Ecosyste.ms: Issues

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GitHub / wave-harmonic/crest issues and pull requests

#681 - Flickering ocean when game and scene view side-by-side

Issue - State: closed - Opened by daleeidd almost 4 years ago - 3 comments
Labels: Unity Bug

#679 - Allow user to set the renderer on the planar reflection camera

Issue - State: open - Opened by karearea almost 4 years ago - 2 comments
Labels: Enhancement, URP

#668 - Thin white lines flashing on surface

Issue - State: closed - Opened by dmenefee almost 4 years ago - 8 comments
Labels: Metal, Unity Bug, Deferred Rendering

#658 - Additional camera with a render texture causes horizon line

Issue - State: closed - Opened by KasperSeas about 4 years ago - 5 comments
Labels: Bug, HDRP, Underwater

#657 - Add support for adding signed distance field to shoreline in depth cache

Pull Request - State: closed - Opened by moosichu about 4 years ago

#650 - Explore what multiple ocean instances would mean

Pull Request - State: open - Opened by huwb about 4 years ago - 2 comments

#641 - Disable simulation on initialisation failure

Pull Request - State: closed - Opened by daleeidd about 4 years ago - 3 comments

#638 - Spectrum Driven Small Details

Pull Request - State: open - Opened by daleeidd about 4 years ago - 9 comments

#629 - Ocean Renderer OnEnabled lifecycle event

Pull Request - State: open - Opened by daleeidd about 4 years ago - 19 comments

#627 - Reflections Ray tracing HDRP

Issue - State: closed - Opened by patrickgoud about 4 years ago - 5 comments
Labels: Enhancement, HDRP

#540 - Support multi-camera scenarios

Issue - State: open - Opened by huwb over 4 years ago - 5 comments
Labels: Enhancement

#519 - Add property to control normal map scrolling speed

Issue - State: open - Opened by ftejada17 over 4 years ago - 3 comments
Labels: Enhancement

#516 - Support fog in planar reflections

Issue - State: open - Opened by johnrossporter over 4 years ago
Labels: Unity Bug, BIRP

#515 - [In Progress] Signed Distance Shoreline

Pull Request - State: closed - Opened by moosichu over 4 years ago - 8 comments
Labels: Enhancement

#505 - Add instruction for adding object-water interaction to DWP boats

Issue - State: closed - Opened by huwb over 4 years ago - 4 comments
Labels: Documentation

#501 - Experiment - emit particles when emitter submerged

Pull Request - State: closed - Opened by huwb over 4 years ago - 11 comments

#486 - Boat control abstraction

Pull Request - State: open - Opened by daleeidd over 4 years ago - 12 comments
Labels: Enhancement

#462 - Add Ocean Object Occluders (using per-pixel mask)

Pull Request - State: closed - Opened by moosichu over 4 years ago - 8 comments
Labels: Enhancement, In Development

#402 - Generate displacements from height tex

Pull Request - State: open - Opened by huwb over 4 years ago - 1 comment

#383 - Add pixel light support

Pull Request - State: open - Opened by daleeidd almost 5 years ago - 1 comment
Labels: Enhancement

#382 - Add vertex light support

Pull Request - State: open - Opened by daleeidd almost 5 years ago - 13 comments
Labels: Enhancement

#328 - Add dyn waves from texture

Pull Request - State: open - Opened by huwb about 5 years ago - 1 comment

#313 - Ramp planar reflection distortion with pixel Z

Pull Request - State: closed - Opened by huwb about 5 years ago - 8 comments
Labels: Enhancement

#312 - Crest-ocean only renders in left eye when Single Pass Instanced selectd in VR

Issue - State: closed - Opened by PJ373 about 5 years ago - 10 comments
Labels: Bug, XR

#302 - Advect caustics using flow

Issue - State: open - Opened by moosichu about 5 years ago
Labels: Enhancement, Good First Issue

#276 - Experiment with using the async compute queue

Pull Request - State: open - Opened by moosichu over 5 years ago - 3 comments
Labels: Enhancement, In Development

#259 - Question: how to achieve a stylized look

Issue - State: closed - Opened by taylank over 5 years ago - 16 comments
Labels: Question

#242 - Best way to scale down? (Not an issue)

Issue - State: closed - Opened by jelmerS2 over 5 years ago - 6 comments
Labels: Question

#224 - Add reproducible cross-platform random System.Random implementation

Pull Request - State: open - Opened by ShadowTeolog over 5 years ago - 17 comments