Ecosyste.ms: Issues

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GitHub / willnationsdev/godot-inheritance-dock issues and pull requests

#26 - Ignore CSV files

Pull Request - State: closed - Opened by artism90 about 1 year ago

#26 - Ignore CSV files

Pull Request - State: closed - Opened by artism90 about 1 year ago

#25 - Remove redundant add filter instruction

Pull Request - State: closed - Opened by artism90 about 1 year ago

#25 - Remove redundant add filter instruction

Pull Request - State: closed - Opened by artism90 about 1 year ago

#24 - Migrate to Godot 4

Pull Request - State: closed - Opened by artism90 about 1 year ago

#24 - Migrate to Godot 4

Pull Request - State: closed - Opened by artism90 about 1 year ago

#23 - Doesn't work for 3.2.3

Issue - State: open - Opened by Shadowblitz16 about 4 years ago

#23 - Doesn't work for 3.2.3

Issue - State: open - Opened by Shadowblitz16 about 4 years ago

#22 - Ported to Godot 3.1.1. Fixed enum.

Pull Request - State: closed - Opened by Mupu over 5 years ago - 1 comment

#22 - Ported to Godot 3.1.1. Fixed enum.

Pull Request - State: closed - Opened by Mupu over 5 years ago - 1 comment

#21 - Resource loader should ignore .csv files

Issue - State: open - Opened by youreperfect over 5 years ago

#21 - Resource loader should ignore .csv files

Issue - State: open - Opened by youreperfect over 5 years ago

#20 - Clicking the new filter button adds 2 new filters

Issue - State: open - Opened by youreperfect over 5 years ago

#20 - Clicking the new filter button adds 2 new filters

Issue - State: open - Opened by youreperfect over 5 years ago

#19 - Default filter regexes have errors in Godot 3.1

Issue - State: open - Opened by youreperfect over 5 years ago - 1 comment

#19 - Default filter regexes have errors in Godot 3.1

Issue - State: open - Opened by youreperfect over 5 years ago - 1 comment

#18 - Fix 3.1 basic compatability

Issue - State: open - Opened by youreperfect over 5 years ago - 1 comment

#18 - Fix 3.1 basic compatability

Issue - State: open - Opened by youreperfect over 5 years ago - 1 comment

#17 - Project won't open. Compatibility Issue!

Issue - State: open - Opened by BigDC about 6 years ago - 4 comments
Labels: bug

#17 - Project won't open. Compatibility Issue!

Issue - State: open - Opened by BigDC about 6 years ago - 4 comments
Labels: bug

#16 - Cache failed loads to prevent reoccurring error logs

Issue - State: open - Opened by willnationsdev almost 7 years ago - 4 comments
Labels: enhancement

#15 - Simplify interactions with editor tools

Issue - State: open - Opened by willnationsdev almost 7 years ago
Labels: enhancement

#14 - Sort filters by name alphabetically

Issue - State: open - Opened by willnationsdev almost 7 years ago
Labels: enhancement

#13 - Implement undo-redo functionality for attach/instance buttons

Issue - State: closed - Opened by willnationsdev almost 7 years ago - 1 comment
Labels: enhancement

#12 - Add a "sync filter between all tabs" button

Issue - State: closed - Opened by willnationsdev almost 7 years ago - 1 comment

#11 - The plugin's resources are still in use during program exit.

Issue - State: open - Opened by willnationsdev almost 7 years ago - 3 comments
Labels: bug

#10 - weird lists crashing bug on remove_control_from_docks

Issue - State: closed - Opened by willnationsdev almost 7 years ago - 1 comment
Labels: bug

#9 - Double clicks on ANY Godot Engine GUI (popups, docks, etc.) are attempting to open assets.

Issue - State: closed - Opened by willnationsdev almost 7 years ago - 3 comments
Labels: bug

#8 - Preserve collapsed TreeItems on filesystem reload

Issue - State: closed - Opened by willnationsdev almost 7 years ago - 1 comment
Labels: usability

#7 - Create dedicated TreeItem entries for res:// and each addon folder

Issue - State: closed - Opened by willnationsdev almost 7 years ago - 1 comment

#6 - The Filter List renders off-screen depending on your screen size

Issue - State: closed - Opened by willnationsdev almost 7 years ago - 2 comments
Labels: usability

#5 - Add a tab for Dependencies

Issue - State: closed - Opened by willnationsdev almost 7 years ago - 4 comments
Labels: feature proposal, declined

#4 - Revise implementation to only load resources one time

Issue - State: closed - Opened by willnationsdev almost 7 years ago - 3 comments
Labels: enhancement, discussion

#3 - Make print messages optional

Issue - State: closed - Opened by Stoeoeoe almost 7 years ago - 3 comments
Labels: enhancement, pr welcome

#2 - Plugin throws an avalanche of errors and won't open.

Issue - State: closed - Opened by leoddd almost 7 years ago - 11 comments

#1 - Prevent user from instancing a scene into itself

Issue - State: closed - Opened by ghost almost 7 years ago - 2 comments