Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / vcmi/vcmi issues and pull requests

#5342 - [1.6.4] Workarounds for crashes from Google Play

Pull Request - State: open - Opened by IvanSavenko 5 days ago

#5341 - For AI, money is more important than an army

Issue - State: open - Opened by kakavan 5 days ago

#5336 - Update polish translation for launcher and map editor

Pull Request - State: closed - Opened by MichalZr6 6 days ago

#5335 - Fixes for bugs for 1.6.4

Pull Request - State: closed - Opened by IvanSavenko 7 days ago

#5333 - Auto-save error

Issue - State: closed - Opened by kakavan 7 days ago
Labels: bug

#5332 - Fix Castle overlap

Pull Request - State: closed - Opened by Olegmods 7 days ago

#5331 - Fix Castle Overlapping

Pull Request - State: closed - Opened by Olegmods 7 days ago - 2 comments

#5329 - The enemy can be hit on all sides except for a blow to the forehead.

Issue - State: closed - Opened by kakavan 8 days ago - 3 comments
Labels: bug

#5327 - GameSettings unit test

Pull Request - State: open - Opened by dydzio0614 8 days ago

#5326 - Crash when population week starts

Issue - State: open - Opened by ToRRent1812 8 days ago - 1 comment
Labels: bug

#5325 - Fix compilation when both tests and lua scripting are on

Pull Request - State: closed - Opened by IvanSavenko 8 days ago

#5323 - [iOS] improve docs for players

Pull Request - State: closed - Opened by kambala-decapitator 8 days ago - 1 comment

#5322 - Upgrade lvl 6 or 7 in mini hill fort will crash the game

Issue - State: open - Opened by by003 8 days ago
Labels: bug

#5318 - Lowest cost for Pathfinding

Issue - State: open - Opened by by003 9 days ago - 3 comments
Labels: enhancement

#5317 - [1.6.4] improved text search

Pull Request - State: closed - Opened by Laserlicht 10 days ago

#5316 - [1.6.4] Configurable default settings for creature joining

Pull Request - State: closed - Opened by dydzio0614 10 days ago

#5315 - Fix several 404 links in documentation

Pull Request - State: closed - Opened by IvanSavenko 10 days ago

#5314 - [1.6.4] thieves guild icons instead of text

Pull Request - State: closed - Opened by Laserlicht 10 days ago - 1 comment

#5312 - iOS vcmi ignores the mute setting

Issue - State: open - Opened by OriginMD 10 days ago
Labels: bug, client, iOS

#5311 - Prevent translated words from breaking due to character limit per line

Issue - State: open - Opened by XCOM-HUB 11 days ago - 6 comments
Labels: enhancement, client

#5310 - Losses exceeding border

Issue - State: open - Opened by XCOM-HUB 11 days ago
Labels: bug

#5309 - Fighting spirit

Issue - State: open - Opened by Makshuvalov 11 days ago - 1 comment
Labels: bug

#5308 - Pathfinding skill cannot reduce movement points by percentage

Issue - State: closed - Opened by by003 11 days ago - 1 comment
Labels: bug

#5307 - Changelog for 1.6.4

Pull Request - State: open - Opened by IvanSavenko 12 days ago

#5305 - Crash when selecting Mysticism as next skill to be learned after a battle

Issue - State: closed - Opened by cosmincrihan 12 days ago - 3 comments
Labels: bug

#5304 - Enable one-way monoliths for AI

Pull Request - State: closed - Opened by IvanSavenko 13 days ago - 1 comment

#5303 - Battle only mode

Issue - State: open - Opened by Laserlicht 13 days ago
Labels: enhancement

#5301 - Map loading fixes

Pull Request - State: closed - Opened by IvanSavenko 13 days ago

#5300 - Treasuries subtracting gold at end of day 7

Issue - State: closed - Opened by NicoloParolini 13 days ago - 2 comments
Labels: bug

#5299 - Game Crash during Battle (beta)

Issue - State: open - Opened by kakavan 14 days ago - 1 comment
Labels: bug

#5298 - Gog.com screenshots for docs

Pull Request - State: closed - Opened by Laserlicht 14 days ago

#5297 - Crash while visiting objects on the user made map (SoD)

Issue - State: open - Opened by Povelitelh3 14 days ago
Labels: bug

#5296 - [1.6.4] Fix Smooth Map Dragging for RMB

Pull Request - State: closed - Opened by Laserlicht 14 days ago

#5295 - [1.6.4] Bugfixing for recently reported issues

Pull Request - State: closed - Opened by IvanSavenko 15 days ago

#5294 - [1.6.4] fix video background

Pull Request - State: closed - Opened by Laserlicht 15 days ago

#5293 - Fix loading vcmp campaign with specific hero used in scenario bonuses

Pull Request - State: closed - Opened by godric3 15 days ago - 2 comments

#5292 - Per-hero artifact scoring for NKAI

Pull Request - State: closed - Opened by IvanSavenko 15 days ago - 1 comment

#5291 - WebVersion

Pull Request - State: closed - Opened by caiiiycuk 15 days ago - 18 comments

#5290 - Updated Czech translation

Pull Request - State: closed - Opened by GeorgeK1ng 16 days ago

#5289 - [1.6.x] clear generated assets only on client

Pull Request - State: closed - Opened by Laserlicht 16 days ago

#5288 - Creatures cannot use spells in second action (after morale bonus)

Issue - State: open - Opened by by003 16 days ago
Labels: bug, battle

#5287 - [1.6.x] fix canvas fillTexture

Pull Request - State: closed - Opened by Laserlicht 16 days ago

#5286 - [1.6.x] Update german

Pull Request - State: closed - Opened by Laserlicht 17 days ago

#5284 - Prohibited spells (in map settings) are still appear in the mage guild

Issue - State: closed - Opened by laci4321 18 days ago
Labels: bug

#5283 - If you look at the enemy's characteristics with the right mouse button, the game crashes

Issue - State: closed - Opened by kakavan 18 days ago - 6 comments
Labels: bug

#5281 - NKAI: main hero do nothing

Issue - State: open - Opened by Povelitelh3 18 days ago
Labels: bug

#5281 - NKAI: main hero do nothing

Issue - State: open - Opened by Povelitelh3 18 days ago
Labels: bug

#5280 - NKAI do nothing when failed to realize subgoal of type Composition (The town is already occupied)

Issue - State: open - Opened by Povelitelh3 18 days ago - 1 comment
Labels: bug, nullkillerai

#5279 - Shortcut to build a selected building in all towns

Issue - State: open - Opened by Warzyw647 19 days ago
Labels: enhancement

#5278 - shooters cannot shoot if there is an enemy corpse near them

Issue - State: closed - Opened by Povelitelh3 19 days ago - 1 comment
Labels: bug

#5277 - crash in beta

Issue - State: open - Opened by Povelitelh3 19 days ago
Labels: bug

#5276 - AI is passive in Armageddon's Blade campaign

Issue - State: open - Opened by evenfrost 19 days ago
Labels: bug, nullkillerai

#5275 - NKAI afraid to attack castle

Issue - State: open - Opened by Povelitelh3 19 days ago
Labels: bug

#5274 - In Castle and Cove, AI will NOT build Mage Guild 4

Issue - State: open - Opened by by003 19 days ago
Labels: bug

#5272 - freeze AI on autoskip

Issue - State: open - Opened by Povelitelh3 19 days ago
Labels: bug

#5271 - The attacking hero of the city runs away when his catapult is broken.

Issue - State: open - Opened by Povelitelh3 19 days ago
Labels: bug, battleai

#5270 - AI hero repeatedly making an action then being unresponsive

Issue - State: open - Opened by OriginMD 19 days ago
Labels: bug, nullkillerai

#5269 - mods context menu

Issue - State: open - Opened by swats-the-floran 19 days ago
Labels: enhancement, launcher

#5268 - the number of creatures in the queue is not updated on time

Issue - State: closed - Opened by Povelitelh3 19 days ago - 1 comment
Labels: bug

#5267 - chronicles icon

Pull Request - State: closed - Opened by heroesiiifan 20 days ago - 4 comments

#5266 - Minor fixes to BattleHexArray. BattleHex'es as const reference where possible.

Pull Request - State: closed - Opened by MichalZr6 20 days ago - 2 comments

#5265 - Object customization in RMG is unreliable

Issue - State: open - Opened by wnukos 20 days ago
Labels: bug

#5264 - Independent scalling Main, Town and Battle screen at higher resolutions

Issue - State: closed - Opened by GhalishThog 20 days ago - 6 comments
Labels: enhancement

#5263 - Fused artifacts lose component bonuses

Issue - State: closed - Opened by NicoloParolini 20 days ago - 8 comments
Labels: bug

#5262 - Updated vietnamese translation by Hunter8x

Pull Request - State: closed - Opened by dydzio0614 21 days ago

#5261 - Bonus system optimization - per-node invalidation

Pull Request - State: closed - Opened by IvanSavenko 21 days ago

#5260 - Version bump to 1.6.4

Pull Request - State: closed - Opened by IvanSavenko 21 days ago

#5259 - Translation update

Pull Request - State: closed - Opened by IvanSavenko 21 days ago - 2 comments

#5258 - Game crashes when upgrading a heroes level on custom map

Issue - State: closed - Opened by gonciarz 22 days ago - 7 comments
Labels: bug

#5257 - Auto hide keyboard without text focus on Android

Issue - State: open - Opened by vmonkey 22 days ago
Labels: bug, android

#5256 - Update swedish.json

Pull Request - State: closed - Opened by XCOM-HUB 22 days ago

#5255 - Czech translation update

Pull Request - State: closed - Opened by GeorgeK1ng 22 days ago

#5254 - Update swedish.ts

Pull Request - State: closed - Opened by XCOM-HUB 22 days ago

#5253 - Magic resistance didn't work as a spell bonus.

Issue - State: open - Opened by edeksumo 23 days ago
Labels: bug

#5252 - AI doesn't move in situation like this

Issue - State: open - Opened by Povelitelh3 23 days ago
Labels: bug

#5251 - Client crash when log file is not writable

Issue - State: open - Opened by jiangsheng 23 days ago - 1 comment
Labels: bug, Windows

#5250 - BattleAI optimizations

Pull Request - State: closed - Opened by IvanSavenko 23 days ago

#5249 - Merge beta -> develop

Pull Request - State: closed - Opened by IvanSavenko 23 days ago

#5248 - Merge master -> beta

Pull Request - State: closed - Opened by IvanSavenko 23 days ago

#5247 - Smooth Map Dragging not working with Right Click Drag

Issue - State: closed - Opened by abi-21 23 days ago - 1 comment
Labels: bug, advmap

#5246 - search for creatures on adventure map

Issue - State: open - Opened by mmarkus13 23 days ago - 5 comments
Labels: enhancement

#5245 - [1.7] More deterministic AI

Pull Request - State: open - Opened by IvanSavenko 24 days ago