Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / wave-harmonic/crest issues and pull requests
#1163 - Support multiple direct light sources instead of just one primary light
Issue -
State: open - Opened by Revmatek about 1 month ago
Labels: Enhancement, Needs Triage
#1162 - Water body disappears when exporting to webgl
Issue -
State: closed - Opened by ZQCJ123 about 1 month ago
- 1 comment
Labels: Invalid
#1160 - Planar reflections do not support whirlpools
Issue -
State: open - Opened by Revmatek 2 months ago
- 1 comment
Labels: Enhancement
#1158 - Underwater effect wrong for Quest 3
Issue -
State: open - Opened by jonlab 4 months ago
- 4 comments
Labels: Bug, XR, BIRP
#1157 - Fix #1156 Use infinity water depth
Pull Request -
State: open - Opened by daleeidd 6 months ago
Labels: Bug
#1156 - Foam does not respect floating origin on Y axis
Issue -
State: open - Opened by Revmatek 6 months ago
- 3 comments
Labels: Bug
#1155 - Warning Property (_InnerSphereOffset) exceeds maximum allowed array size (7644). Cap to (1023).
Issue -
State: closed - Opened by klauskobald 6 months ago
- 7 comments
Labels: Bug
#1154 - [BUG][HDRP][MACOSX] Ocean flickering black with caustics enabled.
Issue -
State: open - Opened by dganzella 7 months ago
- 1 comment
Labels: Bug, Needs Triage
#1153 - [BUG] Seems spawning a prefab with any ocean is making the app freeze in HDRP + Unity 6
Issue -
State: open - Opened by dganzella 7 months ago
- 3 comments
Labels: Bug, Needs Triage
#1152 - Underwater rendering delayed with whirlpools
Issue -
State: open - Opened by Revmatek 8 months ago
- 1 comment
Labels: Bug
#1150 - Directional lights that are not active on any layer change the color of subsurface scattering
Issue -
State: open - Opened by Revmatek 9 months ago
- 2 comments
Labels: Enhancement
#1149 - Portal feature broken with Unity Recorder 360 View
Issue -
State: open - Opened by daleeidd 10 months ago
Labels: Bug
#1148 - Premature tile culling during extreme camera maneuvers above the ocean
Issue -
State: closed - Opened by Revmatek 10 months ago
- 1 comment
Labels: Bug
#1147 - Planar Reflections issue with non-standard shaders using transparency
Issue -
State: closed - Opened by Revmatek 10 months ago
- 15 comments
Labels: Enhancement
#1146 - Enable Shader API causes artifacts
Issue -
State: open - Opened by Revmatek 10 months ago
- 4 comments
Labels: Bug, MSAA
#1145 - Enable Shader API does not function without changing underwater appearance
Issue -
State: closed - Opened by Revmatek 10 months ago
- 20 comments
Labels: Bug
#1143 - Burstify queries
Pull Request -
State: open - Opened by daleeidd 12 months ago
- 2 comments
Labels: Performance
#1141 - Bump readthedocs-sphinx-search from 0.3.1 to 0.3.2 in /docs
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
Labels: dependencies
#1140 - FindObjectsSortMode
Issue -
State: closed - Opened by Xue1iang about 1 year ago
- 2 comments
Labels: Invalid
#1140 - FindObjectsSortMode
Issue -
State: closed - Opened by Xue1iang about 1 year ago
- 3 comments
Labels: Invalid
#1139 - Activating flow in the material when oceanrenderer is running does only work in editor
Issue -
State: closed - Opened by klauskobald about 1 year ago
- 2 comments
Labels: Invalid
#1138 - SphereWaterInteraction and RegisterDynamicWavesInput do not work correctly inside a flow area
Issue -
State: open - Opened by klauskobald about 1 year ago
- 11 comments
Labels: Bug
#1136 - Sporadic gaps / precision errors in tiles.
Issue -
State: open - Opened by Revmatek over 1 year ago
- 37 comments
Labels: Bug
#1133 - Error of Does not exist some Classes.
Issue -
State: closed - Opened by yamanekaito0630 over 1 year ago
- 1 comment
Labels: Invalid
#1132 - No caustics, no shadow data and/or constant shadowing on iOS
Issue -
State: open - Opened by daleeidd over 1 year ago
Labels: Bug
#1130 - Underwater broken with XR multi-pass rendering
Issue -
State: open - Opened by daleeidd over 1 year ago
- 3 comments
Labels: XR, URP, Unity Bug
#1129 - Water interaction is not visible when moving camera away from the sea level
Issue -
State: open - Opened by Hooaasin over 1 year ago
- 1 comment
Labels: Question
#1128 - Depth Cache not populated - Exported Image is Black
Issue -
State: closed - Opened by klauskobald over 1 year ago
- 8 comments
Labels: URP, Unity Bug
#1127 - Delayed LOD / tile enabling when using large clipping areas
Issue -
State: closed - Opened by Revmatek over 1 year ago
- 5 comments
Labels: Bug
#1126 - Update Spline.cs
Pull Request -
State: closed - Opened by 4tkncnplt over 1 year ago
#1125 - Wake / foam artifacts when moving the camera quickly
Issue -
State: closed - Opened by Revmatek over 1 year ago
- 11 comments
Labels: Bug
#1124 - Pressing the Windows Key in the editor disables underwater rendering
Issue -
State: open - Opened by Revmatek over 1 year ago
- 3 comments
Labels: Bug, Needs Triage
#1123 - Foam / wake vibration when approaching whirlpools
Issue -
State: open - Opened by Revmatek over 1 year ago
- 20 comments
Labels: Bug
#1122 - Local / movable spectrums or crest shapes
Issue -
State: closed - Opened by Danon5 over 1 year ago
- 3 comments
Labels: Question
#1121 - HDRP underwater volumetric lights not working properly
Issue -
State: closed - Opened by Danon5 over 1 year ago
- 2 comments
#1119 - Updating ShapeFFT parameters runtime, generates a lot of garbage
Issue -
State: closed - Opened by powderek over 1 year ago
- 5 comments
Labels: Bug
#1116 - Make Ocean Depth Cache depth relative
Pull Request -
State: closed - Opened by daleeidd almost 2 years ago
Labels: Enhancement
#1115 - Reduce input displacement queries
Pull Request -
State: closed - Opened by daleeidd almost 2 years ago
Labels: Performance
#1114 - Release Ocean Renderer resources in OnDestroy
Pull Request -
State: closed - Opened by daleeidd almost 2 years ago
Labels: Enhancement
#1113 - Overhaul documentation
Pull Request -
State: closed - Opened by daleeidd almost 2 years ago
Labels: Documentation
#1112 - Fix Graphics API edge case causing rendering artefacts
Pull Request -
State: closed - Opened by daleeidd almost 2 years ago
Labels: Unity Bug
#1111 - URP reflection error when using two cameras after build.
Issue -
State: closed - Opened by FoolNo2 almost 2 years ago
- 3 comments
Labels: Bug, URP
#1110 - Fix wave blending not applying to waves during transition towards the end of cascades
Pull Request -
State: closed - Opened by daleeidd almost 2 years ago
Labels: Bug
#1108 - Improve culling by reducing displacement over-reporting
Pull Request -
State: closed - Opened by daleeidd almost 2 years ago
Labels: Performance
#1107 - Reduce Water Body material override leaks
Pull Request -
State: closed - Opened by daleeidd almost 2 years ago
Labels: Enhancement
#1106 - Fix water renderer bounds thrashing in edit mode
Pull Request -
State: closed - Opened by daleeidd almost 2 years ago
Labels: Bug
#1105 - Shader broken on 2022.2.4 on Metal
Issue -
State: closed - Opened by wilg about 2 years ago
- 5 comments
Labels: Bug, Unconfirmed
#1104 - Problems when rendering
Issue -
State: closed - Opened by vcalazas about 2 years ago
- 1 comment
Labels: Duplicate
#1102 - Boat Physics - Adding colliders and player to boat causing big issues
Issue -
State: closed - Opened by JackkFi5h about 2 years ago
- 1 comment
#1101 - Do not execute in background
Pull Request -
State: closed - Opened by daleeidd about 2 years ago
- 1 comment
Labels: Enhancement
#1100 - Reduce GC allocations
Pull Request -
State: closed - Opened by daleeidd about 2 years ago
Labels: Bug
#1099 - Bump certifi from 2020.12.5 to 2022.12.7 in /docs
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#1098 - Sphere Water Interaction not working in standalone build
Issue -
State: closed - Opened by daleeidd about 2 years ago
- 3 comments
Labels: Bug
#1097 - Underwater artifacts / draw failure on older machines (BIRP)
Issue -
State: closed - Opened by Revmatek about 2 years ago
- 12 comments
Labels: Won't Fix
#1096 - Sphere Water Interaction GPU Instancing
Pull Request -
State: closed - Opened by daleeidd about 2 years ago
Labels: Enhancement
#1095 - Support multiple cameras for Underwater Renderer
Pull Request -
State: closed - Opened by daleeidd about 2 years ago
Labels: Enhancement
#1094 - Fix shadow sim running for all cameras
Pull Request -
State: closed - Opened by daleeidd about 2 years ago
Labels: Bug
#1093 - Fix caustics not rendering in XR SPI when shadow simulation is disabled
Pull Request -
State: closed - Opened by daleeidd about 2 years ago
Labels: Bug
#1092 - Add extents modifier
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Enhancement
#1091 - Search Resources and Addressables when stripping underwater shader keywords
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Enhancement
#1090 - Add wave sampling shader for renderer input
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
- 1 comment
Labels: Enhancement
#1086 - Rendering problems under multiple cameras
Issue -
State: closed - Opened by BoBoBoram37 over 2 years ago
- 3 comments
Labels: Invalid
#1085 - Validate Renderer Layer to prevent potential build failures
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Bug
#1084 - Add Water Tile Prefab field to Ocean Renderer
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Enhancement
#1083 - Remove outdated/invalid lighting validation
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Bug
#1081 - problem lighting on surface in cest to night
Issue -
State: closed - Opened by Cataldo90 over 2 years ago
- 1 comment
#1079 - Fix executing when building
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Bug
#1078 - Remove viewpoint validation
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Enhancement
#1077 - Fix Sea Floor Depth disabled state
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Bug
#1076 - Validate that OR must have no scale
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Bug
#1073 - BIRP Lighting
Issue -
State: closed - Opened by Revmatek over 2 years ago
#1072 - Object Water Interaction Discussion
Issue -
State: closed - Opened by Revmatek over 2 years ago
#1067 - Fix several leaks
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
Labels: Bug
#1064 - Ocean builder mesh memory leaks / shore line foam info
Issue -
State: closed - Opened by Revmatek over 2 years ago
- 4 comments
Labels: Bug
#1060 - Fix painting alpha blending clobbering waves
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
- 1 comment
#1059 - burst queries and calculating velocities
Pull Request -
State: closed - Opened by ecuzzillo over 2 years ago
- 1 comment
#1046 - Refactor documentation
Pull Request -
State: closed - Opened by huwb over 2 years ago
- 3 comments
#1041 - Shoreline wave simulation
Pull Request -
State: closed - Opened by huwb over 2 years ago
- 2 comments
Labels: Enhancement
#1040 - Crest Ocean System URP Flickering Green Lines / Foam Coverage
Issue -
State: closed - Opened by fatboxSoftware over 2 years ago
- 6 comments
Labels: URP, Unity Bug
#1039 - Clarification regarding SegmentRegistrar
Issue -
State: closed - Opened by CodeHatchling over 2 years ago
- 2 comments
#1028 - Refactor LodDataMgr to be self contained
Pull Request -
State: closed - Opened by daleeidd over 2 years ago
- 2 comments
Labels: Refactor
#1027 - Ocean Renderer creates visual tears if the scale is not uniform along all axes
Issue -
State: closed - Opened by TheBulldogTV over 2 years ago
- 1 comment
Labels: Bug
#1016 - Fix Ocean Depth Cache baked texture size limit
Pull Request -
State: open - Opened by daleeidd over 2 years ago
- 3 comments
Labels: Bug
#1015 - Using Planar Reflections in VR, showing wrong projections
Issue -
State: open - Opened by LeoChen125 over 2 years ago
- 2 comments
Labels: Bug, XR
#1014 - Allow dynamic resolution breaks depth texture sampling
Issue -
State: closed - Opened by klauskobald over 2 years ago
- 4 comments
Labels: Unity Bug, Unconfirmed
#1013 - When sampling height using SampleHelpers or directly, the first request always fails
Issue -
State: open - Opened by bfod almost 3 years ago
- 4 comments
Labels: Enhancement
#1006 - Cinemachine & Register Height Input Weird Culling
Issue -
State: open - Opened by HrafnkellTorri almost 3 years ago
- 2 comments
#988 - How to get rgb depth from crest
Issue -
State: closed - Opened by mooooh almost 3 years ago
- 5 comments
Labels: Question
#978 - Add query gizmos to BoatProbes
Pull Request -
State: closed - Opened by daleeidd about 3 years ago
- 8 comments
Labels: Enhancement
#963 - Unity Volumetric Clouds modules not rendering in front of the ocean when they're in local space viewed from above the clouds
Issue -
State: closed - Opened by jomath229 about 3 years ago
- 5 comments
Labels: HDRP, Unity Bug
#962 - Realistic Ship Waves
Issue -
State: open - Opened by nitroman123 about 3 years ago
- 5 comments
Labels: Enhancement
#940 - Any chance of seeing a more compute like version of "CrestFillMaskArtefacts"?
Issue -
State: closed - Opened by dkyeck about 3 years ago
- 1 comment
Labels: Question
#885 - "none" rendertexture replacement on Android causes exception on some devices
Issue -
State: closed - Opened by klauskobald over 3 years ago
- 9 comments
Labels: Unity Bug
#867 - Underwater Fog Input
Pull Request -
State: open - Opened by daleeidd over 3 years ago
- 6 comments
Labels: Enhancement
#801 - Wireframe gizmos render over opaque objects with Post-Processing stack
Issue -
State: closed - Opened by daleeidd almost 4 years ago
- 2 comments
Labels: Unity Bug, BIRP
#785 - Integrate sphinx to read .xml documentation from Visual Studio
Pull Request -
State: open - Opened by Nikhil-42 almost 4 years ago
- 7 comments
#782 - SphereWaterInteraction not working with DWP2
Issue -
State: closed - Opened by Catboiler almost 4 years ago
- 5 comments
Labels: Unconfirmed
#769 - Add CREST_ prefix to keywords
Pull Request -
State: open - Opened by daleeidd almost 4 years ago
- 1 comment
#751 - Moving the mesh construction away from OnEnable
Issue -
State: closed - Opened by skowroshima almost 4 years ago
- 1 comment
Labels: Enhancement
#745 - Add prefabs to make setup easier
Pull Request -
State: open - Opened by huwb about 4 years ago
- 1 comment