Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / valvesoftware/steamvr_unreal_plugin issues and pull requests
#45 - Add an event that fires when controllers are registered
Issue -
State: closed - Opened by sbsce over 5 years ago
- 1 comment
Labels: enhancement
#44 - Not possible to define a new action and edit it in the steamvr binding dashboard without giving it some key
Issue -
State: closed - Opened by sbsce over 5 years ago
- 1 comment
Labels: enhancement
#44 - Not possible to define a new action and edit it in the steamvr binding dashboard without giving it some key
Issue -
State: closed - Opened by sbsce over 5 years ago
- 1 comment
Labels: enhancement
#43 - Crash when trying to add virtual bone to UE4HandSkeleton
Issue -
State: closed - Opened by TarasDev over 5 years ago
- 1 comment
Labels: invalid
#42 - Incorrect Tooltips for bp structs
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: bug
#41 - Ensure AnimInterface casts in Sample Content provide a graceful error when it fails
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: bug
#41 - Ensure AnimInterface casts in Sample Content provide a graceful error when it fails
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: bug
#40 - v2 Core Features
Issue -
State: closed - Opened by 1runeberg over 5 years ago
Labels: enhancement
#40 - v2 Core Features
Issue -
State: closed - Opened by 1runeberg over 5 years ago
Labels: enhancement
#39 - No input from Knuckles EV3 on Unreal Engine 4.22.2 on Windows 64 bit.
Issue -
State: closed - Opened by eugenestrickbag over 5 years ago
- 16 comments
Labels: good first issue
#39 - No input from Knuckles EV3 on Unreal Engine 4.22.2 on Windows 64 bit.
Issue -
State: closed - Opened by eugenestrickbag over 5 years ago
- 16 comments
Labels: good first issue
#38 - Maps missing from content folder in Sample File download
Issue -
State: closed - Opened by Eyesaac over 5 years ago
- 2 comments
Labels: good first issue
#38 - Maps missing from content folder in Sample File download
Issue -
State: closed - Opened by Eyesaac over 5 years ago
- 2 comments
Labels: good first issue
#37 - SteamVR isnt loading the Action Manifest during VR Preview
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 2 comments
Labels: bug, SteamVR
#37 - SteamVR isnt loading the Action Manifest during VR Preview
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 2 comments
Labels: bug, SteamVR
#36 - Remove openvr dll in packaging
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 2 comments
Labels: enhancement
#35 - Get user IPD (Prop_UserIpdMeters_Float)
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 3 comments
Labels: enhancement
#34 - Add new Actor Component to show tracking references - SteamVR Tracking Reference
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
#33 - New in 1.4.18 is GetPoseActionRelativeToNow, expose a special BP/ Node & Function to allow devs to use this. Also, provide a way to toggle live controller pose updates to this call vs the default GetPoseActionDataForNextFrame
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
#32 - Add SummaryType to GetFingerCurlsAndSplays (FromAnimation, FromDevice)
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: enhancement
#32 - Add SummaryType to GetFingerCurlsAndSplays (FromAnimation, FromDevice)
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: enhancement
#31 - Upgrade OpenVR to 1.4.18
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
#30 - Add ShowAllSteamVR_ActionOrigins()
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: enhancement
#29 - Improve ShowActionOrigin using ShowBindingsForActionSet call
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: enhancement
#28 - Perf optims for Custom Animation Nodes
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 2 comments
Labels: enhancement
#27 - Integrated Haptics
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: enhancement
#26 - Stray Y-Axis actions when applying fix for Issue #21
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: bug
#25 - Ensure support for seated position
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: enhancement
#24 - Error: Couldn't find file for package /Script/SteamVRInputDevice requested by async loading code. NameToLoad: /Script/SteamVRInputDevice
Issue -
State: open - Opened by TarasDev over 5 years ago
- 13 comments
Labels: Linux
#23 - Missing application menu handling
Pull Request -
State: closed - Opened by davevill over 5 years ago
- 1 comment
Labels: bug
#22 - Motion Source for "Special" categories in higher versions of the engine, need to be updated; Check possible new revisions as well in 4.22
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: bug
#21 - Vector2 actions arent being generated for MotionControllers when setup on its own
Issue -
State: closed - Opened by 1runeberg over 5 years ago
- 1 comment
Labels: bug
#20 - Using SteamVR Skeletal Anim Pose in packaged app cause crash
Issue -
State: closed - Opened by TarasDev almost 6 years ago
- 2 comments
Labels: question
#19 - Expose GetOriginTrackedDeviceInfo in BP
Issue -
State: closed - Opened by 1runeberg almost 6 years ago
Labels: enhancement
#18 - Temporary keys are stored in the DefaultInput.ini when remappings are done via the UI. This is normally fin, but in cases of major refactors in the mapping scheme, it can lead to input breakage.
Issue -
State: closed - Opened by 1runeberg almost 6 years ago
- 1 comment
Labels: bug
#17 - Node: Experimental node "Get Get SteamVR Action Array" is broken in 0.65a
Issue -
State: closed - Opened by 1runeberg almost 6 years ago
- 1 comment
Labels: bug
#16 - Actions fire multiple times
Issue -
State: closed - Opened by 1runeberg almost 6 years ago
- 1 comment
Labels: bug, hotfix
#15 - Fix error in sample content when using the Bow and Arrow
Issue -
State: closed - Opened by 1runeberg almost 6 years ago
- 1 comment
Labels: enhancement
#14 - Fix sample content warnings in higher versions of the engine (1M Cube, Deprecation warnings in Template)
Issue -
State: closed - Opened by 1runeberg almost 6 years ago
- 1 comment
Labels: enhancement
#13 - SteamVREditor.Build.cs has warnings when GenerateProjectFiles.bat is run
Issue -
State: closed - Opened by martinsweitzer almost 6 years ago
- 4 comments
Labels: enhancement
#12 - Buttons that are mapped to an axis action are set to "force" instead of "scalar_constant"
Issue -
State: closed - Opened by smapty almost 6 years ago
- 2 comments
Labels: internal investigation
#11 - Vive Trackpad Touch Bindings (UE4 Side) become Press/Click bindings (SteamVR Input Side)
Issue -
State: closed - Opened by smapty almost 6 years ago
- 2 comments
Labels: bug
#10 - Best practice for replication?
Issue -
State: closed - Opened by mikeyboybs almost 6 years ago
- 11 comments
Labels: good first issue, Usage
#9 - When cooking a pc build with the existence of restricted folder names having the the steamvr plugin will cause a staging error
Issue -
State: closed - Opened by martinsweitzer almost 6 years ago
- 1 comment
Labels: enhancement
#8 - Throw an error in UELOG when we don’t see pose / skeleton actions for the controllers
Issue -
State: closed - Opened by 1runeberg almost 6 years ago
- 1 comment
Labels: enhancement
#7 - Expose BP Nodes & CPP API for GetOriginLocalizedName and ShowActionOrigins
Issue -
State: closed - Opened by 1runeberg almost 6 years ago
- 5 comments
Labels: enhancement, internal investigation
#6 - Ensure plugin builds in mono & non-monolithic builds
Issue -
State: closed - Opened by 1runeberg almost 6 years ago
- 1 comment
Labels: bug
#5 - When cooking for the PC we get a number of SteamVRInput warnings
Issue -
State: closed - Opened by martinsweitzer almost 6 years ago
- 1 comment
Labels: enhancement
#3 - Unable to init SteamVR runtime when connected to Oculus Rift
Issue -
State: closed - Opened by mikeyboybs almost 6 years ago
- 2 comments
#2 - FSteamVRInputDevice::GetControllerOrientationAndPosition doesn't take into account XRSystem's BaseOrientation/BasePosition
Issue -
State: closed - Opened by brendanwalker almost 6 years ago
- 5 comments
Labels: bug
#1 - Crashes when SteamVR shuts down during editor use
Issue -
State: closed - Opened by muchcharles almost 6 years ago
- 4 comments
Labels: bug