Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / xebecnan/UniLua issues and pull requests
#68 - Signed-off-by: kmsmg <[email protected]>
Pull Request -
State: open - Opened by kmshenyong 6 months ago
- 1 comment
#68 - Signed-off-by: kmsmg <[email protected]>
Pull Request -
State: open - Opened by kmshenyong 6 months ago
- 1 comment
#67 - [Question] load another lua file from lua
Issue -
State: closed - Opened by SupinePandora43 over 4 years ago
- 1 comment
#67 - [Question] load another lua file from lua
Issue -
State: closed - Opened by SupinePandora43 over 4 years ago
- 1 comment
#66 - Vb/3037/iterators to unity
Pull Request -
State: closed - Opened by seamanmur about 5 years ago
#66 - Vb/3037/iterators to unity
Pull Request -
State: closed - Opened by seamanmur about 5 years ago
#65 - Vb/unilua ext
Pull Request -
State: closed - Opened by seamanmur about 5 years ago
#65 - Vb/unilua ext
Pull Request -
State: closed - Opened by seamanmur about 5 years ago
#64 - [Question]请问C#端的call是一个expensive的操作吗?
Issue -
State: open - Opened by sesky4 almost 7 years ago
- 1 comment
#64 - [Question]请问C#端的call是一个expensive的操作吗?
Issue -
State: open - Opened by sesky4 almost 7 years ago
- 1 comment
#63 - modulo issue with negative numbers
Issue -
State: closed - Opened by marsgpl over 7 years ago
- 1 comment
#63 - modulo issue with negative numbers
Issue -
State: closed - Opened by marsgpl over 7 years ago
- 1 comment
#62 - Why 5.2?
Issue -
State: closed - Opened by revolucas almost 8 years ago
- 1 comment
#62 - Why 5.2?
Issue -
State: closed - Opened by revolucas almost 8 years ago
- 1 comment
#61 - Overflow problem with negative hashcode
Issue -
State: open - Opened by ejannink about 9 years ago
- 1 comment
#61 - Overflow problem with negative hashcode
Issue -
State: open - Opened by ejannink about 9 years ago
- 1 comment
#60 - WHY got the strange strack trace ?!
Issue -
State: open - Opened by cqgreen over 9 years ago
#60 - WHY got the strange strack trace ?!
Issue -
State: open - Opened by cqgreen over 9 years ago
#59 - fix uppercase character class (strlib pattern)
Pull Request -
State: closed - Opened by jintiao over 9 years ago
- 1 comment
#59 - fix uppercase character class (strlib pattern)
Pull Request -
State: closed - Opened by jintiao over 9 years ago
- 1 comment
#58 - require的限制
Issue -
State: open - Opened by lwangwangl over 9 years ago
- 1 comment
#58 - require的限制
Issue -
State: open - Opened by lwangwangl over 9 years ago
- 1 comment
#57 - Fix table problems
Pull Request -
State: closed - Opened by fum1h1ro almost 10 years ago
- 1 comment
#57 - Fix table problems
Pull Request -
State: closed - Opened by fum1h1ro almost 10 years ago
- 1 comment
#56 - Fix cjk problem
Pull Request -
State: closed - Opened by fum1h1ro almost 10 years ago
#56 - Fix cjk problem
Pull Request -
State: closed - Opened by fum1h1ro almost 10 years ago
#55 - Fix unpack on ios
Pull Request -
State: closed - Opened by fum1h1ro almost 10 years ago
#55 - Fix unpack on ios
Pull Request -
State: closed - Opened by fum1h1ro almost 10 years ago
#54 - Fix android file
Pull Request -
State: closed - Opened by fum1h1ro almost 10 years ago
#53 - UliLua stack增长代码的bug
Issue -
State: open - Opened by honemle almost 10 years ago
- 3 comments
#52 - 场景跳转崩溃
Issue -
State: open - Opened by luckkiss about 10 years ago
#51 - add: project for making .dll
Pull Request -
State: closed - Opened by fum1h1ro about 10 years ago
- 1 comment
#50 - goto dflt 语句编译不通过
Issue -
State: closed - Opened by 0x0177b11f about 10 years ago
- 5 comments
#49 - 请问现在UniLua可以支持C#中的delegate的反射吗?
Issue -
State: open - Opened by allan163 about 10 years ago
#48 - 阿楠,C#传递到lua的lightuserdata没有metadata,没法还原成class,我hack了你的代码,你看这样好不好
Issue -
State: open - Opened by allan163 about 10 years ago
#47 - unit tests should be added to unilua
Issue -
State: open - Opened by zaxebo1 about 10 years ago
- 1 comment
#46 - The FFI library
Issue -
State: open - Opened by matiasah about 10 years ago
- 6 comments
#45 - Tick rate control
Issue -
State: open - Opened by matiasah over 10 years ago
- 7 comments
#44 - Examples of passing unity objects from c# to lua and lua to c#
Issue -
State: open - Opened by plasmalasgun over 10 years ago
#43 - Support for Unity functions that return Arrays
Issue -
State: open - Opened by plasmalasgun over 10 years ago
#42 - Support for the LUA_REGISTRYINDEX PseudoIndex
Issue -
State: open - Opened by plasmalasgun over 10 years ago
- 1 comment
#41 - Support for Enum definitions...
Issue -
State: open - Opened by plasmalasgun over 10 years ago
#40 - Unable to map Object static functions
Issue -
State: open - Opened by plasmalasgun over 10 years ago
#39 - new Materials
Issue -
State: closed - Opened by plasmalasgun over 10 years ago
#38 - Support for UnityEngine.Texture and Lua ellipsis
Issue -
State: closed - Opened by plasmalasgun over 10 years ago
- 3 comments
#37 - 阿楠你好,我想请教一些关于unilua的问题
Issue -
State: closed - Opened by dpull over 10 years ago
- 1 comment
#36 - L_DoString assert failed file:uaTable.cs line:516
Issue -
State: closed - Opened by daijunli over 10 years ago
- 6 comments
#35 - 阿楠你好,请教个关于metatable的问题,可能是个bug
Issue -
State: closed - Opened by lujian1000 over 10 years ago
- 6 comments
#34 - tostring 的实现是否有个 bug ?
Issue -
State: closed - Opened by alexgis01 over 10 years ago
- 1 comment
#33 - IOS Full-AOT 问题
Issue -
State: closed - Opened by Heerozh over 10 years ago
- 5 comments
#32 - Lua.Call 完事儿需要Lua.Pop(args.length),不然栈可能溢出??
Issue -
State: closed - Opened by zk-luke over 10 years ago
- 2 comments
#31 - 请教一下,如何实现hook功能。
Issue -
State: open - Opened by woniupapa over 10 years ago
- 2 comments
#30 - 作者您好,请教下如何在lua里面访问附加在GameObject上的C#脚本好么?
Issue -
State: closed - Opened by jarjin over 10 years ago
- 3 comments
#29 - lua_compare 似乎实现存在BUG
Issue -
State: closed - Opened by ialex32x over 10 years ago
- 2 comments
#28 - 关于LuaFile
Issue -
State: closed - Opened by luckkiss over 10 years ago
- 2 comments
#27 - Dump文件里面的BuildHeader()问题
Issue -
State: closed - Opened by tiancaiwrk almost 11 years ago
- 1 comment
#26 - 发现在lua脚本中不能通过setmetatable函数给userdata类型的变量添加元表,请问是功能还没有实现吗?
Issue -
State: closed - Opened by dannygame2012 almost 11 years ago
- 2 comments
#25 - 关于 AssetBundle 中加载字节码并运行的示例代码
Issue -
State: closed - Opened by AdamZz almost 11 years ago
#24 - C#怎么获取返回的table ,tabel如何遍历 求解答!
Issue -
State: closed - Opened by AdamZz almost 11 years ago
- 1 comment
#23 - 库中例子中在lua调用UnityEngine中的类通过反射实现的,如果项目中使用较多,效率是否会很慢?
Issue -
State: closed - Opened by dannygame2012 almost 11 years ago
- 1 comment
#22 - 关于PushUInt64函数的使用方式
Issue -
State: closed - Opened by dannygame2012 almost 11 years ago
- 1 comment
#21 - 怎样在lua中访问C#中自定义的类对象或者结构体的共有字段?
Issue -
State: closed - Opened by dannygame2012 almost 11 years ago
- 1 comment
#20 - 这个库支持哪些平台?
Issue -
State: closed - Opened by dannygame2012 almost 11 years ago
- 2 comments
#19 - Merge pull request #1 from xebecnan/master
Pull Request -
State: closed - Opened by dredspace almost 11 years ago
#18 - 如何在lua中访问C#对象
Issue -
State: closed - Opened by cqgreen almost 11 years ago
- 1 comment
#17 - Ref返回重复的引用编号
Issue -
State: closed - Opened by ialex32x about 11 years ago
- 6 comments
#16 - VS编译错误
Issue -
State: closed - Opened by wuyulitt about 11 years ago
- 11 comments
#15 - 在u3d 4.2.1中UniLua.ILuaState 报错
Issue -
State: closed - Opened by dannisliang about 11 years ago
- 2 comments
#14 - Update LuaTable.cs
Pull Request -
State: closed - Opened by chexiongsheng about 11 years ago
#13 - fix gmatch bug when patten is [^a],add string.gsub implements
Pull Request -
State: closed - Opened by chexiongsheng about 11 years ago
#12 - string.gmatch匹配[^a]时有问题
Issue -
State: closed - Opened by chexiongsheng about 11 years ago
- 4 comments
#11 - B_LoadFile看不明白
Issue -
State: closed - Opened by chexiongsheng about 11 years ago
- 2 comments
#10 - 我在要编译Webplayer 的时候报错.
Issue -
State: closed - Opened by unitybrothers over 11 years ago
- 1 comment
#9 - Livecoding?
Issue -
State: closed - Opened by miketucker over 11 years ago
- 1 comment
#8 - 您好,是否可以把UniLua作为替代LuaInterface呢?
Issue -
State: closed - Opened by thincamel over 11 years ago
- 1 comment
#7 - export UnityEngine in a more elegant way
Issue -
State: open - Opened by vontio over 11 years ago
- 6 comments
#6 - The referenced script on this Behaviour is missing!
Issue -
State: closed - Opened by vontio over 11 years ago
- 1 comment
#5 - 读取luatable的错误
Issue -
State: closed - Opened by abel over 11 years ago
- 11 comments
#4 - 新的例子 测试不能打印?
Issue -
State: closed - Opened by zero16832 over 11 years ago
- 10 comments
#3 - Possible fix for Issue #2
Pull Request -
State: closed - Opened by bryandhill over 11 years ago
- 2 comments
#2 - LuaAPI.Replace fails for Upvalues
Issue -
State: closed - Opened by bryandhill over 11 years ago
- 1 comment
#1 - document or tourtial support
Issue -
State: closed - Opened by jn5414 almost 12 years ago
- 1 comment