Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vegastrike/Vega-Strike-Engine-Source issues and pull requests
#791 - 790/fix vegasettings
Pull Request -
State: closed - Opened by ondrejkajinek over 1 year ago
Labels: enhancement
#790 - Broken vegasettings utility
Issue -
State: open - Opened by ondrejkajinek over 1 year ago
- 3 comments
Labels: bug
#789 - Fix Build/Update Boost on Windows (non-PR-754 version)
Pull Request -
State: closed - Opened by stephengtuggy over 1 year ago
- 15 comments
Labels: CI/CD
#788 - macOS support for 0.8.x release series
Pull Request -
State: closed - Opened by stephengtuggy over 1 year ago
- 1 comment
Labels: CI/CD, Compiler Error
#788 - macOS support for 0.8.x release series
Pull Request -
State: closed - Opened by stephengtuggy over 1 year ago
- 1 comment
Labels: CI/CD, Compiler Error
#787 - movable.cpp has a lot of Mac specific code
Issue -
State: open - Opened by royfalk over 1 year ago
#786 - No text on macOS
Issue -
State: open - Opened by stephengtuggy over 1 year ago
Labels: bug, help wanted
#786 - No text on macOS
Issue -
State: closed - Opened by stephengtuggy over 1 year ago
- 1 comment
Labels: bug, help wanted
#785 - Version Text
Issue -
State: open - Opened by BenjamenMeyer over 1 year ago
Labels: bug
#785 - Version Text
Issue -
State: open - Opened by BenjamenMeyer over 1 year ago
Labels: bug
#784 - Enhancement: Uniform Header Guards
Pull Request -
State: closed - Opened by BenjamenMeyer over 1 year ago
- 6 comments
Labels: enhancement
#783 - GitHub Actions Migration - Node 12 -> 16
Issue -
State: closed - Opened by BenjamenMeyer over 1 year ago
Labels: CI/CD
#782 - Windows: Upgrade Boost Library
Issue -
State: closed - Opened by BenjamenMeyer over 1 year ago
Labels: enhancement
#781 - Compilation with GCC 13
Issue -
State: closed - Opened by evertvorster over 1 year ago
Labels: bug
#780 - Get the game working on macOS again (without PR 754 changes)
Pull Request -
State: closed - Opened by stephengtuggy over 1 year ago
#780 - Get the game working on macOS again (without PR 754 changes)
Pull Request -
State: closed - Opened by stephengtuggy over 1 year ago
#779 - Revert "Big refactor to fix crash in mesh destructor"
Pull Request -
State: closed - Opened by BenjamenMeyer almost 2 years ago
- 12 comments
#779 - Revert "Big refactor to fix crash in mesh destructor"
Pull Request -
State: closed - Opened by BenjamenMeyer almost 2 years ago
- 12 comments
#778 - Location for good ideas that might be implemented?
Issue -
State: open - Opened by evertvorster almost 2 years ago
- 1 comment
Labels: Proposal
#778 - Location for good ideas that might be implemented?
Issue -
State: open - Opened by evertvorster almost 2 years ago
- 1 comment
Labels: Proposal
#777 - eval.h is deprecated
Issue -
State: closed - Opened by bean86k20 almost 2 years ago
- 22 comments
Labels: bug
#776 - Update Boost on Windows
Pull Request -
State: closed - Opened by stephengtuggy almost 2 years ago
#775 - Enable native format for command line options
Issue -
State: open - Opened by ondrejkajinek almost 2 years ago
Labels: enhancement
#774 - Use boost::program_options for parsing cmd args
Pull Request -
State: closed - Opened by ondrejkajinek almost 2 years ago
- 1 comment
#773 - Get the game running on macOS!
Pull Request -
State: closed - Opened by stephengtuggy almost 2 years ago
Labels: enhancement
#772 - Fix Bolt-processing Crash
Pull Request -
State: closed - Opened by stephengtuggy almost 2 years ago
- 1 comment
Labels: bug
#772 - Fix Bolt-processing Crash
Pull Request -
State: closed - Opened by stephengtuggy almost 2 years ago
- 1 comment
Labels: bug
#771 - Update Linux distros: Rocky Linux 9, etc.
Pull Request -
State: closed - Opened by stephengtuggy almost 2 years ago
Labels: enhancement, CI/CD
#771 - Update Linux distros: Rocky Linux 9, etc.
Pull Request -
State: closed - Opened by stephengtuggy almost 2 years ago
Labels: enhancement, CI/CD
#770 - #767 menu text in bases corrupted
Issue -
State: open - Opened by evertvorster almost 2 years ago
- 8 comments
Labels: bug
#770 - #767 menu text in bases corrupted
Issue -
State: open - Opened by evertvorster almost 2 years ago
- 9 comments
Labels: bug
#769 - Armor and shield indicators not rendering on VDUs
Issue -
State: open - Opened by stephengtuggy almost 2 years ago
Labels: bug
#769 - Armor and shield indicators not rendering on VDUs
Issue -
State: open - Opened by stephengtuggy almost 2 years ago
Labels: bug
#768 - When bolts are fired, game crashes
Issue -
State: closed - Opened by stephengtuggy almost 2 years ago
- 3 comments
Labels: bug
#767 - Drawn objects flickering
Issue -
State: open - Opened by stephengtuggy almost 2 years ago
- 1 comment
Labels: bug
#766 - Main Menu, various other pre-rendered screens not rendering
Issue -
State: open - Opened by stephengtuggy almost 2 years ago
- 7 comments
Labels: bug
#766 - Main Menu, various other pre-rendered screens not rendering
Issue -
State: closed - Opened by stephengtuggy almost 2 years ago
- 11 comments
Labels: bug
#765 - Further refactoring of unit code
Pull Request -
State: closed - Opened by royfalk almost 2 years ago
- 7 comments
#764 - Get Vega Strike building on macOS 11 Big Sur
Pull Request -
State: closed - Opened by stephengtuggy almost 2 years ago
- 1 comment
#764 - Get Vega Strike building on macOS 11 Big Sur
Pull Request -
State: closed - Opened by stephengtuggy almost 2 years ago
- 1 comment
#762 - Python programs specifying #!/usr/bin/python (no python version)
Issue -
State: open - Opened by Eribotes almost 2 years ago
- 4 comments
#762 - Python programs specifying #!/usr/bin/python (no python version)
Issue -
State: open - Opened by Eribotes almost 2 years ago
- 4 comments
#761 - This save game makes Vega Strike Core Dump with Floating point error exception
Issue -
State: open - Opened by evertvorster about 2 years ago
- 2 comments
Labels: bug
#761 - This save game makes Vega Strike Core Dump with Floating point error exception
Issue -
State: open - Opened by evertvorster about 2 years ago
- 2 comments
Labels: bug
#760 - Frame rate drops to many seconds per frame (intermittant)
Issue -
State: open - Opened by Eribotes about 2 years ago
- 7 comments
#760 - Frame rate drops to many seconds per frame (intermittant)
Issue -
State: open - Opened by Eribotes about 2 years ago
- 7 comments
#759 - v0.8.0 crashes on entering Sol system
Issue -
State: open - Opened by Samweis2111 about 2 years ago
- 4 comments
Labels: bug
#758 - Small patch for script/bootstrap for installing dependencies on Funtoo
Issue -
State: open - Opened by stamasd about 2 years ago
- 3 comments
Labels: enhancement, CI/CD
#757 - Possible bug - can you own two ships of the same model?
Issue -
State: open - Opened by royfalk about 2 years ago
- 1 comment
Labels: bug
#757 - Possible bug - can you own two ships of the same model?
Issue -
State: open - Opened by royfalk about 2 years ago
- 1 comment
Labels: bug
#756 - Fix save game bug
Pull Request -
State: closed - Opened by royfalk about 2 years ago
- 4 comments
#755 - Save games do not clear out the ship folder
Issue -
State: open - Opened by royfalk about 2 years ago
Labels: bug
#755 - Save games do not clear out the ship folder
Issue -
State: open - Opened by royfalk about 2 years ago
Labels: bug
#754 - Big refactor to fix crash in mesh destructor
Pull Request -
State: closed - Opened by stephengtuggy about 2 years ago
- 4 comments
Labels: bug, Proposal
#753 - Fix bug - Store::Subtract adds quantity instead of subtracting it
Pull Request -
State: closed - Opened by royfalk about 2 years ago
- 1 comment
#753 - Fix bug - Store::Subtract adds quantity instead of subtracting it
Pull Request -
State: closed - Opened by royfalk about 2 years ago
- 1 comment
#752 - Refactoring of upgrade code
Pull Request -
State: closed - Opened by royfalk about 2 years ago
- 4 comments
#751 - `Store::Subtract` adds `quantity` instead of subtracting it
Issue -
State: closed - Opened by stephengtuggy about 2 years ago
Labels: bug
#749 - Refactor gnuhash.h
Pull Request -
State: closed - Opened by stephengtuggy about 2 years ago
Labels: Compiler_Warnings, Compiler Error
#748 - Make cargo a subclass of product
Pull Request -
State: closed - Opened by royfalk about 2 years ago
- 6 comments
#748 - Make cargo a subclass of product
Pull Request -
State: closed - Opened by royfalk about 2 years ago
- 6 comments
#747 - Savegames, when loaded, are missing the player's ship
Issue -
State: closed - Opened by stephengtuggy about 2 years ago
- 7 comments
Labels: bug
#746 - support for debian bookworm?
Issue -
State: closed - Opened by khimaros about 2 years ago
- 1 comment
Labels: enhancement
#745 - warning C4996: 'PyEval_CallMethod': deprecated in 3.9
Issue -
State: open - Opened by stephengtuggy about 2 years ago
Labels: Compiler_Warnings
#744 - vegastrike.config on Windows: settings are ignored
Issue -
State: closed - Opened by stamasd over 2 years ago
- 16 comments
Labels: bug
#744 - vegastrike.config on Windows: settings are ignored
Issue -
State: open - Opened by stamasd over 2 years ago
- 13 comments
Labels: bug
#743 - Shields depowered due to insufficient power
Issue -
State: closed - Opened by royfalk over 2 years ago
- 2 comments
Labels: bug
#743 - Shields depowered due to insufficient power
Issue -
State: closed - Opened by royfalk over 2 years ago
- 2 comments
Labels: bug
#742 - 0.8.x: Add missing USE_PYTHON_3: 'ON' clause in GH Actions
Pull Request -
State: closed - Opened by stephengtuggy over 2 years ago
Labels: bug, CI/CD
#742 - 0.8.x: Add missing USE_PYTHON_3: 'ON' clause in GH Actions
Pull Request -
State: closed - Opened by stephengtuggy over 2 years ago
Labels: bug, CI/CD
#741 - Ship uses fuel just as fast with engines/FCMP off
Issue -
State: open - Opened by stephengtuggy over 2 years ago
- 1 comment
Labels: bug
#739 - Add ability to parse from ships.json, a hierarchical unit structure
Pull Request -
State: closed - Opened by royfalk over 2 years ago
- 4 comments
#739 - Add ability to parse from ships.json, a hierarchical unit structure
Pull Request -
State: closed - Opened by royfalk over 2 years ago
- 4 comments
#737 - Game engine unit parser supports unknown attributes
Issue -
State: open - Opened by royfalk over 2 years ago
- 3 comments
#734 - Debian ccmake makefile generates odd output
Issue -
State: closed - Opened by LifWirser over 2 years ago
- 2 comments
#731 - Change debug build flags from "" (null to "-O0 -g" (upper o+ zero)
Issue -
State: open - Opened by LifWirser over 2 years ago
- 5 comments
Labels: bug, enhancement
#730 - incorperate doxygen options into }VSE|/engine/CMakeLists.txt
Issue -
State: open - Opened by LifWirser over 2 years ago
Labels: enhancement, Proposal
#729 - Feature request: Enable an option for Constant rate of turning.
Issue -
State: open - Opened by DMJC over 2 years ago
- 2 comments
Labels: question, Proposal
#724 - Game engine should gracefully fall back to CSV if JSON files missing
Issue -
State: closed - Opened by stephengtuggy over 2 years ago
- 3 comments
Labels: enhancement, Proposal
#723 - open sourced, unfinished, space sim game which might have interesting stuff to import
Issue -
State: open - Opened by ghost over 2 years ago
- 10 comments
Labels: help wanted, question
#722 - Switch to SDL2
Pull Request -
State: closed - Opened by royfalk over 2 years ago
- 4 comments
#719 - Add files via upload
Pull Request -
State: open - Opened by LifWirser over 2 years ago
- 5 comments
#718 - Items not being removed correctly from collections
Issue -
State: open - Opened by stephengtuggy over 2 years ago
- 8 comments
Labels: bug
#716 - Unit destructor crashes the game
Issue -
State: closed - Opened by royfalk over 2 years ago
- 6 comments
Labels: bug
#713 - Better Command-line Argument Processing
Issue -
State: closed - Opened by BenjamenMeyer over 2 years ago
Labels: bug, enhancement, help wanted
#712 - Make master_part_list.json filename configurable
Issue -
State: open - Opened by stephengtuggy over 2 years ago
- 1 comment
Labels: enhancement, Proposal
#707 - units.json still relies on units.csv
Issue -
State: closed - Opened by royfalk over 2 years ago
- 2 comments
Labels: bug
#706 - Have separate command-line parameters for console verbosity vs. log file verbosity
Issue -
State: open - Opened by stephengtuggy over 2 years ago
- 1 comment
Labels: enhancement, Proposal
#703 - Ship speeds up when changing course
Issue -
State: closed - Opened by evertvorster over 2 years ago
- 1 comment
#700 - Per python.org "#included python.h" mishandled
Issue -
State: open - Opened by LifWirser over 2 years ago
- 1 comment
#696 - Source download of release 0.8.0 is broken
Issue -
State: open - Opened by VorpalBlade over 2 years ago
- 6 comments
Labels: bug
#688 - Migrate to the Boost JSON parser eventually?
Issue -
State: closed - Opened by stephengtuggy over 2 years ago
- 1 comment
Labels: enhancement, Proposal
#685 - The game can crash with a vector-out-of-bounds exception in `hashers` cleanup code
Issue -
State: closed - Opened by stephengtuggy over 2 years ago
- 7 comments
Labels: bug
#681 - Crash Bug Suggestion Template
Issue -
State: open - Opened by BenjamenMeyer over 2 years ago
- 4 comments
Labels: enhancement, help wanted, question
#680 - Support for Ubuntu Jammy
Issue -
State: closed - Opened by romanyacik over 2 years ago
- 15 comments
Labels: enhancement
#678 - Refactor introN messages
Issue -
State: open - Opened by stephengtuggy over 2 years ago
Labels: enhancement
#677 - Access violations on Windows 11 x64 -- graphics-related (stride size?)
Issue -
State: closed - Opened by stephengtuggy over 2 years ago
- 5 comments
Labels: bug, Compiler_Warnings
#674 - Log entries need module id included
Issue -
State: open - Opened by LifWirser almost 3 years ago
- 7 comments
Labels: bug, help wanted
#671 - Font size needed for ship/game
Issue -
State: open - Opened by LifWirser almost 3 years ago
- 3 comments
Labels: bug, enhancement
#658 - Procedural cubemaps?
Issue -
State: open - Opened by evertvorster almost 3 years ago
- 7 comments
Labels: enhancement, Proposal