Ecosyste.ms: Issues

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GitHub / wiiiiam278/husksync issues and pull requests

#67 - Possible to drop items after save on disconnect

Issue - State: closed - Opened by WiIIiam278 about 2 years ago
Labels: type: bug

#66 - Allow customisation of where synchronisation status messages display

Issue - State: closed - Opened by WiIIiam278 about 2 years ago - 1 comment
Labels: type: feature request

#65 - Add locked map synchronisation

Pull Request - State: closed - Opened by WiIIiam278 about 2 years ago
Labels: status: in progress, type: feature request

#64 - Players Inventory Item NBT datas are lost.

Issue - State: closed - Opened by g2213swo about 2 years ago - 1 comment
Labels: resolution: invalid

#63 - Foreign key constraint exception in certain database environments

Issue - State: closed - Opened by WiIIiam278 about 2 years ago
Labels: type: bug

#62 - remove mysql key from configs

Pull Request - State: closed - Opened by Emibergo02 about 2 years ago - 1 comment
Labels: type: bug

#61 - Make event priorities configurable for `DEATH`, `JOIN` and `QUIT` events for better plugin compatibility

Pull Request - State: closed - Opened by WiIIiam278 about 2 years ago
Labels: status: in progress, type: feature request

#60 - Snapshots in the list can go onto a second line due to long save causes

Issue - State: closed - Opened by WiIIiam278 over 2 years ago
Labels: type: bug

#59 - Allow taking items out of past inventory snapshots

Issue - State: closed - Opened by WiIIiam278 over 2 years ago
Labels: type: feature request

#58 - Crash caused by dangerous async future joins with /inventory and /enderchest commands

Issue - State: closed - Opened by WiIIiam278 over 2 years ago
Labels: type: bug

#57 - Update it-it.yml

Pull Request - State: closed - Opened by iVillager over 2 years ago

#56 - Updated German locales

Pull Request - State: closed - Opened by Ceddix over 2 years ago

#55 - V2.1 database access issue

Issue - State: closed - Opened by tumolomb over 2 years ago - 2 comments

#54 - Save and show server id/name where snaphot was created

Pull Request - State: closed - Opened by NeadApTar over 2 years ago - 3 comments
Labels: type: feature request

#53 - Ability to customize the event execution order for better plugin compatibility

Issue - State: closed - Opened by WiIIiam278 over 2 years ago - 1 comment
Labels: type: feature request

#52 - feat(bukkit, common): Inventory improvements via TriumphGUI

Pull Request - State: closed - Opened by WiIIiam278 over 2 years ago
Labels: type: bug, status: in progress, type: feature request

#51 - feat(common): Add option to save user data on death

Pull Request - State: closed - Opened by WiIIiam278 over 2 years ago
Labels: type: feature request

#50 - Migrate config to Annotaml

Pull Request - State: closed - Opened by WiIIiam278 over 2 years ago
Labels: type: feature request

#49 - redis add so_keepalive or automatic reconnection function

Issue - State: closed - Opened by Illusionika over 2 years ago - 1 comment

#48 - Player death data snapshot

Issue - State: closed - Opened by ElTodoFull over 2 years ago - 2 comments
Labels: type: feature request

#47 - Visual warning for administrators

Issue - State: closed - Opened by JuraRusan over 2 years ago - 2 comments
Labels: type: feature request

#46 - Error occurs when reading player's persistent data map

Issue - State: closed - Opened by PeterMa9621 over 2 years ago - 1 comment

#44 - Not possible to take items out from the history inventory

Issue - State: closed - Opened by PeterMa9621 over 2 years ago - 3 comments
Labels: type: feature request

#43 - Graves support

Issue - State: closed - Opened by rodrigoveglo over 2 years ago - 4 comments

#41 - Error when sync players

Issue - State: closed - Opened by PeterMa9621 over 2 years ago - 1 comment

#40 - Issues with MariaDB caused by constraint violation exceptions

Issue - State: closed - Opened by WiIIiam278 over 2 years ago - 12 comments
Labels: type: bug, status: needs testing

#39 - feat(common): add mongodb as database support

Pull Request - State: closed - Opened by HookWoods over 2 years ago - 1 comment
Labels: type: feature request

#38 - Update zh-tw.yml to 2.0

Pull Request - State: closed - Opened by davgo0103 over 2 years ago - 1 comment

#37 - hotfix(Bukkit): fix death sync event when setting health of 0

Pull Request - State: closed - Opened by HookWoods over 2 years ago - 3 comments
Labels: type: bug, priority: high

#36 - Implement translation portuguese brazil

Pull Request - State: closed - Opened by mateusneresrb over 2 years ago
Labels: type: localisation

#35 - Updated German language file to v2.0

Pull Request - State: closed - Opened by Ceddix over 2 years ago
Labels: type: localisation

#34 - Update Chinese (Simplified) translation

Pull Request - State: closed - Opened by ghost over 2 years ago - 2 comments
Labels: type: localisation

#33 - HuskSync 2.0 - no more proxy plugin, redis caching, rewritten database handling, remove sqlite support

Pull Request - State: closed - Opened by WiIIiam278 over 2 years ago - 4 comments
Labels: status: in progress

#32 - Fixed the connection leaks in isInactive()

Pull Request - State: closed - Opened by pkuliyi2015 over 2 years ago

#31 - Saving data on WorldSaveEvent can cause synchronous tick delays (lag spikes in very extreme cases)

Issue - State: closed - Opened by WiIIiam278 over 2 years ago - 14 comments
Labels: type: bug

#30 - Sync player's PersistentDataContainer

Issue - State: closed - Opened by mfnalex over 2 years ago - 2 comments
Labels: priority: high, type: feature request

#29 - Ukrainian localisation

Pull Request - State: closed - Opened by Thourgard over 2 years ago

#28 - Multi Player Data

Issue - State: closed - Opened by zimzaza4 almost 3 years ago - 1 comment

#27 - Can't Sync Data

Issue - State: closed - Opened by ghost almost 3 years ago - 2 comments
Labels: resolution: invalid

#26 - Server crash in rare cases where connection to the Redis database is lost

Issue - State: closed - Opened by WiIIiam278 almost 3 years ago - 3 comments
Labels: type: bug, priority: medium

#25 - Health synchronization causes incompatibility with Combatlogx

Issue - State: closed - Opened by WiIIiam278 almost 3 years ago
Labels: type: Add-on

#24 - Simplified Chinese (China Mainland) translation

Pull Request - State: closed - Opened by Ghost-chu almost 3 years ago - 1 comment

#23 - Add Traditional Chinese (Taiwan) language file

Pull Request - State: closed - Opened by davgo0103 almost 3 years ago

#22 - API v1.3.2 doesn't include PlayerData classes

Issue - State: closed - Opened by WiIIiam278 almost 3 years ago - 1 comment
Labels: type: bug

#21 - Save player data on the WorldSaveEvent

Issue - State: closed - Opened by WiIIiam278 almost 3 years ago - 5 comments
Labels: type: feature request

#20 - Support RedisBungee?

Issue - State: closed - Opened by MeowRay almost 3 years ago - 3 comments

#19 - Create de-de.yml

Pull Request - State: closed - Opened by Ceddix almost 3 years ago

#18 - Servers running on SQLite mode that are very busy can cause the DB to get locked

Issue - State: closed - Opened by Iotados almost 3 years ago - 2 comments
Labels: type: bug

#17 - Create ja-jp.yml

Pull Request - State: closed - Opened by NamiUni about 3 years ago

#16 - Fixing libs relocation in shadow builds and other

Pull Request - State: closed - Opened by HarvelsX about 3 years ago

#15 - Server crash presumably HuskSync

Issue - State: closed - Opened by HarvelsX about 3 years ago - 7 comments
Labels: resolution: invalid

#14 - (Locked) Map synchronization

Issue - State: closed - Opened by WiIIiam278 about 3 years ago - 3 comments
Labels: priority: low, type: feature request

#13 - Add support for Slimefun items (via dough CustomItemStack API)

Issue - State: closed - Opened by ghost about 3 years ago - 5 comments
Labels: type: feature request

#12 - HuskSync 1.2 doesn't work with MySQL databases on Velocity

Issue - State: closed - Opened by ghost about 3 years ago
Labels: type: bug, priority: high

#11 - Player Data Reset Cmd

Issue - State: closed - Opened by Felixx61 about 3 years ago - 1 comment
Labels: type: feature request

#10 - Processing of achievements through reflections

Pull Request - State: closed - Opened by HarvelsX about 3 years ago - 12 comments
Labels: type: feature request

#8 - Wiki Section on this Repo

Issue - State: closed - Opened by Iotados about 3 years ago - 4 comments
Labels: type: documentation, priority: medium

#7 - Add velocity support

Pull Request - State: closed - Opened by WiIIiam278 about 3 years ago
Labels: status: in progress, type: feature request

#5 - Using MMOItems which change the player's health attribute base value causes an IllegalArgumentException

Issue - State: closed - Opened by justaureus about 3 years ago - 1 comment
Labels: type: bug

#4 - Data synchronization notification does not reflect actual synchronization time

Issue - State: closed - Opened by WiIIiam278 about 3 years ago - 1 comment
Labels: type: bug

#2 - Maximum health value fails to synchronize properly

Issue - State: closed - Opened by WiIIiam278 over 3 years ago - 1 comment
Labels: type: bug

#1 - EOFException caused by attempting to serialize zero-length PotionEffect array

Issue - State: closed - Opened by WiIIiam278 over 3 years ago
Labels: type: bug