Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / varneon/vudon-seats issues and pull requests
#30 - Reset player id to 0 when exiting seat
Pull Request -
State: closed - Opened by Varneon 2 months ago
Labels: bug
#29 - Fix avatar height event migration regression
Pull Request -
State: closed - Opened by Varneon 2 months ago
Labels: bug
#28 - Player ID of seat gets reset to -1 instead of 0 when player leaves seat
Issue -
State: closed - Opened by Varneon 2 months ago
Labels: bug
#27 - [0.2.0-alpha.1] Fix avatar scale change regression caused by avatar event migration
Issue -
State: closed - Opened by Varneon 6 months ago
Labels: bug
#26 - Reset preserved calibration on auto calibration
Pull Request -
State: closed - Opened by Varneon 7 months ago
Labels: bug
#25 - [0.2.0-alpha1] Automatic calibration doesn't work when preservation is enabled
Issue -
State: closed - Opened by Varneon 7 months ago
Labels: bug
#24 - Add protected callback for OnDeserialization
Pull Request -
State: closed - Opened by Varneon 7 months ago
Labels: enhancement
#23 - Add protected callback for OnDeserialization to be used in implementations
Issue -
State: closed - Opened by Varneon 7 months ago
Labels: enhancement
#22 - Expose calibration options publicly
Pull Request -
State: closed - Opened by Varneon 7 months ago
Labels: enhancement
#21 - Add null checks to callback receiver invokation
Pull Request -
State: closed - Opened by Varneon 7 months ago
Labels: bug
#20 - Add null checks to callback receiver invokation
Issue -
State: closed - Opened by Varneon 7 months ago
Labels: bug
#19 - Don't end manual calibration on input use
Pull Request -
State: closed - Opened by Varneon 7 months ago
Labels: bug
#18 - Migrate to new avatar events for change detection
Pull Request -
State: closed - Opened by Varneon 7 months ago
Labels: enhancement
#17 - UdonSharp dependency migration
Pull Request -
State: closed - Opened by Varneon 8 months ago
Labels: bug
#16 - Calibration persistence
Pull Request -
State: closed - Opened by Varneon 8 months ago
Labels: enhancement
#15 - Build overhaul
Pull Request -
State: closed - Opened by Varneon 8 months ago
Labels: enhancement
#14 - Add manual calibration
Pull Request -
State: closed - Opened by Varneon 8 months ago
Labels: enhancement
#13 - Add runtime manager and abstract event receivers
Pull Request -
State: closed - Opened by Varneon 8 months ago
Labels: enhancement
#12 - Add seat object pool and seat proxy
Issue -
State: open - Opened by Varneon 10 months ago
Labels: enhancement
#11 - Expose calibration options publicly
Issue -
State: closed - Opened by Varneon about 1 year ago
Labels: enhancement
#10 - Migrate UdonSharp dependency to Worlds SDK 3.4.0+
Issue -
State: closed - Opened by Varneon about 1 year ago
Labels: bug
#9 - Migrate player avatar change detection to new avatar events
Issue -
State: closed - Opened by Varneon over 1 year ago
Labels: enhancement
#8 - Add toggle for remembering calibrated position until avatar change
Issue -
State: closed - Opened by Varneon over 1 year ago
Labels: enhancement
#7 - Add option to calibrate based on the front edge of a seat
Issue -
State: open - Opened by Varneon almost 2 years ago
Labels: enhancement
#6 - Add central seat runtime manager for receiving callbacks when a player enters or exits any of the seats
Issue -
State: closed - Opened by Varneon almost 2 years ago
Labels: enhancement
#5 - Add editor warning for off-center seat enter location transforms
Issue -
State: open - Opened by Varneon almost 2 years ago
Labels: enhancement
#4 - Fix IsLocalPlayerSitting property
Pull Request -
State: closed - Opened by Varneon about 2 years ago
#3 - IsLocalPlayerSitting returns false during OnPlayerEnteredSeat callback
Issue -
State: closed - Opened by Varneon about 2 years ago
Labels: bug
#2 - Add default seat component and prefab
Issue -
State: open - Opened by Varneon about 2 years ago
Labels: enhancement
#1 - Automate VPM releases
Issue -
State: closed - Opened by Varneon about 2 years ago
Labels: enhancement