Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vpenades/MonoScene issues and pull requests
#12 - Model rendering has colour artifacts
Issue -
State: closed - Opened by absoluteAquarian almost 2 years ago
- 3 comments
#12 - Model rendering has colour artifacts
Issue -
State: closed - Opened by absoluteAquarian almost 2 years ago
- 3 comments
#12 - Model rendering has colour artifacts
Issue -
State: closed - Opened by absoluteAquarian almost 2 years ago
- 3 comments
#12 - Model rendering has colour artifacts
Issue -
State: closed - Opened by absoluteAquarian almost 2 years ago
- 3 comments
#11 - Code license?
Issue -
State: closed - Opened by rds1983 over 2 years ago
- 2 comments
#11 - Code license?
Issue -
State: closed - Opened by rds1983 over 2 years ago
- 2 comments
#10 - Mesh's name
Issue -
State: closed - Opened by kororro almost 4 years ago
- 2 comments
#10 - Mesh's name
Issue -
State: closed - Opened by kororro almost 4 years ago
- 2 comments
#10 - Mesh's name
Issue -
State: closed - Opened by kororro almost 4 years ago
- 2 comments
#9 - Weird artifacts
Issue -
State: closed - Opened by kororro almost 4 years ago
- 2 comments
#9 - Weird artifacts
Issue -
State: closed - Opened by kororro almost 4 years ago
- 2 comments
#9 - Weird artifacts
Issue -
State: closed - Opened by kororro almost 4 years ago
- 2 comments
#9 - Weird artifacts
Issue -
State: closed - Opened by kororro almost 4 years ago
- 2 comments
#8 - Rename `SharlGLTF` into `SharpGLTF`
Pull Request -
State: closed - Opened by cookgreen almost 4 years ago
#8 - Rename `SharlGLTF` into `SharpGLTF`
Pull Request -
State: closed - Opened by cookgreen almost 4 years ago
#8 - Rename `SharlGLTF` into `SharpGLTF`
Pull Request -
State: closed - Opened by cookgreen almost 4 years ago
#8 - Rename `SharlGLTF` into `SharpGLTF`
Pull Request -
State: closed - Opened by cookgreen almost 4 years ago
#8 - Rename `SharlGLTF` into `SharpGLTF`
Pull Request -
State: closed - Opened by cookgreen almost 4 years ago
#8 - Rename `SharlGLTF` into `SharpGLTF`
Pull Request -
State: closed - Opened by cookgreen almost 4 years ago
#8 - Rename `SharlGLTF` into `SharpGLTF`
Pull Request -
State: closed - Opened by cookgreen almost 4 years ago
#7 - Update Game1.cs
Pull Request -
State: closed - Opened by bertt almost 4 years ago
#7 - Update Game1.cs
Pull Request -
State: closed - Opened by bertt almost 4 years ago
#7 - Update Game1.cs
Pull Request -
State: closed - Opened by bertt almost 4 years ago
#7 - Update Game1.cs
Pull Request -
State: closed - Opened by bertt almost 4 years ago
#7 - Update Game1.cs
Pull Request -
State: closed - Opened by bertt almost 4 years ago
#7 - Update Game1.cs
Pull Request -
State: closed - Opened by bertt almost 4 years ago
#7 - Update Game1.cs
Pull Request -
State: closed - Opened by bertt almost 4 years ago
#6 - Change initialize get set for projection matrix
Pull Request -
State: closed - Opened by willmotil almost 4 years ago
#6 - Change initialize get set for projection matrix
Pull Request -
State: closed - Opened by willmotil almost 4 years ago
#6 - Change initialize get set for projection matrix
Pull Request -
State: closed - Opened by willmotil almost 4 years ago
#6 - Change initialize get set for projection matrix
Pull Request -
State: closed - Opened by willmotil almost 4 years ago
#6 - Change initialize get set for projection matrix
Pull Request -
State: closed - Opened by willmotil almost 4 years ago
#6 - Change initialize get set for projection matrix
Pull Request -
State: closed - Opened by willmotil almost 4 years ago
#5 - General list of things that need to be revisited that display artifacts or aren't fully working.
Issue -
State: open - Opened by willmotil almost 4 years ago
- 1 comment
#5 - General list of things that need to be revisited that display artifacts or aren't fully working.
Issue -
State: open - Opened by willmotil almost 4 years ago
- 1 comment
#5 - General list of things that need to be revisited that display artifacts or aren't fully working.
Issue -
State: open - Opened by willmotil almost 4 years ago
- 1 comment
#5 - General list of things that need to be revisited that display artifacts or aren't fully working.
Issue -
State: open - Opened by willmotil almost 4 years ago
- 1 comment
#5 - General list of things that need to be revisited that display artifacts or aren't fully working.
Issue -
State: open - Opened by willmotil almost 4 years ago
- 1 comment
#5 - General list of things that need to be revisited that display artifacts or aren't fully working.
Issue -
State: open - Opened by willmotil almost 4 years ago
- 1 comment
#4 - Asking for password when compiling
Issue -
State: closed - Opened by Hedmun395 almost 4 years ago
- 1 comment
#4 - Asking for password when compiling
Issue -
State: closed - Opened by Hedmun395 almost 4 years ago
- 1 comment
#4 - Asking for password when compiling
Issue -
State: closed - Opened by Hedmun395 almost 4 years ago
- 1 comment
#4 - Asking for password when compiling
Issue -
State: closed - Opened by Hedmun395 almost 4 years ago
- 1 comment
#4 - Asking for password when compiling
Issue -
State: closed - Opened by Hedmun395 almost 4 years ago
- 1 comment
#4 - Asking for password when compiling
Issue -
State: closed - Opened by Hedmun395 almost 4 years ago
- 1 comment
#4 - Asking for password when compiling
Issue -
State: closed - Opened by Hedmun395 almost 4 years ago
- 1 comment
#3 - Tentative Roadmap.
Issue -
State: open - Opened by vpenades about 4 years ago
- 4 comments
#3 - Tentative Roadmap.
Issue -
State: open - Opened by vpenades about 4 years ago
- 4 comments
#3 - Tentative Roadmap.
Issue -
State: open - Opened by vpenades about 4 years ago
- 4 comments
#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.
Pull Request -
State: closed - Opened by willmotil about 4 years ago
#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.
Pull Request -
State: closed - Opened by willmotil about 4 years ago
#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.
Pull Request -
State: closed - Opened by willmotil about 4 years ago
#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.
Pull Request -
State: closed - Opened by willmotil about 4 years ago
#2 - Dissallow null textures from slipping thru in Unlit.Recalculate.
Pull Request -
State: closed - Opened by willmotil about 4 years ago
#1 - Update LoaderContext.cs
Pull Request -
State: closed - Opened by willmotil about 4 years ago
- 1 comment
#1 - Update LoaderContext.cs
Pull Request -
State: closed - Opened by willmotil about 4 years ago
- 1 comment
#1 - Update LoaderContext.cs
Pull Request -
State: closed - Opened by willmotil about 4 years ago
- 1 comment
#1 - Update LoaderContext.cs
Pull Request -
State: closed - Opened by willmotil about 4 years ago
- 1 comment
#1 - Update LoaderContext.cs
Pull Request -
State: closed - Opened by willmotil about 4 years ago
- 1 comment
#1 - Update LoaderContext.cs
Pull Request -
State: closed - Opened by willmotil about 4 years ago
- 1 comment