Ecosyste.ms: Issues

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GitHub / veeenu/hudhook issues and pull requests

#94 - Revamp input handling

Pull Request - State: closed - Opened by Godnoken about 1 year ago - 22 comments

#93 - Add tracing feature 'log'

Pull Request - State: closed - Opened by Godnoken about 1 year ago - 1 comment

#92 - Switch to use null driver in DX11

Pull Request - State: closed - Opened by veeenu about 1 year ago

#91 - Reexport imgui

Pull Request - State: closed - Opened by veeenu about 1 year ago

#90 - Fix DX9 early inject crash

Pull Request - State: closed - Opened by Godnoken about 1 year ago - 3 comments

#89 - Ignored broken tests while searching for another program to test against

Pull Request - State: closed - Opened by veeenu about 1 year ago

#88 - Bump imgui

Pull Request - State: closed - Opened by veeenu about 1 year ago

#87 - DX11 feature level 10 support

Pull Request - State: closed - Opened by riyuzenn about 1 year ago - 2 comments

#86 - A function can be added to ImguiRenderLoop to expose WindowProc parameters to users

Issue - State: closed - Opened by vSylva about 1 year ago - 2 comments

#85 - Expose `hooks::common`

Issue - State: closed - Opened by jon-zu over 1 year ago - 1 comment

#84 - Clippy lints

Pull Request - State: closed - Opened by veeenu over 1 year ago

#83 - Switch once_cell feature to lazy_cell

Pull Request - State: closed - Opened by veeenu over 1 year ago

#82 - Added new examples. Modified an API.

Pull Request - State: closed - Opened by vSylva over 1 year ago - 1 comment

#81 - Added tracing

Pull Request - State: closed - Opened by Jakobzs over 1 year ago - 6 comments

#80 - Expose reference to original D3D Device of ImguiRenderer

Issue - State: open - Opened by Sunderous over 1 year ago - 5 comments
Labels: enhancement

#79 - Game input not registering correctly

Issue - State: open - Opened by Godnoken over 1 year ago - 13 comments

#78 - Performance issues in some games in native windowed borderless mode

Issue - State: closed - Opened by veeenu over 1 year ago
Labels: needs triage

#77 - Remap shift/ctrl/menu virtual keys

Pull Request - State: closed - Opened by veeenu over 1 year ago

#76 - Use GetClientRect instead of GetWindowRect

Issue - State: closed - Opened by Godnoken over 1 year ago - 7 comments

#75 - Add internal OpenGL loader

Pull Request - State: closed - Opened by Godnoken over 1 year ago - 19 comments

#74 - Fix resizing crashes & potentially eject crashes

Pull Request - State: closed - Opened by Godnoken over 1 year ago - 7 comments

#73 - Initialize runs several times in a few games

Issue - State: closed - Opened by Godnoken over 1 year ago - 3 comments

#72 - DX9 Eject & Reset crash

Issue - State: closed - Opened by AyserJamshidi over 1 year ago - 2 comments
Labels: bug

#71 - Make hooks constructor return `Result`

Issue - State: open - Opened by veeenu over 1 year ago
Labels: breaking

#70 - Reintroduced dummy HWND for DX12

Pull Request - State: closed - Opened by veeenu over 1 year ago

#69 - Added OpenGL3 integration test

Pull Request - State: closed - Opened by Jakobzs over 1 year ago

#68 - Fixed OpenGL3

Pull Request - State: closed - Opened by Jakobzs over 1 year ago

#67 - Change rust action

Pull Request - State: closed - Opened by veeenu over 1 year ago

#66 - Bump imgui to 0.9.0

Pull Request - State: closed - Opened by veeenu over 1 year ago

#65 - Fixed OpenGL3 for imgui 0.9.0

Pull Request - State: closed - Opened by Jakobzs over 1 year ago

#64 - feat: Set the special keys

Pull Request - State: closed - Opened by etra0 over 1 year ago - 5 comments

#63 - Add a way to check backend at runtime

Issue - State: open - Opened by etra0 over 1 year ago - 4 comments
Labels: cookbook

#62 - Migrate to imgui-rs 0.10.0

Issue - State: closed - Opened by veeenu over 1 year ago - 6 comments
Labels: breaking

#61 - Back to minhook

Pull Request - State: closed - Opened by veeenu over 1 year ago

#60 - Revert to `minhook`

Issue - State: closed - Opened by veeenu over 1 year ago

#59 - Fix for drawing more than 64k draw commands

Pull Request - State: closed - Opened by joffreybesos over 1 year ago - 1 comment

#58 - Feature request: expose FFI API

Issue - State: closed - Opened by etra0 over 1 year ago - 2 comments

#57 - Feature request: drawing images

Issue - State: closed - Opened by joffreybesos over 1 year ago - 10 comments
Labels: enhancement

#55 - Desktop swapchain

Pull Request - State: closed - Opened by veeenu over 1 year ago

#54 - Error while compiling (E0059)

Issue - State: closed - Opened by ArefEghbaliDev over 1 year ago - 3 comments

#53 - Additions to Hudbook

Pull Request - State: closed - Opened by veeenu over 1 year ago

#52 - Rename structs

Pull Request - State: closed - Opened by veeenu over 1 year ago

#51 - Changed book/doc build stuff

Pull Request - State: closed - Opened by veeenu over 1 year ago

#50 - Hudbook

Pull Request - State: closed - Opened by veeenu over 1 year ago

#49 - Rename hook structs

Issue - State: closed - Opened by veeenu over 1 year ago

#48 - Hudbook

Issue - State: closed - Opened by veeenu over 1 year ago

#47 - Clippy lints

Pull Request - State: closed - Opened by veeenu over 1 year ago

#46 - Inject overhaul

Pull Request - State: closed - Opened by veeenu over 1 year ago

#45 - Inject by exe name

Issue - State: closed - Opened by veeenu over 1 year ago - 1 comment
Labels: breaking

#44 - Pruned unused dependencies and fixed doctests

Pull Request - State: closed - Opened by veeenu over 1 year ago

#43 - Clean up dependencies

Issue - State: closed - Opened by veeenu over 1 year ago - 1 comment
Labels: breaking

#42 - Integration tests for OpenGL 3

Issue - State: closed - Opened by veeenu over 1 year ago - 2 comments

#41 - Integration tests for DX9

Issue - State: closed - Opened by veeenu over 1 year ago - 2 comments
Labels: enhancement

#40 - Integration tests for DX11/DX12

Pull Request - State: closed - Opened by veeenu over 1 year ago

#39 - Improved injection, added 32 bit support to injector

Pull Request - State: closed - Opened by veeenu over 1 year ago

#38 - Integration tests for DX11/DX12

Issue - State: closed - Opened by veeenu over 1 year ago

#37 - Unhook concurrency synchronization

Pull Request - State: closed - Opened by veeenu over 1 year ago

#36 - Add a way to display the mouse

Issue - State: open - Opened by etra0 over 1 year ago - 25 comments
Labels: enhancement

#35 - `inject::inject` improvements

Issue - State: closed - Opened by veeenu over 1 year ago - 2 comments
Labels: breaking

#34 - Unhooking Dx12 hook sometimes hangs PC

Issue - State: closed - Opened by OneXDeveloper over 1 year ago - 12 comments
Labels: bug

#32 - Document Rust nightly requirement

Issue - State: closed - Opened by Godnoken over 1 year ago - 8 comments
Labels: documentation

#31 - DX11 and DX12 UnregisterClass

Pull Request - State: closed - Opened by veeenu over 1 year ago

#30 - Add `UnregisterClass` calls to dummy windows

Issue - State: closed - Opened by Sunderous almost 2 years ago - 23 comments

#29 - Tested on some GTA games, all good except GTA IV

Issue - State: closed - Opened by x87 almost 2 years ago - 4 comments

#28 - Andrea/docs fixups

Pull Request - State: closed - Opened by veeenu almost 2 years ago

#27 - Renderers as modules

Pull Request - State: closed - Opened by veeenu almost 2 years ago

#26 - Unable to interact with UI

Issue - State: closed - Opened by BSFishy almost 2 years ago - 4 comments

#25 - Added OpenGL3 support

Pull Request - State: closed - Opened by Jakobzs almost 2 years ago

#24 - OpenGL support

Issue - State: closed - Opened by Jakobzs almost 2 years ago - 1 comment

#23 - Broken example

Issue - State: closed - Opened by veeenu almost 2 years ago - 1 comment

#22 - egui support

Issue - State: open - Opened by Alleexxi almost 2 years ago - 11 comments

#21 - DX9 support

Pull Request - State: closed - Opened by veeenu almost 2 years ago

#20 - DX9 support enhancements

Pull Request - State: closed - Opened by veeenu almost 2 years ago

#19 - Andrea/dx12 more logging

Pull Request - State: closed - Opened by veeenu almost 2 years ago

#18 - Merge ImguiRenderLoop trait & add should_block_messages.

Pull Request - State: closed - Opened by etra0 almost 2 years ago - 2 comments

#17 - GitHub actions: auto publish documentation

Issue - State: closed - Opened by veeenu almost 2 years ago

#16 - "Minor" refactor lmao

Pull Request - State: closed - Opened by veeenu almost 2 years ago

#15 - Rust API Guidelines compliance

Issue - State: open - Opened by veeenu almost 2 years ago - 2 comments

#14 - Partially revert 21f043d

Pull Request - State: closed - Opened by etra0 about 2 years ago - 7 comments

#13 - Reduce code redundancy

Pull Request - State: closed - Opened by etra0 about 2 years ago - 6 comments

#12 - No way to capture mouse input

Issue - State: closed - Opened by OneXDeveloper about 2 years ago - 2 comments

#11 - DLL eject methods for DX11 and DX12

Pull Request - State: closed - Opened by veeenu about 2 years ago

#10 - WND proc not reset on DX12 hook

Issue - State: closed - Opened by OneXDeveloper about 2 years ago - 8 comments

#9 - Add the option to call the original window proc

Issue - State: closed - Opened by etra0 about 2 years ago - 2 comments

#8 - Add missing input bindings to DX11.

Pull Request - State: closed - Opened by etra0 about 2 years ago - 6 comments

#7 - Winapi removal

Pull Request - State: closed - Opened by veeenu about 2 years ago

#6 - DirectX 12 support

Pull Request - State: closed - Opened by veeenu about 2 years ago

#5 - Add a feature flag for logging

Issue - State: open - Opened by BSFishy about 2 years ago - 4 comments

#4 - Drop winapi-rs dependency in favor of windows-rs everywhere

Issue - State: closed - Opened by veeenu over 2 years ago

#3 - "Unhooking"

Issue - State: closed - Opened by robeady over 3 years ago - 4 comments

#2 - Use inferred cast in SetWindowLongPtrA call for 32-bit compatibility

Pull Request - State: closed - Opened by robeady over 3 years ago

#1 - Does not compile on 32 bit windows

Issue - State: closed - Opened by robeady over 3 years ago - 3 comments