Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / willnationsdev/godot-inheritance-dock issues and pull requests
#26 - Ignore CSV files
Pull Request -
State: closed - Opened by artism90 about 1 year ago
#26 - Ignore CSV files
Pull Request -
State: closed - Opened by artism90 about 1 year ago
#25 - Remove redundant add filter instruction
Pull Request -
State: closed - Opened by artism90 about 1 year ago
#25 - Remove redundant add filter instruction
Pull Request -
State: closed - Opened by artism90 about 1 year ago
#24 - Migrate to Godot 4
Pull Request -
State: closed - Opened by artism90 about 1 year ago
#24 - Migrate to Godot 4
Pull Request -
State: closed - Opened by artism90 about 1 year ago
#23 - Doesn't work for 3.2.3
Issue -
State: open - Opened by Shadowblitz16 about 4 years ago
#23 - Doesn't work for 3.2.3
Issue -
State: open - Opened by Shadowblitz16 about 4 years ago
#22 - Ported to Godot 3.1.1. Fixed enum.
Pull Request -
State: closed - Opened by Mupu over 5 years ago
- 1 comment
#22 - Ported to Godot 3.1.1. Fixed enum.
Pull Request -
State: closed - Opened by Mupu over 5 years ago
- 1 comment
#21 - Resource loader should ignore .csv files
Issue -
State: open - Opened by youreperfect over 5 years ago
#21 - Resource loader should ignore .csv files
Issue -
State: open - Opened by youreperfect over 5 years ago
#20 - Clicking the new filter button adds 2 new filters
Issue -
State: open - Opened by youreperfect over 5 years ago
#20 - Clicking the new filter button adds 2 new filters
Issue -
State: open - Opened by youreperfect over 5 years ago
#19 - Default filter regexes have errors in Godot 3.1
Issue -
State: open - Opened by youreperfect over 5 years ago
- 1 comment
#19 - Default filter regexes have errors in Godot 3.1
Issue -
State: open - Opened by youreperfect over 5 years ago
- 1 comment
#18 - Fix 3.1 basic compatability
Issue -
State: open - Opened by youreperfect over 5 years ago
- 1 comment
#18 - Fix 3.1 basic compatability
Issue -
State: open - Opened by youreperfect over 5 years ago
- 1 comment
#17 - Project won't open. Compatibility Issue!
Issue -
State: open - Opened by BigDC about 6 years ago
- 4 comments
Labels: bug
#17 - Project won't open. Compatibility Issue!
Issue -
State: open - Opened by BigDC about 6 years ago
- 4 comments
Labels: bug
#16 - Cache failed loads to prevent reoccurring error logs
Issue -
State: open - Opened by willnationsdev almost 7 years ago
- 4 comments
Labels: enhancement
#15 - Simplify interactions with editor tools
Issue -
State: open - Opened by willnationsdev almost 7 years ago
Labels: enhancement
#14 - Sort filters by name alphabetically
Issue -
State: open - Opened by willnationsdev almost 7 years ago
Labels: enhancement
#13 - Implement undo-redo functionality for attach/instance buttons
Issue -
State: closed - Opened by willnationsdev almost 7 years ago
- 1 comment
Labels: enhancement
#12 - Add a "sync filter between all tabs" button
Issue -
State: closed - Opened by willnationsdev almost 7 years ago
- 1 comment
#11 - The plugin's resources are still in use during program exit.
Issue -
State: open - Opened by willnationsdev almost 7 years ago
- 3 comments
Labels: bug
#10 - weird lists crashing bug on remove_control_from_docks
Issue -
State: closed - Opened by willnationsdev almost 7 years ago
- 1 comment
Labels: bug
#9 - Double clicks on ANY Godot Engine GUI (popups, docks, etc.) are attempting to open assets.
Issue -
State: closed - Opened by willnationsdev almost 7 years ago
- 3 comments
Labels: bug
#8 - Preserve collapsed TreeItems on filesystem reload
Issue -
State: closed - Opened by willnationsdev almost 7 years ago
- 1 comment
Labels: usability
#7 - Create dedicated TreeItem entries for res:// and each addon folder
Issue -
State: closed - Opened by willnationsdev almost 7 years ago
- 1 comment
#6 - The Filter List renders off-screen depending on your screen size
Issue -
State: closed - Opened by willnationsdev almost 7 years ago
- 2 comments
Labels: usability
#5 - Add a tab for Dependencies
Issue -
State: closed - Opened by willnationsdev almost 7 years ago
- 4 comments
Labels: feature proposal, declined
#4 - Revise implementation to only load resources one time
Issue -
State: closed - Opened by willnationsdev almost 7 years ago
- 3 comments
Labels: enhancement, discussion
#3 - Make print messages optional
Issue -
State: closed - Opened by Stoeoeoe almost 7 years ago
- 3 comments
Labels: enhancement, pr welcome
#2 - Plugin throws an avalanche of errors and won't open.
Issue -
State: closed - Opened by leoddd almost 7 years ago
- 11 comments
#1 - Prevent user from instancing a scene into itself
Issue -
State: closed - Opened by ghost almost 7 years ago
- 2 comments