Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / veldrid/veldrid issues and pull requests
#543 - Can veldrid be a replacement for SkiaSharp?
Issue -
State: closed - Opened by sgf 3 months ago
- 2 comments
#542 - Update
Pull Request -
State: closed - Opened by MiheevN 3 months ago
#541 - Update
Pull Request -
State: closed - Opened by MiheevN 3 months ago
#540 - Units of width and height are not uniform
Issue -
State: open - Opened by xtuzy 4 months ago
#539 - _metalLayer.frame use wrong value
Issue -
State: open - Opened by xtuzy 4 months ago
#538 - a basic question: is there some lib based on `Veldrid` for scene graph rendering?
Issue -
State: closed - Opened by jcyuan 4 months ago
- 2 comments
#537 - Can I use Veldrid in .NET Framework Winforms projects?
Issue -
State: open - Opened by bulent017 5 months ago
#536 - sdl2 arm64
Pull Request -
State: open - Opened by shshshdy 5 months ago
#535 - sdl2 native unsupport arm64
Issue -
State: closed - Opened by shshshdy 5 months ago
- 2 comments
#534 - Bump SixLabors.ImageSharp from 1.0.4 to 2.1.8 in /src/Veldrid.ImageSharp
Pull Request -
State: open - Opened by dependabot[bot] 5 months ago
Labels: dependencies
#533 - Fix Vulkan validation issue with uniform shader memory barriers
Pull Request -
State: closed - Opened by opticfluorine 6 months ago
#532 - Release v4.9.2
Pull Request -
State: closed - Opened by opticfluorine 6 months ago
#531 - Update fork
Pull Request -
State: closed - Opened by opticfluorine 6 months ago
- 1 comment
#530 - Add UniformRead to Vulkan memory barriers for uniform buffers
Pull Request -
State: closed - Opened by opticfluorine 6 months ago
#529 - Vulkan memory barrier around uniform buffer update not covering uniform writes
Issue -
State: closed - Opened by opticfluorine 6 months ago
- 1 comment
#528 - Update Veldrid master
Pull Request -
State: closed - Opened by dtatarnikov 6 months ago
#527 - SDL2 Get/Set Window Maximum/Minimum Size missing
Issue -
State: open - Opened by ThiconZ 6 months ago
#526 - Bump SixLabors.ImageSharp from 1.0.4 to 2.1.7 in /src/Veldrid.ImageSharp
Pull Request -
State: closed - Opened by dependabot[bot] 7 months ago
- 1 comment
Labels: dependencies
#525 - Add VK_KHR_portability_enumeration extension and flag
Pull Request -
State: closed - Opened by Helco 7 months ago
- 1 comment
#524 - Fix UpdateBuffer not checking zero size
Pull Request -
State: closed - Opened by Helco 7 months ago
#523 - Fix marshalling of MTLResourceOptions on .NET 8
Pull Request -
State: closed - Opened by smoogipoo 8 months ago
#522 - Flush vertex bindings when vertex strides change
Pull Request -
State: closed - Opened by smoogipoo 8 months ago
- 1 comment
#521 - Update ImGui
Pull Request -
State: closed - Opened by feliwir 8 months ago
#520 - Option for using an existing SDL2 window
Issue -
State: closed - Opened by TJRinkinen 8 months ago
- 1 comment
#519 - Fix some incorrect line endings
Pull Request -
State: closed - Opened by smoogipoo 8 months ago
- 1 comment
#518 - NeoDemo Metal doesn't work on Intel Macbook
Issue -
State: open - Opened by elvodqa 11 months ago
- 12 comments
#517 - Copy staging texture to 8xSampled target, error not compatible textures
Issue -
State: open - Opened by WhitePhoera about 1 year ago
#516 - Fix a typo in VkDescriptorPoolManager
Pull Request -
State: closed - Opened by BAndysc about 1 year ago
#515 - [D3D11] Use FlipSequential instead of Discard on Win8+?
Issue -
State: open - Opened by RaZeR-RBI about 1 year ago
- 3 comments
#514 - Release build crashes with mesa 23.1.x, 23.0.x is fine.
Issue -
State: open - Opened by philstopford about 1 year ago
#513 - Exceptions while trying to use Veldrid to make a VST UI
Issue -
State: open - Opened by Ideae about 1 year ago
- 2 comments
#512 - Convert EmguCV UMat/Mat to ImageSharpTexture
Issue -
State: open - Opened by OliverKarger over 1 year ago
#511 - Question - Trilinear image scaling (ImGui)... how?
Issue -
State: open - Opened by mherbold over 1 year ago
- 3 comments
#510 - Exposed SDL2 window pointer
Pull Request -
State: closed - Opened by WhitePhoera over 1 year ago
#509 - Exposed SDL2 window pointer
Pull Request -
State: closed - Opened by WhitePhoera over 1 year ago
#508 - Direct3D11 creates garbage
Issue -
State: open - Opened by ripwin over 1 year ago
#507 - Game console support?
Issue -
State: open - Opened by Shadowblitz16 over 1 year ago
- 3 comments
#506 - Fix D3D11 unbinding SRV/UAV resources with different mipmap ranges
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#505 - Fixed incorrect count comparison in VkDescriptorPoolManager
Pull Request -
State: closed - Opened by aquilinum0 over 1 year ago
#504 - Trying to make an ImageViewer using (Dear) ImGui NET: Veldrid.VeldridException: Unable to get image pixelspan. on huge images
Issue -
State: open - Opened by KyodaiKen over 1 year ago
#503 - Support Metal's "memoryless" storage mode for depth/stencil framebuffer attachments
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#502 - Cache `MTLBuffer` contents pointer to avoid API call overhead
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#501 - Use private storage mode for non-staging/non-dynamic `MTLBuffer`s
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#500 - Avoid boxing allocations in blend attachment equality function
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#499 - Avoid encoding redundant Metal render/compute commands to reduce CPU time
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
- 1 comment
#498 - Cache Metal pipeline/depth states for re-use in future pipeline compilations
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#497 - Stop calling `getNextDrawable` on buffer swap to avoid CPU stalls
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#496 - Is veldrid still maintained? ? ?
Issue -
State: closed - Opened by diybl over 1 year ago
- 1 comment
#495 - Added lock to prevent race condition
Pull Request -
State: open - Opened by aquilinum0 over 1 year ago
- 1 comment
#494 - Fix D3D11 prematurely disposing swapchain framebuffer texture
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
- 1 comment
#493 - Support swapchain read-back on Metal and remove `MTLPlaceholderTexture`
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#492 - Exception while creating graphics device on Windows
Issue -
State: open - Opened by Adham084 over 1 year ago
#491 - Cache MTL staging buffers
Pull Request -
State: open - Opened by smoogipoo over 1 year ago
#490 - Need to get to underlying ID3D11Texture2D pointer from a Veldrid texture... how?
Issue -
State: open - Opened by mherbold over 1 year ago
- 1 comment
#489 - Target Net6
Pull Request -
State: closed - Opened by hitsounds over 1 year ago
- 2 comments
#488 - Fix Metal discarding depth content when ending a render pass
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#487 - Update Vortice.D3D11
Pull Request -
State: closed - Opened by smoogipoo over 1 year ago
#486 - Fix Vulkan _scImages array not resizing when scImageCount changes
Pull Request -
State: closed - Opened by Natelytle over 1 year ago
- 2 comments
#485 - Implement D3D waitable and tearable swapchains
Pull Request -
State: open - Opened by smoogipoo over 1 year ago
- 4 comments
#484 - Use flip model for D3D11 swapchains
Pull Request -
State: open - Opened by smoogipoo over 1 year ago
#483 - Add support for feature level 10_0
Pull Request -
State: closed - Opened by smoogipoo over 1 year ago
#482 - Fix few issues with Metal on iOS
Pull Request -
State: open - Opened by frenzibyte over 1 year ago
#481 - Fix OpenGL `ClearDepthStencil()` mutating masks
Pull Request -
State: open - Opened by smoogipoo over 1 year ago
#480 - NeoDemo fails on nVidia hardware (Pop_OS 22.04)
Issue -
State: open - Opened by philstopford over 1 year ago
#479 - Next Release
Issue -
State: closed - Opened by ShalokShalom over 1 year ago
- 3 comments
#478 - Update Vortice.Windows to latest stable version.
Pull Request -
State: closed - Opened by amerkoleci over 1 year ago
#477 - Unable to find entry point named "objc_msgSend_stret" in shared library '/usr/lib/libobjc.A.dylib For Apple Silicon Based Macs
Issue -
State: open - Opened by scruffykat over 1 year ago
- 8 comments
#476 - DisposeWhenIdle() never disposes
Issue -
State: open - Opened by bensmooth over 1 year ago
#475 - MacOS Exception Error In VeldridStartup.CreateWindow
Issue -
State: closed - Opened by scruffykat over 1 year ago
- 2 comments
#470 - ImGui: Fix negative scissor rect offsets
Pull Request -
State: open - Opened by Helco almost 2 years ago
#467 - ImGui: Add callNewFrame parameter to constructor
Pull Request -
State: open - Opened by Helco almost 2 years ago
#465 - Build on mac and initialize MoltenVK
Pull Request -
State: open - Opened by partyalarm almost 2 years ago
- 2 comments
#462 - Added Vulkan support for copying depth textures
Pull Request -
State: open - Opened by aquilinum0 almost 2 years ago
#460 - Updated CreateVulkanGraphicsDevice helper to use SwapchainSrgbFormat setting
Pull Request -
State: open - Opened by treplogle about 2 years ago
#459 - Added an exception throw when a ResourceLayout slot is null
Pull Request -
State: open - Opened by DiegoG1019 about 2 years ago
#457 - NativeLibraryLoader throws exception on .NET 6 Mac Monterey application
Issue -
State: open - Opened by guillemcaldu-popcore about 2 years ago
- 2 comments
#452 - Use dated version suffix
Pull Request -
State: open - Opened by SupinePandora43 over 2 years ago
- 1 comment
#450 - [Vk] Increment resource refs immediately
Pull Request -
State: open - Opened by TechPizzaDev over 2 years ago
- 4 comments
#445 - Update ImageSharp from 1.0.4 to 2.1.0
Pull Request -
State: open - Opened by NtFreX over 2 years ago
- 2 comments
#443 - Is it possible to use MAUI as a GUI?
Issue -
State: open - Opened by MiheevN over 2 years ago
- 12 comments
Labels: help wanted, question
#430 - Add ability to choose Vulkan device on multi GPU systems
Issue -
State: open - Opened by nasser over 2 years ago
- 2 comments
Labels: enhancement, help wanted
#428 - Apply dotnet format changes + switch case
Pull Request -
State: open - Opened by etinquis over 2 years ago
#427 - Add Android Test Project
Pull Request -
State: open - Opened by etinquis over 2 years ago
- 1 comment
#418 - Support white-space characters in the file name of the mtllib row in obj files
Pull Request -
State: open - Opened by NtFreX almost 3 years ago
- 3 comments
#408 - Change ImGui input to include right modifiers
Pull Request -
State: closed - Opened by Bxil about 3 years ago
#393 - Apply dotnet format changes
Pull Request -
State: open - Opened by feliwir over 3 years ago
#391 - NeoDemo do not compile
Issue -
State: open - Opened by Kemsekov over 3 years ago
- 3 comments
#363 - Add swapchain readback support
Pull Request -
State: open - Opened by sa-exe over 3 years ago
- 5 comments
#359 - supporting Cinema4D exported obj with duplicate mat define and name with space
Pull Request -
State: open - Opened by coolzoom over 3 years ago
- 1 comment
#327 - Greatly optimized ObjParser
Pull Request -
State: open - Opened by TechPizzaDev over 3 years ago
- 10 comments
#288 - DCI-P3 support for Retina Display
Pull Request -
State: open - Opened by OpenPachinko about 4 years ago
- 2 comments
#271 - Add support for layered framebuffers
Pull Request -
State: open - Opened by Doom2fan over 4 years ago
- 8 comments
#268 - [OpenGL] Accidental heavy allocations in SwapBuffers
Issue -
State: open - Opened by Doom2fan over 4 years ago
#238 - Hi-DPI support
Issue -
State: open - Opened by tzachshabtay almost 5 years ago
- 4 comments
#232 - Allow Veldrid to run on D3D10-era hardware
Pull Request -
State: open - Opened by sa-exe almost 5 years ago
- 3 comments
#220 - Move key converter methods out from Sdl2Window class
Pull Request -
State: open - Opened by erictuvesson about 5 years ago
- 2 comments
#181 - Convert NeoDemo FullScreenQuad shader to HLSL
Pull Request -
State: open - Opened by chances over 5 years ago
#154 - [Veldrid.ImGui] Using custom fonts is currently not possible
Issue -
State: open - Opened by sa-exe over 5 years ago
- 7 comments
#138 - Set window icon?
Issue -
State: open - Opened by kameko almost 6 years ago
- 5 comments
#101 - Please support normal to net framework 4.5 and 4.6 or 4.7
Issue -
State: closed - Opened by ghost about 6 years ago
- 2 comments