Ecosyste.ms: Issues
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GitHub / varneon/vudon-noclip issues and pull requests
#22 - Expose all serialized fields publicly
Issue -
State: open - Opened by Varneon 18 days ago
Labels: enhancement
#21 - Seated detection fails and allows noclip to be enabled when avatar collider is present
Issue -
State: open - Opened by Varneon about 2 months ago
Labels: bug
#20 - Add public API method for locking vertical movement temporarily
Issue -
State: open - Opened by Varneon 12 months ago
Labels: enhancement
#19 - Migrate UdonSharp dependency to Worlds SDK 3.4.0+
Issue -
State: open - Opened by Varneon about 1 year ago
Labels: bug
#18 - Newest VRC SDK Breaks Noclip mod
Issue -
State: closed - Opened by NepsyNep about 1 year ago
- 3 comments
#17 - It spins me right round, baby right round (or left)
Issue -
State: open - Opened by Varneon about 1 year ago
Labels: bug
#16 - Migrate to use VUdon Editors for custom inspector
Issue -
State: open - Opened by Varneon about 1 year ago
Labels: enhancement
#15 - Add natural acceleration for longer distances
Issue -
State: open - Opened by Varneon over 1 year ago
- 3 comments
Labels: enhancement
#14 - 0.2.0 - Standardize inputs and execution order, improve movement speed adjustment
Pull Request -
State: closed - Opened by Varneon over 1 year ago
Labels: enhancement
#13 - Fix script execution order
Pull Request -
State: closed - Opened by Varneon almost 2 years ago
#12 - [0.2.0-beta.2] SCEDF doesn't respect default execution order and results in jittering in PlayerTracker
Issue -
State: closed - Opened by Varneon almost 2 years ago
- 1 comment
Labels: bug
#11 - Fix desktop movement input detection
Pull Request -
State: closed - Opened by Varneon almost 2 years ago
Labels: bug
#10 - [0.2.0-beta.2 | Desktop] Movement inputs aren't registered if they were pressed before noclip was enabled
Issue -
State: closed - Opened by Varneon almost 2 years ago
- 1 comment
Labels: bug, good first issue
#9 - Add option to register noclip event callbacks
Issue -
State: open - Opened by Varneon almost 2 years ago
Labels: enhancement
#8 - Remove custom inspector dependency requirement
Issue -
State: closed - Opened by Varneon almost 2 years ago
- 1 comment
Labels: enhancement, wontfix
#7 - Replace LateUpdate() with custom SCEDF event
Issue -
State: closed - Opened by Varneon almost 2 years ago
Labels: enhancement
#6 - Migrate noclip to use VRChat's input events
Pull Request -
State: closed - Opened by Varneon almost 2 years ago
Labels: enhancement
#5 - Apply early return for SetNoclipEnabled(bool enabled) if the parameter equals current enabled state
Issue -
State: closed - Opened by Varneon almost 2 years ago
Labels: enhancement, good first issue
#4 - Migrate to or add an option to use VRChat's native input events for movement
Issue -
State: closed - Opened by Varneon almost 2 years ago
Labels: enhancement
#3 - Normalize desktop input magnitude
Issue -
State: closed - Opened by Varneon almost 2 years ago
Labels: bug, enhancement
#2 - Add option for locking Pitch and Roll for movement on local X and Z axis to prevent movement on Y axis
Issue -
State: open - Opened by Varneon about 2 years ago
Labels: enhancement
#1 - Replace the VR Input Exponent float field with AnimationCurve field
Issue -
State: closed - Opened by Varneon about 2 years ago
Labels: enhancement