Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / viniciusgerevini/godot-clyde-dialogue issues and pull requests
#58 - Events with parameters (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 6 days ago
#57 - Events with parameters
Pull Request -
State: closed - Opened by viniciusgerevini 6 days ago
#56 - Add support to linking files (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 2 months ago
#55 - Add support to linking files
Pull Request -
State: closed - Opened by viniciusgerevini 2 months ago
#54 - Allow more chars in tags and ids (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 2 months ago
#53 - Allow more chars in tags and ids
Pull Request -
State: closed - Opened by viniciusgerevini 2 months ago
#52 - Allow defining speaker to multiple lines at once by indenting them (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 2 months ago
#51 - Allow defining speaker to multiple lines at once by indenting them
Pull Request -
State: closed - Opened by viniciusgerevini 2 months ago
#50 - implement new external variable fetching (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 3 months ago
#49 - Update loader for Godot 3 6
Pull Request -
State: closed - Opened by viniciusgerevini 3 months ago
#48 - External variable fetching
Pull Request -
State: closed - Opened by viniciusgerevini 3 months ago
#47 - Best way of handling big amounts of flags?
Issue -
State: closed - Opened by ThePat02 3 months ago
- 8 comments
#46 - Error:Cannot get class 'ClydeDialogueFile'
Issue -
State: open - Opened by suiyubanbo 5 months ago
- 8 comments
#45 - "Find in Files" functionality
Issue -
State: open - Opened by mynameiswhm 7 months ago
- 1 comment
Labels: feature request
#44 - Clyde Dialogue tool not showing up in 3.5
Issue -
State: closed - Opened by rabbitwithworms 9 months ago
- 1 comment
#43 - ClydeDialogueResourceLoader parse error with load virtual function on Godot 3.6
Issue -
State: closed - Opened by Riordan-DC 10 months ago
- 1 comment
#42 - Add tests and docs for new has_block method
Pull Request -
State: closed - Opened by viniciusgerevini 10 months ago
#41 - Add a `has_block` method to check if a dialogue contains a given block
Pull Request -
State: closed - Opened by HexagonNico 10 months ago
- 1 comment
#40 - Editor, player, id generation, CSV exporter, resource loader/saver, external var support, helpers (Godot 4)
Pull Request -
State: closed - Opened by viniciusgerevini 10 months ago
#39 - Resource loader, saver, external var support, helpers and examples (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 10 months ago
#38 - Change variation shuffle (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 11 months ago
#37 - Change variation shuffle
Pull Request -
State: closed - Opened by viniciusgerevini 11 months ago
#36 - Change block identifier on persistence (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 11 months ago
#35 - Change block identifier for persistence
Pull Request -
State: closed - Opened by viniciusgerevini 11 months ago
#34 - Include hidden options (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 11 months ago
#33 - Include hidden options
Pull Request -
State: closed - Opened by viniciusgerevini 11 months ago
#32 - Dialogue lines not processed?
Issue -
State: closed - Opened by K-l6408 11 months ago
- 3 comments
#31 - Fix Editor crash at exit
Pull Request -
State: closed - Opened by Rubonnek 11 months ago
- 1 comment
#30 - Use GDScirpt Documentation Comments in ClydeDialogue class
Pull Request -
State: closed - Opened by ThePat02 about 1 year ago
- 1 comment
#29 - Return and end object insteall of null on dialogue end (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#28 - Return "end" object on dialogue end
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#27 - implement type safe assignment and initial assignment (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#26 - Implement assigment initializer
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#25 - Is it still under development?
Issue -
State: closed - Opened by Calandiel about 1 year ago
- 1 comment
#24 - Can't import .clyde files
Issue -
State: closed - Opened by peachey2k2 over 1 year ago
- 1 comment
#23 - fixed broken importer
Pull Request -
State: closed - Opened by RogerRandomDev over 1 year ago
- 6 comments
#22 - Convert project to Godot 4
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#22 - Convert project to Godot 4
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#21 - Godot 4 port?
Issue -
State: closed - Opened by MBybee over 1 year ago
- 5 comments
#21 - Godot 4 port?
Issue -
State: closed - Opened by MBybee over 1 year ago
- 5 comments
#20 - `not content` broken
Issue -
State: closed - Opened by ConnyOnny almost 2 years ago
- 3 comments
#19 - Clyde dialog files not editable in Godot editor
Issue -
State: closed - Opened by mttkay about 2 years ago
- 2 comments
#18 - Implemented support for id suffixes
Pull Request -
State: closed - Opened by viniciusgerevini over 2 years ago
#17 - Fix inconsistencies with logic blocks in tab indented files
Pull Request -
State: closed - Opened by viniciusgerevini over 2 years ago
#16 - Use source folder from Godot Project Settings
Pull Request -
State: closed - Opened by viniciusgerevini over 2 years ago
#15 - fix boolean assignment shorthand
Pull Request -
State: closed - Opened by viniciusgerevini over 2 years ago
#14 - Set default option behaviour to display-only
Pull Request -
State: closed - Opened by viniciusgerevini about 3 years ago
#13 - fix options and variations after loading previously stringified object
Pull Request -
State: closed - Opened by viniciusgerevini about 3 years ago
#12 - Restoring dialogue state from json (Bug?)
Issue -
State: closed - Opened by jcandres about 3 years ago
- 1 comment
#11 - Request: changing default option behaviour to "display-only text"
Issue -
State: closed - Opened by jcandres about 3 years ago
- 8 comments
#10 - Request: enabled/disabled field for options
Issue -
State: closed - Opened by jcandres about 3 years ago
- 3 comments
#9 - v2.0.0
Pull Request -
State: closed - Opened by viniciusgerevini about 3 years ago
#8 - add ability to use single-quote strings
Pull Request -
State: closed - Opened by verillious about 3 years ago
- 3 comments
#7 - ability to set variables on parse/start
Issue -
State: closed - Opened by verillious about 3 years ago
- 3 comments
#6 - ability to use single quotes for string literals
Issue -
State: closed - Opened by verillious about 3 years ago
- 1 comment
#5 - add test case for shuffle cycle
Pull Request -
State: closed - Opened by viniciusgerevini about 3 years ago
Labels: hacktoberfest-accepted
#4 - Playing audio along the dialogue
Issue -
State: closed - Opened by lentsius-bark over 3 years ago
- 3 comments
#3 - Fix logical diverts
Pull Request -
State: closed - Opened by viniciusgerevini over 3 years ago
#2 - fix: extends from Reference instead of Node to prevent memory leaks
Pull Request -
State: closed - Opened by viniciusgerevini over 3 years ago
#1 - Orphaned nodes on exit
Issue -
State: closed - Opened by Tols-Toy over 3 years ago
- 3 comments