Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / wesnoth/wesnoth issues and pull requests
#9354 - add code documentation for the tokenizer
Pull Request -
State: closed - Opened by Pentarctagon about 2 months ago
- 13 comments
Labels: Engine
#9353 - add amla advancement to [modify_unit_type] and fix male/female/variation subtags not supported
Pull Request -
State: open - Opened by newfrenchy83 about 2 months ago
- 9 comments
Labels: Unit Tests, Units, Schema
#9350 - Expand Lua plugin API
Pull Request -
State: open - Opened by CelticMinstrel about 2 months ago
- 9 comments
Labels: macOS, AI, Docs, Unit Tests, UI, Units, Lua API, Building, WFL
#9349 - Use proper apostrophe to spell Shek’kahan
Pull Request -
State: closed - Opened by Gothyoba about 2 months ago
- 3 comments
Labels: Campaign TRoW, Campaign WoF
#9348 - Remove any_tag for a more useful schema validation
Pull Request -
State: closed - Opened by soliton- about 2 months ago
Labels: CI, Schema
#9342 - more events with same id, cannot [remove_event]
Issue -
State: open - Opened by hladkyjakub 2 months ago
- 15 comments
Labels: Bug, Ready for testing, WML
#9339 - Replace the recursion decoptge method with the less CPU-intensive config comparison method
Pull Request -
State: open - Opened by newfrenchy83 2 months ago
- 18 comments
Labels: Unit Tests, Units
#9338 - GUI2: new base class and lua support for menu_button
Pull Request -
State: open - Opened by white-haired-uncle 2 months ago
- 17 comments
Labels: macOS, UI, Lua API, Building, Schema
#9325 - Avoid using wildcards for checking filename extensions
Pull Request -
State: open - Opened by stevecotton 2 months ago
- 29 comments
Labels: Enhancement, Engine
#9312 - Fix PNG Metadata or just convert to WEBP
Issue -
State: open - Opened by doofus-01 2 months ago
- 36 comments
Labels: Enhancement, Graphics
#9301 - Fixes unit moving during attack selection screen
Pull Request -
State: open - Opened by Mahoyomu 2 months ago
- 22 comments
Labels: macOS, Graphics, MP, Unit Tests, UI, Editor, Units, Lua API, Building, WFL, Help, Schema, Campaign DW
#9300 - Singleplayer-oriented stats proposal for some level 3-4 mages
Pull Request -
State: open - Opened by Dalas121 2 months ago
- 38 comments
Labels: Enhancement, Units
#9292 - Highlight reachable hexes instead of darkening unreachable hexes
Pull Request -
State: open - Opened by Descacharrado 2 months ago
- 9 comments
Labels: Graphics, WML Tools, Schema, Terrain
#9289 - various animations
Pull Request -
State: closed - Opened by doofus-01 2 months ago
- 1 comment
Labels: Graphics, Units
#9288 - AToTB: Add Maghre to bigmap
Pull Request -
State: closed - Opened by Gothyoba 2 months ago
- 6 comments
Labels: Graphics, Campaign AToTB
#9284 - Fails to build with boost 1.86.0
Issue -
State: closed - Opened by heirecka 2 months ago
- 18 comments
Labels: Bug, Confirmed, Upstream issue, Building
#9275 - Multiplayer Random Maps Crash the Game
Issue -
State: closed - Opened by Gothyoba 3 months ago
- 5 comments
Labels: Bug
#9268 - Campaign/SotBE: Plot Inconsistency for scenarios 6, 7 and 8.
Issue -
State: open - Opened by knyghtmare 3 months ago
- 6 comments
Labels: Enhancement, Medium Priority, Campaign SotBE
#9266 - gui2: complete support for spinner
Pull Request -
State: open - Opened by white-haired-uncle 3 months ago
- 20 comments
Labels: UI, Lua API, Schema
#9253 - Encyclopedia Revision for TSG: Re-Revised
Pull Request -
State: open - Opened by Gothyoba 3 months ago
- 13 comments
Labels: Prose, Help
#9213 - wesnoth.interface.select_unit(nil) unexpected behavior
Issue -
State: open - Opened by hladkyjakub 3 months ago
- 3 comments
Labels: Bug, Lua API
#9171 - Add GUI window type with no background
Pull Request -
State: closed - Opened by amakriLexa04 3 months ago
- 3 comments
Labels: UI
#9163 - wesnoth.units.create_animator fails with too long movement animations
Issue -
State: open - Opened by ProditorMagnus 3 months ago
- 3 comments
Labels: Bug, Lua API
#9079 - Resolve “filter_adjacent_location” not working in ability
Pull Request -
State: open - Opened by newfrenchy83 4 months ago
- 10 comments
Labels: Unit Tests, Units, Schema
#9033 - Add -r option to add_source_file fix #8733
Pull Request -
State: open - Opened by gfgtdf 5 months ago
- 14 comments
Labels: Building
#9009 - config's automatic conversion of an attribute to bool gives unexpected behavior
Issue -
State: closed - Opened by Pentarctagon 5 months ago
- 1 comment
Labels: Bug, Engine
#8996 - Slow pathfinding for Silver Mage/Teleport on huge maps
Issue -
State: closed - Opened by phoe 5 months ago
- 23 comments
Labels: Bug, Confirmed, UI
#8992 - Change the stats of the Naga Guardian and High Guardian to make the “absorb” ability usable
Issue -
State: open - Opened by MechanicalDragon963 5 months ago
- 2 comments
Labels: Enhancement, Units
#8936 - Doing [filter_attack/weapon]type= pick type who doing more damage only
Pull Request -
State: open - Opened by newfrenchy83 6 months ago
- 3 comments
Labels: AI, Unit Tests, UI, Units, WFL, Schema
#8924 - Make elevation terrain invisible on the minimap
Issue -
State: closed - Opened by amakriLexa04 6 months ago
- 2 comments
Labels: Enhancement, UI, Terrain
#8887 - [Campaign][Dead Water] S9: improve event handling of bat units in player side (fixes #8766)
Pull Request -
State: closed - Opened by spixi 6 months ago
- 18 comments
Labels: Campaign DW
#8881 - NR: Minor dialogue tweaks and quality of life improvements
Pull Request -
State: open - Opened by Earth-Cake 6 months ago
- 7 comments
Labels: Campaign NR
#8863 - Move image copyrights to image
Issue -
State: closed - Opened by doofus-01 6 months ago
- 31 comments
Labels: Enhancement, Question, Graphics, CI
#8851 - add a attack 'alignment' attribute for have specific attack alignment different of unit alignment
Pull Request -
State: closed - Opened by newfrenchy83 6 months ago
- 30 comments
Labels: Unit Tests, UI, Units, Lua API, WFL, Schema
#8790 - [wip], use to/from_chars in attribute_value and lexical_cast
Pull Request -
State: open - Opened by gfgtdf 7 months ago
- 12 comments
Labels: macOS, Building, SCons
#8638 - SDL3
Pull Request -
State: open - Opened by Pentarctagon 8 months ago
- 21 comments
Labels: macOS, AI, UI, Editor, Units, Lua API, Building, Help, SCons, CMake, Engine
#8546 - remove 'experimental_' of filter_ability/specials tags
Pull Request -
State: closed - Opened by newfrenchy83 8 months ago
- 32 comments
Labels: Unit Tests, Units, Schema, Campaign EI
#8478 - Highlight Add-ons in the Campaign Menu
Issue -
State: open - Opened by Dalas121 9 months ago
- 3 comments
Labels: Enhancement, UI, Add-ons
#8421 - tweak UtBS difficulty
Pull Request -
State: open - Opened by cooljeanius 9 months ago
- 10 comments
Labels: Ready for testing, Units, Campaign UtBS
#8360 - LoW S22: Enemy camp starts too close to friendly camp
Issue -
State: closed - Opened by OrangePumpking 9 months ago
- 2 comments
Labels: Enhancement, Campaign LoW
#8359 - LoW: Clarify player's veterans joining Landar
Issue -
State: closed - Opened by OrangePumpking 9 months ago
- 7 comments
Labels: Enhancement, Prose, Campaign LoW
#8030 - Improve abilities documentation
Issue -
State: open - Opened by soliton- about 1 year ago
- 6 comments
Labels: Enhancement, Docs, WML, Wiki
#7992 - [filter_ability] issues
Issue -
State: closed - Opened by soliton- about 1 year ago
- 26 comments
Labels: Bug, WML
#7947 - Replace void tiles in MP maps with impassable terrain tiles
Issue -
State: open - Opened by Hejnewar about 1 year ago
- 6 comments
Labels: Enhancement, MP, Good first issue, Terrain
#7926 - Improve design of [filter_ability] and [filter_ability_active]
Issue -
State: closed - Opened by soliton- about 1 year ago
- 9 comments
Labels: Enhancement, WML
#7894 - `--log-none=deprecation` doesn't override a previous `--debug` flag on the command line
Issue -
State: open - Opened by cooljeanius about 1 year ago
- 9 comments
Labels: Bug, Command Line, Good first issue
#7859 - Add Wyrm and Wyrmlet (amphiptere) to Core (from SoF)
Pull Request -
State: open - Opened by Jonathan-Kelly about 1 year ago
- 27 comments
Labels: Graphics, Units, Campaign SoF, Campaign WoF
#7814 - Remove one or more special weapons based on common stats and add 'filter_special' in [filter_weapon/attack/has_attack] filters
Pull Request -
State: open - Opened by newfrenchy83 over 1 year ago
- 12 comments
Labels: Unit Tests, Units, Schema, Campaign EI
#7707 - Android support
Pull Request -
State: open - Opened by loonycyborg over 1 year ago
- 5 comments
Labels: Building, Packaging, SCons
#7329 - Add the Elvish Hunter line to mainline
Pull Request -
State: open - Opened by CelticMinstrel almost 2 years ago
- 12 comments
Labels: Graphics, Units
#7327 - Move the Orcish Shamans to core as a new unit line
Pull Request -
State: open - Opened by CelticMinstrel almost 2 years ago
- 45 comments
Labels: Graphics, Units, Campaign SotA, Campaign SotBE
#7326 - Move the Naga Hunter unit to core
Pull Request -
State: open - Opened by CelticMinstrel almost 2 years ago
- 17 comments
Labels: Graphics, Units
#7325 - Add the Great Ogre to core
Pull Request -
State: open - Opened by CelticMinstrel almost 2 years ago
- 24 comments
Labels: Graphics, Units
#7137 - LoW S9 and S10: Scenario designs are too similar
Issue -
State: closed - Opened by eyalroz almost 2 years ago
- 5 comments
Labels: Enhancement, Low Priority, Campaign LoW
#6781 - 1.17 boat sprites
Pull Request -
State: open - Opened by doofus-01 over 2 years ago
- 10 comments
Labels: Graphics, Units
#5700 - [Wiki] [Docs] [Editor] Please provide documentation on "using the in-game Scenario Editor"
Issue -
State: open - Opened by knyghtmare over 3 years ago
- 8 comments
Labels: Enhancement, Docs, Editor, Good first issue, Help, Wiki
#5332 - FR: print a warning if a terrain image is not found
Issue -
State: open - Opened by sevu almost 4 years ago
- 5 comments
Labels: Enhancement, Graphics, Engine
#4852 - Allow variable substitution/formula language in ThemeWML
Issue -
State: open - Opened by gwhitney over 4 years ago
- 11 comments
Labels: Enhancement, UI, WML
#4591 - Using new Naga units in campaigns
Issue -
State: closed - Opened by sevu almost 5 years ago
- 14 comments
Labels: Enhancement, Campaign (any), Good first issue, Prose
#3653 - Port the help browser to GUI2
Pull Request -
State: closed - Opened by CelticMinstrel about 6 years ago
- 14 comments
Labels: macOS, MP, UI, Editor, Building, Help, Schema
#3605 - Submerge hides units over bridges
Issue -
State: open - Opened by DisherProject about 6 years ago
- 21 comments
Labels: Bug, UI, Units
#2517 - Display effects of accuracy/parry in the attack dialogue
Issue -
State: open - Opened by Kwandulin over 6 years ago
- 12 comments
Labels: Enhancement, UI, Units
#1826 - help on low resolution
Issue -
State: open - Opened by sevu over 7 years ago
- 13 comments
Labels: Bug, Confirmed, UI, Help
#1321 - In the unit entries on units.wesnoth.org, put link to the unit cfg (GNA #20283)
Issue -
State: open - Opened by wesnoth-bugs over 7 years ago
- 3 comments
Labels: Enhancement, Units Database
#1239 - Please make tab and shift+tab switch fields in dialogs such as the login dialog (GNA #16991)
Issue -
State: open - Opened by wesnoth-bugs over 7 years ago
- 16 comments
Labels: Enhancement, UI
#100 - get list of all era ids and allow request for config of era by id
Pull Request -
State: closed - Opened by cbeck88 over 10 years ago
#99 - graphics update for the shadow mage line
Pull Request -
State: closed - Opened by aquileia over 10 years ago
#98 - feature: [endlevel] may specify carryover WML merged/appended into next scenario
Pull Request -
State: closed - Opened by cbeck88 over 10 years ago
#97 - fix logic error in location_set:empty
Pull Request -
State: closed - Opened by cbeck88 over 10 years ago
#96 - add mp-only lua proxy for the current era
Pull Request -
State: closed - Opened by cbeck88 over 10 years ago
- 1 comment
#95 - Fixed bug#21358: Dead links in help for unit variations
Pull Request -
State: closed - Opened by sachith500 over 10 years ago
#94 - Fixed bug #21486: Team label clears a non-team label
Pull Request -
State: closed - Opened by sachith500 over 10 years ago
- 6 comments
#93 - Update to RoTD along with a changelog note.
Pull Request -
State: closed - Opened by Velensk almost 11 years ago
#92 - Updated the Galician (gl) translation
Pull Request -
State: closed - Opened by Gallaecio almost 11 years ago
- 2 comments
#91 - gd Map overlays for AOI, TSG
Pull Request -
State: closed - Opened by gunchleoc almost 11 years ago
- 2 comments
#90 - update of european portuguese translation files
Pull Request -
State: closed - Opened by trewe almost 11 years ago
- 2 comments
#89 - Updated the Galician (gl) translation
Pull Request -
State: closed - Opened by Gallaecio almost 11 years ago
#88 - fix possible oversight in mp_game_settings serialization code
Pull Request -
State: closed - Opened by cbeck88 almost 11 years ago
- 8 comments
#87 - New lua proxy table "wesnoth.game_config.mp_settings".
Pull Request -
State: closed - Opened by cbeck88 almost 11 years ago
- 11 comments
#86 - (Duplicate) Party full bell
Pull Request -
State: closed - Opened by cbeck88 almost 11 years ago
#85 - Party full bell
Pull Request -
State: closed - Opened by cbeck88 almost 11 years ago
- 12 comments
#84 - Fix straight apostrophes in player-visible text.
Pull Request -
State: closed - Opened by 8573 almost 11 years ago
#83 - Fix two textual errors in data/lan_server.cfg.
Pull Request -
State: closed - Opened by 8573 almost 11 years ago
#82 - put functions declared int lua_api.hpp in a new file lua_api.cpp
Pull Request -
State: closed - Opened by gfgtdf about 11 years ago
#81 - Changes to the movetypes of some undead units
Pull Request -
State: closed - Opened by Asheviere about 11 years ago
#80 - Add new replay-safe Lua AI action ai.synced_command()
Pull Request -
State: closed - Opened by mattsc about 11 years ago
- 1 comment
#79 - adding a \n at the end of compresses config files to prevent creating corrupted files.
Pull Request -
State: closed - Opened by gfgtdf about 11 years ago
#78 - Updated HttT animations
Pull Request -
State: closed - Opened by Asheviere about 11 years ago
- 2 comments
#77 - some msvc fixes
Pull Request -
State: closed - Opened by gfgtdf about 11 years ago
- 3 comments
#76 - Updated the Dragonguard halos to the new syntax
Pull Request -
State: closed - Opened by Asheviere about 11 years ago
#75 - Fixed a small bug that caused THoT to crash
Pull Request -
State: closed - Opened by Asheviere about 11 years ago
#74 - Update it.po
Pull Request -
State: closed - Opened by piumato about 11 years ago
- 2 comments
#73 - Updated AnimationWML for the Saurian Skirmisher and Dwarvish Thunderer lines
Pull Request -
State: closed - Opened by Asheviere about 11 years ago
- 2 comments
#72 - Speed up AI turns 5-10% by deferring tod creation
Pull Request -
State: closed - Opened by yieldthought about 11 years ago
#71 - updated translation for pt_PT
Pull Request -
State: closed - Opened by trewe about 11 years ago
- 3 comments
#70 - Updated the Galician translation of the “Descent Into Darkness” map.
Pull Request -
State: closed - Opened by Gallaecio about 11 years ago
- 1 comment
#69 - Updated the Galician translation
Pull Request -
State: closed - Opened by Gallaecio about 11 years ago
#68 - Removed double spaces from a couple of internationalized strings.
Pull Request -
State: closed - Opened by Gallaecio about 11 years ago
#67 - [Galician Translation] Added an image that had been left behind because of .gitignore’s ‘wesnoth*’ entry.
Pull Request -
State: closed - Opened by Gallaecio about 11 years ago
#66 - [Galician Translation] Update
Pull Request -
State: closed - Opened by Gallaecio about 11 years ago