui on 2020.3.14f1

Issue - State: open - Opened by dostoievsky over 1 year ago

#23 - No need of com.unity.package-manager-ui on 2020.3.14f1

Issue - State: open - Opened by dostoievsky over 1 year ago

#22 - (bug) DontDestroyOnload object is destroy when use folders

Issue - State: open - Opened by tracer8 over 2 years ago - 1 comment
Labels: bug

#22 - (bug) DontDestroyOnload object is destroy when use folders

Issue - State: open - Opened by tracer8 over 2 years ago - 1 comment
Labels: bug

#21 - (bug) Icon content string id has changed.

Issue - State: open - Opened by TheXRMonk almost 3 years ago
Labels: bug

#21 - (bug) Icon content string id has changed.

Issue - State: open - Opened by TheXRMonk almost 3 years ago
Labels: bug

#20 - Hierarchy Folders feature is under consideration at Unity

Issue - State: open - Opened by SolidAlloy about 3 years ago

#20 - Hierarchy Folders feature is under consideration at Unity

Issue - State: open - Opened by SolidAlloy about 3 years ago

#19 - Unity 2020.2 GUID conflicts, cannot compile

Issue - State: closed - Opened by samanabo over 3 years ago - 2 comments

#17 - Customizable folder stripping features

Pull Request - State: closed - Opened by SolidAlloy over 3 years ago

#16 - Allow choosing between different stripping modes

Pull Request - State: closed - Opened by SolidAlloy over 3 years ago - 1 comment

#15 - (bug) Typo in the "Hierarchy" topic

Issue - State: closed - Opened by SolidAlloy over 3 years ago - 1 comment
Labels: bug

#14 - Significantly reduce execution time of HierarchyFolderIcon.InitIfNeeded()

Pull Request - State: closed - Opened by SolidAlloy over 3 years ago - 1 comment

#13 - Allow choosing between different stripping modes

Pull Request - State: closed - Opened by SolidAlloy over 3 years ago

#12 - Fix warning about setting RectTransform's parent

Pull Request - State: closed - Opened by bezoro over 4 years ago

#11 - Icon Colors

Pull Request - State: closed - Opened by garrafote over 4 years ago

#10 - Changes folder icons in hierarchy (Reflection approach)

Pull Request - State: closed - Opened by garrafote over 4 years ago - 2 comments

#9 - Hold on

Issue - State: closed - Opened by JimmyCushnie over 4 years ago

#8 - Changes folder icons in hierarchy

Pull Request - State: closed - Opened by mzage31 over 4 years ago - 2 comments

#7 - Create github release v0.1.0

Issue - State: closed - Opened by favoyang almost 5 years ago - 2 comments

#6 - inklude folder-children in builds

Pull Request - State: closed - Opened by soraphis over 5 years ago - 3 comments

#5 - EditorOnly prevents working in builds

Issue - State: closed - Opened by soraphis over 5 years ago - 3 comments

#4 - Updated to compile and work in Unity 2018.3

Pull Request - State: closed - Opened by phobos2077 over 5 years ago - 1 comment

#3 - Doesn't work as UPM dependency in Unity 2018.3

Issue - State: closed - Opened by phobos2077 over 5 years ago - 1 comment

#2 - Error in package name in the readme

Issue - State: closed - Opened by phobos2077 over 5 years ago

#1 - CanDestroy not found

Issue - State: closed - Opened by ziplock9000 almost 6 years ago - 4 comments