Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / weibye/ecosystem issues and pull requests

#91 - Bump big-brain from 0.16.0 to 0.21.1

Pull Request - State: open - Opened by dependabot[bot] 7 months ago
Labels: dependencies

#90 - Bump bevy_turborand from 0.4.3 to 0.9.0

Pull Request - State: open - Opened by dependabot[bot] 7 months ago
Labels: dependencies

#89 - Bump big-brain from 0.16.0 to 0.20.0

Pull Request - State: closed - Opened by dependabot[bot] 9 months ago - 1 comment
Labels: dependencies

#88 - Bump mio from 0.8.5 to 0.8.11

Pull Request - State: closed - Opened by dependabot[bot] 12 months ago
Labels: dependencies

#87 - Bump bevy_turborand from 0.4.3 to 0.8.2

Pull Request - State: closed - Opened by dependabot[bot] 12 months ago - 1 comment
Labels: dependencies

#86 - Bump big-brain from 0.16.0 to 0.19.0

Pull Request - State: closed - Opened by dependabot[bot] about 1 year ago - 1 comment
Labels: dependencies

#85 - Bump bevy_turborand from 0.4.3 to 0.7.0

Pull Request - State: closed - Opened by dependabot[bot] about 1 year ago - 1 comment
Labels: dependencies

#84 - Bump actions/cache from 3 to 4

Pull Request - State: open - Opened by dependabot[bot] about 1 year ago
Labels: dependencies

#83 - Bump actions/checkout from 3 to 4

Pull Request - State: open - Opened by dependabot[bot] about 1 year ago
Labels: dependencies

#82 - Bump shlex from 1.1.0 to 1.3.0

Pull Request - State: open - Opened by dependabot[bot] about 1 year ago
Labels: dependencies

#81 - Bump bevy_mod_picking from 0.11.0 to 0.12.0

Pull Request - State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies

#80 - Bump bevy from 0.9.1 to 0.10.0

Pull Request - State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies

#79 - Bump bevy_turborand from 0.4.3 to 0.5.0

Pull Request - State: closed - Opened by dependabot[bot] almost 2 years ago - 1 comment
Labels: dependencies

#78 - Bump big-brain from 0.16.0 to 0.17.0

Pull Request - State: closed - Opened by dependabot[bot] almost 2 years ago - 1 comment
Labels: dependencies

#77 - Bump leafwing-input-manager from 0.8.0 to 0.9.0

Pull Request - State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies

#76 - Support movement cost in A* algorithm

Issue - State: open - Opened by Weibye almost 2 years ago
Labels: enhancement

#75 - Adding data to tiles

Pull Request - State: closed - Opened by Weibye almost 2 years ago

#74 - Tile properties

Issue - State: closed - Opened by Weibye almost 2 years ago
Labels: enhancement

#73 - Different tiles should have different movement costs associated with it

Issue - State: open - Opened by Weibye almost 2 years ago
Labels: enhancement

#72 - Improve map generation with Perlin Noise

Pull Request - State: closed - Opened by Weibye almost 2 years ago

#71 - Gameplay loop

Issue - State: open - Opened by Weibye almost 2 years ago

#70 - Upgrade to Bevy 0.10

Pull Request - State: open - Opened by Weibye almost 2 years ago

#69 - Upgrade to Bevy 0.10

Issue - State: open - Opened by Weibye almost 2 years ago

#68 - Update CI to use maintained action

Pull Request - State: closed - Opened by Weibye almost 2 years ago

#67 - Add documentation to CI

Issue - State: open - Opened by Weibye about 2 years ago

#66 - Bump big-brain from 0.15.0 to 0.16.0

Pull Request - State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#65 - Playable demo in WASM on github pages

Issue - State: open - Opened by Weibye about 2 years ago

#65 - Playable demo in WASM on github pages

Issue - State: open - Opened by Weibye about 2 years ago

#64 - Adding atmosphere and daylight cycle

Pull Request - State: open - Opened by Weibye about 2 years ago

#63 - Bump leafwing-input-manager from 0.7.2 to 0.8.0

Pull Request - State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#62 - Replace actions-rs with rust toolchain in CI

Issue - State: closed - Opened by Weibye about 2 years ago

#61 - Bump leafwing-input-manager from 0.7.1 to 0.7.2

Pull Request - State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#60 - User-controlled simulation speed

Pull Request - State: closed - Opened by Weibye about 2 years ago

#59 - Support larger maps

Issue - State: open - Opened by Weibye about 2 years ago
Labels: enhancement, performance

#58 - Revert change-detection filter

Pull Request - State: closed - Opened by Weibye about 2 years ago

#57 - Enhancing player camera controller

Pull Request - State: closed - Opened by Weibye about 2 years ago

#56 - Event-log of things that happens

Issue - State: open - Opened by Weibye about 2 years ago
Labels: enhancement

#55 - Temperature and precipitation

Issue - State: open - Opened by Weibye about 2 years ago

#54 - Adding tests for map query of neighbours

Pull Request - State: closed - Opened by Weibye about 2 years ago

#53 - Fauna is losing health even though hunger and thirst are 100%

Issue - State: open - Opened by Weibye about 2 years ago
Labels: bug

#52 - Flora can now grow and spread

Pull Request - State: closed - Opened by Weibye about 2 years ago

#51 - Simulation cycle / frequency should be independent of frame-rate

Issue - State: open - Opened by Weibye about 2 years ago
Labels: enhancement

#50 - Yearly simulation cycle + seasons

Issue - State: open - Opened by Weibye about 2 years ago
Labels: enhancement

#49 - Player camera zoom

Issue - State: closed - Opened by Weibye about 2 years ago
Labels: enhancement

#48 - Implement ability to query for tiles from map

Pull Request - State: closed - Opened by Weibye about 2 years ago
Labels: enhancement

#47 - Application loop

Issue - State: open - Opened by Weibye about 2 years ago
Labels: enhancement

#46 - Cleanup and refactor of MapIndex

Pull Request - State: closed - Opened by Weibye about 2 years ago

#45 - Flora archetypes

Issue - State: open - Opened by Weibye about 2 years ago
Labels: enhancement

#44 - Asset-based flora and fauna archetypes

Issue - State: open - Opened by Weibye about 2 years ago
Labels: enhancement

#43 - Display paths with current position included

Pull Request - State: closed - Opened by Weibye about 2 years ago

#42 - Setting up agent idle state

Pull Request - State: closed - Opened by Weibye about 2 years ago
Labels: enhancement

#41 - Fauna should only spawn on walkable tiles

Issue - State: closed - Opened by Weibye about 2 years ago
Labels: bug

#40 - Bump bevy_turborand from 0.4.2 to 0.4.3

Pull Request - State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#39 - Bump bevy_mod_picking from 0.10.0 to 0.11.0

Pull Request - State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#38 - Bump actions/checkout from 2 to 3

Pull Request - State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#37 - Bump actions/cache from 2 to 3

Pull Request - State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#36 - Bump little-core-labs/get-git-tag from 3.0.1 to 3.0.2

Pull Request - State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies

#35 - Create dependabot.yml

Pull Request - State: closed - Opened by Weibye about 2 years ago

#34 - Initial pathfinding and waypoint-based movement

Pull Request - State: closed - Opened by Weibye about 2 years ago

#33 - Tile-based navigation

Issue - State: closed - Opened by Weibye about 2 years ago

#32 - Only print status on selected entities

Pull Request - State: closed - Opened by Weibye about 2 years ago

#31 - Selecting an entity should only print that entities data to the console

Issue - State: closed - Opened by Weibye about 2 years ago
Labels: enhancement

#30 - Fauna should avoid standing inside other fauna

Issue - State: open - Opened by Weibye about 2 years ago - 1 comment
Labels: enhancement

#29 - Flora should grow and spread over time

Issue - State: closed - Opened by Weibye about 2 years ago
Labels: enhancement

#28 - User controller simulation speed

Issue - State: closed - Opened by Weibye about 2 years ago
Labels: enhancement

#27 - Update `big-brain` to v0.15.0

Pull Request - State: closed - Opened by Weibye over 2 years ago

#26 - Add player controller plugin

Pull Request - State: closed - Opened by Weibye over 2 years ago

#25 - More varied Fauna

Pull Request - State: closed - Opened by Weibye over 2 years ago

#24 - Flora & Resources now spawn on appropriate tiles

Pull Request - State: closed - Opened by Weibye over 2 years ago

#23 - Ui that displays the current ecological data of a tile

Issue - State: open - Opened by Weibye over 2 years ago
Labels: enhancement

#22 - Landscape is now based on tiles

Pull Request - State: closed - Opened by Weibye over 2 years ago

#21 - Day-night cycle that should affect the ecological data in the tiles

Issue - State: open - Opened by Weibye over 2 years ago - 1 comment
Labels: enhancement

#20 - Tiled landscape with ecological data

Issue - State: closed - Opened by Weibye over 2 years ago
Labels: enhancement

#19 - PlayerController that can move and control camera

Issue - State: closed - Opened by Weibye over 2 years ago
Labels: enhancement

#18 - Fauna should have an idle state

Issue - State: closed - Opened by Weibye over 2 years ago
Labels: enhancement

#17 - Use `bevy_turborand` for randomness

Pull Request - State: closed - Opened by Weibye over 2 years ago

#16 - Migrate-to-0.9

Pull Request - State: closed - Opened by Weibye over 2 years ago

#15 - Event based spawning and despawning of Fauna

Pull Request - State: closed - Opened by Weibye over 2 years ago

#14 - UI that displays the current state of an agents needs

Issue - State: open - Opened by Weibye over 2 years ago
Labels: enhancement

#13 - Start using `TurboRand` for randomness

Issue - State: closed - Opened by Weibye over 2 years ago
Labels: enhancement

#12 - Adding support for reproduction

Pull Request - State: closed - Opened by Weibye over 2 years ago

#11 - Fauna should be food producers for other fauna (hunting / scavaging)

Issue - State: open - Opened by Weibye over 2 years ago
Labels: enhancement

#10 - Fauna archetypes

Issue - State: open - Opened by Weibye over 2 years ago
Labels: enhancement

#9 - Different movement types

Issue - State: open - Opened by Weibye over 2 years ago - 2 comments
Labels: enhancement

#8 - Fauna now dies if needs are not met

Pull Request - State: closed - Opened by Weibye over 2 years ago

#7 - Improve readme

Pull Request - State: closed - Opened by Weibye over 2 years ago

#6 - Adding support for thirst + drinking of water

Pull Request - State: closed - Opened by Weibye over 2 years ago

#5 - Project movement to ground-plane

Pull Request - State: closed - Opened by Weibye over 2 years ago

#4 - Refactoring action system

Pull Request - State: closed - Opened by Weibye over 2 years ago

#3 - Refactor action system to be more reusable

Pull Request - State: closed - Opened by Weibye over 2 years ago - 1 comment

#2 - Setup CI workflows

Pull Request - State: closed - Opened by Weibye over 2 years ago

#1 - Make sure we can `Send` our random generator

Pull Request - State: closed - Opened by Weibye over 2 years ago