Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vchelaru/FlatRedBall issues and pull requests
#1090 - Forms TextBox options to ignore certain types of characters
Issue -
State: open - Opened by Cagar over 1 year ago
- 1 comment
Labels: enhancement, forms
#1089 - Gum should allow animation between states
Issue -
State: open - Opened by profexorgeek over 1 year ago
- 1 comment
Labels: bug, gum, PriorityBlocker
#1088 - Reloading project can result in redundant objects not being re-applied
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: PriorityBlocker
#1087 - Make the offset value be pixel based not texture coordinate based
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
#1086 - Remove "Add State" right-click option in Gum unless the user clicks on a category
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: gum
#1085 - Polygon Points should be tunnel-able
Issue -
State: open - Opened by vchelaru over 1 year ago
- 1 comment
Labels: enhancement
#1084 - Multi-select, delete in tree view should delete multiple objects
Issue -
State: open - Opened by vchelaru over 1 year ago
Labels: bug
#1083 - F12 in the variable reference window should go to definition on the current line
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: gum
#1082 - Incorrect variable name should not close the new variable window
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
#1081 - F12 (go to definition) should work when the definition is not in the search
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, gum
#1080 - Renaming parent when its child is attached to a subchild of the parent causes the parent reference to be broken
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, gum
#1079 - Renaming a component in Gum should immediately reorder the tree view
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, gum
#1078 - Gum variable references should work at runtime
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: enhancement
#1077 - Enum parsing doesn't work correctly in .NET framework
Issue -
State: closed - Opened by profexorgeek over 1 year ago
Labels: bug, edit mode, PriorityBlocker
#1076 - Gum should handle inconsistent nesting gracefully?
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 1 comment
Labels: bug, wontfix, gum, PriorityLow
#1075 - Gum DefaultChildContainer should work like other containers
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 2 comments
Labels: bug, gum
#1074 - Middle+push, drag should continue dragging when outside the screen
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: edit mode, PriorityHigh
#1073 - Gum variable references should work as expected
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 1 comment
Labels: bug, gum
#1072 - Allow Glue content to be marked as "include in project = false"
Issue -
State: open - Opened by mfigueirido over 1 year ago
Labels: enhancement
#1071 - Add support for adding custom types
Issue -
State: closed - Opened by mfigueirido over 1 year ago
- 1 comment
Labels: enhancement, PriorityHigh
#1070 - Details on a variable should wrap according to the width of the tab rather than add a horizontal scrollbar
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 2 comments
Labels: bug
#1069 - Gum should have animation chain dropdown
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 1 comment
Labels: enhancement, gum
#1068 - Gum should correctly expose color state variables
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 1 comment
Labels: bug, gum
#1067 - Gum should make it easier to make complex outer components
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 3 comments
Labels: enhancement, gum
#1066 - Menu item accumulates in the Update menu
Issue -
State: closed - Opened by vchelaru over 1 year ago
#1065 - Making an entity platformer should also make it ICollidable
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug
#1064 - Linking to FRB source should also link to the StateInterpolation shproj
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug
#1063 - Changing an AnimationChainListSave file (.achx) should refresh any sprites using that .achx in Gum
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, gum
#1062 - Achx Preview Window should update in real time in response to file change name
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: animationeditor
#1061 - Bug entering name in Gum
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, gum, PriorityHigh
#1060 - Choosing 'Remove from entity' for a file copied onto another Entity does not visually remove it from the Entity
Issue -
State: closed - Opened by Cabrill over 1 year ago
Labels: bug
#1059 - Collisions using From TMX Collision (use tileset shapes) should be forced to have their Type match the name of the collision.
Issue -
State: closed - Opened by vchelaru over 1 year ago
#1058 - Drag+drop category onto variables should create a new variable that is SetByDerived
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug
#1057 - Update Tutorial plugins to match docs
Pull Request -
State: closed - Opened by Kermittt over 1 year ago
- 1 comment
#1056 - Rename wildcard WAV file should fix the project's XNB references
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug
#1055 - Variables assigned by variable references should be readonly
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: gum
#1054 - New top down movement values should have a decelerate value of 1000
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
#1053 - Entity viewing screen should load using Global content if the entity has already been loaded with global
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, edit mode
#1052 - Glue should warn about instances that are their container?
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 3 comments
Labels: bug, edit mode
#1051 - Searching and pressing ENTER should focus on the tree view instead of keeping the search bar focused
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug
#1050 - Cleanup and do a writeup of Glue's file watch system
Issue -
State: open - Opened by vchelaru over 1 year ago
#1049 - CTRL+C, CTRL+V should copy and paste animation frames if the keyframe list is selected
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: gum
#1048 - New .NET 6 project should not require linking to source to use Skia
Issue -
State: open - Opened by vchelaru over 1 year ago
- 2 comments
Labels: PriorityHigh
#1047 - CodeBuildItemAdder should store Assembly for each added file
Issue -
State: closed - Opened by Kermittt over 1 year ago
#1046 - Live Edit copy/paste should behave predictably
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 3 comments
Labels: bug, edit mode
#1045 - Adding a new entity that uses a factory and has a list should automatically re-generate any screen that has the list
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug
#1044 - Improve speed of extension method NamedObjectSave.GetAssetTypeInfo
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: edit mode
#1043 - Display more information in ACHX preview
Issue -
State: closed - Opened by mfigueirido over 1 year ago
- 2 comments
Labels: enhancement, PriorityLow, animationeditor
#1042 - Create new icon for deleting output
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: enhancement
#1041 - Last 5 recent projects (which are not starred) should show before "More..."
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: enhancement, Up For Grabs
#1040 - Suggested updates for plugin tutorials
Issue -
State: closed - Opened by Kermittt over 1 year ago
- 2 comments
#1039 - Object is moved instead of resized when clicking on window for first time
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, edit mode
#1038 - Added ODS lock files to generated gitignore
Pull Request -
State: closed - Opened by treesgobark over 1 year ago
#1037 - Adding tiles to map in Glue live edit does not save
Issue -
State: closed - Opened by dantogno over 1 year ago
Labels: bug, edit mode
#1036 - Double-click alternating between selections can result in moved objects
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 2 comments
Labels: bug, edit mode
#1035 - Fixing tmx file format properties.
Pull Request -
State: closed - Opened by Kermittt over 1 year ago
- 1 comment
#1034 - Creating a project with a custom namespace results in a project that does not compile
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug
#1033 - FRB Editor believes it in is edit mode if the game is launched externally after being stopped in edit mode
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug
#1032 - Make Variable Default should regenerate base
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug
#1031 - Pressing ESC should undo drag+drop in tree view
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 2 comments
Labels: bug
#1030 - Panning speed is very slow
Issue -
State: closed - Opened by treesgobark over 1 year ago
- 1 comment
Labels: bug, edit mode
#1029 - Objects get dragged when not clicking on them
Issue -
State: closed - Opened by treesgobark over 1 year ago
- 2 comments
Labels: bug, edit mode
#1028 - Ambiguous reference error when linking to source
Issue -
State: closed - Opened by treesgobark over 1 year ago
Labels: bug
#1027 - Nudged objects should update their highlight UI right away
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, gum
#1026 - Editor camera shouldn't constantly reposition itself
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 2 comments
Labels: bug, edit mode
#1025 - Resizing objects in the editor shouldn't appear glitchy
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 1 comment
Labels: bug, edit mode
#1024 - Glue should allow creating a state right after creating a category
Issue -
State: closed - Opened by profexorgeek over 1 year ago
Labels: bug
#1023 - Creating new category/state causes game to crash in edit mode
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 2 comments
Labels: bug, edit mode
#1022 - Support variable editing in multi-select situations
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: enhancement, gum, huge
#1021 - Analog Input Magnitude should remap input beyond Deadzone and offer interpolation methods
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 1 comment
Labels: enhancement
#1020 - Make Default should make variable reference assignments default
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, gum
#1019 - Do not display "State" for instances of components which have no uncategorized states (besides default)
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: gum
#1018 - Multi-select , drag+move is deselecting multiselect and only moving one item
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, edit mode
#1017 - StackOverflowException during game if two entities reference each other
Issue -
State: open - Opened by vchelaru over 1 year ago
Labels: bug
#1016 - Copy/pasted variables which are excluded from states should continue to be excluded
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, wontfix
#1015 - Double-click on blookmark should do a double-click on the underlying tree node
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: enhancement
#1014 - F2 rename doesn't work on content files after double-click
Issue -
State: closed - Opened by mfigueirido over 1 year ago
- 1 comment
Labels: bug
#1013 - Pasting .Color variable reference should replace existing color references
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, gum, Up For Grabs
#1012 - Refreshed screen takes around 10 seconds to show up, was almost instant before
Issue -
State: closed - Opened by mfigueirido over 1 year ago
- 3 comments
Labels: bug
#1011 - Expanded Pressable Input Combining, Added Configurability To Repeat Delay and Rate
Pull Request -
State: closed - Opened by treesgobark over 1 year ago
#1010 - Renaming of states should change variables in other states that reference the renamed state
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug
#1009 - I want hotkeys to allow quickly switching from editing tiles to editing entities in FRB edit mode
Issue -
State: open - Opened by dantogno over 1 year ago
Labels: enhancement, edit mode
#1008 - ACHX preview window should have a list box with the names of the animations
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: enhancement
#1007 - Circle highlight should disappear when deselecting the current frame
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug, animationeditor
#1006 - Fix AnimationEditor crash
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug, animationeditor
#1005 - Gum Reset Default variable should default to variable reference if one exists
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, gum
#1004 - Magic wand should be able to be used to change the coordinates of a frame
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, animationeditor
#1003 - ViewModels may not update when properties swap between null and a valid reference
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 2 comments
Labels: bug, wontfix, forms
#1002 - Add bookmarks feature
Issue -
State: closed - Opened by mfigueirido over 1 year ago
- 5 comments
Labels: enhancement, PriorityLow
#1001 - [Wildcard files] Renaming a global content folder in Windows Explorer results in broken references
Issue -
State: closed - Opened by mfigueirido over 1 year ago
- 7 comments
Labels: bug
#1000 - Gum should keep lists accurate on visibility state change
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 2 comments
Labels: bug, gum
#999 - F2 rename no longer lets you Control+C the selected text
Issue -
State: closed - Opened by mfigueirido over 1 year ago
- 1 comment
Labels: bug
#998 - IDamageArea entities should have their Damage and SecondsBetweenDamage be SetByDerived = true
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: enhancement, Up For Grabs
#997 - Do not save default, inherited CustomVariables and InstructionSaves to disk.
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 4 comments
Labels: enhancement, huge
#996 - Ignore Properties in CSV Data Classes
Pull Request -
State: closed - Opened by treesgobark over 1 year ago
#995 - Allow format to be used for ToString format in binding
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
#994 - Deleting instance in base GameScreen which is exposed in derived causes multiple save commands
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
#993 - Cursor movement when gamepad-controlled should be tracked as a double
Issue -
State: closed - Opened by profexorgeek over 1 year ago
- 1 comment
Labels: bug
#992 - Copy/paste of a group of objects selects only one of the items instead of keeping the group selected
Issue -
State: closed - Opened by vchelaru over 1 year ago
- 1 comment
Labels: bug, edit mode
#991 - Drag+drop of entity into screen causes a duplicate instance to appear
Issue -
State: closed - Opened by vchelaru over 1 year ago
Labels: bug, edit mode