Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vild/trigonoverthrow issues and pull requests
#32 - System.reset()
Issue -
State: closed - Opened by Vild over 7 years ago
#32 - System.reset()
Issue -
State: closed - Opened by Vild over 7 years ago
#30 - Player input
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#30 - Player input
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#29 - Collision floor
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#29 - Collision floor
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#28 - Shooting
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#28 - Shooting
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#27 - Collision
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#27 - Collision
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#26 - Mainmenu and everything is all in the same world
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: OPTIONAL
#26 - Mainmenu and everything is all in the same world
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: OPTIONAL
#25 - Text rendering
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: working on, PRIO: HIGH
#25 - Text rendering
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: working on, PRIO: HIGH
#24 - Lighting system
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#24 - Lighting system
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#23 - Menu / Engine state system
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH
#23 - Menu / Engine state system
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH
#22 - Make player model and sample enemy
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#22 - Make player model and sample enemy
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: PRIO: HIGH
#21 - Collision
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH
#21 - Collision
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH
#20 - Create enemies
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: PRIO: HIGH, blocked by issue
#20 - Create enemies
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: PRIO: HIGH, blocked by issue
#19 - Creating maps
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: PRIO: HIGH, blocked by issue
#19 - Creating maps
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: PRIO: HIGH, blocked by issue
#18 - Editor
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: working on, need planning, PRIO: HIGH
#17 - Implement ground entity
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: working on, PRIO: HIGH
#17 - Implement ground entity
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: working on, PRIO: HIGH
#16 - Render Passes
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: PRIO: HIGH
#16 - Render Passes
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: PRIO: HIGH
#15 - Deferred Rendering
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: working on, PRIO: HIGH
#15 - Deferred Rendering
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: working on, PRIO: HIGH
#14 - Particle System (Computation Shader)
Issue -
State: closed - Opened by Mrninjatoe over 7 years ago
Labels: PRIO: MEDIUM
#14 - Particle System (Computation Shader)
Issue -
State: closed - Opened by Mrninjatoe over 7 years ago
Labels: PRIO: MEDIUM
#13 - Dynamic model
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: MEDIUM
#13 - Dynamic model
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: MEDIUM
#12 - AI system
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: need planning, PRIO: MEDIUM, blocked by issue
#11 - Upgrade system
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: need planning, PRIO: MEDIUM
#10 - Map loading
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: need planning, PRIO: HIGH, blocked by issue
#9 - LUA scripting
Issue -
State: closed - Opened by Vild over 7 years ago
Labels: need planning, PRIO: HIGH
#8 - Observer pattern
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: is needed?
#7 - Entity Component System (Component Pattern)
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: working on, PRIO: HIGH
#6 - Smart Entity interface
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: working on, PRIO: HIGH
#5 - Render passes
Issue -
State: closed - Opened by Vild over 7 years ago
- 1 comment
Labels: working on, PRIO: HIGH
#4 - Directional Light with Shadow Map
Issue -
State: closed - Opened by henrikvik over 7 years ago
Labels: PRIO: HIGH
#2 - Camera Class
Issue -
State: closed - Opened by henrikvik over 7 years ago
- 1 comment
Labels: PRIO: HIGH
#1 - Update README.md
Pull Request -
State: closed - Opened by brolaugh over 7 years ago
- 1 comment