Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / veeenu/hudhook issues and pull requests
#94 - Revamp input handling
Pull Request -
State: closed - Opened by Godnoken about 1 year ago
- 22 comments
#93 - Add tracing feature 'log'
Pull Request -
State: closed - Opened by Godnoken about 1 year ago
- 1 comment
#92 - Switch to use null driver in DX11
Pull Request -
State: closed - Opened by veeenu about 1 year ago
#91 - Reexport imgui
Pull Request -
State: closed - Opened by veeenu about 1 year ago
#90 - Fix DX9 early inject crash
Pull Request -
State: closed - Opened by Godnoken about 1 year ago
- 3 comments
#89 - Ignored broken tests while searching for another program to test against
Pull Request -
State: closed - Opened by veeenu about 1 year ago
#88 - Bump imgui
Pull Request -
State: closed - Opened by veeenu about 1 year ago
#87 - DX11 feature level 10 support
Pull Request -
State: closed - Opened by riyuzenn about 1 year ago
- 2 comments
#86 - A function can be added to ImguiRenderLoop to expose WindowProc parameters to users
Issue -
State: closed - Opened by vSylva about 1 year ago
- 2 comments
#85 - Expose `hooks::common`
Issue -
State: closed - Opened by jon-zu over 1 year ago
- 1 comment
#84 - Clippy lints
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#83 - Switch once_cell feature to lazy_cell
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#82 - Added new examples. Modified an API.
Pull Request -
State: closed - Opened by vSylva over 1 year ago
- 1 comment
#81 - Added tracing
Pull Request -
State: closed - Opened by Jakobzs over 1 year ago
- 6 comments
#80 - Expose reference to original D3D Device of ImguiRenderer
Issue -
State: open - Opened by Sunderous over 1 year ago
- 5 comments
Labels: enhancement
#79 - Game input not registering correctly
Issue -
State: open - Opened by Godnoken over 1 year ago
- 13 comments
#78 - Performance issues in some games in native windowed borderless mode
Issue -
State: closed - Opened by veeenu over 1 year ago
Labels: needs triage
#77 - Remap shift/ctrl/menu virtual keys
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#76 - Use GetClientRect instead of GetWindowRect
Issue -
State: closed - Opened by Godnoken over 1 year ago
- 7 comments
#75 - Add internal OpenGL loader
Pull Request -
State: closed - Opened by Godnoken over 1 year ago
- 19 comments
#74 - Fix resizing crashes & potentially eject crashes
Pull Request -
State: closed - Opened by Godnoken over 1 year ago
- 7 comments
#73 - Initialize runs several times in a few games
Issue -
State: closed - Opened by Godnoken over 1 year ago
- 3 comments
#72 - DX9 Eject & Reset crash
Issue -
State: closed - Opened by AyserJamshidi over 1 year ago
- 2 comments
Labels: bug
#71 - Make hooks constructor return `Result`
Issue -
State: open - Opened by veeenu over 1 year ago
Labels: breaking
#70 - Reintroduced dummy HWND for DX12
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#69 - Added OpenGL3 integration test
Pull Request -
State: closed - Opened by Jakobzs over 1 year ago
#68 - Fixed OpenGL3
Pull Request -
State: closed - Opened by Jakobzs over 1 year ago
#67 - Change rust action
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#66 - Bump imgui to 0.9.0
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#65 - Fixed OpenGL3 for imgui 0.9.0
Pull Request -
State: closed - Opened by Jakobzs over 1 year ago
#64 - feat: Set the special keys
Pull Request -
State: closed - Opened by etra0 over 1 year ago
- 5 comments
#63 - Add a way to check backend at runtime
Issue -
State: open - Opened by etra0 over 1 year ago
- 4 comments
Labels: cookbook
#62 - Migrate to imgui-rs 0.10.0
Issue -
State: closed - Opened by veeenu over 1 year ago
- 6 comments
Labels: breaking
#61 - Back to minhook
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#60 - Revert to `minhook`
Issue -
State: closed - Opened by veeenu over 1 year ago
#59 - Fix for drawing more than 64k draw commands
Pull Request -
State: closed - Opened by joffreybesos over 1 year ago
- 1 comment
#58 - Feature request: expose FFI API
Issue -
State: closed - Opened by etra0 over 1 year ago
- 2 comments
#57 - Feature request: drawing images
Issue -
State: closed - Opened by joffreybesos over 1 year ago
- 10 comments
Labels: enhancement
#55 - Desktop swapchain
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#54 - Error while compiling (E0059)
Issue -
State: closed - Opened by ArefEghbaliDev over 1 year ago
- 3 comments
#53 - Additions to Hudbook
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#52 - Rename structs
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#51 - Changed book/doc build stuff
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#50 - Hudbook
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#49 - Rename hook structs
Issue -
State: closed - Opened by veeenu over 1 year ago
#48 - Hudbook
Issue -
State: closed - Opened by veeenu over 1 year ago
#47 - Clippy lints
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#46 - Inject overhaul
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#45 - Inject by exe name
Issue -
State: closed - Opened by veeenu over 1 year ago
- 1 comment
Labels: breaking
#44 - Pruned unused dependencies and fixed doctests
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#43 - Clean up dependencies
Issue -
State: closed - Opened by veeenu over 1 year ago
- 1 comment
Labels: breaking
#42 - Integration tests for OpenGL 3
Issue -
State: closed - Opened by veeenu over 1 year ago
- 2 comments
#41 - Integration tests for DX9
Issue -
State: closed - Opened by veeenu over 1 year ago
- 2 comments
Labels: enhancement
#40 - Integration tests for DX11/DX12
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#39 - Improved injection, added 32 bit support to injector
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#38 - Integration tests for DX11/DX12
Issue -
State: closed - Opened by veeenu over 1 year ago
#37 - Unhook concurrency synchronization
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#36 - Add a way to display the mouse
Issue -
State: open - Opened by etra0 over 1 year ago
- 25 comments
Labels: enhancement
#35 - `inject::inject` improvements
Issue -
State: closed - Opened by veeenu over 1 year ago
- 2 comments
Labels: breaking
#34 - Unhooking Dx12 hook sometimes hangs PC
Issue -
State: closed - Opened by OneXDeveloper over 1 year ago
- 12 comments
Labels: bug
#32 - Document Rust nightly requirement
Issue -
State: closed - Opened by Godnoken over 1 year ago
- 8 comments
Labels: documentation
#31 - DX11 and DX12 UnregisterClass
Pull Request -
State: closed - Opened by veeenu over 1 year ago
#30 - Add `UnregisterClass` calls to dummy windows
Issue -
State: closed - Opened by Sunderous almost 2 years ago
- 23 comments
#29 - Tested on some GTA games, all good except GTA IV
Issue -
State: closed - Opened by x87 almost 2 years ago
- 4 comments
#28 - Andrea/docs fixups
Pull Request -
State: closed - Opened by veeenu almost 2 years ago
#27 - Renderers as modules
Pull Request -
State: closed - Opened by veeenu almost 2 years ago
#26 - Unable to interact with UI
Issue -
State: closed - Opened by BSFishy almost 2 years ago
- 4 comments
#25 - Added OpenGL3 support
Pull Request -
State: closed - Opened by Jakobzs almost 2 years ago
#24 - OpenGL support
Issue -
State: closed - Opened by Jakobzs almost 2 years ago
- 1 comment
#23 - Broken example
Issue -
State: closed - Opened by veeenu almost 2 years ago
- 1 comment
#22 - egui support
Issue -
State: open - Opened by Alleexxi almost 2 years ago
- 11 comments
#21 - DX9 support
Pull Request -
State: closed - Opened by veeenu almost 2 years ago
#20 - DX9 support enhancements
Pull Request -
State: closed - Opened by veeenu almost 2 years ago
#19 - Andrea/dx12 more logging
Pull Request -
State: closed - Opened by veeenu almost 2 years ago
#18 - Merge ImguiRenderLoop trait & add should_block_messages.
Pull Request -
State: closed - Opened by etra0 almost 2 years ago
- 2 comments
#17 - GitHub actions: auto publish documentation
Issue -
State: closed - Opened by veeenu almost 2 years ago
#16 - "Minor" refactor lmao
Pull Request -
State: closed - Opened by veeenu almost 2 years ago
#15 - Rust API Guidelines compliance
Issue -
State: open - Opened by veeenu almost 2 years ago
- 2 comments
#14 - Partially revert 21f043d
Pull Request -
State: closed - Opened by etra0 about 2 years ago
- 7 comments
#13 - Reduce code redundancy
Pull Request -
State: closed - Opened by etra0 about 2 years ago
- 6 comments
#12 - No way to capture mouse input
Issue -
State: closed - Opened by OneXDeveloper about 2 years ago
- 2 comments
#11 - DLL eject methods for DX11 and DX12
Pull Request -
State: closed - Opened by veeenu about 2 years ago
#10 - WND proc not reset on DX12 hook
Issue -
State: closed - Opened by OneXDeveloper about 2 years ago
- 8 comments
#9 - Add the option to call the original window proc
Issue -
State: closed - Opened by etra0 about 2 years ago
- 2 comments
#8 - Add missing input bindings to DX11.
Pull Request -
State: closed - Opened by etra0 about 2 years ago
- 6 comments
#7 - Winapi removal
Pull Request -
State: closed - Opened by veeenu about 2 years ago
#6 - DirectX 12 support
Pull Request -
State: closed - Opened by veeenu about 2 years ago
#5 - Add a feature flag for logging
Issue -
State: open - Opened by BSFishy about 2 years ago
- 4 comments
#4 - Drop winapi-rs dependency in favor of windows-rs everywhere
Issue -
State: closed - Opened by veeenu over 2 years ago
#3 - "Unhooking"
Issue -
State: closed - Opened by robeady over 3 years ago
- 4 comments
#2 - Use inferred cast in SetWindowLongPtrA call for 32-bit compatibility
Pull Request -
State: closed - Opened by robeady over 3 years ago
#1 - Does not compile on 32 bit windows
Issue -
State: closed - Opened by robeady over 3 years ago
- 3 comments