Ecosyste.ms: Issues

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GitHub / vnglst/pong-wars issues and pull requests

#51 - Add M5Stack versions

Pull Request - State: open - Opened by anoken 6 months ago - 2 comments

#50 - Initial commit

Pull Request - State: closed - Opened by vozeo 6 months ago - 1 comment

#49 - Update README.md

Pull Request - State: closed - Opened by ask5 6 months ago - 1 comment

#48 - Alphabetically Sorted List of Alternate Pong Wars Versions for Easier Reading

Pull Request - State: closed - Opened by agneszitte 6 months ago - 3 comments

#47 - Add link to python ascii version

Pull Request - State: closed - Opened by flash1293 6 months ago - 1 comment

#46 - Add link for Pong Wars cross-platform implemented in C# to README.md

Pull Request - State: closed - Opened by agneszitte 6 months ago - 1 comment

#45 - Add Godot version to list of alternates

Pull Request - State: closed - Opened by rosskarchner 6 months ago - 1 comment

#44 - Update README.md

Pull Request - State: closed - Opened by makaveli2P 7 months ago - 2 comments

#43 - Add color pong alternate version

Pull Request - State: open - Opened by deltea 7 months ago - 1 comment

#42 - added link to pong-wars implemented in C# using DIKUArcade to README.md

Pull Request - State: closed - Opened by Roar-Morkore-Hansen 8 months ago - 1 comment

#41 - Add Pong-Wars Fireballs to README.md

Pull Request - State: closed - Opened by schlagmichdoch 8 months ago - 2 comments

#40 - Missing break?

Issue - State: open - Opened by erwinw 9 months ago

#39 - Add a link to an alternative version implemented in C++ with SFML

Pull Request - State: closed - Opened by Alan-Kuan 9 months ago - 2 comments

#38 - Add tag-team to list of alternate versions.

Pull Request - State: closed - Opened by SSteve 9 months ago - 1 comment

#37 - Added Alternate Version of Pong Wars

Pull Request - State: closed - Opened by krefikk 9 months ago - 2 comments

#36 - Add Yin-Yang Pong to alternate versions

Pull Request - State: closed - Opened by schlagmichdoch 9 months ago - 2 comments

#35 - Fixed bounce angle and collision calculation

Pull Request - State: open - Opened by schlagmichdoch 9 months ago - 2 comments

#34 - Rewrite to use pixel instead square grid

Pull Request - State: closed - Opened by schlagmichdoch 9 months ago - 2 comments

#33 - Update initialization code

Pull Request - State: open - Opened by juandesant 9 months ago - 1 comment

#32 - Simplify collision detection to avoid punching tunnels

Pull Request - State: open - Opened by tyomitch 9 months ago - 5 comments

#31 - add a graph with scores over time

Pull Request - State: open - Opened by tyomitch 9 months ago - 2 comments

#30 - Add React Native implementation

Pull Request - State: closed - Opened by Nodonisko 9 months ago - 2 comments

#29 - Add Swift implementation to README

Pull Request - State: closed - Opened by frederik-jacques 10 months ago - 1 comment

#28 - Add link to a game made with the GDevelop (no-code open-source game engine)

Pull Request - State: closed - Opened by tristanbob 10 months ago - 2 comments

#27 - added Atari 2600 link

Pull Request - State: closed - Opened by thrust26 10 months ago - 1 comment

#26 - 4 balls starting in random directions in their respective areas

Pull Request - State: open - Opened by soorokim 10 months ago - 2 comments

#25 - Update README.md with rust/wasm and kotlin/wasm projects

Pull Request - State: closed - Opened by xiujunma 10 months ago - 1 comment

#24 - Update README.md with Flutter project

Pull Request - State: closed - Opened by flikkr 10 months ago - 1 comment

#23 - Fix small typo in 'iteration'

Pull Request - State: closed - Opened by tanguy-platsec 10 months ago - 1 comment

#22 - At high speed, colision detection misses blocks

Issue - State: open - Opened by Brockhold 10 months ago

#21 - Night punches in more squares, making it always dominate.

Issue - State: open - Opened by rehhouari 10 months ago - 1 comment

#20 - attempt to fix infinite loops

Pull Request - State: open - Opened by vnglst 10 months ago - 1 comment

#19 - Balls are stuck in mirror positions at intersection point

Issue - State: open - Opened by seve 10 months ago - 10 comments

#17 - Link to another version

Pull Request - State: closed - Opened by riktov 10 months ago - 1 comment

#16 - add a graph with scores over time

Issue - State: open - Opened by ElliotEtag 10 months ago

#15 - add alternate version

Pull Request - State: closed - Opened by hmak-dev 10 months ago - 1 comment

#14 - Speed varies

Issue - State: open - Opened by TripleWhy 10 months ago

#13 - Replace day/night with yes/no

Issue - State: open - Opened by individual8 10 months ago

#12 - Code breakdown and Refactoring

Pull Request - State: closed - Opened by nub-rin 10 months ago - 1 comment

#11 - Add pygame version

Pull Request - State: closed - Opened by BjoernSchilberg 10 months ago - 2 comments

#10 - Add a link to Python

Pull Request - State: closed - Opened by vocdex 10 months ago - 1 comment

#9 - introduce 3rd ball

Pull Request - State: open - Opened by h01ger 10 months ago - 7 comments

#8 - Add Gravity Option

Pull Request - State: closed - Opened by jareklupinski 10 months ago - 3 comments

#7 - Changes

Pull Request - State: open - Opened by eylon707 10 months ago - 2 comments

#6 - stuck in endless periodic loop :-(

Issue - State: open - Opened by das-menschy 10 months ago - 3 comments

#5 - Make this into a 2-player game

Pull Request - State: open - Opened by notfed 10 months ago - 6 comments

#4 - Display running average of day/night scores

Pull Request - State: open - Opened by mbokinala 10 months ago - 2 comments

#3 - Which license applied?

Issue - State: closed - Opened by jwenjian 10 months ago - 2 comments

#2 - Tapping the screen should speed up time

Issue - State: open - Opened by verhovsky 10 months ago

#1 - Sometimes ball punches tunnel

Issue - State: open - Opened by Gunstick 10 months ago - 1 comment