Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / viniciusgerevini/godot-aseprite-wizard issues and pull requests
#168 - Persist partial dock config and shows warning with revert option
Pull Request -
State: closed - Opened by viniciusgerevini about 1 month ago
#167 - Change output field name based on config
Pull Request -
State: closed - Opened by viniciusgerevini about 1 month ago
#166 - Remove deprecated settings
Pull Request -
State: closed - Opened by viniciusgerevini about 1 month ago
#165 - fix issue where animations with loop prefix were not included in final animations
Pull Request -
State: closed - Opened by viniciusgerevini about 2 months ago
#164 - animation tag with _ (the exception prefix) are not being imported
Issue -
State: closed - Opened by erniel about 2 months ago
- 3 comments
Labels: bug
#163 - Hide generated png files ?
Issue -
State: open - Opened by LelouBil 2 months ago
- 1 comment
#162 - Change "hide unused" option and fix track cleanup
Pull Request -
State: closed - Opened by viniciusgerevini 3 months ago
#161 - Add tileset sheet type configuration
Pull Request -
State: closed - Opened by viniciusgerevini 3 months ago
#160 - Fix bulk import
Pull Request -
State: closed - Opened by viniciusgerevini 3 months ago
#159 - Feature Suggestion: Options to enable compatibility to Libresprite
Issue -
State: closed - Opened by RanolP 3 months ago
- 3 comments
#158 - Add option to turn off adding visible keyframes on animation
Issue -
State: closed - Opened by cwchunwei 4 months ago
- 2 comments
Labels: bug
#157 - Godot crashes when total number of Aseprite files exceeds 200.
Issue -
State: open - Opened by 0Volcanon 4 months ago
- 14 comments
Labels: bug
#156 - Add QuadMesh Support. [Feature Request]
Issue -
State: open - Opened by vxSpctr 4 months ago
- 1 comment
Labels: feature request
#155 - Set different default command depending on OS (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 4 months ago
#154 - Set different default command depending on OS
Pull Request -
State: closed - Opened by viniciusgerevini 4 months ago
#153 - improvement suggestion: print on start and on import about aseprite not found on path
Issue -
State: closed - Opened by Gnumaru 5 months ago
- 2 comments
#152 - Unstable resource ids when using SpriteFrames importer with split layers
Issue -
State: open - Opened by olanti-p 5 months ago
- 1 comment
#151 - Aseprite command failed. Please, check if the right command is in your PATH or configured through "Editor > Editor Settings > Aseprite > General > Command Path"
Issue -
State: closed - Opened by DawidGaleziewski 5 months ago
- 2 comments
#150 - Bugfix: res:/ was being set as default output instead of res://
Pull Request -
State: closed - Opened by HexBlit 5 months ago
- 4 comments
#149 - Aseprite command failed. Please, check if the right command is in your PATH or configured through "Editor > Editor Settings > Aseprite > General > Command Path".
Issue -
State: closed - Opened by BoodyZedan 6 months ago
- 1 comment
#148 - Fix config cleanup
Pull Request -
State: closed - Opened by viniciusgerevini 6 months ago
#147 - Loop settings are removed from project file since 7.4.0
Issue -
State: closed - Opened by sandord 6 months ago
- 2 comments
Labels: bug
#146 - Confusing behavior of Output File Name field
Issue -
State: closed - Opened by sandord 6 months ago
- 1 comment
Labels: enhancement
#145 - Changes to import fields on a node are discarded when navigating away without clicking Import
Issue -
State: closed - Opened by sandord 6 months ago
- 1 comment
Labels: enhancement
#144 - Improve Wizard sprite sheet importer history and management
Pull Request -
State: closed - Opened by viniciusgerevini 7 months ago
#143 - Texutre filter should be an option instead of only overwriting to "nearest" by default
Issue -
State: closed - Opened by MichailIoannou 7 months ago
- 1 comment
#142 - Show source file change indicator in dock
Pull Request -
State: closed - Opened by viniciusgerevini 7 months ago
#141 - fix crash when exiting Godot on MacOS
Pull Request -
State: closed - Opened by viniciusgerevini 8 months ago
#140 - Implemented Imports Manager
Pull Request -
State: closed - Opened by viniciusgerevini 8 months ago
- 4 comments
#139 - Resource file not found
Issue -
State: closed - Opened by nmhild 8 months ago
- 3 comments
#138 - Update outdated message displayed when Aseprite command could not be executed
Pull Request -
State: closed - Opened by sandord 8 months ago
#137 - Crash on exit on macOS
Issue -
State: closed - Opened by tanuki-billie 8 months ago
- 3 comments
#136 - Outdated message displayed when Aseprite command could not be executed
Issue -
State: closed - Opened by sandord 8 months ago
- 4 comments
#135 - Add a way to import an aseprite image as split layers
Issue -
State: open - Opened by Lertsenem 8 months ago
- 3 comments
Labels: feature request
#134 - Automatically import all sprites in my project in one go
Issue -
State: closed - Opened by sandord 8 months ago
- 10 comments
Labels: feature request
#133 - Inspector dock improvements
Pull Request -
State: closed - Opened by viniciusgerevini 9 months ago
#132 - Slice support (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 9 months ago
#131 - Slice support
Pull Request -
State: closed - Opened by viniciusgerevini 9 months ago
#130 - Forward slash in imported animation name can't be renamed
Issue -
State: closed - Opened by david-drew 9 months ago
- 1 comment
#129 - fix: resolve issue retrieving open error
Pull Request -
State: closed - Opened by patoui 9 months ago
- 1 comment
#128 - Do not include unnecessary tags in AnimationPlayer (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 9 months ago
#127 - Do not include unnecessary tracks in AnimationPlayer
Pull Request -
State: closed - Opened by viniciusgerevini 9 months ago
#126 - Add ProjectSettings option for "only visible" default value (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini 9 months ago
#125 - Add ProjectSettings option for "only visible" default value
Pull Request -
State: closed - Opened by viniciusgerevini 9 months ago
#124 - Fix: "Do not create resource file" option in Aseprite Wizard window is not applied
Pull Request -
State: closed - Opened by mpewsey 9 months ago
- 1 comment
#123 - "Do not create resource file" option in Aseprite Wizard window is not applied
Issue -
State: closed - Opened by mpewsey 9 months ago
#122 - Internal rename to prevent shadowing issues in godot 3.6
Pull Request -
State: closed - Opened by viniciusgerevini 9 months ago
#121 - make import defaults affect the import settings in `Sprite2D` props
Issue -
State: closed - Opened by jefvel 10 months ago
- 2 comments
Labels: feature request
#120 - "InspectorDock" shadows a native class Godot 3.6 beta4
Issue -
State: closed - Opened by dannygaray60 10 months ago
- 3 comments
#119 - Workaround for loss of Trim feature?
Issue -
State: open - Opened by Kylemcarthur 10 months ago
- 11 comments
Labels: feature request
#118 - Import animations unrelated properties
Issue -
State: closed - Opened by feelingsonice 10 months ago
- 2 comments
Labels: enhancement
#117 - Possibility to choose multiple specific layers for import.
Issue -
State: open - Opened by cachi01 10 months ago
- 2 comments
Labels: feature request
#116 - Allow importing aseprite file as static image
Pull Request -
State: closed - Opened by viniciusgerevini 11 months ago
#115 - Reorganise folders
Pull Request -
State: closed - Opened by viniciusgerevini 11 months ago
#114 - Fix _get_name error caused by metadata_export_plugin.gd
Pull Request -
State: closed - Opened by JustusPan 12 months ago
- 1 comment
#113 - Possibility to import sprites without an AnimationPlayer in the inspector
Issue -
State: closed - Opened by jefvel 12 months ago
- 3 comments
Labels: feature request
#112 - Fix loop exception detection for animation in a library
Pull Request -
State: closed - Opened by poohcom1 12 months ago
- 1 comment
#111 - Implement drag-and-drop (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#110 - icon update (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#109 - icon update
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#108 - Automatic importers fixes
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#107 - Command not found on Mac
Issue -
State: closed - Opened by Wardius about 1 year ago
- 4 comments
#106 - Drag and drop support in dock fields
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#105 - Use EditorFileDialog instead of FileDialog
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#104 - Importers refactor
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#103 - Implement Tileset importer
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#102 - Use the EditorFileDialog instead of FileDialog
Issue -
State: closed - Opened by poohcom1 about 1 year ago
- 3 comments
Labels: enhancement
#101 - Remove noisy log from exporter plugin (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#100 - Removing noisy log from exporter plugin
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#99 - implement noop importer and change importing settings (Godot 3 port)
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#98 - Implement noop importer and improved import settings
Pull Request -
State: closed - Opened by viniciusgerevini about 1 year ago
#97 - Drag-n-Drop aseprite files?
Issue -
State: closed - Opened by russmatney about 1 year ago
- 9 comments
Labels: enhancement
#96 - Use frame duration in SpriteFrames
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#95 - Add option to keep animations length on AnimationPlayer on import
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#94 - Add support to ping-pong reverse (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#93 - Add support to ping-pong reverse
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#92 - Add support to Aseprite repeat (Godot 3)
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#91 - Add support to Aseprite repeat
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#90 - about Aseprite 1.3-rc4 new features: repeat in tag
Issue -
State: closed - Opened by chunhaqiushif over 1 year ago
- 4 comments
Labels: feature request
#89 - Error when trying to import a file
Issue -
State: closed - Opened by Maks-Rand-2 over 1 year ago
- 1 comment
#88 - Output texture is not power-of-two
Issue -
State: closed - Opened by KeyboardDanni over 1 year ago
- 2 comments
#87 - Output texture should be packed to save on memory
Issue -
State: closed - Opened by KeyboardDanni over 1 year ago
- 3 comments
#86 - Animation length is overwritten
Issue -
State: closed - Opened by Silvanuz over 1 year ago
- 2 comments
Labels: enhancement
#85 - Godot 4: Auto-importer: use default exclusion pattern from settings and fix json file cleanup
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#84 - Auto-importer: use default exclusion pattern from settings and fix json file cleanup
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#83 - Use ProjectSettings to change local and global paths (Godot 4)
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#82 - Use correct enum for texture filter on 2D and 3D nodes
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
#81 - Layer Exclusion Pattern doesn't seem to be working
Issue -
State: closed - Opened by saint11 over 1 year ago
- 7 comments
Labels: bug
#80 - Godot 4: Wrong Enum used for Sprite3D and AnimatedSprite3D texture filters
Issue -
State: closed - Opened by IPDramon over 1 year ago
- 2 comments
#79 - Added animation library support for Godot 4.0
Pull Request -
State: closed - Opened by poohcom1 over 1 year ago
#78 - Fixes for Godot 4
Pull Request -
State: closed - Opened by viniciusgerevini over 1 year ago
- 1 comment
#77 - Resize option for import
Issue -
State: closed - Opened by Secretmapper over 1 year ago
- 2 comments
Labels: feature request
#76 - Icon Refresh
Pull Request -
State: closed - Opened by mayamcdougall almost 2 years ago
- 3 comments
#75 - Use ProjectSettings to make local and abs paths
Pull Request -
State: closed - Opened by jthacker almost 2 years ago
- 4 comments
#74 - Fix incorrect null check in config
Pull Request -
State: closed - Opened by poohcom1 almost 2 years ago
- 1 comment
#73 - Fix default directory in file dialogue not being saved
Pull Request -
State: closed - Opened by poohcom1 almost 2 years ago
- 5 comments
#72 - refactored spriteframes and fixed automatic importer
Pull Request -
State: closed - Opened by viniciusgerevini almost 2 years ago
#71 - Update license
Issue -
State: closed - Opened by coppolaemilio almost 2 years ago
- 3 comments
#70 - Support to Godot 4
Issue -
State: closed - Opened by viniciusgerevini almost 2 years ago
#69 - Groups imported as layers
Issue -
State: closed - Opened by boruok almost 2 years ago
- 1 comment