Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vrld/hump issues and pull requests
#34 - No way to be notified after Gamestate.pop()
Issue -
State: closed - Opened by denisdefreyne over 10 years ago
- 1 comment
#33 - Vector duck typing
Pull Request -
State: closed - Opened by druckson over 10 years ago
- 2 comments
#32 - Update vector.lua
Pull Request -
State: closed - Opened by Cindiary over 10 years ago
- 1 comment
#31 - ln 179 & 181: second self.y changed to self.x
Pull Request -
State: closed - Opened by mifuyne over 10 years ago
- 1 comment
#30 - Update signal.lua
Pull Request -
State: closed - Opened by usysrc over 10 years ago
- 1 comment
#29 - Added gamepadreleased to all_callbacks
Pull Request -
State: closed - Opened by Bradshaw almost 11 years ago
- 2 comments
#28 - feature request: Timer.yoyo function
Issue -
State: closed - Opened by veryrandomname almost 11 years ago
- 2 comments
#27 - Documentation, First example for class:clone() lists wrong output
Issue -
State: closed - Opened by lemtzas about 11 years ago
- 2 comments
#26 - Update for 0.9.0
Pull Request -
State: closed - Opened by karai17 about 11 years ago
- 1 comment
#25 - vector:angleTo() returns wrong angle
Issue -
State: closed - Opened by mladoi about 11 years ago
- 1 comment
#24 - Hump Timer Not Canceling
Issue -
State: closed - Opened by jbrower about 11 years ago
- 1 comment
#23 - C stack overflow in gamestate.lua
Issue -
State: closed - Opened by chtombleson about 11 years ago
- 3 comments
#22 - Add documentation for vector-light.dist2()
Pull Request -
State: closed - Opened by superquadratic over 11 years ago
#21 - Add dist2() function to vector-light
Pull Request -
State: closed - Opened by superquadratic over 11 years ago
- 1 comment
#20 - add angle function
Pull Request -
State: closed - Opened by out-of-pixel over 11 years ago
- 4 comments
#19 - Callback Order Inconsistancy
Issue -
State: closed - Opened by josefnpat over 11 years ago
- 3 comments
#18 - [Docs] Classes example with spaceship has typo and seemingly invalid Lua code
Issue -
State: closed - Opened by viviicat over 11 years ago
- 1 comment
#17 - Truncate Function on Vector Module
Pull Request -
State: closed - Opened by ricardozanini over 11 years ago
- 1 comment
#16 - Update to gamestate to call leave outside of the loop switch was called
Pull Request -
State: closed - Opened by viviicat over 11 years ago
- 2 comments
#15 - Gamestate.leave/enter functions are called immediately inside update function
Issue -
State: closed - Opened by viviicat over 11 years ago
- 2 comments
#14 - Fix "self" param to the GS.leave callback
Pull Request -
State: closed - Opened by clofresh over 11 years ago
- 1 comment
#13 - Timer.do_for crashes when after is not supplied
Issue -
State: closed - Opened by GloryFish over 11 years ago
- 1 comment
#12 - Small typo fix in the Readme
Pull Request -
State: closed - Opened by Yonaba over 11 years ago
- 1 comment
#11 - Some adjustments to vector
Pull Request -
State: closed - Opened by theia-ajax almost 12 years ago
- 1 comment
#10 - Add Permanent emit parameters to signals.
Pull Request -
State: closed - Opened by jesstelford almost 12 years ago
- 4 comments
#9 - Camera module missing functions for zoom.
Issue -
State: closed - Opened by dannyfritz about 12 years ago
#8 - timer.addPeriodic doesn't return the good function
Issue -
State: closed - Opened by plule about 12 years ago
- 1 comment
#7 - make vector accept a table in constructor
Pull Request -
State: closed - Opened by mrcharles over 12 years ago
- 3 comments
#6 - camera:worldCoords() not working
Issue -
State: closed - Opened by archetypitect over 12 years ago
- 2 comments
#5 - Fixes divide-by-zero error in vector:normalize() and vector:normalize_inplace()
Pull Request -
State: closed - Opened by am0d over 12 years ago
- 1 comment
#4 - Feature request: Ability to cancel specific timers
Issue -
State: closed - Opened by viviicat over 12 years ago
- 2 comments
#3 - Add a Angle to Vector function
Issue -
State: closed - Opened by mkosler almost 13 years ago
- 1 comment
#2 - mousepressed doesn't work in gamestate.lua
Issue -
State: closed - Opened by benloran about 13 years ago
- 1 comment
#1 - Typo in vector.lua line 62
Issue -
State: closed - Opened by GloryFish about 14 years ago
- 1 comment