Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vcmi/vcmi issues and pull requests
#5342 - [1.6.4] Workarounds for crashes from Google Play
Pull Request -
State: open - Opened by IvanSavenko 5 days ago
#5341 - For AI, money is more important than an army
Issue -
State: open - Opened by kakavan 5 days ago
#5340 - Hungarian translations for launcher, map editor and in-game interface
Pull Request -
State: open - Opened by MichalZr6 5 days ago
#5339 - [SUB-MOD] Heroes Chronicles Enhanced has graphical glitch when trying to load a chapter
Issue -
State: open - Opened by XCOM-HUB 5 days ago
- 1 comment
Labels: bug
#5338 - [1.6.4] Configuring of visible language channels in lobby
Pull Request -
State: open - Opened by IvanSavenko 6 days ago
#5337 - [1.6?] Explicit toggle for ffmpeg video player compilation
Pull Request -
State: open - Opened by IvanSavenko 6 days ago
#5336 - Update polish translation for launcher and map editor
Pull Request -
State: closed - Opened by MichalZr6 6 days ago
#5335 - Fixes for bugs for 1.6.4
Pull Request -
State: closed - Opened by IvanSavenko 7 days ago
#5334 - Add detection for same z-index buildings overlapping in town screen
Pull Request -
State: closed - Opened by IvanSavenko 7 days ago
#5333 - Auto-save error
Issue -
State: closed - Opened by kakavan 7 days ago
Labels: bug
#5332 - Fix Castle overlap
Pull Request -
State: closed - Opened by Olegmods 7 days ago
#5331 - Fix Castle Overlapping
Pull Request -
State: closed - Opened by Olegmods 7 days ago
- 2 comments
#5330 - If having First Aid Skill, make it possible to auto-skip First Aid Tent if all units have full health
Issue -
State: open - Opened by XCOM-HUB 7 days ago
Labels: enhancement
#5329 - The enemy can be hit on all sides except for a blow to the forehead.
Issue -
State: closed - Opened by kakavan 8 days ago
- 3 comments
Labels: bug
#5328 - endlessly repeating same 2-3 skill over and over again forcing to choose complete trash skill set.
Issue -
State: open - Opened by nerozero 8 days ago
- 11 comments
#5327 - GameSettings unit test
Pull Request -
State: open - Opened by dydzio0614 8 days ago
#5326 - Crash when population week starts
Issue -
State: open - Opened by ToRRent1812 8 days ago
- 1 comment
Labels: bug
#5325 - Fix compilation when both tests and lua scripting are on
Pull Request -
State: closed - Opened by IvanSavenko 8 days ago
#5324 - Description box does not appear when right-clicking on Difficulty Icon
Issue -
State: open - Opened by XCOM-HUB 8 days ago
Labels: bug
#5323 - [iOS] improve docs for players
Pull Request -
State: closed - Opened by kambala-decapitator 8 days ago
- 1 comment
#5322 - Upgrade lvl 6 or 7 in mini hill fort will crash the game
Issue -
State: open - Opened by by003 8 days ago
Labels: bug
#5321 - Small ERA II sub-mod (New Terrains) causes beaches to have sharp edges except on Grass terrain
Issue -
State: closed - Opened by XCOM-HUB 8 days ago
- 10 comments
Labels: bug
#5320 - [1.7?] Support for configuring minimal cost for moving between tiles
Pull Request -
State: open - Opened by IvanSavenko 9 days ago
#5319 - add workflow to notify other repos about new release
Pull Request -
State: open - Opened by kambala-decapitator 9 days ago
#5318 - Lowest cost for Pathfinding
Issue -
State: open - Opened by by003 9 days ago
- 3 comments
Labels: enhancement
#5317 - [1.6.4] improved text search
Pull Request -
State: closed - Opened by Laserlicht 10 days ago
#5316 - [1.6.4] Configurable default settings for creature joining
Pull Request -
State: closed - Opened by dydzio0614 10 days ago
#5315 - Fix several 404 links in documentation
Pull Request -
State: closed - Opened by IvanSavenko 10 days ago
#5314 - [1.6.4] thieves guild icons instead of text
Pull Request -
State: closed - Opened by Laserlicht 10 days ago
- 1 comment
#5313 - Make Stables (adventure map) and Stables (castle building) bonuses stack correctly
Pull Request -
State: closed - Opened by IvanSavenko 10 days ago
#5312 - iOS vcmi ignores the mute setting
Issue -
State: open - Opened by OriginMD 10 days ago
Labels: bug, client, iOS
#5311 - Prevent translated words from breaking due to character limit per line
Issue -
State: open - Opened by XCOM-HUB 11 days ago
- 6 comments
Labels: enhancement, client
#5310 - Losses exceeding border
Issue -
State: open - Opened by XCOM-HUB 11 days ago
Labels: bug
#5309 - Fighting spirit
Issue -
State: open - Opened by Makshuvalov 11 days ago
- 1 comment
Labels: bug
#5308 - Pathfinding skill cannot reduce movement points by percentage
Issue -
State: closed - Opened by by003 11 days ago
- 1 comment
Labels: bug
#5307 - Changelog for 1.6.4
Pull Request -
State: open - Opened by IvanSavenko 12 days ago
#5306 - [1.6.4?] Move xbrz upscaling from foreground thread to background
Pull Request -
State: closed - Opened by IvanSavenko 12 days ago
#5305 - Crash when selecting Mysticism as next skill to be learned after a battle
Issue -
State: closed - Opened by cosmincrihan 12 days ago
- 3 comments
Labels: bug
#5304 - Enable one-way monoliths for AI
Pull Request -
State: closed - Opened by IvanSavenko 13 days ago
- 1 comment
#5303 - Battle only mode
Issue -
State: open - Opened by Laserlicht 13 days ago
Labels: enhancement
#5302 - The effects of the stables from the castle and on the street are cumulative.
Issue -
State: closed - Opened by Povelitelh3 13 days ago
Labels: bug
#5301 - Map loading fixes
Pull Request -
State: closed - Opened by IvanSavenko 13 days ago
#5300 - Treasuries subtracting gold at end of day 7
Issue -
State: closed - Opened by NicoloParolini 13 days ago
- 2 comments
Labels: bug
#5299 - Game Crash during Battle (beta)
Issue -
State: open - Opened by kakavan 14 days ago
- 1 comment
Labels: bug
#5298 - Gog.com screenshots for docs
Pull Request -
State: closed - Opened by Laserlicht 14 days ago
#5297 - Crash while visiting objects on the user made map (SoD)
Issue -
State: open - Opened by Povelitelh3 14 days ago
Labels: bug
#5296 - [1.6.4] Fix Smooth Map Dragging for RMB
Pull Request -
State: closed - Opened by Laserlicht 14 days ago
#5295 - [1.6.4] Bugfixing for recently reported issues
Pull Request -
State: closed - Opened by IvanSavenko 15 days ago
#5294 - [1.6.4] fix video background
Pull Request -
State: closed - Opened by Laserlicht 15 days ago
#5293 - Fix loading vcmp campaign with specific hero used in scenario bonuses
Pull Request -
State: closed - Opened by godric3 15 days ago
- 2 comments
#5292 - Per-hero artifact scoring for NKAI
Pull Request -
State: closed - Opened by IvanSavenko 15 days ago
- 1 comment
#5291 - WebVersion
Pull Request -
State: closed - Opened by caiiiycuk 15 days ago
- 18 comments
#5290 - Updated Czech translation
Pull Request -
State: closed - Opened by GeorgeK1ng 16 days ago
#5289 - [1.6.x] clear generated assets only on client
Pull Request -
State: closed - Opened by Laserlicht 16 days ago
#5288 - Creatures cannot use spells in second action (after morale bonus)
Issue -
State: open - Opened by by003 16 days ago
Labels: bug, battle
#5287 - [1.6.x] fix canvas fillTexture
Pull Request -
State: closed - Opened by Laserlicht 16 days ago
#5286 - [1.6.x] Update german
Pull Request -
State: closed - Opened by Laserlicht 17 days ago
#5285 - Command extracting configuration jsons doesn't extract "guildSpells" section for standard factions.
Issue -
State: closed - Opened by Macron1Robot 17 days ago
- 2 comments
Labels: bug
#5284 - Prohibited spells (in map settings) are still appear in the mage guild
Issue -
State: closed - Opened by laci4321 18 days ago
Labels: bug
#5283 - If you look at the enemy's characteristics with the right mouse button, the game crashes
Issue -
State: closed - Opened by kakavan 18 days ago
- 6 comments
Labels: bug
#5282 - The AI is losing its heroes in a one way entrance one after another. The enemy hero is on the other side
Issue -
State: open - Opened by Povelitelh3 18 days ago
Labels: bug
#5282 - The AI is losing its heroes in a one way entrance one after another. The enemy hero is on the other side
Issue -
State: open - Opened by Povelitelh3 18 days ago
Labels: bug
#5281 - NKAI: main hero do nothing
Issue -
State: open - Opened by Povelitelh3 18 days ago
Labels: bug
#5281 - NKAI: main hero do nothing
Issue -
State: open - Opened by Povelitelh3 18 days ago
Labels: bug
#5280 - NKAI do nothing when failed to realize subgoal of type Composition (The town is already occupied)
Issue -
State: open - Opened by Povelitelh3 18 days ago
- 1 comment
Labels: bug, nullkillerai
#5279 - Shortcut to build a selected building in all towns
Issue -
State: open - Opened by Warzyw647 19 days ago
Labels: enhancement
#5278 - shooters cannot shoot if there is an enemy corpse near them
Issue -
State: closed - Opened by Povelitelh3 19 days ago
- 1 comment
Labels: bug
#5277 - crash in beta
Issue -
State: open - Opened by Povelitelh3 19 days ago
Labels: bug
#5276 - AI is passive in Armageddon's Blade campaign
Issue -
State: open - Opened by evenfrost 19 days ago
Labels: bug, nullkillerai
#5275 - NKAI afraid to attack castle
Issue -
State: open - Opened by Povelitelh3 19 days ago
Labels: bug
#5274 - In Castle and Cove, AI will NOT build Mage Guild 4
Issue -
State: open - Opened by by003 19 days ago
Labels: bug
#5273 - Ballista cannot shoot enemies while being approached, and bonus type:"FREE_SHOOTING" is invalid
Issue -
State: closed - Opened by by003 19 days ago
- 5 comments
Labels: bug
#5272 - freeze AI on autoskip
Issue -
State: open - Opened by Povelitelh3 19 days ago
Labels: bug
#5271 - The attacking hero of the city runs away when his catapult is broken.
Issue -
State: open - Opened by Povelitelh3 19 days ago
Labels: bug, battleai
#5270 - AI hero repeatedly making an action then being unresponsive
Issue -
State: open - Opened by OriginMD 19 days ago
Labels: bug, nullkillerai
#5269 - mods context menu
Issue -
State: open - Opened by swats-the-floran 19 days ago
Labels: enhancement, launcher
#5268 - the number of creatures in the queue is not updated on time
Issue -
State: closed - Opened by Povelitelh3 19 days ago
- 1 comment
Labels: bug
#5267 - chronicles icon
Pull Request -
State: closed - Opened by heroesiiifan 20 days ago
- 4 comments
#5266 - Minor fixes to BattleHexArray. BattleHex'es as const reference where possible.
Pull Request -
State: closed - Opened by MichalZr6 20 days ago
- 2 comments
#5265 - Object customization in RMG is unreliable
Issue -
State: open - Opened by wnukos 20 days ago
Labels: bug
#5264 - Independent scalling Main, Town and Battle screen at higher resolutions
Issue -
State: closed - Opened by GhalishThog 20 days ago
- 6 comments
Labels: enhancement
#5263 - Fused artifacts lose component bonuses
Issue -
State: closed - Opened by NicoloParolini 20 days ago
- 8 comments
Labels: bug
#5262 - Updated vietnamese translation by Hunter8x
Pull Request -
State: closed - Opened by dydzio0614 21 days ago
#5261 - Bonus system optimization - per-node invalidation
Pull Request -
State: closed - Opened by IvanSavenko 21 days ago
#5260 - Version bump to 1.6.4
Pull Request -
State: closed - Opened by IvanSavenko 21 days ago
#5259 - Translation update
Pull Request -
State: closed - Opened by IvanSavenko 21 days ago
- 2 comments
#5258 - Game crashes when upgrading a heroes level on custom map
Issue -
State: closed - Opened by gonciarz 22 days ago
- 7 comments
Labels: bug
#5257 - Auto hide keyboard without text focus on Android
Issue -
State: open - Opened by vmonkey 22 days ago
Labels: bug, android
#5256 - Update swedish.json
Pull Request -
State: closed - Opened by XCOM-HUB 22 days ago
#5255 - Czech translation update
Pull Request -
State: closed - Opened by GeorgeK1ng 22 days ago
#5254 - Update swedish.ts
Pull Request -
State: closed - Opened by XCOM-HUB 22 days ago
#5253 - Magic resistance didn't work as a spell bonus.
Issue -
State: open - Opened by edeksumo 23 days ago
Labels: bug
#5252 - AI doesn't move in situation like this
Issue -
State: open - Opened by Povelitelh3 23 days ago
Labels: bug
#5251 - Client crash when log file is not writable
Issue -
State: open - Opened by jiangsheng 23 days ago
- 1 comment
Labels: bug, Windows
#5250 - BattleAI optimizations
Pull Request -
State: closed - Opened by IvanSavenko 23 days ago
#5249 - Merge beta -> develop
Pull Request -
State: closed - Opened by IvanSavenko 23 days ago
#5248 - Merge master -> beta
Pull Request -
State: closed - Opened by IvanSavenko 23 days ago
#5247 - Smooth Map Dragging not working with Right Click Drag
Issue -
State: closed - Opened by abi-21 23 days ago
- 1 comment
Labels: bug, advmap
#5246 - search for creatures on adventure map
Issue -
State: open - Opened by mmarkus13 23 days ago
- 5 comments
Labels: enhancement
#5245 - [1.7] More deterministic AI
Pull Request -
State: open - Opened by IvanSavenko 24 days ago