Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vrm-c/UniVRM issues and pull requests
#2458 - LoadPathAsBuiltInRP cant show vrm
Issue -
State: open - Opened by sanqiuu about 1 month ago
Labels: bug
#2457 - [0.x] IVrm0XSpringBoneRuntime の実装
Pull Request -
State: closed - Opened by ousttrue about 1 month ago
Labels: SpringBone, Non breaking changes
#2456 - [1.0] Scene配置モデルのDefaultSpringBone を Standalone 版に変更
Pull Request -
State: closed - Opened by ousttrue about 1 month ago
Labels: SpringBone, 1.0, Non breaking changes
#2455 - [lookat] inputMaxValue == 0 の例外処理
Pull Request -
State: closed - Opened by ousttrue about 1 month ago
- 1 comment
Labels: LookAt/FirstPerson, Non breaking changes
#2454 - [1.0][SpringBone] ModelLevel 追加
Pull Request -
State: closed - Opened by ousttrue about 1 month ago
Labels: SpringBone, Non breaking changes
#2453 - [1.0] SpringBone の reset 実装と関連する修正
Pull Request -
State: closed - Opened by ousttrue about 1 month ago
Labels: SpringBone, Non breaking changes
#2452 - LookAtのinputMaxValueが0の場合の挙動の修正
Issue -
State: open - Opened by 0b5vr about 1 month ago
Labels: bug, LookAt/FirstPerson
#2451 - Upload test results file when finished running edit-mode tests
Pull Request -
State: closed - Opened by Santarh about 1 month ago
- 1 comment
Labels: Non breaking changes
#2450 - UniVRM-0.127.0
Pull Request -
State: closed - Opened by ousttrue about 1 month ago
Labels: Package, Non breaking changes
#2449 - [exporter] renderer の export しない基準 GameObject.active / Renderer.enabled を修正
Pull Request -
State: closed - Opened by ousttrue about 2 months ago
Labels: importer, exporter, Expression(BlendShape), mesh, LookAt/FirstPerson, Non breaking changes
#2448 - SpringBoneの初期化を前方に移動しことで、非play時のDontDestroyOnLoadが発生してしまった。回避
Pull Request -
State: closed - Opened by ousttrue about 2 months ago
Labels: bug, SpringBone, 1.0, Non breaking changes
#2447 - IVrm0XSpringBoneRuntimeProvider と Vrm0XSpringBoneRuntimeController
Pull Request -
State: closed - Opened by ousttrue about 2 months ago
- 1 comment
Labels: SpringBone, Non breaking changes
#2446 - IVrm10SpringBoneRuntimeProvider
Pull Request -
State: closed - Opened by ousttrue about 2 months ago
Labels: SpringBone, 1.0, Non breaking changes
#2445 - lookAt は root と同じ向きが初期姿勢
Pull Request -
State: closed - Opened by ousttrue about 2 months ago
Labels: LookAt/FirstPerson, Non breaking changes
#2444 - typo
Pull Request -
State: closed - Opened by ousttrue about 2 months ago
Labels: Non breaking changes
#2443 - IVrm10SpringBoneRuntime.InitializeAsync
Pull Request -
State: closed - Opened by ousttrue about 2 months ago
Labels: SpringBone, 1.0, Non breaking changes
#2442 - Can't attach Meta to model
Issue -
State: closed - Opened by 99-Abigail-10 about 2 months ago
- 1 comment
Labels: bug, help wanted
#2441 - Many errors after importing in brand new project
Issue -
State: open - Opened by MochyPei about 2 months ago
Labels: bug
#2440 - Imported VRM hair and clothes goes to the left no matter the position
Issue -
State: open - Opened by TheR20 about 2 months ago
- 2 comments
Labels: bug, SpringBone
#2439 - マテリアル設定でRendering TypeをTransparent、Cull ModeをOffにすると奥側の面の色が透けてしまう
Issue -
State: closed - Opened by eishin178 about 2 months ago
- 3 comments
Labels: bug
#2438 - [VRM-1.0][Unity] コンストレイント実装したVRM1.0モデルがシーンビューで破綻する
Issue -
State: open - Opened by azuNekomaru about 2 months ago
- 2 comments
Labels: bug, help wanted
#2437 - [1.0][export] Mesh を disable でエクスポートすると、消した node.mesh に対する参照が残ってしまう
Issue -
State: closed - Opened by ousttrue about 2 months ago
- 2 comments
Labels: bug, exporter, 1.0
#2436 - [vrm-1.0][SpringBone] import 時に springbone 実装をスイッチする IVrm10SpringBoneRuntime インターフェース
Pull Request -
State: closed - Opened by ousttrue about 2 months ago
Labels: importer, SpringBone, 1.0, Breaking changes
#2435 - [VRM0][Importer]IVrm0XSpringBoneRuntime
Pull Request -
State: closed - Opened by ousttrue about 2 months ago
Labels: importer, SpringBone, Breaking changes
#2434 - VRM1.0のエクスポート時に非アクティブのRendererもmeshの出力対象とする
Pull Request -
State: closed - Opened by tsgcpp about 2 months ago
- 3 comments
Labels: exporter
#2433 - [SpringBone] BlittableLogic を immutable にするべく currentTail と prevTail を外出し
Pull Request -
State: closed - Opened by ousttrue 2 months ago
Labels: SpringBone, Non breaking changes
#2432 - Add Dependencies com.unity.test-framework
Pull Request -
State: closed - Opened by sh0ou 2 months ago
Labels: Package, Non breaking changes
#2431 - Package Managerの依存関係の不足
Issue -
State: closed - Opened by sh0ou 2 months ago
Labels: bug
#2430 - [VRM-1.0][Expression] Overrideを与える側の表情がBinaryの場合、与える表情の入力値を0 or 1で評価してoverride値として反映
Issue -
State: open - Opened by ousttrue 2 months ago
Labels: Expression(BlendShape)
#2429 - UniVRM-0.126.0
Pull Request -
State: closed - Opened by ousttrue 2 months ago
Labels: Non breaking changes
#2428 - [vrm-0.x] normalize. AddComponent<Animator>() が既存で失敗する対策
Pull Request -
State: closed - Opened by ousttrue 2 months ago
Labels: exporter, Non breaking changes
#2427 - [初期姿勢] Awake で Transform から収集するのではなく VRM など元データから直接伝搬させる
Issue -
State: open - Opened by ousttrue 2 months ago
- 1 comment
#2426 - [SpringBone][export] bake と 回転/拡縮の組み合わせ?
Issue -
State: open - Opened by ousttrue 2 months ago
Labels: SpringBone
#2425 - [vrm-0.x][fastspringbone] vrm-1.0 と部品共通化
Pull Request -
State: closed - Opened by ousttrue 2 months ago
Labels: SpringBone, Non breaking changes
#2424 - [SpringBone整理] vrm-1.0 の springbone の部品を共通化するために UniGLTF に移動
Pull Request -
State: closed - Opened by ousttrue 2 months ago
Labels: SpringBone, Non breaking changes
#2423 - MToon10 シェーダの Outline パスのライティングが不完全?
Issue -
State: open - Opened by Santarh 2 months ago
Labels: URP
#2422 - [SpringBone] 実行システムカスタマイズをインタフェース化する
Issue -
State: closed - Opened by ousttrue 2 months ago
Labels: SpringBone
#2421 - MToon10マテリアルをForward+レンダラーでの複数ライトに対応
Pull Request -
State: closed - Opened by n-miyanaga 2 months ago
- 1 comment
Labels: URP, Non breaking changes
#2420 - SpringBone を scaling に連動させる ScalingParams パラメーター
Pull Request -
State: closed - Opened by ousttrue 2 months ago
Labels: SpringBone, Non breaking changes
#2419 - [SpringBone][vrm0]コード整理その2
Pull Request -
State: closed - Opened by ousttrue 2 months ago
Labels: SpringBone, Non breaking changes
#2418 - sample の URP 対応
Pull Request -
State: closed - Opened by ousttrue 2 months ago
Labels: URP, Non breaking changes
#2417 - [vrm0][springbonoe]コード整理
Pull Request -
State: closed - Opened by ousttrue 2 months ago
Labels: SpringBone, Non breaking changes
#2416 - [vrm-1.0][editor][play] SpringBone の変更時に反映呼び出し
Pull Request -
State: closed - Opened by ousttrue 2 months ago
- 1 comment
Labels: SpringBone, editor, 1.0, Non breaking changes
#2415 - [vrm-1.0] ScriptedImporter で対象Assetにアイコンをセットする
Pull Request -
State: closed - Opened by ousttrue 3 months ago
- 1 comment
Labels: Package, Non breaking changes
#2414 - [vrm1] mesh export 時の byteLength 確認テストを追加
Pull Request -
State: closed - Opened by ousttrue 3 months ago
Labels: editor, Non breaking changes
#2413 - テクスチャの含まれないVRMのExport時、Buffer ByteLentghが正しく出力されない問題を修正しました。
Pull Request -
State: closed - Opened by ChameleonO2 3 months ago
Labels: exporter, glTF, Non breaking changes
#2412 - Unity Save Crash After "Freeze T-Pose"
Issue -
State: closed - Opened by Iplay4u 3 months ago
- 4 comments
Labels: bug, help wanted, stale
#2411 - 揺れものの揺れ方がフレームレートに依存する
Issue -
State: open - Opened by shingotabuchi 3 months ago
- 1 comment
Labels: bug, SpringBone
#2410 - VRM1.0でエディターの再生中にSpringBobeの調整ができない
Issue -
State: closed - Opened by c-colloid 3 months ago
- 1 comment
Labels: bug, SpringBone, Non breaking changes
#2409 - Why unity cannot edit avtar rig? even has no rig option on model prefab panel?
Issue -
State: closed - Opened by zaichenhu 3 months ago
- 3 comments
Labels: help wanted, stale
#2408 - sample の material を URP 対応する
Issue -
State: closed - Opened by ousttrue 3 months ago
- 1 comment
Labels: document/sample, URP, Non breaking changes
#2407 - [glb onlly] Add option that allow export root object as node
Issue -
State: open - Opened by ousttrue 3 months ago
Labels: exporter, glTF
#2406 - Vrm10RuntimeSpringBoneのファイルパス修正、およびtypoを修正
Pull Request -
State: closed - Opened by tsgcpp 3 months ago
Labels: Non breaking changes
#2405 - Add ImporterContextSettings to specify LoadAnimation and InvertAxes in ImporterContext
Pull Request -
State: closed - Opened by iruca3 3 months ago
Labels: importer, Breaking changes
#2404 - UniVRM_Samples-0.125.0での出力エラー
Issue -
State: closed - Opened by kuni-0930 3 months ago
- 1 comment
Labels: bug, document/sample, Non breaking changes
#2403 - スケールを大きくすると、SpringBoneの動きがおかしくなる。
Issue -
State: closed - Opened by emptybraces 3 months ago
- 3 comments
Labels: SpringBone
#2402 - HideInCallstackAttribute is from 2021.3.23f1
Pull Request -
State: closed - Opened by ousttrue 3 months ago
Labels: Package, Non breaking changes
#2401 - [VRMA] Fixed an issue where a shader could not be found at app
Pull Request -
State: closed - Opened by Santarh 3 months ago
Labels: animation, Non breaking changes
#2400 - Implements exporting materials in URP
Pull Request -
State: closed - Opened by Santarh 3 months ago
Labels: exporter, URP, Non breaking changes
#2399 - `Vrm10AnimationInstance` depends on `Standard` shader
Issue -
State: closed - Opened by Santarh 3 months ago
- 1 comment
#2398 - UniVRM-0.125.0
Pull Request -
State: closed - Opened by ousttrue 3 months ago
Labels: Non breaking changes
#2397 - Update README.md
Pull Request -
State: closed - Opened by Santarh 3 months ago
Labels: Non breaking changes
#2396 - Remember instance assigning
Pull Request -
State: closed - Opened by Santarh 3 months ago
Labels: Non breaking changes
#2395 - Implements glTF default material importer at URP
Pull Request -
State: closed - Opened by Santarh 3 months ago
Labels: importer, material/texture, URP, Breaking changes
#2394 - Implements glTF PBR material import/export at URP
Pull Request -
State: closed - Opened by Santarh 3 months ago
Labels: importer, exporter, material/texture, URP, Non breaking changes
#2393 - glTF/VRM1.0 ScriptedImporters can detect the project's RenderPipeline. or a user can select manually.
Pull Request -
State: closed - Opened by Santarh 3 months ago
Labels: Non breaking changes
#2392 - fix: Add spec version `1.0` to `VRMC_springBone_extended_collider`
Pull Request -
State: closed - Opened by 0b5vr 3 months ago
Labels: exporter, SpringBone, 1.0, Non breaking changes
#2391 - Pass tests in URP project settings
Pull Request -
State: closed - Opened by Santarh 3 months ago
Labels: Non breaking changes
#2390 - gltf/vrm/vrm10 exporters consider RenderPipelines
Pull Request -
State: closed - Opened by Santarh 3 months ago
Labels: exporter, URP, Breaking changes
#2389 - Move shader files from Resources directory to get the possibility of optimization.
Pull Request -
State: closed - Opened by Santarh 3 months ago
- 2 comments
Labels: Breaking changes
#2388 - VRMC_springBone_extended_collider.specVersion
Issue -
State: closed - Opened by ousttrue 3 months ago
Labels: SpringBone, 1.0
#2387 - Exporting issue on URP Lit Materials with transparency
Issue -
State: open - Opened by 0b5vr 3 months ago
- 1 comment
Labels: bug, exporter, URP
#2386 - [Collider-Extensions] plane collider と scale と fallback の組み合わせ
Issue -
State: closed - Opened by ousttrue 3 months ago
- 1 comment
Labels: bug, exporter, SpringBone, 1.0, Non breaking changes
#2385 - Ignore using Task<T>.Wait()
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: Non breaking changes
#2384 - VrmAnimationのロードをexe上で行うとエラーになる
Issue -
State: closed - Opened by TwilightWings 4 months ago
- 7 comments
Labels: bug
#2383 - fix VRM10SpringBoneJointEditor
Pull Request -
State: closed - Opened by ousttrue 4 months ago
Labels: SpringBone, editor, Non breaking changes
#2383 - fix VRM10SpringBoneJointEditor
Pull Request -
State: closed - Opened by ousttrue 4 months ago
Labels: SpringBone, editor, Non breaking changes
#2382 - fix: add missing System namespace on Unity 6
Pull Request -
State: closed - Opened by kaioduarte 4 months ago
Labels: material/texture, Non breaking changes
#2382 - fix: add missing System namespace on Unity 6
Pull Request -
State: closed - Opened by kaioduarte 4 months ago
Labels: material/texture, Non breaking changes
#2381 - ExportRoot cannot be animated
Issue -
State: open - Opened by knottttt 4 months ago
- 1 comment
Labels: bug, glTF
#2380 - TryGetComponent に書き換え
Pull Request -
State: closed - Opened by ousttrue 4 months ago
- 3 comments
Labels: editor, Non breaking changes
#2380 - TryGetComponent に書き換え
Pull Request -
State: closed - Opened by ousttrue 4 months ago
- 3 comments
Labels: editor, Non breaking changes
#2379 - VRM10Viewer supports both Built-in and URP
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: URP, Non breaking changes
#2378 - Use URP as default in development project.
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: URP, Non breaking changes
#2377 - Delete VRMShaders (com.vrm-c.vrmshaders) UPM Package
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: Package, Breaking changes
#2376 - [URP] Editor import を改善する
Issue -
State: closed - Opened by ousttrue 4 months ago
- 1 comment
Labels: importer, URP
#2375 - URP プロジェクトで matcap を含むモデルを Editor import するとエラーになるのを回避(暫定)
Pull Request -
State: closed - Opened by ousttrue 4 months ago
Labels: importer, material/texture, URP, Non breaking changes
#2375 - URP プロジェクトで matcap を含むモデルを Editor import するとエラーになるのを回避(暫定)
Pull Request -
State: closed - Opened by ousttrue 4 months ago
Labels: importer, material/texture, URP, Non breaking changes
#2374 - UniVRM-0.124.2
Pull Request -
State: closed - Opened by ousttrue 4 months ago
Labels: Non breaking changes
#2374 - UniVRM-0.124.2
Pull Request -
State: closed - Opened by ousttrue 4 months ago
Labels: Non breaking changes
#2373 - Move unity resource IO definitions from VRMShaders to UniGLTF
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: material/texture, Breaking changes
#2373 - Move unity resource IO definitions from VRMShaders to UniGLTF
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: material/texture, Breaking changes
#2372 - Move UniUnlit material definitions from VRMShaders to UniGLTF
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: material/texture, Breaking changes
#2372 - Move UniUnlit material definitions from VRMShaders to UniGLTF
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: material/texture, Breaking changes
#2371 - root の子孫に再帰的に joint を設定するボタン
Pull Request -
State: closed - Opened by ousttrue 4 months ago
Labels: SpringBone, editor, Non breaking changes
#2371 - root の子孫に再帰的に joint を設定するボタン
Pull Request -
State: closed - Opened by ousttrue 4 months ago
Labels: SpringBone, editor, Non breaking changes
#2370 - Move MToon0.X material definitions from VRMShaders to VRM
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: material/texture, Breaking changes
#2370 - Move MToon0.X material definitions from VRMShaders to VRM
Pull Request -
State: closed - Opened by Santarh 4 months ago
Labels: material/texture, Breaking changes
#2369 - [MeshBake] offset 系のパラメータに bake を反映する
Issue -
State: open - Opened by ousttrue 4 months ago
Labels: bug, exporter
#2369 - [MeshBake] offset 系のパラメータに bake を反映する
Issue -
State: open - Opened by ousttrue 4 months ago
Labels: bug, exporter