Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / vild/trigonoverthrow issues and pull requests

#32 - System.reset()

Issue - State: closed - Opened by Vild over 7 years ago

#32 - System.reset()

Issue - State: closed - Opened by Vild over 7 years ago

#31 - Lua

Pull Request - State: closed - Opened by Frippy over 7 years ago

#31 - Lua

Pull Request - State: closed - Opened by Frippy over 7 years ago

#30 - Player input

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#30 - Player input

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#29 - Collision floor

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#29 - Collision floor

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#28 - Shooting

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#28 - Shooting

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#27 - Collision

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#27 - Collision

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#26 - Mainmenu and everything is all in the same world

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: OPTIONAL

#26 - Mainmenu and everything is all in the same world

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: OPTIONAL

#25 - Text rendering

Issue - State: closed - Opened by Vild over 7 years ago
Labels: working on, PRIO: HIGH

#25 - Text rendering

Issue - State: closed - Opened by Vild over 7 years ago
Labels: working on, PRIO: HIGH

#24 - Lighting system

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#24 - Lighting system

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#23 - Menu / Engine state system

Issue - State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH

#23 - Menu / Engine state system

Issue - State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH

#22 - Make player model and sample enemy

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#22 - Make player model and sample enemy

Issue - State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH

#21 - Collision

Issue - State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH

#21 - Collision

Issue - State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH

#20 - Create enemies

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: PRIO: HIGH, blocked by issue

#20 - Create enemies

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: PRIO: HIGH, blocked by issue

#19 - Creating maps

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: PRIO: HIGH, blocked by issue

#19 - Creating maps

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: PRIO: HIGH, blocked by issue

#18 - Editor

Issue - State: closed - Opened by Vild over 7 years ago
Labels: working on, need planning, PRIO: HIGH

#17 - Implement ground entity

Issue - State: closed - Opened by Vild over 7 years ago
Labels: working on, PRIO: HIGH

#17 - Implement ground entity

Issue - State: closed - Opened by Vild over 7 years ago
Labels: working on, PRIO: HIGH

#16 - Render Passes

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: PRIO: HIGH

#16 - Render Passes

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: PRIO: HIGH

#15 - Deferred Rendering

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: working on, PRIO: HIGH

#15 - Deferred Rendering

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: working on, PRIO: HIGH

#14 - Particle System (Computation Shader)

Issue - State: closed - Opened by Mrninjatoe over 7 years ago
Labels: PRIO: MEDIUM

#14 - Particle System (Computation Shader)

Issue - State: closed - Opened by Mrninjatoe over 7 years ago
Labels: PRIO: MEDIUM

#13 - Dynamic model

Issue - State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: MEDIUM

#13 - Dynamic model

Issue - State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: MEDIUM

#12 - AI system

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: need planning, PRIO: MEDIUM, blocked by issue

#11 - Upgrade system

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: need planning, PRIO: MEDIUM

#10 - Map loading

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: need planning, PRIO: HIGH, blocked by issue

#9 - LUA scripting

Issue - State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH

#8 - Observer pattern

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: is needed?

#7 - Entity Component System (Component Pattern)

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: working on, PRIO: HIGH

#6 - Smart Entity interface

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: working on, PRIO: HIGH

#5 - Render passes

Issue - State: closed - Opened by Vild over 7 years ago - 1 comment
Labels: working on, PRIO: HIGH

#4 - Directional Light with Shadow Map

Issue - State: closed - Opened by henrikvik over 7 years ago
Labels: PRIO: HIGH

#3 - SSAO

Issue - State: closed - Opened by henrikvik over 7 years ago
Labels: PRIO: HIGH

#2 - Camera Class

Issue - State: closed - Opened by henrikvik over 7 years ago - 1 comment
Labels: PRIO: HIGH

#1 - Update README.md

Pull Request - State: closed - Opened by brolaugh over 7 years ago - 1 comment