Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / weibye/ecosystem issues and pull requests
#91 - Bump big-brain from 0.16.0 to 0.21.1
Pull Request -
State: open - Opened by dependabot[bot] 7 months ago
Labels: dependencies
#90 - Bump bevy_turborand from 0.4.3 to 0.9.0
Pull Request -
State: open - Opened by dependabot[bot] 7 months ago
Labels: dependencies
#89 - Bump big-brain from 0.16.0 to 0.20.0
Pull Request -
State: closed - Opened by dependabot[bot] 9 months ago
- 1 comment
Labels: dependencies
#88 - Bump mio from 0.8.5 to 0.8.11
Pull Request -
State: closed - Opened by dependabot[bot] 12 months ago
Labels: dependencies
#87 - Bump bevy_turborand from 0.4.3 to 0.8.2
Pull Request -
State: closed - Opened by dependabot[bot] 12 months ago
- 1 comment
Labels: dependencies
#86 - Bump big-brain from 0.16.0 to 0.19.0
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
- 1 comment
Labels: dependencies
#85 - Bump bevy_turborand from 0.4.3 to 0.7.0
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
- 1 comment
Labels: dependencies
#84 - Bump actions/cache from 3 to 4
Pull Request -
State: open - Opened by dependabot[bot] about 1 year ago
Labels: dependencies
#83 - Bump actions/checkout from 3 to 4
Pull Request -
State: open - Opened by dependabot[bot] about 1 year ago
Labels: dependencies
#82 - Bump shlex from 1.1.0 to 1.3.0
Pull Request -
State: open - Opened by dependabot[bot] about 1 year ago
Labels: dependencies
#81 - Bump bevy_mod_picking from 0.11.0 to 0.12.0
Pull Request -
State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies
#80 - Bump bevy from 0.9.1 to 0.10.0
Pull Request -
State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies
#79 - Bump bevy_turborand from 0.4.3 to 0.5.0
Pull Request -
State: closed - Opened by dependabot[bot] almost 2 years ago
- 1 comment
Labels: dependencies
#78 - Bump big-brain from 0.16.0 to 0.17.0
Pull Request -
State: closed - Opened by dependabot[bot] almost 2 years ago
- 1 comment
Labels: dependencies
#77 - Bump leafwing-input-manager from 0.8.0 to 0.9.0
Pull Request -
State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies
#76 - Support movement cost in A* algorithm
Issue -
State: open - Opened by Weibye almost 2 years ago
Labels: enhancement
#75 - Adding data to tiles
Pull Request -
State: closed - Opened by Weibye almost 2 years ago
#74 - Tile properties
Issue -
State: closed - Opened by Weibye almost 2 years ago
Labels: enhancement
#73 - Different tiles should have different movement costs associated with it
Issue -
State: open - Opened by Weibye almost 2 years ago
Labels: enhancement
#72 - Improve map generation with Perlin Noise
Pull Request -
State: closed - Opened by Weibye almost 2 years ago
#71 - Gameplay loop
Issue -
State: open - Opened by Weibye almost 2 years ago
#70 - Upgrade to Bevy 0.10
Pull Request -
State: open - Opened by Weibye almost 2 years ago
#69 - Upgrade to Bevy 0.10
Issue -
State: open - Opened by Weibye almost 2 years ago
#68 - Update CI to use maintained action
Pull Request -
State: closed - Opened by Weibye almost 2 years ago
#67 - Add documentation to CI
Issue -
State: open - Opened by Weibye about 2 years ago
#66 - Bump big-brain from 0.15.0 to 0.16.0
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#65 - Playable demo in WASM on github pages
Issue -
State: open - Opened by Weibye about 2 years ago
#65 - Playable demo in WASM on github pages
Issue -
State: open - Opened by Weibye about 2 years ago
#64 - Adding atmosphere and daylight cycle
Pull Request -
State: open - Opened by Weibye about 2 years ago
#63 - Bump leafwing-input-manager from 0.7.2 to 0.8.0
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#62 - Replace actions-rs with rust toolchain in CI
Issue -
State: closed - Opened by Weibye about 2 years ago
#61 - Bump leafwing-input-manager from 0.7.1 to 0.7.2
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#60 - User-controlled simulation speed
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#59 - Support larger maps
Issue -
State: open - Opened by Weibye about 2 years ago
Labels: enhancement, performance
#58 - Revert change-detection filter
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#57 - Enhancing player camera controller
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#56 - Event-log of things that happens
Issue -
State: open - Opened by Weibye about 2 years ago
Labels: enhancement
#55 - Temperature and precipitation
Issue -
State: open - Opened by Weibye about 2 years ago
#54 - Adding tests for map query of neighbours
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#53 - Fauna is losing health even though hunger and thirst are 100%
Issue -
State: open - Opened by Weibye about 2 years ago
Labels: bug
#52 - Flora can now grow and spread
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#51 - Simulation cycle / frequency should be independent of frame-rate
Issue -
State: open - Opened by Weibye about 2 years ago
Labels: enhancement
#50 - Yearly simulation cycle + seasons
Issue -
State: open - Opened by Weibye about 2 years ago
Labels: enhancement
#49 - Player camera zoom
Issue -
State: closed - Opened by Weibye about 2 years ago
Labels: enhancement
#48 - Implement ability to query for tiles from map
Pull Request -
State: closed - Opened by Weibye about 2 years ago
Labels: enhancement
#47 - Application loop
Issue -
State: open - Opened by Weibye about 2 years ago
Labels: enhancement
#46 - Cleanup and refactor of MapIndex
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#45 - Flora archetypes
Issue -
State: open - Opened by Weibye about 2 years ago
Labels: enhancement
#44 - Asset-based flora and fauna archetypes
Issue -
State: open - Opened by Weibye about 2 years ago
Labels: enhancement
#43 - Display paths with current position included
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#42 - Setting up agent idle state
Pull Request -
State: closed - Opened by Weibye about 2 years ago
Labels: enhancement
#41 - Fauna should only spawn on walkable tiles
Issue -
State: closed - Opened by Weibye about 2 years ago
Labels: bug
#40 - Bump bevy_turborand from 0.4.2 to 0.4.3
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#39 - Bump bevy_mod_picking from 0.10.0 to 0.11.0
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#38 - Bump actions/checkout from 2 to 3
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#37 - Bump actions/cache from 2 to 3
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#36 - Bump little-core-labs/get-git-tag from 3.0.1 to 3.0.2
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#35 - Create dependabot.yml
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#34 - Initial pathfinding and waypoint-based movement
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#33 - Tile-based navigation
Issue -
State: closed - Opened by Weibye about 2 years ago
#32 - Only print status on selected entities
Pull Request -
State: closed - Opened by Weibye about 2 years ago
#31 - Selecting an entity should only print that entities data to the console
Issue -
State: closed - Opened by Weibye about 2 years ago
Labels: enhancement
#30 - Fauna should avoid standing inside other fauna
Issue -
State: open - Opened by Weibye about 2 years ago
- 1 comment
Labels: enhancement
#29 - Flora should grow and spread over time
Issue -
State: closed - Opened by Weibye about 2 years ago
Labels: enhancement
#28 - User controller simulation speed
Issue -
State: closed - Opened by Weibye about 2 years ago
Labels: enhancement
#27 - Update `big-brain` to v0.15.0
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#26 - Add player controller plugin
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#25 - More varied Fauna
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#24 - Flora & Resources now spawn on appropriate tiles
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#23 - Ui that displays the current ecological data of a tile
Issue -
State: open - Opened by Weibye over 2 years ago
Labels: enhancement
#22 - Landscape is now based on tiles
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#21 - Day-night cycle that should affect the ecological data in the tiles
Issue -
State: open - Opened by Weibye over 2 years ago
- 1 comment
Labels: enhancement
#20 - Tiled landscape with ecological data
Issue -
State: closed - Opened by Weibye over 2 years ago
Labels: enhancement
#19 - PlayerController that can move and control camera
Issue -
State: closed - Opened by Weibye over 2 years ago
Labels: enhancement
#18 - Fauna should have an idle state
Issue -
State: closed - Opened by Weibye over 2 years ago
Labels: enhancement
#17 - Use `bevy_turborand` for randomness
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#16 - Migrate-to-0.9
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#15 - Event based spawning and despawning of Fauna
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#14 - UI that displays the current state of an agents needs
Issue -
State: open - Opened by Weibye over 2 years ago
Labels: enhancement
#13 - Start using `TurboRand` for randomness
Issue -
State: closed - Opened by Weibye over 2 years ago
Labels: enhancement
#12 - Adding support for reproduction
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#11 - Fauna should be food producers for other fauna (hunting / scavaging)
Issue -
State: open - Opened by Weibye over 2 years ago
Labels: enhancement
#10 - Fauna archetypes
Issue -
State: open - Opened by Weibye over 2 years ago
Labels: enhancement
#9 - Different movement types
Issue -
State: open - Opened by Weibye over 2 years ago
- 2 comments
Labels: enhancement
#8 - Fauna now dies if needs are not met
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#7 - Improve readme
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#6 - Adding support for thirst + drinking of water
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#5 - Project movement to ground-plane
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#4 - Refactoring action system
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#3 - Refactor action system to be more reusable
Pull Request -
State: closed - Opened by Weibye over 2 years ago
- 1 comment
#2 - Setup CI workflows
Pull Request -
State: closed - Opened by Weibye over 2 years ago
#1 - Make sure we can `Send` our random generator
Pull Request -
State: closed - Opened by Weibye over 2 years ago