Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / vpenades/MonoScene issues and pull requests

#12 - Model rendering has colour artifacts

Issue - State: closed - Opened by absoluteAquarian almost 2 years ago - 3 comments

#12 - Model rendering has colour artifacts

Issue - State: closed - Opened by absoluteAquarian almost 2 years ago - 3 comments

#12 - Model rendering has colour artifacts

Issue - State: closed - Opened by absoluteAquarian almost 2 years ago - 3 comments

#12 - Model rendering has colour artifacts

Issue - State: closed - Opened by absoluteAquarian almost 2 years ago - 3 comments

#11 - Code license?

Issue - State: closed - Opened by rds1983 over 2 years ago - 2 comments

#11 - Code license?

Issue - State: closed - Opened by rds1983 over 2 years ago - 2 comments

#10 - Mesh's name

Issue - State: closed - Opened by kororro almost 4 years ago - 2 comments

#10 - Mesh's name

Issue - State: closed - Opened by kororro almost 4 years ago - 2 comments

#10 - Mesh's name

Issue - State: closed - Opened by kororro almost 4 years ago - 2 comments

#9 - Weird artifacts

Issue - State: closed - Opened by kororro almost 4 years ago - 2 comments

#9 - Weird artifacts

Issue - State: closed - Opened by kororro almost 4 years ago - 2 comments

#9 - Weird artifacts

Issue - State: closed - Opened by kororro almost 4 years ago - 2 comments

#9 - Weird artifacts

Issue - State: closed - Opened by kororro almost 4 years ago - 2 comments

#8 - Rename `SharlGLTF` into `SharpGLTF`

Pull Request - State: closed - Opened by cookgreen almost 4 years ago

#8 - Rename `SharlGLTF` into `SharpGLTF`

Pull Request - State: closed - Opened by cookgreen almost 4 years ago

#8 - Rename `SharlGLTF` into `SharpGLTF`

Pull Request - State: closed - Opened by cookgreen almost 4 years ago

#8 - Rename `SharlGLTF` into `SharpGLTF`

Pull Request - State: closed - Opened by cookgreen almost 4 years ago

#8 - Rename `SharlGLTF` into `SharpGLTF`

Pull Request - State: closed - Opened by cookgreen almost 4 years ago

#8 - Rename `SharlGLTF` into `SharpGLTF`

Pull Request - State: closed - Opened by cookgreen almost 4 years ago

#8 - Rename `SharlGLTF` into `SharpGLTF`

Pull Request - State: closed - Opened by cookgreen almost 4 years ago

#7 - Update Game1.cs

Pull Request - State: closed - Opened by bertt almost 4 years ago

#7 - Update Game1.cs

Pull Request - State: closed - Opened by bertt almost 4 years ago

#7 - Update Game1.cs

Pull Request - State: closed - Opened by bertt almost 4 years ago

#7 - Update Game1.cs

Pull Request - State: closed - Opened by bertt almost 4 years ago

#7 - Update Game1.cs

Pull Request - State: closed - Opened by bertt almost 4 years ago

#7 - Update Game1.cs

Pull Request - State: closed - Opened by bertt almost 4 years ago

#7 - Update Game1.cs

Pull Request - State: closed - Opened by bertt almost 4 years ago

#6 - Change initialize get set for projection matrix

Pull Request - State: closed - Opened by willmotil almost 4 years ago

#6 - Change initialize get set for projection matrix

Pull Request - State: closed - Opened by willmotil almost 4 years ago

#6 - Change initialize get set for projection matrix

Pull Request - State: closed - Opened by willmotil almost 4 years ago

#6 - Change initialize get set for projection matrix

Pull Request - State: closed - Opened by willmotil almost 4 years ago

#6 - Change initialize get set for projection matrix

Pull Request - State: closed - Opened by willmotil almost 4 years ago

#6 - Change initialize get set for projection matrix

Pull Request - State: closed - Opened by willmotil almost 4 years ago

#4 - Asking for password when compiling

Issue - State: closed - Opened by Hedmun395 almost 4 years ago - 1 comment

#4 - Asking for password when compiling

Issue - State: closed - Opened by Hedmun395 almost 4 years ago - 1 comment

#4 - Asking for password when compiling

Issue - State: closed - Opened by Hedmun395 almost 4 years ago - 1 comment

#4 - Asking for password when compiling

Issue - State: closed - Opened by Hedmun395 almost 4 years ago - 1 comment

#4 - Asking for password when compiling

Issue - State: closed - Opened by Hedmun395 almost 4 years ago - 1 comment

#4 - Asking for password when compiling

Issue - State: closed - Opened by Hedmun395 almost 4 years ago - 1 comment

#4 - Asking for password when compiling

Issue - State: closed - Opened by Hedmun395 almost 4 years ago - 1 comment

#3 - Tentative Roadmap.

Issue - State: open - Opened by vpenades about 4 years ago - 4 comments

#3 - Tentative Roadmap.

Issue - State: open - Opened by vpenades about 4 years ago - 4 comments

#3 - Tentative Roadmap.

Issue - State: open - Opened by vpenades about 4 years ago - 4 comments

#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.

Pull Request - State: closed - Opened by willmotil about 4 years ago

#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.

Pull Request - State: closed - Opened by willmotil about 4 years ago

#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.

Pull Request - State: closed - Opened by willmotil about 4 years ago

#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.

Pull Request - State: closed - Opened by willmotil about 4 years ago

#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.

Pull Request - State: closed - Opened by willmotil about 4 years ago

#1 - Update LoaderContext.cs

Pull Request - State: closed - Opened by willmotil about 4 years ago - 1 comment

#1 - Update LoaderContext.cs

Pull Request - State: closed - Opened by willmotil about 4 years ago - 1 comment

#1 - Update LoaderContext.cs

Pull Request - State: closed - Opened by willmotil about 4 years ago - 1 comment

#1 - Update LoaderContext.cs

Pull Request - State: closed - Opened by willmotil about 4 years ago - 1 comment

#1 - Update LoaderContext.cs

Pull Request - State: closed - Opened by willmotil about 4 years ago - 1 comment

#1 - Update LoaderContext.cs

Pull Request - State: closed - Opened by willmotil about 4 years ago - 1 comment