Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / wkeeling/arkanoid issues and pull requests
#46 - Switch to using generator expressions for sprite collision detection
Issue -
State: open - Opened by wkeeling over 8 years ago
#45 - Game won't exit on Ubuntu 16.04
Issue -
State: open - Opened by wkeeling over 8 years ago
#44 - Get Travis CI working
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#43 - Bricks should be 43 pixels wide
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#42 - Add randomness on corner collisions
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#41 - Rounds need to be able to adjust ball base speed
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#40 - Ball needs to break out more quickly from horizontal angles
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#39 - Increase bounce angle on paddle ends
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 3 comments
#38 - Rename .highscore dot file .arkanoid
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#37 - Improve enemy movement
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#37 - Improve enemy movement
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#36 - Text should always been on top
Issue -
State: open - Opened by wkeeling over 8 years ago
#36 - Text should always been on top
Issue -
State: open - Opened by wkeeling over 8 years ago
#35 - Ball collision detection should not happen when ball not moving
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#34 - Ball collision with enemy should have custom strategy
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#33 - Drop ball.remove_collidable_sprite()
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#33 - Drop ball.remove_collidable_sprite()
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#32 - Ball bounce strategy should be randomly picked
Issue -
State: closed - Opened by wkeeling over 8 years ago
#32 - Ball bounce strategy should be randomly picked
Issue -
State: closed - Opened by wkeeling over 8 years ago
#31 - Create grid layout for bricks
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#30 - Extract constants where appropriate
Issue -
State: open - Opened by wkeeling over 8 years ago
#30 - Extract constants where appropriate
Issue -
State: open - Opened by wkeeling over 8 years ago
#29 - Increase test coverage
Issue -
State: open - Opened by wkeeling over 8 years ago
#29 - Increase test coverage
Issue -
State: open - Opened by wkeeling over 8 years ago
#28 - Minor change to on_collide
Issue -
State: closed - Opened by wkeeling over 8 years ago
#28 - Minor change to on_collide
Issue -
State: closed - Opened by wkeeling over 8 years ago
#27 - Profile to understand why performance has decreased
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 2 comments
#26 - Add game.ball alias
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#26 - Add game.ball alias
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#25 - Implement game end sequence
Issue -
State: open - Opened by wkeeling over 8 years ago
#25 - Implement game end sequence
Issue -
State: open - Opened by wkeeling over 8 years ago
#24 - Implement game start sequence
Issue -
State: open - Opened by wkeeling over 8 years ago
- 3 comments
#23 - Implement game landing page
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#22 - Implement objects that come through top doors
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#21 - Implement duplicate ball powerup
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#21 - Implement duplicate ball powerup
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#20 - Refactor Brick initialiser
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#19 - Use enum for round background colour
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#19 - Use enum for round background colour
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#18 - Implement high score
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#18 - Implement high score
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#17 - Possibly introduce DirtySprite
Issue -
State: open - Opened by wkeeling over 8 years ago
- 1 comment
#17 - Possibly introduce DirtySprite
Issue -
State: open - Opened by wkeeling over 8 years ago
- 1 comment
#16 - Use enum for brick colour
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#15 - Introduce sounds
Issue -
State: open - Opened by wkeeling over 8 years ago
#15 - Introduce sounds
Issue -
State: open - Opened by wkeeling over 8 years ago
#14 - Active powerups are carried over to new rounds
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#14 - Active powerups are carried over to new rounds
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#13 - Laser works after dying
Issue -
State: open - Opened by wkeeling over 8 years ago
#13 - Laser works after dying
Issue -
State: open - Opened by wkeeling over 8 years ago
#12 - Animation for paddle entry
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#12 - Animation for paddle entry
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#11 - Paddle position needs resetting at beginning of round
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#11 - Paddle position needs resetting at beginning of round
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#10 - Refactor rounds back to single module
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#10 - Refactor rounds back to single module
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#9 - Anchored ball hovers above paddle
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#9 - Anchored ball hovers above paddle
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#8 - Document paddle states
Issue -
State: open - Opened by wkeeling over 8 years ago
#8 - Document paddle states
Issue -
State: open - Opened by wkeeling over 8 years ago
#7 - Separate RoundRestartState and RoundStartState
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#6 - Refactor game edges to Game
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#5 - util.load_png does not need to take .png extension
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#4 - Move BRICK_SPEED_ADJUST to Brick class
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 2 comments
#3 - Grey bricks and powerups
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 2 comments
#3 - Grey bricks and powerups
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 2 comments
#2 - Catch powerup catching ball jerky
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#2 - Catch powerup catching ball jerky
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 1 comment
#1 - Laser and catch powerups bug
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 2 comments
#1 - Laser and catch powerups bug
Issue -
State: closed - Opened by wkeeling over 8 years ago
- 2 comments