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GitHub / wheremyfoodat/beeg-advanced issues and pull requests

#23 - Optimize ARM condition code checking by doing miracles

Issue - State: closed - Opened by wheremyfoodat about 4 years ago - 1 comment
Labels: Optimization

#21 - Update README

Pull Request - State: closed - Opened by Powerlated over 4 years ago - 4 comments

#20 - Link to the Past refuses to boot without a hack

Issue - State: open - Opened by wheremyfoodat over 4 years ago - 1 comment

#19 - Out of bounds ROM reads aren't handled properly

Issue - State: closed - Opened by wheremyfoodat over 4 years ago
Labels: bug, Accuracy

#17 - Instead of scheduling events with a timestamp of 0, just call a function lol

Issue - State: closed - Opened by wheremyfoodat over 4 years ago
Labels: Optimization

#16 - README Needs Pokémon Screenshot

Issue - State: closed - Opened by fleroviux over 4 years ago - 1 comment
Labels: enhancement

#15 - Fix BG prio

Issue - State: closed - Opened by wheremyfoodat over 4 years ago
Labels: bug, Accuracy

#14 - Stop scheduling EventTypes::PollInterrupts every 3 instructions

Issue - State: open - Opened by wheremyfoodat over 4 years ago
Labels: Optimization

#13 - Pass the memory edge case tests in gba-suite

Issue - State: open - Opened by wheremyfoodat over 4 years ago
Labels: Accuracy

#12 - Implement accurate-ish memory/instruction timings for beeg speed and beeg accuracy

Issue - State: open - Opened by wheremyfoodat over 4 years ago
Labels: Optimization, Accuracy

#11 - Convert palette indices to RGBA only after rendering all BGs

Issue - State: closed - Opened by wheremyfoodat over 4 years ago
Labels: wontfix, Optimization

#10 - Eliminate branches wherever possible:

Issue - State: open - Opened by wheremyfoodat over 4 years ago
Labels: Optimization

#9 - Move scheduler to a data structure that's more efficient than a StaticVec

Issue - State: open - Opened by wheremyfoodat over 4 years ago
Labels: Optimization

#8 - Fix hacky bitfield usage

Issue - State: open - Opened by wheremyfoodat over 4 years ago
Labels: enhancement

#7 - Cache palette colors so that conversions aren't needed

Issue - State: closed - Opened by wheremyfoodat over 4 years ago
Labels: Optimization

#6 - Try out using a LUT for color conversion

Issue - State: closed - Opened by wheremyfoodat over 4 years ago
Labels: Optimization

#5 - Fix irq_demo regression

Issue - State: open - Opened by wheremyfoodat over 4 years ago
Labels: Regression, Accuracy

#3 - Optimize PPU, stop doing per pixel rendering

Issue - State: open - Opened by wheremyfoodat over 4 years ago
Labels: Optimization

#2 - Optimize memory accesses with function pointers instead of using match

Issue - State: open - Opened by wheremyfoodat over 4 years ago - 1 comment
Labels: Optimization

#1 - LDMDB/STMDB transfer order is wrong

Issue - State: open - Opened by wheremyfoodat over 4 years ago
Labels: bug, Accuracy