Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vrchat-community/ClientSim issues and pull requests
#120 - Fix Interaction Passthrough layers to match the client behavior
Pull Request -
State: open - Opened by nemu90kWw 2 months ago
- 2 comments
#119 - Fixed type mismatch during inital OnAvatarEyeHeightChanged call
Pull Request -
State: open - Opened by Nestorboy 5 months ago
- 1 comment
#118 - [3.6.1] VRCPlayerApi.TeleportTo with AlignRoomWithSpawnPoint does not teleport the player to the correct location.
Issue -
State: open - Opened by CyanLaser 5 months ago
- 1 comment
#117 - Input.GetKey() does not work with VRCSDK3.6.1
Issue -
State: open - Opened by mimyquality 6 months ago
- 4 comments
#116 - Updates ClientSim source to match Worlds SDK 3.6.0
Pull Request -
State: closed - Opened by momo-the-monster 6 months ago
#115 - GetTrackingData.AvatarRoot returns world origin.
Issue -
State: open - Opened by TekkyNeko 6 months ago
#114 - Languages are still returned wrong in clientsim
Issue -
State: closed - Opened by Happyrobot33 6 months ago
- 1 comment
#113 - Spawn In Editor View
Issue -
State: open - Opened by FairplexVR 8 months ago
- 1 comment
#112 - Missing Flare Layer component
Issue -
State: open - Opened by FairplexVR 9 months ago
#111 - Fix language methods to return the same values as the client
Pull Request -
State: closed - Opened by clienthax 9 months ago
- 3 comments
#110 - Please keep ClientSim separate from VRCSDK
Issue -
State: open - Opened by FairplexVR 12 months ago
#109 - Spelling error in DesktopTrackingData object
Issue -
State: open - Opened by Happyrobot33 about 1 year ago
#108 - my installation hasn't worked in a long time
Issue -
State: open - Opened by tleylan about 1 year ago
#107 - Added Method to enable/disable the stacked camera
Pull Request -
State: closed - Opened by FairplexVR about 1 year ago
- 2 comments
#106 - Input Axes
Issue -
State: open - Opened by Ruffles810 about 1 year ago
#105 - Fix random object being added to playmode
Pull Request -
State: open - Opened by Happyrobot33 about 1 year ago
- 1 comment
#104 - Add languages which were already added to VRChat's Crowdin
Issue -
State: closed - Opened by Misaka-L about 1 year ago
#103 - Add languages which were already added to VRChat's Crowdin
Pull Request -
State: closed - Opened by Misaka-L about 1 year ago
- 3 comments
#102 - Adds 1.2.7 Release Notes
Pull Request -
State: closed - Opened by momo-the-monster about 1 year ago
- 1 comment
#101 - ClientSim causes UdonRuntimeExceptions on code related to avatar scaling
Issue -
State: closed - Opened by Reimajo about 1 year ago
- 1 comment
Labels: duplicate
#100 - Call Stacks profiling breaks ClientSim
Issue -
State: open - Opened by jellejurre over 1 year ago
#99 - Adds stub methods for AvatarScaling
Pull Request -
State: closed - Opened by momo-the-monster over 1 year ago
- 1 comment
#98 - Avatar Scaling Methods missing from ClientSim
Issue -
State: closed - Opened by momo-the-monster over 1 year ago
Labels: bug
#97 - InvalidOperationException: Collection was modified; enumeration operation may not execute.
Issue -
State: open - Opened by FairplexVR over 1 year ago
- 1 comment
#96 - Unwanted "New Game Object" in hierarchy
Issue -
State: open - Opened by FairplexVR over 1 year ago
- 4 comments
#95 - CameraStacking is overkill
Issue -
State: open - Opened by FairplexVR over 1 year ago
#94 - CRE-587 Add Language Method Stubs
Pull Request -
State: closed - Opened by RazzyMcSnazzy over 1 year ago
- 2 comments
#93 - Provide an untrusted URL toggle in ClientSim settings
Issue -
State: open - Opened by natarii over 1 year ago
#92 - Releases/1.2.6
Pull Request -
State: closed - Opened by cubedparadox over 1 year ago
- 1 comment
#91 - Layer Filtering edge case with some UIComponents (Eg: Dropdown)
Issue -
State: open - Opened by cubedparadox over 1 year ago
#90 - Integrate CameraStacking into ClientSim
Pull Request -
State: closed - Opened by cubedparadox over 1 year ago
#89 - Clientsim play mode not working after latest update.
Issue -
State: closed - Opened by Necatron1980 over 1 year ago
- 2 comments
Labels: question
#88 - downgrade "no scene descriptor" error to a non-blocking warning
Pull Request -
State: closed - Opened by cubedparadox over 1 year ago
#87 - Update README.md to remove old information
Pull Request -
State: closed - Opened by momo-the-monster over 1 year ago
#86 - Releases/1.2.5
Pull Request -
State: closed - Opened by cubedparadox over 1 year ago
- 1 comment
#85 - ClientSim auto assigns station enter and exit location when null while VRChat does not
Issue -
State: open - Opened by iffn over 1 year ago
#84 - Create release-1.2.3.md
Pull Request -
State: closed - Opened by momo-the-monster over 1 year ago
- 1 comment
#83 - Update package.json to depend on worlds ^3.1.x
Pull Request -
State: closed - Opened by momo-the-monster over 1 year ago
#82 - fix clientsim spawn bug
Pull Request -
State: closed - Opened by cubedparadox over 1 year ago
#81 - Fix LineRender.BakeMesh failing unexpectedly
Pull Request -
State: closed - Opened by cubedparadox over 1 year ago
#80 - fix destroying focused udon objects
Pull Request -
State: closed - Opened by cubedparadox over 1 year ago
- 2 comments
#79 - Bugfix/include resolver
Pull Request -
State: closed - Opened by momo-the-monster over 1 year ago
#79 - Bugfix/include resolver
Pull Request -
State: closed - Opened by momo-the-monster over 1 year ago
#78 - test issue
Issue -
State: open - Opened by KhopeshActual over 1 year ago
- 3 comments
Labels: Needs QA BC
#77 - Player physics do not match in-game (jumping, running, etc.)
Issue -
State: open - Opened by Saberpeep over 1 year ago
#76 - Corrected player camera look x axis angle limits
Pull Request -
State: closed - Opened by evolvedant over 1 year ago
- 3 comments
#76 - Corrected player camera look x axis angle limits
Pull Request -
State: closed - Opened by evolvedant over 1 year ago
- 3 comments
#75 - OnTriggerEnter does not fire on spawn but does so in the game client
Issue -
State: open - Opened by simonknittel over 1 year ago
#74 - OnPreSerialization not called after RequestSerialization()
Issue -
State: open - Opened by MyroG over 1 year ago
- 1 comment
#73 - Removes simulation of VRC bug that prevented exiting stations
Pull Request -
State: closed - Opened by calle242 over 1 year ago
#71 - ClientSim calls mouse input events in a different order than VRChat
Issue -
State: open - Opened by iffn over 1 year ago
#70 - GetTrackingData origin always returns 0,0,0
Issue -
State: open - Opened by Phasedragon over 1 year ago
- 1 comment
#69 - Implemented setting to force-stop on script changes
Pull Request -
State: closed - Opened by calle242 almost 2 years ago
#68 - Incorrect relative SetVelocity behaviour
Issue -
State: open - Opened by squiddingme almost 2 years ago
#67 - Fix broken Remove EditorOnly
Pull Request -
State: open - Opened by mfmfuyu almost 2 years ago
- 4 comments
#66 - ClientSimMain.cs "world" to "scene"
Issue -
State: closed - Opened by DrakenStark almost 2 years ago
- 1 comment
#65 - Corrects error referencing 'world' instead of 'scene descriptor'
Pull Request -
State: closed - Opened by Faxmashine almost 2 years ago
- 1 comment
#64 - ClientSim removes all UI events on a UI component when one or more events are not allowed in Udon
Issue -
State: closed - Opened by techanon almost 2 years ago
- 2 comments
Labels: bug
#63 - Missing UdonSharpBehaviour References in Play-Mode Tests
Issue -
State: open - Opened by sam-ln almost 2 years ago
- 1 comment
#62 - Unecessary message in DisplayInitialPageForPlayer
Issue -
State: closed - Opened by FairplexVR almost 2 years ago
- 1 comment
Labels: enhancement
#61 - Players start to move slightly when far away from the spawn point
Issue -
State: open - Opened by Laica-Lunasys almost 2 years ago
- 2 comments
Labels: bug
#60 - Play mode Stopped because: Cannot start ClientSim if there is no world descriptor!
Issue -
State: closed - Opened by float3 almost 2 years ago
- 6 comments
#59 - Destroying focused object breaks Client sim (Works fine in VRChat)
Issue -
State: open - Opened by iffn almost 2 years ago
Labels: bug
#58 - ClientSim UI intersects with world geometry
Issue -
State: closed - Opened by Faxmashine almost 2 years ago
- 8 comments
Labels: bug
#57 - Adds Release automation
Pull Request -
State: closed - Opened by momo-the-monster almost 2 years ago
#56 - [Self-resolved] ClientSim halts playmode for scenes without a world descriptor
Issue -
State: closed - Opened by techanon almost 2 years ago
- 1 comment
#55 - 'Tests' folder missing when added via VCC
Issue -
State: open - Opened by sam-ln almost 2 years ago
- 4 comments
#54 - Idea : Add a VR based player controller
Issue -
State: closed - Opened by stayandwait about 2 years ago
- 1 comment
Labels: duplicate
#53 - Update getting-started.md
Pull Request -
State: closed - Opened by momo-the-monster about 2 years ago
- 2 comments
#52 - FieldChangeCallback not functioning in inspector
Issue -
State: open - Opened by HitoriOu about 2 years ago
#51 - Client sim UI becomes unreachable when dropdown menu is open
Issue -
State: open - Opened by HitoriOu about 2 years ago
Labels: bug
#50 - Fix: ClientSim settings window no longer changes global editor Gui style
Pull Request -
State: closed - Opened by calle242 about 2 years ago
#49 - [1.2.2] LineRenderer.BakeMesh failing unexpectedly
Issue -
State: open - Opened by techanon about 2 years ago
- 2 comments
Labels: bug, Needs QA BC
#48 - In Editor VR Play Mode
Issue -
State: open - Opened by parameter-pollution about 2 years ago
Labels: enhancement
#47 - Releases/1.2.2
Pull Request -
State: closed - Opened by momo-the-monster about 2 years ago
- 1 comment
#46 - Fix for issue #30: Canvas interaction without VRCUIShape
Pull Request -
State: closed - Opened by calle242 about 2 years ago
#45 - Instantiated U# classes do not update values in editor but do ingame
Issue -
State: open - Opened by GlitchyDev about 2 years ago
Labels: enhancement
#44 - Uses InputSystem 1.2.0 with PS4 controller fix
Pull Request -
State: closed - Opened by momo-the-monster over 2 years ago
- 1 comment
#43 - Build Docusaurus site using a common Action
Pull Request -
State: closed - Opened by forwrya over 2 years ago
#42 - FIX: Controller drift issue #1
Pull Request -
State: closed - Opened by calle242 over 2 years ago
- 2 comments
#41 - Licensing issue
Issue -
State: closed - Opened by nosjo over 2 years ago
- 1 comment
#40 - Game window doesn't capture mouse if controller is connected
Issue -
State: closed - Opened by Okabintaro over 2 years ago
- 1 comment
Labels: bug
#39 - InputManager isent simulated
Issue -
State: open - Opened by nosjo over 2 years ago
#38 - Add support for Algolia search
Pull Request -
State: closed - Opened by forwrya over 2 years ago
- 2 comments
#37 - Switching to UNITY_ANDRIOID option is not respected.
Issue -
State: closed - Opened by Legoman99573 over 2 years ago
- 2 comments
Labels: invalid
#36 - ClientSim Spawn bug
Issue -
State: open - Opened by commodude over 2 years ago
Labels: bug
#35 - [1.1.4] Unsolvable Input Axes message after migrating project to CC
Issue -
State: open - Opened by PingerSurprise over 2 years ago
- 10 comments
#34 - Merge Release 1.1.4
Pull Request -
State: closed - Opened by momo-the-monster over 2 years ago
#33 - [1.1.3] Remove "EditorOnly" does not work
Issue -
State: open - Opened by CyanLaser over 2 years ago
#32 - Lossless texture compression
Pull Request -
State: closed - Opened by Metamaniac over 2 years ago
- 2 comments
#31 - Velocity spike when walking up steps
Issue -
State: open - Opened by iffn over 2 years ago
#30 - [1.1.3] UI is not interactable when moved into Canvas that has no VRCUIShape script
Issue -
State: closed - Opened by jacklul over 2 years ago
- 1 comment
#29 - [1.1.3] OnPlayerTriggerExit is not triggered when respawning while sitting on a chair
Issue -
State: open - Opened by jacklul over 2 years ago
#28 - [1.1.3] Viewing ClientSim Settings Window adds wordwrap to the Editor Label Gui Style
Issue -
State: closed - Opened by CyanLaser over 2 years ago
- 1 comment
Labels: bug
#27 - Disabled the menu in scene view
Pull Request -
State: closed - Opened by Arne-van-der-Lei over 2 years ago
- 3 comments
#26 - Refactor Issue3Tests into ClientSimSelfTests
Pull Request -
State: closed - Opened by momo-the-monster over 2 years ago
#25 - Wrong link in README
Issue -
State: closed - Opened by ameliendeshams over 2 years ago
- 2 comments
Labels: duplicate
#24 - Adds Contributing Guidelines
Pull Request -
State: closed - Opened by momo-the-monster over 2 years ago
#23 - Add Contribution Instructions
Issue -
State: closed - Opened by momo-the-monster over 2 years ago
#22 - Fix broken link in the README.md
Pull Request -
State: closed - Opened by CakePost over 2 years ago
- 4 comments