Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / wiserim/phaser-raycaster issues and pull requests
#49 - v0.10.10
Pull Request -
State: closed - Opened by wiserim 9 months ago
#48 - How to properly unmap and delete object ?
Issue -
State: closed - Opened by vyshkov 12 months ago
- 3 comments
Labels: question
#47 - v0.10.9
Pull Request -
State: closed - Opened by wiserim about 1 year ago
#46 - An exception when calling mapGameObjects with some concave bodies in 0.10.7/8
Issue -
State: closed - Opened by dreasgrech about 1 year ago
- 3 comments
Labels: bug
#45 - v0.10.8
Pull Request -
State: closed - Opened by wiserim about 1 year ago
#44 - Merge
Pull Request -
State: closed - Opened by wiserim about 1 year ago
#43 - .lenght instead of .length in 0.10.7
Issue -
State: closed - Opened by dreasgrech about 1 year ago
- 2 comments
Labels: bug
#42 - v0.10.7
Pull Request -
State: closed - Opened by wiserim about 1 year ago
#41 - feature request: transparent surfaces
Issue -
State: open - Opened by adamwong246 about 1 year ago
- 1 comment
Labels: question
#40 - Raycaster.Map.destroy() doesn't work for Arcade and Matter bodies
Pull Request -
State: closed - Opened by dreasgrech over 1 year ago
- 1 comment
Labels: bug
#39 - Raycaster.Map.destroy() doesn't work for Arcade and Matter bodies
Issue -
State: closed - Opened by dreasgrech over 1 year ago
- 3 comments
Labels: bug
#38 - Update year
Pull Request -
State: closed - Opened by wiserim over 1 year ago
#37 - v0.10.6
Pull Request -
State: closed - Opened by wiserim over 1 year ago
#36 - Plugin should destroy debug graphics of raycasts that get destroyed.
Issue -
State: closed - Opened by CodestarGames over 1 year ago
- 4 comments
Labels: bug
#35 - Merge pull request #34 from wiserim/dev
Pull Request -
State: closed - Opened by wiserim over 1 year ago
#34 - v0.10.5
Pull Request -
State: closed - Opened by wiserim almost 2 years ago
#33 - v0.10.4
Pull Request -
State: closed - Opened by wiserim almost 2 years ago
#32 - How to give a circular FOV effect around the character with raycaster?
Issue -
State: open - Opened by scm1400 about 2 years ago
- 2 comments
Labels: question
#31 - TS typings
Issue -
State: closed - Opened by ahvonenj about 2 years ago
- 5 comments
Labels: feature-request
#30 - What is the purpose of the Raycaster's bounding box?
Issue -
State: closed - Opened by ahvonenj about 2 years ago
- 2 comments
#29 - v0.10.3
Pull Request -
State: closed - Opened by wiserim over 2 years ago
#28 - Dev update
Pull Request -
State: closed - Opened by wiserim over 2 years ago
#27 - Add Spine 2D compatibility
Issue -
State: closed - Opened by frissonlabs over 2 years ago
- 1 comment
#26 - Add in methods for ray and raycaster destruction
Issue -
State: closed - Opened by CodestarGames over 2 years ago
- 1 comment
Labels: feature-request
#25 - Config should check if object type is supported
Issue -
State: closed - Opened by robbeman over 2 years ago
- 2 comments
Labels: bug
#24 - Rectangle Added to a Container Not Registering for Raycasting
Issue -
State: closed - Opened by Tresky over 2 years ago
- 3 comments
#23 - How to increase the limit of the ray?
Issue -
State: closed - Opened by javurtez over 2 years ago
- 2 comments
#22 - Invisible wall collision on scrolling screen
Issue -
State: closed - Opened by natewilcox over 2 years ago
- 2 comments
#21 - v0.10.2
Pull Request -
State: closed - Opened by wiserim almost 3 years ago
#20 - When calling ray.overlap(), I receive an error this.testOverlap is not a function because its undefined.
Issue -
State: closed - Opened by awweather almost 3 years ago
- 5 comments
Labels: bug
#19 - Docs update
Pull Request -
State: closed - Opened by wiserim almost 3 years ago
#18 - v0.10.1
Pull Request -
State: closed - Opened by wiserim almost 3 years ago
#17 - v0.10.0
Pull Request -
State: closed - Opened by wiserim almost 3 years ago
#16 - v0.9.4
Pull Request -
State: closed - Opened by wiserim about 3 years ago
#15 - Library won't work if object passed to it already has any data attribute set!
Issue -
State: closed - Opened by trekze about 3 years ago
- 1 comment
Labels: bug
#14 - v0.9.3
Pull Request -
State: closed - Opened by wiserim over 3 years ago
#13 - Tilemaps mapping doesn't work properly on Phaser 3.50
Issue -
State: closed - Opened by mageowl over 3 years ago
- 6 comments
#12 - How to import this plugin to phaser!?
Issue -
State: closed - Opened by reagentjs over 3 years ago
- 1 comment
#11 - Enable rays to bounce off (some) objects
Issue -
State: closed - Opened by mwcz over 3 years ago
- 2 comments
Labels: feature-request
#10 - Update to v0.9.1
Pull Request -
State: closed - Opened by wiserim almost 4 years ago
#9 - Bugfix: Ray.processOverlap() return false for all arcade bodies
Pull Request -
State: closed - Opened by wiserim almost 4 years ago
#8 - Bugfix: Ray.processOverlap return false for all arcade physics bodies
Pull Request -
State: closed - Opened by wiserim almost 4 years ago
#7 - Update to v0.9.0
Pull Request -
State: closed - Opened by wiserim almost 4 years ago
#6 - Feature request: Matter Physics
Issue -
State: closed - Opened by brokolja almost 4 years ago
- 2 comments
#5 - Does not work with upcoming phaser 3.50.0
Issue -
State: closed - Opened by brokolja almost 4 years ago
- 2 comments
#4 - Removing an obstacle crashes the raycaster
Issue -
State: closed - Opened by pierre-josselin almost 4 years ago
- 2 comments
#3 - Update to v0.8.0
Pull Request -
State: closed - Opened by wiserim over 4 years ago
#2 - Create CODE_OF_CONDUCT.md
Pull Request -
State: closed - Opened by wiserim over 4 years ago
#1 - Add contact info
Issue -
State: closed - Opened by daytonmills over 4 years ago
- 1 comment