Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / volumetrics-io/solgarden issues and pull requests
#58 - second poof animation (with dust clouds)
Issue -
State: open - Opened by christianv78 7 months ago
- 2 comments
#57 - cleancode pass - update for `State` --> `STATE`
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 1 comment
#56 - charging tile animation
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#55 - update for `mr-app` attributes are now `data-attributes`
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 1 comment
#54 - opengraph for the game
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#53 - new models
Pull Request -
State: closed - Opened by lobau 7 months ago
- 4 comments
#52 - Add back the random chest falling when all enemies are dead
Issue -
State: open - Opened by lobau 7 months ago
- 1 comment
#51 - try to set up github again
Issue -
State: open - Opened by christianv78 7 months ago
#50 - delete leftover console.log in mr-player.js
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 1 comment
#49 - orbital update with build update
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 1 comment
#48 - Revert "update for `orbital="mode:true"`"
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 1 comment
#47 - update for `orbital="mode:true"`
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 1 comment
#46 - make all enemy eyes orange
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#45 - re-export plains and desert rock assets with 512x512 texture
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#44 - fix so `idle` and `attack-melee` are using the right subclip frames
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 3 comments
#43 - add some additional texture to title screen shack
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#42 - main character animation (states) export
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#41 - enemy 3 "shooter"
Issue -
State: open - Opened by christianv78 7 months ago
#40 - enemy2 "hopper"
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#39 - fix faulty link formation `//` --> `/`
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 1 comment
#38 - Inspector glyphs
Issue -
State: open - Opened by lobau 7 months ago
#38 - Inspector glyphs
Issue -
State: open - Opened by lobau 7 months ago
#37 - forest tile set
Issue -
State: open - Opened by christianv78 7 months ago
- 3 comments
#36 - better spawn room
Pull Request -
State: closed - Opened by lobau 7 months ago
- 1 comment
#35 - update `mr-player` for clip specific animations by name
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 5 comments
#34 - Start wall
Pull Request -
State: closed - Opened by lobau 7 months ago
- 1 comment
#33 - Pathfind enemies before spawning to make sure they are not trapped
Issue -
State: open - Opened by lobau 7 months ago
- 1 comment
#32 - Is interactive [DO NOT MERGE]
Pull Request -
State: closed - Opened by lobau 7 months ago
- 1 comment
#31 - clean separation of layers and redo state management
Pull Request -
State: closed - Opened by lobau 7 months ago
- 1 comment
#30 - update foldering structure for readability and `assets`, `js`
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 1 comment
#29 - separate out `utils.js`, remove redundant get function, some readability changes
Pull Request -
State: closed - Opened by hanbollar 7 months ago
- 1 comment
#28 - enemy with multiple (3) animation tracks
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#27 - export rock
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#26 - export arrow
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#26 - export arrow
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#25 - Rotate the player model approprietly based on motion
Issue -
State: open - Opened by lobau 7 months ago
- 1 comment
#23 - nuts & bolts (health) pickup
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#22 - battery (energy) pickup
Issue -
State: open - Opened by christianv78 7 months ago
- 2 comments
#21 - Final assets for chest
Issue -
State: open - Opened by christianv78 7 months ago
- 1 comment
#20 - UI version of the key
Issue -
State: closed - Opened by lobau 7 months ago
- 1 comment
#19 - final key asset
Issue -
State: open - Opened by christianv78 7 months ago
#18 - different door states
Issue -
State: open - Opened by lobau 7 months ago
- 1 comment
#17 - Enemy behavior
Issue -
State: open - Opened by lobau 7 months ago
- 3 comments
#16 - movement changes
Pull Request -
State: closed - Opened by lobau 7 months ago
- 1 comment
#15 - BUG: the battery pad can be innaccessible
Issue -
State: open - Opened by lobau 7 months ago
- 1 comment
#14 - Hero shot with char, enemy and weapon
Issue -
State: open - Opened by lobau 8 months ago
- 1 comment
#13 - Special tiles to charge in the battery room
Issue -
State: open - Opened by lobau 8 months ago
- 1 comment
#12 - good path finding for the enemies
Issue -
State: open - Opened by lobau 8 months ago
- 1 comment
#11 - mockup of the battery room
Issue -
State: open - Opened by christianv78 8 months ago
- 1 comment
#10 - permanent action point upgrade (~drop in some rooms message bottles with lore~)
Issue -
State: open - Opened by christianv78 8 months ago
- 3 comments
#9 - pathfinder
Pull Request -
State: closed - Opened by lobau 8 months ago
- 1 comment
#8 - Mockup Intro room (with name)
Issue -
State: open - Opened by lobau 8 months ago
- 2 comments
#7 - UI mockup
Issue -
State: open - Opened by lobau 8 months ago
- 1 comment
#6 - Player character's model
Issue -
State: open - Opened by christianv78 8 months ago
- 2 comments
#5 - one enemy as a concept exploration
Issue -
State: open - Opened by christianv78 8 months ago
- 1 comment
#4 - begin room object
Pull Request -
State: closed - Opened by lobau 8 months ago
- 1 comment
#3 - Test1
Pull Request -
State: closed - Opened by lobau 8 months ago
- 1 comment
#2 - code review
Pull Request -
State: closed - Opened by lobau 8 months ago
- 1 comment
#1 - roguelike
Pull Request -
State: closed - Opened by lobau 8 months ago
- 1 comment