Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vsg-dev/osg2vsg issues and pull requests
#81 - Repleaced vsg::AnimationPath usage with vsg::CameraAnimation
Pull Request -
State: closed - Opened by robertosfield 8 months ago
#80 - win64: can't build on VS2019
Issue -
State: closed - Opened by remoe almost 2 years ago
- 2 comments
#79 - Fix building with MinGW when vsg::Path uses wchar_t
Pull Request -
State: closed - Opened by rhabacker almost 2 years ago
- 4 comments
#78 - Remove build dir
Pull Request -
State: closed - Opened by robertosfield almost 2 years ago
#77 - Removed no longer required build direcoty
Pull Request -
State: closed - Opened by robertosfield almost 2 years ago
#76 - Missing up to date tag for building stable releases
Issue -
State: closed - Opened by rhabacker almost 2 years ago
- 1 comment
#75 - Fixes for (cross-)compilation for Windows
Pull Request -
State: closed - Opened by rhabacker almost 2 years ago
#74 - Set osg plugin prefix for all platforms as expected by osg
Pull Request -
State: closed - Opened by rhabacker almost 2 years ago
#73 - Apply remaining cmake fixes
Pull Request -
State: closed - Opened by rhabacker almost 2 years ago
- 2 comments
#72 - Add vsg_add_target_xxx macros
Pull Request -
State: closed - Opened by rhabacker almost 2 years ago
#71 - Fix not using install related settings from vsg
Pull Request -
State: closed - Opened by rhabacker almost 2 years ago
- 1 comment
#70 - Lib directories
Pull Request -
State: closed - Opened by timoore about 2 years ago
- 6 comments
#69 - Updated to work with Data::Layout -> Data::Properties chages.
Pull Request -
State: closed - Opened by robertosfield about 2 years ago
#68 - vsgwithosg build error on windows
Issue -
State: closed - Opened by robertosfield about 2 years ago
- 1 comment
#67 - Updated to work with std::set<> version of ShaderCompileSettings::defiines.
Pull Request -
State: closed - Opened by robertosfield about 2 years ago
#66 - Implemented support for building VulkanSceneGraph using CMake FetchContent
Pull Request -
State: closed - Opened by robertosfield about 2 years ago
#65 - applications/vsgwithosg/vsgwithosg.cpp does not compile on Windows (Visual Studio)
Issue -
State: closed - Opened by PaulObermeier about 2 years ago
- 2 comments
#64 - Added osg2vsg::convert(..) functions.
Pull Request -
State: closed - Opened by vsg-dev over 2 years ago
#63 - 3d scene does not show lines and texts compared with osg
Issue -
State: open - Opened by rhabacker almost 3 years ago
- 5 comments
#62 - Incorrect conversion of the OSG polygonal paged database
Issue -
State: open - Opened by asafran almost 3 years ago
- 1 comment
#61 - vsg has a problem with the selection of LOD nodes
Issue -
State: open - Opened by rhabacker almost 3 years ago
- 4 comments
#60 - 3d scene show lighting differences compared with osg
Issue -
State: open - Opened by rhabacker almost 3 years ago
- 2 comments
#59 - Integrate vsg xchange osg
Pull Request -
State: closed - Opened by robertosfield over 2 years ago
#58 - Vulkan interface refactor
Pull Request -
State: closed - Opened by robertosfield about 4 years ago
#57 - structure "TBuiltInResource" changed
Issue -
State: closed - Opened by wadivision over 4 years ago
- 2 comments
#56 - Support for vsg::Data::Layout.origin
Pull Request -
State: closed - Opened by robertosfield over 4 years ago
#55 - Updates to work with the intersection changes to the VSG.
Pull Request -
State: closed - Opened by robertosfield over 4 years ago
#54 - Refactor descrptor set
Pull Request -
State: closed - Opened by vsg-dev over 4 years ago
#53 - License
Issue -
State: closed - Opened by onitake almost 5 years ago
- 2 comments
#52 - Raytracing refactor
Pull Request -
State: closed - Opened by vsg-dev almost 5 years ago
#51 - Simplified glinterop example
Pull Request -
State: closed - Opened by tomhog about 5 years ago
#50 - Fixed compile error by using initialzer list for vsg::SamplerImage
Pull Request -
State: closed - Opened by olegded about 5 years ago
- 1 comment
#49 - work with descriptor image
Pull Request -
State: closed - Opened by tomhog about 5 years ago
- 1 comment
#48 - Database paging
Pull Request -
State: closed - Opened by vsg-dev about 5 years ago
#47 - Latest GLinterop code
Pull Request -
State: closed - Opened by tomhog about 5 years ago
#46 - Topic glinterop
Pull Request -
State: closed - Opened by tomhog about 5 years ago
#45 - Stream readerwriter
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#44 - Updates to match changes in API in core VSG.
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#43 - Port across to using the VSG's from vsg::Texture to new vsg::DescriptorImage
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#42 - Ported across to new ShaderStage approach found in the VSG's Speciali…
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#41 - Created Billboard instancing approach
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#40 - Improved the VSG_BILLBOARD handling so it can now works properly for …
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#39 - Replaced in source shaders with osg2cpp generated ones, with the orig…
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#38 - Added handling of OSG compressed and mipmapped textures
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#37 - Replaced separate model and view push constants with combined modelvi…
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#36 - Geometry target
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#35 - fixed normal map shader path
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#34 - added basic billboarding,
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#33 - Added -t command line option and 'p' keyboard handler for testing
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#32 - Topic transparency
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#31 - Ensure identical geometries don't get duplicated. Memcopy vertex arrays
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#30 - Support for bind overall colors, normals.
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#29 - fixed some warnings
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#28 - Topic debugshaderoutput
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#27 - Interface implementation
Pull Request -
State: closed - Opened by vsg-dev over 5 years ago
#26 - Removed material value to move to core vsg
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#25 - fixed shader error when no material present
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#24 - Added support for Material uniform mimicing osg::Material values
Pull Request -
State: closed - Opened by tomhog over 5 years ago
- 1 comment
#23 - Support to load custom vert and frag program with --vert and --frag arguments
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#22 - Added basic code to read glsl file and insert shader defines
Pull Request -
State: closed - Opened by tomhog over 5 years ago
- 1 comment
#21 - Allow multiple descriptor set layouts, SharedBindDescriptorSets
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#20 - Topic multidescriptorlayout
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#19 - PSC Shaders
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#18 - Added #define style shader, added USE_DESCRIPTOR_STATESET example path. Using this allows multi texturing to work on --core path
Pull Request -
State: closed - Opened by tomhog over 5 years ago
- 2 comments
#17 - Improved multi texture support, removed old createVSG path.
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#16 - Multi Texturing and Normal mapping
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#15 - Use vertex colors, improve mix of draw and drawindexed
Pull Request -
State: closed - Opened by tomhog over 5 years ago
#14 - Updated documentation for glslang checkout
Pull Request -
State: closed - Opened by olegded almost 6 years ago
#13 - Added draw arrays support, function for texture mode conversions, dont use indicies if none in geometry
Pull Request -
State: closed - Opened by tomhog almost 6 years ago
#12 - Handle bindoverall, fixed normalmapping shader path, handle mutliple …
Pull Request -
State: closed - Opened by tomhog almost 6 years ago
#11 - Added SPIRV-Tools and SPIRV-Tools-opt libraries to the CMake build system
Pull Request -
State: closed - Opened by olegded almost 6 years ago
- 7 comments
#10 - Improved OSG to VSG scenegraph conversion
Pull Request -
State: closed - Opened by vsg-dev almost 6 years ago
#9 - Added fixed directional light, removed shaderc, added build instructions for windows
Pull Request -
State: closed - Opened by tomhog almost 6 years ago
#8 - Added ResourceLimits h/cpp from glsllang
Pull Request -
State: closed - Opened by tomhog almost 6 years ago
#7 - Added debug glsllang libs for windows
Pull Request -
State: closed - Opened by tomhog almost 6 years ago
#6 - Topic fbx
Pull Request -
State: closed - Opened by tomhog almost 6 years ago
- 4 comments
#5 - Topic fbx
Pull Request -
State: closed - Opened by tomhog almost 6 years ago
#4 - Added missing geomtery utils header
Pull Request -
State: closed - Opened by tomhog almost 6 years ago
#3 - Topic fbx
Pull Request -
State: closed - Opened by tomhog almost 6 years ago
#2 - Fixed outdated include statement
Pull Request -
State: closed - Opened by olegded about 6 years ago
- 17 comments
#1 - vsgExamples complain about not linking OpenThreads in release builds
Pull Request -
State: closed - Opened by tomhog about 6 years ago