Ecosyste.ms: Issues

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GitHub / viniciusgerevini/godot-clyde-dialogue issues and pull requests

#58 - Events with parameters (Godot 3)

Pull Request - State: closed - Opened by viniciusgerevini 6 days ago

#57 - Events with parameters

Pull Request - State: closed - Opened by viniciusgerevini 6 days ago

#56 - Add support to linking files (Godot 3)

Pull Request - State: closed - Opened by viniciusgerevini 2 months ago

#55 - Add support to linking files

Pull Request - State: closed - Opened by viniciusgerevini 2 months ago

#54 - Allow more chars in tags and ids (Godot 3)

Pull Request - State: closed - Opened by viniciusgerevini 2 months ago

#53 - Allow more chars in tags and ids

Pull Request - State: closed - Opened by viniciusgerevini 2 months ago

#50 - implement new external variable fetching (Godot 3)

Pull Request - State: closed - Opened by viniciusgerevini 3 months ago

#49 - Update loader for Godot 3 6

Pull Request - State: closed - Opened by viniciusgerevini 3 months ago

#48 - External variable fetching

Pull Request - State: closed - Opened by viniciusgerevini 3 months ago

#47 - Best way of handling big amounts of flags?

Issue - State: closed - Opened by ThePat02 3 months ago - 8 comments

#46 - Error:Cannot get class 'ClydeDialogueFile'

Issue - State: open - Opened by suiyubanbo 5 months ago - 8 comments

#45 - "Find in Files" functionality

Issue - State: open - Opened by mynameiswhm 7 months ago - 1 comment
Labels: feature request

#44 - Clyde Dialogue tool not showing up in 3.5

Issue - State: closed - Opened by rabbitwithworms 9 months ago - 1 comment

#42 - Add tests and docs for new has_block method

Pull Request - State: closed - Opened by viniciusgerevini 10 months ago

#41 - Add a `has_block` method to check if a dialogue contains a given block

Pull Request - State: closed - Opened by HexagonNico 10 months ago - 1 comment

#38 - Change variation shuffle (Godot 3)

Pull Request - State: closed - Opened by viniciusgerevini 11 months ago

#37 - Change variation shuffle

Pull Request - State: closed - Opened by viniciusgerevini 11 months ago

#36 - Change block identifier on persistence (Godot 3)

Pull Request - State: closed - Opened by viniciusgerevini 11 months ago

#35 - Change block identifier for persistence

Pull Request - State: closed - Opened by viniciusgerevini 11 months ago

#34 - Include hidden options (Godot 3)

Pull Request - State: closed - Opened by viniciusgerevini 11 months ago

#33 - Include hidden options

Pull Request - State: closed - Opened by viniciusgerevini 11 months ago

#32 - Dialogue lines not processed?

Issue - State: closed - Opened by K-l6408 11 months ago - 3 comments

#31 - Fix Editor crash at exit

Pull Request - State: closed - Opened by Rubonnek 11 months ago - 1 comment

#30 - Use GDScirpt Documentation Comments in ClydeDialogue class

Pull Request - State: closed - Opened by ThePat02 about 1 year ago - 1 comment

#29 - Return and end object insteall of null on dialogue end (Godot 3)

Pull Request - State: closed - Opened by viniciusgerevini about 1 year ago

#28 - Return "end" object on dialogue end

Pull Request - State: closed - Opened by viniciusgerevini about 1 year ago

#27 - implement type safe assignment and initial assignment (Godot 3)

Pull Request - State: closed - Opened by viniciusgerevini about 1 year ago

#26 - Implement assigment initializer

Pull Request - State: closed - Opened by viniciusgerevini about 1 year ago

#25 - Is it still under development?

Issue - State: closed - Opened by Calandiel about 1 year ago - 1 comment

#24 - Can't import .clyde files

Issue - State: closed - Opened by peachey2k2 over 1 year ago - 1 comment

#23 - fixed broken importer

Pull Request - State: closed - Opened by RogerRandomDev over 1 year ago - 6 comments

#22 - Convert project to Godot 4

Pull Request - State: closed - Opened by viniciusgerevini over 1 year ago

#22 - Convert project to Godot 4

Pull Request - State: closed - Opened by viniciusgerevini over 1 year ago

#21 - Godot 4 port?

Issue - State: closed - Opened by MBybee over 1 year ago - 5 comments

#21 - Godot 4 port?

Issue - State: closed - Opened by MBybee over 1 year ago - 5 comments

#20 - `not content` broken

Issue - State: closed - Opened by ConnyOnny almost 2 years ago - 3 comments

#19 - Clyde dialog files not editable in Godot editor

Issue - State: closed - Opened by mttkay about 2 years ago - 2 comments

#18 - Implemented support for id suffixes

Pull Request - State: closed - Opened by viniciusgerevini over 2 years ago

#17 - Fix inconsistencies with logic blocks in tab indented files

Pull Request - State: closed - Opened by viniciusgerevini over 2 years ago

#16 - Use source folder from Godot Project Settings

Pull Request - State: closed - Opened by viniciusgerevini over 2 years ago

#15 - fix boolean assignment shorthand

Pull Request - State: closed - Opened by viniciusgerevini over 2 years ago

#14 - Set default option behaviour to display-only

Pull Request - State: closed - Opened by viniciusgerevini about 3 years ago

#12 - Restoring dialogue state from json (Bug?)

Issue - State: closed - Opened by jcandres about 3 years ago - 1 comment

#11 - Request: changing default option behaviour to "display-only text"

Issue - State: closed - Opened by jcandres about 3 years ago - 8 comments

#10 - Request: enabled/disabled field for options

Issue - State: closed - Opened by jcandres about 3 years ago - 3 comments

#9 - v2.0.0

Pull Request - State: closed - Opened by viniciusgerevini about 3 years ago

#8 - add ability to use single-quote strings

Pull Request - State: closed - Opened by verillious about 3 years ago - 3 comments

#7 - ability to set variables on parse/start

Issue - State: closed - Opened by verillious about 3 years ago - 3 comments

#6 - ability to use single quotes for string literals

Issue - State: closed - Opened by verillious about 3 years ago - 1 comment

#5 - add test case for shuffle cycle

Pull Request - State: closed - Opened by viniciusgerevini about 3 years ago
Labels: hacktoberfest-accepted

#4 - Playing audio along the dialogue

Issue - State: closed - Opened by lentsius-bark over 3 years ago - 3 comments

#3 - Fix logical diverts

Pull Request - State: closed - Opened by viniciusgerevini over 3 years ago

#1 - Orphaned nodes on exit

Issue - State: closed - Opened by Tols-Toy over 3 years ago - 3 comments