Ecosyste.ms: Issues

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GitHub / vegastrike/Vega-Strike-Engine-Source issues and pull requests

#791 - 790/fix vegasettings

Pull Request - State: closed - Opened by ondrejkajinek over 1 year ago
Labels: enhancement

#790 - Broken vegasettings utility

Issue - State: open - Opened by ondrejkajinek over 1 year ago - 3 comments
Labels: bug

#789 - Fix Build/Update Boost on Windows (non-PR-754 version)

Pull Request - State: closed - Opened by stephengtuggy over 1 year ago - 15 comments
Labels: CI/CD

#788 - macOS support for 0.8.x release series

Pull Request - State: closed - Opened by stephengtuggy over 1 year ago - 1 comment
Labels: CI/CD, Compiler Error

#788 - macOS support for 0.8.x release series

Pull Request - State: closed - Opened by stephengtuggy over 1 year ago - 1 comment
Labels: CI/CD, Compiler Error

#787 - movable.cpp has a lot of Mac specific code

Issue - State: open - Opened by royfalk over 1 year ago

#786 - No text on macOS

Issue - State: open - Opened by stephengtuggy over 1 year ago
Labels: bug, help wanted

#786 - No text on macOS

Issue - State: closed - Opened by stephengtuggy over 1 year ago - 1 comment
Labels: bug, help wanted

#785 - Version Text

Issue - State: open - Opened by BenjamenMeyer over 1 year ago
Labels: bug

#785 - Version Text

Issue - State: open - Opened by BenjamenMeyer over 1 year ago
Labels: bug

#784 - Enhancement: Uniform Header Guards

Pull Request - State: closed - Opened by BenjamenMeyer over 1 year ago - 6 comments
Labels: enhancement

#783 - GitHub Actions Migration - Node 12 -> 16

Issue - State: closed - Opened by BenjamenMeyer over 1 year ago
Labels: CI/CD

#782 - Windows: Upgrade Boost Library

Issue - State: closed - Opened by BenjamenMeyer over 1 year ago
Labels: enhancement

#781 - Compilation with GCC 13

Issue - State: closed - Opened by evertvorster over 1 year ago
Labels: bug

#780 - Get the game working on macOS again (without PR 754 changes)

Pull Request - State: closed - Opened by stephengtuggy over 1 year ago

#780 - Get the game working on macOS again (without PR 754 changes)

Pull Request - State: closed - Opened by stephengtuggy over 1 year ago

#779 - Revert "Big refactor to fix crash in mesh destructor"

Pull Request - State: closed - Opened by BenjamenMeyer almost 2 years ago - 12 comments

#779 - Revert "Big refactor to fix crash in mesh destructor"

Pull Request - State: closed - Opened by BenjamenMeyer almost 2 years ago - 12 comments

#778 - Location for good ideas that might be implemented?

Issue - State: open - Opened by evertvorster almost 2 years ago - 1 comment
Labels: Proposal

#778 - Location for good ideas that might be implemented?

Issue - State: open - Opened by evertvorster almost 2 years ago - 1 comment
Labels: Proposal

#777 - eval.h is deprecated

Issue - State: closed - Opened by bean86k20 almost 2 years ago - 22 comments
Labels: bug

#776 - Update Boost on Windows

Pull Request - State: closed - Opened by stephengtuggy almost 2 years ago

#775 - Enable native format for command line options

Issue - State: open - Opened by ondrejkajinek almost 2 years ago
Labels: enhancement

#774 - Use boost::program_options for parsing cmd args

Pull Request - State: closed - Opened by ondrejkajinek almost 2 years ago - 1 comment

#773 - Get the game running on macOS!

Pull Request - State: closed - Opened by stephengtuggy almost 2 years ago
Labels: enhancement

#772 - Fix Bolt-processing Crash

Pull Request - State: closed - Opened by stephengtuggy almost 2 years ago - 1 comment
Labels: bug

#772 - Fix Bolt-processing Crash

Pull Request - State: closed - Opened by stephengtuggy almost 2 years ago - 1 comment
Labels: bug

#771 - Update Linux distros: Rocky Linux 9, etc.

Pull Request - State: closed - Opened by stephengtuggy almost 2 years ago
Labels: enhancement, CI/CD

#771 - Update Linux distros: Rocky Linux 9, etc.

Pull Request - State: closed - Opened by stephengtuggy almost 2 years ago
Labels: enhancement, CI/CD

#770 - #767 menu text in bases corrupted

Issue - State: open - Opened by evertvorster almost 2 years ago - 8 comments
Labels: bug

#770 - #767 menu text in bases corrupted

Issue - State: open - Opened by evertvorster almost 2 years ago - 9 comments
Labels: bug

#769 - Armor and shield indicators not rendering on VDUs

Issue - State: open - Opened by stephengtuggy almost 2 years ago
Labels: bug

#769 - Armor and shield indicators not rendering on VDUs

Issue - State: open - Opened by stephengtuggy almost 2 years ago
Labels: bug

#768 - When bolts are fired, game crashes

Issue - State: closed - Opened by stephengtuggy almost 2 years ago - 3 comments
Labels: bug

#767 - Drawn objects flickering

Issue - State: open - Opened by stephengtuggy almost 2 years ago - 1 comment
Labels: bug

#766 - Main Menu, various other pre-rendered screens not rendering

Issue - State: open - Opened by stephengtuggy almost 2 years ago - 7 comments
Labels: bug

#766 - Main Menu, various other pre-rendered screens not rendering

Issue - State: closed - Opened by stephengtuggy almost 2 years ago - 11 comments
Labels: bug

#765 - Further refactoring of unit code

Pull Request - State: closed - Opened by royfalk almost 2 years ago - 7 comments

#764 - Get Vega Strike building on macOS 11 Big Sur

Pull Request - State: closed - Opened by stephengtuggy almost 2 years ago - 1 comment

#764 - Get Vega Strike building on macOS 11 Big Sur

Pull Request - State: closed - Opened by stephengtuggy almost 2 years ago - 1 comment

#762 - Python programs specifying #!/usr/bin/python (no python version)

Issue - State: open - Opened by Eribotes almost 2 years ago - 4 comments

#762 - Python programs specifying #!/usr/bin/python (no python version)

Issue - State: open - Opened by Eribotes almost 2 years ago - 4 comments

#761 - This save game makes Vega Strike Core Dump with Floating point error exception

Issue - State: open - Opened by evertvorster about 2 years ago - 2 comments
Labels: bug

#761 - This save game makes Vega Strike Core Dump with Floating point error exception

Issue - State: open - Opened by evertvorster about 2 years ago - 2 comments
Labels: bug

#760 - Frame rate drops to many seconds per frame (intermittant)

Issue - State: open - Opened by Eribotes about 2 years ago - 7 comments

#760 - Frame rate drops to many seconds per frame (intermittant)

Issue - State: open - Opened by Eribotes about 2 years ago - 7 comments

#759 - v0.8.0 crashes on entering Sol system

Issue - State: open - Opened by Samweis2111 about 2 years ago - 4 comments
Labels: bug

#758 - Small patch for script/bootstrap for installing dependencies on Funtoo

Issue - State: open - Opened by stamasd about 2 years ago - 3 comments
Labels: enhancement, CI/CD

#757 - Possible bug - can you own two ships of the same model?

Issue - State: open - Opened by royfalk about 2 years ago - 1 comment
Labels: bug

#757 - Possible bug - can you own two ships of the same model?

Issue - State: open - Opened by royfalk about 2 years ago - 1 comment
Labels: bug

#756 - Fix save game bug

Pull Request - State: closed - Opened by royfalk about 2 years ago - 4 comments

#755 - Save games do not clear out the ship folder

Issue - State: open - Opened by royfalk about 2 years ago
Labels: bug

#755 - Save games do not clear out the ship folder

Issue - State: open - Opened by royfalk about 2 years ago
Labels: bug

#754 - Big refactor to fix crash in mesh destructor

Pull Request - State: closed - Opened by stephengtuggy about 2 years ago - 4 comments
Labels: bug, Proposal

#753 - Fix bug - Store::Subtract adds quantity instead of subtracting it

Pull Request - State: closed - Opened by royfalk about 2 years ago - 1 comment

#753 - Fix bug - Store::Subtract adds quantity instead of subtracting it

Pull Request - State: closed - Opened by royfalk about 2 years ago - 1 comment

#752 - Refactoring of upgrade code

Pull Request - State: closed - Opened by royfalk about 2 years ago - 4 comments

#751 - `Store::Subtract` adds `quantity` instead of subtracting it

Issue - State: closed - Opened by stephengtuggy about 2 years ago
Labels: bug

#749 - Refactor gnuhash.h

Pull Request - State: closed - Opened by stephengtuggy about 2 years ago
Labels: Compiler_Warnings, Compiler Error

#748 - Make cargo a subclass of product

Pull Request - State: closed - Opened by royfalk about 2 years ago - 6 comments

#748 - Make cargo a subclass of product

Pull Request - State: closed - Opened by royfalk about 2 years ago - 6 comments

#747 - Savegames, when loaded, are missing the player's ship

Issue - State: closed - Opened by stephengtuggy about 2 years ago - 7 comments
Labels: bug

#746 - support for debian bookworm?

Issue - State: closed - Opened by khimaros about 2 years ago - 1 comment
Labels: enhancement

#745 - warning C4996: 'PyEval_CallMethod': deprecated in 3.9

Issue - State: open - Opened by stephengtuggy about 2 years ago
Labels: Compiler_Warnings

#744 - vegastrike.config on Windows: settings are ignored

Issue - State: closed - Opened by stamasd over 2 years ago - 16 comments
Labels: bug

#744 - vegastrike.config on Windows: settings are ignored

Issue - State: open - Opened by stamasd over 2 years ago - 13 comments
Labels: bug

#743 - Shields depowered due to insufficient power

Issue - State: closed - Opened by royfalk over 2 years ago - 2 comments
Labels: bug

#743 - Shields depowered due to insufficient power

Issue - State: closed - Opened by royfalk over 2 years ago - 2 comments
Labels: bug

#742 - 0.8.x: Add missing USE_PYTHON_3: 'ON' clause in GH Actions

Pull Request - State: closed - Opened by stephengtuggy over 2 years ago
Labels: bug, CI/CD

#742 - 0.8.x: Add missing USE_PYTHON_3: 'ON' clause in GH Actions

Pull Request - State: closed - Opened by stephengtuggy over 2 years ago
Labels: bug, CI/CD

#741 - Ship uses fuel just as fast with engines/FCMP off

Issue - State: open - Opened by stephengtuggy over 2 years ago - 1 comment
Labels: bug

#739 - Add ability to parse from ships.json, a hierarchical unit structure

Pull Request - State: closed - Opened by royfalk over 2 years ago - 4 comments

#739 - Add ability to parse from ships.json, a hierarchical unit structure

Pull Request - State: closed - Opened by royfalk over 2 years ago - 4 comments

#737 - Game engine unit parser supports unknown attributes

Issue - State: open - Opened by royfalk over 2 years ago - 3 comments

#734 - Debian ccmake makefile generates odd output

Issue - State: closed - Opened by LifWirser over 2 years ago - 2 comments

#731 - Change debug build flags from "" (null to "-O0 -g" (upper o+ zero)

Issue - State: open - Opened by LifWirser over 2 years ago - 5 comments
Labels: bug, enhancement

#730 - incorperate doxygen options into }VSE|/engine/CMakeLists.txt

Issue - State: open - Opened by LifWirser over 2 years ago
Labels: enhancement, Proposal

#729 - Feature request: Enable an option for Constant rate of turning.

Issue - State: open - Opened by DMJC over 2 years ago - 2 comments
Labels: question, Proposal

#724 - Game engine should gracefully fall back to CSV if JSON files missing

Issue - State: closed - Opened by stephengtuggy over 2 years ago - 3 comments
Labels: enhancement, Proposal

#723 - open sourced, unfinished, space sim game which might have interesting stuff to import

Issue - State: open - Opened by ghost over 2 years ago - 10 comments
Labels: help wanted, question

#722 - Switch to SDL2

Pull Request - State: closed - Opened by royfalk over 2 years ago - 4 comments

#719 - Add files via upload

Pull Request - State: open - Opened by LifWirser over 2 years ago - 5 comments

#718 - Items not being removed correctly from collections

Issue - State: open - Opened by stephengtuggy over 2 years ago - 8 comments
Labels: bug

#716 - Unit destructor crashes the game

Issue - State: closed - Opened by royfalk over 2 years ago - 6 comments
Labels: bug

#713 - Better Command-line Argument Processing

Issue - State: closed - Opened by BenjamenMeyer over 2 years ago
Labels: bug, enhancement, help wanted

#712 - Make master_part_list.json filename configurable

Issue - State: open - Opened by stephengtuggy over 2 years ago - 1 comment
Labels: enhancement, Proposal

#707 - units.json still relies on units.csv

Issue - State: closed - Opened by royfalk over 2 years ago - 2 comments
Labels: bug

#706 - Have separate command-line parameters for console verbosity vs. log file verbosity

Issue - State: open - Opened by stephengtuggy over 2 years ago - 1 comment
Labels: enhancement, Proposal

#703 - Ship speeds up when changing course

Issue - State: closed - Opened by evertvorster over 2 years ago - 1 comment

#700 - Per python.org "#included python.h" mishandled

Issue - State: open - Opened by LifWirser over 2 years ago - 1 comment

#696 - Source download of release 0.8.0 is broken

Issue - State: open - Opened by VorpalBlade over 2 years ago - 6 comments
Labels: bug

#688 - Migrate to the Boost JSON parser eventually?

Issue - State: closed - Opened by stephengtuggy over 2 years ago - 1 comment
Labels: enhancement, Proposal

#685 - The game can crash with a vector-out-of-bounds exception in `hashers` cleanup code

Issue - State: closed - Opened by stephengtuggy over 2 years ago - 7 comments
Labels: bug

#681 - Crash Bug Suggestion Template

Issue - State: open - Opened by BenjamenMeyer over 2 years ago - 4 comments
Labels: enhancement, help wanted, question

#680 - Support for Ubuntu Jammy

Issue - State: closed - Opened by romanyacik over 2 years ago - 15 comments
Labels: enhancement

#678 - Refactor introN messages

Issue - State: open - Opened by stephengtuggy over 2 years ago
Labels: enhancement

#677 - Access violations on Windows 11 x64 -- graphics-related (stride size?)

Issue - State: closed - Opened by stephengtuggy over 2 years ago - 5 comments
Labels: bug, Compiler_Warnings

#674 - Log entries need module id included

Issue - State: open - Opened by LifWirser almost 3 years ago - 7 comments
Labels: bug, help wanted

#671 - Font size needed for ship/game

Issue - State: open - Opened by LifWirser almost 3 years ago - 3 comments
Labels: bug, enhancement

#658 - Procedural cubemaps?

Issue - State: open - Opened by evertvorster almost 3 years ago - 7 comments
Labels: enhancement, Proposal