Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / vrld/hump issues and pull requests

#134 - Fix typo

Pull Request - State: open - Opened by luizbills 3 months ago

#131 - attempt to index local 'layer' (a nil value)

Issue - State: open - Opened by MexaFoxesStudios over 1 year ago - 1 comment

#130 - added init.lua

Pull Request - State: closed - Opened by nirokay about 2 years ago - 1 comment

#128 - [hump.timer] freeze timer

Issue - State: open - Opened by pankiwi over 2 years ago - 1 comment

#127 - Arguments to atan2 are reversed

Issue - State: open - Opened by aletheos over 2 years ago - 1 comment

#125 - Added `reject()` to vector-light

Pull Request - State: open - Opened by Aweptimum over 3 years ago

#124 - [hump.timer] Subject values are not precise to targets after timer has completed

Issue - State: closed - Opened by HTV04 over 3 years ago - 6 comments

#123 - Update index.rst

Pull Request - State: closed - Opened by mattitanskane almost 4 years ago

#122 - Update timer.lua

Pull Request - State: open - Opened by yangruihan about 4 years ago

#121 - Do I have to manually clear used timers?

Issue - State: closed - Opened by phansonloc1999 over 4 years ago - 1 comment

#119 - Is there any maintainer for this repo?

Issue - State: open - Opened by MehTheHedgehog about 5 years ago - 9 comments

#117 - Some minor things outlined in a forum post

Issue - State: closed - Opened by HDictus over 5 years ago - 1 comment

#116 - cache forwarded functions to reduce memory usage

Pull Request - State: open - Opened by tesselode over 5 years ago - 5 comments

#114 - easy tweening of setter/getter controlled values

Pull Request - State: closed - Opened by HDictus almost 6 years ago - 1 comment

#112 - Fix typos in signal docs

Pull Request - State: closed - Opened by tobiasvl about 6 years ago - 1 comment

#111 - Fix typos in gamestate docs

Pull Request - State: closed - Opened by tobiasvl about 6 years ago

#110 - Not really a full example without this IMO.

Pull Request - State: closed - Opened by davidskeck about 6 years ago - 1 comment

#109 - cam doesn't exist, but camera does. :)

Pull Request - State: closed - Opened by davidskeck about 6 years ago - 1 comment

#108 - changed the isvector() function in vector.lua

Pull Request - State: closed - Opened by automattf about 6 years ago - 1 comment

#107 - Updated year on licenses

Pull Request - State: closed - Opened by JulianWebb over 6 years ago

#106 - [hump.gamestate] textinput callback doesn't work properly

Issue - State: closed - Opened by AbelSaphirion over 6 years ago - 3 comments

#105 - bug

Issue - State: open - Opened by ka7713 over 6 years ago - 4 comments

#104 - Vector unexpected symbol

Issue - State: closed - Opened by MelonFunction over 6 years ago - 1 comment

#102 - Add floor division to hump.vector and hump.vector-light

Pull Request - State: closed - Opened by qwertystop over 6 years ago - 1 comment

#101 - Documentation typo in "gamestate"

Issue - State: closed - Opened by qwertystop over 6 years ago - 1 comment

#100 - Documentation typo

Issue - State: closed - Opened by ncarlson over 6 years ago - 1 comment

#99 - remove leftover print

Pull Request - State: closed - Opened by tesselode over 6 years ago - 1 comment

#98 - feat(vector): Export dist, dist2 functions, added :distTo, :dist2To

Pull Request - State: closed - Opened by shousper over 6 years ago - 5 comments

#97 - [hump.signal] stopping signal propagation

Issue - State: open - Opened by pcornier over 6 years ago - 2 comments

#96 - Add a vector:angleBetween() function

Issue - State: closed - Opened by k80w over 6 years ago - 4 comments

#95 - [hump.gamestates] löve 0.11 random quits on errors

Issue - State: closed - Opened by zorggn over 6 years ago - 7 comments
Labels: needs example

#94 - Timer Bug Fix - Fixed indeterminate behavior of new timers.

Pull Request - State: closed - Opened by oniietzschan over 6 years ago - 1 comment

#93 - Fix erroneous example in timer.rst

Pull Request - State: closed - Opened by oniietzschan almost 7 years ago - 1 comment

#92 - a bug about single-class inheritance

Issue - State: closed - Opened by bjut-hz almost 7 years ago - 1 comment

#91 - lua rock

Issue - State: closed - Opened by mischief almost 7 years ago - 2 comments

#90 - small typo fix

Pull Request - State: closed - Opened by jlaceda almost 7 years ago - 1 comment

#89 - Dot product

Pull Request - State: closed - Opened by grunkgrunk almost 7 years ago - 3 comments

#88 - Removed unused variables from randomDirection

Pull Request - State: closed - Opened by grunkgrunk about 7 years ago - 1 comment

#87 - moved lua-comments in docs down to the same line as the code.

Pull Request - State: closed - Opened by grunkgrunk about 7 years ago

#86 - added random vector function

Pull Request - State: closed - Opened by grunkgrunk about 7 years ago - 3 comments

#85 - rockspecs ?

Issue - State: closed - Opened by giann about 7 years ago - 2 comments

#84 - Correct the spelling of "This modifies the vector"

Pull Request - State: closed - Opened by EasternMouse about 7 years ago - 1 comment

#83 - Add Travis-CI testing with busted

Pull Request - State: closed - Opened by hewills over 7 years ago - 3 comments

#82 - Travis CI test

Pull Request - State: closed - Opened by hewills over 7 years ago - 2 comments

#81 - Object privacy with hump.class?

Issue - State: closed - Opened by arcticmatt over 7 years ago - 1 comment

#80 - Seriously, thank you.

Issue - State: closed - Opened by kennethreitz over 7 years ago - 1 comment

#79 - Remove unused variables from camera.lua

Pull Request - State: closed - Opened by rm-code over 7 years ago - 3 comments

#78 - Fixed #77 - Allow registering functions to signal patterns

Pull Request - State: closed - Opened by palmettos almost 8 years ago - 4 comments

#77 - Enhancement: register a function to every signal

Issue - State: closed - Opened by premek almost 8 years ago - 1 comment

#76 - upper and lower boundary for tweening functions

Pull Request - State: closed - Opened by palmettos almost 8 years ago - 1 comment

#75 - register wheelmoved callback

Issue - State: closed - Opened by jensbreitung almost 8 years ago - 1 comment

#74 - Added a limitation of the camera coordinates.

Pull Request - State: closed - Opened by dmitrii-eremin about 8 years ago

#73 - Vec polar

Pull Request - State: closed - Opened by buckle2000 about 8 years ago - 1 comment

#72 - Better camera, better class creation, fix document

Pull Request - State: closed - Opened by buckle2000 about 8 years ago - 3 comments

#71 - Wrong document of gamestate module

Issue - State: closed - Opened by buckle2000 about 8 years ago - 3 comments

#70 - Better camera, better class creation, fix document

Pull Request - State: closed - Opened by buckle2000 over 8 years ago - 10 comments

#69 - Canvas fails to render when camera attached

Issue - State: closed - Opened by rdlaitila over 8 years ago - 8 comments

#68 - Timer now accounts for "lateness" and repetition

Pull Request - State: closed - Opened by ghost over 8 years ago - 1 comment

#67 - refactoring the whole code of hump.gamestate in a cleaner way

Issue - State: closed - Opened by p2pchess over 8 years ago - 1 comment

#66 - Timer:every doesn't take the timer "lateness" into consideration

Issue - State: closed - Opened by pevzi over 8 years ago - 1 comment

#65 - Update vector.lua with math operations on different argument combinations

Pull Request - State: closed - Opened by zatherz over 8 years ago - 3 comments

#64 - The way camera:attach is implemented makes supporting non-even dimension difficult

Issue - State: closed - Opened by bitinn over 8 years ago - 7 comments

#63 - consider unit tests and ci support

Issue - State: open - Opened by bitinn over 8 years ago - 4 comments
Labels: help wanted

#62 - dead link

Issue - State: closed - Opened by nagolove over 8 years ago - 1 comment

#61 - reference and garbage collection

Issue - State: closed - Opened by revolucas over 8 years ago

#60 - About self:calls() in the timer lib

Issue - State: closed - Opened by ghost almost 9 years ago - 2 comments

#59 - Error in Documentation: gamestate

Issue - State: closed - Opened by hollunder almost 9 years ago - 1 comment

#58 - Inconsistent naming in examples in docs

Issue - State: closed - Opened by premek almost 9 years ago - 1 comment

#57 - Accidental Global vars

Issue - State: closed - Opened by Bobbyjoness almost 9 years ago - 3 comments

#56 - fixing scale for camera:lockWindow

Pull Request - State: closed - Opened by alesegdia about 9 years ago - 1 comment

#55 - Small fixes to timer docs

Pull Request - State: closed - Opened by tesselode about 9 years ago - 4 comments

#54 - Fixed a typo in the gamestate docs

Pull Request - State: closed - Opened by tesselode about 9 years ago - 1 comment

#53 - about camera

Issue - State: closed - Opened by lynx-seu about 9 years ago - 1 comment

#52 - Gamestates now require an init function

Issue - State: closed - Opened by tesselode about 9 years ago - 1 comment

#51 - hump/gamestate.lua:40: attempt to index local 'to'

Issue - State: closed - Opened by TheMeq about 9 years ago - 3 comments

#50 - fix typo / grammatical errors

Pull Request - State: closed - Opened by airstruck about 9 years ago - 1 comment

#49 - Clarify GameState usage in documentation

Issue - State: closed - Opened by chanko08 about 9 years ago - 3 comments

#48 - gamestate.current should not be a function

Issue - State: closed - Opened by farzher over 9 years ago - 1 comment

#47 - Fixed include helper skipping false values.

Pull Request - State: closed - Opened by kneeko over 9 years ago - 1 comment

#46 - Gamestate.switch should halt current state cycle

Issue - State: closed - Opened by karai17 over 9 years ago - 14 comments

#45 - New Callbacks

Issue - State: closed - Opened by Bobbyjoness over 9 years ago - 1 comment

#44 - Add mousemoved callback to gamestate callbacks (added in LOVE 0.9.2)

Pull Request - State: closed - Opened by harris-m over 9 years ago - 1 comment

#43 - Fixes wrong arg #1 for resume().

Pull Request - State: closed - Opened by xpol almost 10 years ago - 1 comment

#42 - Unification of function call punctuation

Pull Request - State: closed - Opened by usysrc almost 10 years ago - 3 comments

#41 - Doc for Timer.do_for()

Issue - State: closed - Opened by xpol about 10 years ago

#40 - adds flip_y flag to hump.camera to invert the y axis

Pull Request - State: closed - Opened by cigumo about 10 years ago

#39 - Fixed error in reference to vector:rotated().

Pull Request - State: closed - Opened by profan about 10 years ago - 2 comments

#38 - Gamestates not resetting?

Issue - State: closed - Opened by karai17 about 10 years ago - 2 comments

#36 - add assertions to catch incorrect colon-calls to gamestate

Pull Request - State: closed - Opened by jessevanherk over 10 years ago - 1 comment

#35 - isvector breaks when two vectors are created from different vector instances

Issue - State: closed - Opened by karai17 over 10 years ago - 1 comment