Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / vadman97/golangchessai issues and pull requests
#100 - try MTDf on ABDADA after iterative
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: ai
#100 - try MTDf on ABDADA after iterative
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: ai
#99 - Build benchmark software / evaluator that uses historic competition games
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: necessary feature, ai
#99 - Build benchmark software / evaluator that uses historic competition games
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: necessary feature, ai
#98 - Update .codecov.yml
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#98 - Update .codecov.yml
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#97 - Setup WebSocket Framework
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
Labels: gui
#97 - Setup WebSocket Framework
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
Labels: gui
#96 - ABDADA parallel search #95
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: enhancement, ai
#96 - ABDADA parallel search #95
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: enhancement, ai
#95 - parallel search: ABDADA
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 3 comments
Labels: ai
#95 - parallel search: ABDADA
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 3 comments
Labels: ai
#94 - parallel search: Jamboree
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: ai
#94 - parallel search: Jamboree
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: ai
#93 - Use rand objects of different sources for consistent parallel testing
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: enhancement
#93 - Use rand objects of different sources for consistent parallel testing
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: enhancement
#92 - ai dev
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 4 comments
Labels: ai
#92 - ai dev
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 4 comments
Labels: ai
#91 - some strange bug in AI when minimax plays minimax iterative
Issue -
State: closed - Opened by Vadman97 over 5 years ago
Labels: bug, ai
#91 - some strange bug in AI when minimax plays minimax iterative
Issue -
State: closed - Opened by Vadman97 over 5 years ago
Labels: bug, ai
#90 - Generalize Players in Game
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
Labels: refactor
#90 - Generalize Players in Game
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
Labels: refactor
#89 - fix evaluation symmetry
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: bug, ai
#89 - fix evaluation symmetry
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: bug, ai
#88 - added several tests to bring board package codecov to 100 percent
Pull Request -
State: closed - Opened by dadhia over 5 years ago
- 1 comment
#88 - added several tests to bring board package codecov to 100 percent
Pull Request -
State: closed - Opened by dadhia over 5 years ago
- 1 comment
#87 - make analysis mode / test ai with it
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: ai
#87 - make analysis mode / test ai with it
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: ai
#86 - Make transposition table hash be different than evaluation / move cache hashes
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: bug, ai, low priority
#86 - Make transposition table hash be different than evaluation / move cache hashes
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: bug, ai, low priority
#85 - fix 50 move draw logic affecting AI
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#85 - fix 50 move draw logic affecting AI
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#84 - moving check for willMoveLeaveKingInCheck into GetMoves()
Pull Request -
State: closed - Opened by dadhia over 5 years ago
- 1 comment
#84 - moving check for willMoveLeaveKingInCheck into GetMoves()
Pull Request -
State: closed - Opened by dadhia over 5 years ago
- 1 comment
#83 - GET Game State Route / Initial Framework for POST Game Command Route
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
Labels: gui
#83 - GET Game State Route / Initial Framework for POST Game Command Route
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
Labels: gui
#82 - Allow a normal game to be played a Human and AI
Issue -
State: closed - Opened by alexander-lee over 5 years ago
Labels: enhancement
#82 - Allow a normal game to be played a Human and AI
Issue -
State: closed - Opened by alexander-lee over 5 years ago
Labels: enhancement
#81 - Initial WebSocket Interface
Issue -
State: closed - Opened by alexander-lee over 5 years ago
Labels: api
#81 - Initial WebSocket Interface
Issue -
State: closed - Opened by alexander-lee over 5 years ago
Labels: api
#80 - GET and POST Route for Game Board & Game Commands
Issue -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
Labels: api
#80 - GET and POST Route for Game Board & Game Commands
Issue -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
Labels: api
#79 - Player Struct Refactor
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
#79 - Player Struct Refactor
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
#78 - Fix bug in GetAllMoves
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: bug
#78 - Fix bug in GetAllMoves
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: bug
#77 - Time limit for competition matches
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: ai, low priority
#77 - Time limit for competition matches
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: ai, low priority
#76 - Implement Parallel Search
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: ai
#76 - Implement Parallel Search
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: ai
#75 - AI never wants to offer draw
Issue -
State: open - Opened by dadhia over 5 years ago
#75 - AI never wants to offer draw
Issue -
State: open - Opened by dadhia over 5 years ago
#74 - Added statuses for different types of stalemates
Pull Request -
State: closed - Opened by triki97 over 5 years ago
- 2 comments
#74 - Added statuses for different types of stalemates
Pull Request -
State: closed - Opened by triki97 over 5 years ago
- 2 comments
#73 - Remove @dadhia 's print statements, Fix bug I added to game logic
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#73 - Remove @dadhia 's print statements, Fix bug I added to game logic
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#72 - Ignore excel code from codecov
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#72 - Ignore excel code from codecov
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#71 - Cache performance logging to excel
Pull Request -
State: closed - Opened by dadhia over 5 years ago
- 1 comment
#71 - Cache performance logging to excel
Pull Request -
State: closed - Opened by dadhia over 5 years ago
- 1 comment
#70 - Add statuses for different types of stalemates
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: good first issue
#70 - Add statuses for different types of stalemates
Issue -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: good first issue
#69 - elo calculation, competition mode for comparing AI
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 3 comments
Labels: ai
#69 - elo calculation, competition mode for comparing AI
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 3 comments
Labels: ai
#68 - Not sure stalemate logic is working right, add test
Issue -
State: closed - Opened by Vadman97 over 5 years ago
Labels: bug
#68 - Not sure stalemate logic is working right, add test
Issue -
State: closed - Opened by Vadman97 over 5 years ago
Labels: bug
#67 - Optimize Checkmate, Stalemate
Issue -
State: closed - Opened by Vadman97 over 5 years ago
Labels: enhancement, necessary feature, performance
#67 - Optimize Checkmate, Stalemate
Issue -
State: closed - Opened by Vadman97 over 5 years ago
Labels: enhancement, necessary feature, performance
#66 - 50 Move Draw Counter
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
#66 - 50 Move Draw Counter
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
- 1 comment
#65 - Add code coverage badge to readme
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#65 - Add code coverage badge to readme
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
#64 - Code coverage actually works now
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
#64 - Code coverage actually works now
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
#63 - Travis add code coverage via codecov
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
#63 - Travis add code coverage via codecov
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
#62 - Implement UI
Issue -
State: closed - Opened by Vadman97 over 5 years ago
Labels: gui
#62 - Implement UI
Issue -
State: closed - Opened by Vadman97 over 5 years ago
Labels: gui
#61 - willMoveLeaveKingInCheck optimization by avoiding recalculating AttackableBoard
Issue -
State: open - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: help wanted, performance
#61 - willMoveLeaveKingInCheck optimization by avoiding recalculating AttackableBoard
Issue -
State: open - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: help wanted, performance
#60 - Pruning graph
Pull Request -
State: closed - Opened by dadhia over 5 years ago
- 1 comment
#60 - Pruning graph
Pull Request -
State: closed - Opened by dadhia over 5 years ago
- 1 comment
#59 - Update project title in README
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
#59 - Update project title in README
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
#58 - Refactor Concurrent Hash Map, Transposition Table caches for clean code and with slight performance improvement
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: performance, refactor
#58 - Refactor Concurrent Hash Map, Transposition Table caches for clean code and with slight performance improvement
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: performance, refactor
#57 - Rename UI to have all our names
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: refactor
#57 - Rename UI to have all our names
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: refactor
#56 - Create a way to compare evaluation functions
Issue -
State: open - Opened by Vadman97 over 5 years ago
- 2 comments
Labels: enhancement, help wanted, necessary feature, ai
#56 - Create a way to compare evaluation functions
Issue -
State: open - Opened by Vadman97 over 5 years ago
- 2 comments
Labels: enhancement, help wanted, necessary feature, ai
#55 - Fix the gitignore to include web/vendor files
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
#55 - Fix the gitignore to include web/vendor files
Pull Request -
State: closed - Opened by alexander-lee over 5 years ago
#54 - Refactor player and implement time-limited search
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: ai, refactor
#54 - Refactor player and implement time-limited search
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
- 1 comment
Labels: ai, refactor
#53 - Excel logging
Pull Request -
State: closed - Opened by dadhia over 5 years ago
#53 - Excel logging
Pull Request -
State: closed - Opened by dadhia over 5 years ago
#52 - Separate move from location structs
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: low priority, refactor
#52 - Separate move from location structs
Issue -
State: open - Opened by Vadman97 over 5 years ago
Labels: low priority, refactor
#51 - Fix king left castle not bringing rook along #48
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago
#51 - Fix king left castle not bringing rook along #48
Pull Request -
State: closed - Opened by Vadman97 over 5 years ago