Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / utopia-rise/fmod-gdextension issues and pull requests

#74 - Add option to suppress console output

Issue - State: open - Opened by 2shady4u about 4 years ago - 2 comments
Labels: enhancement, good first issue

#73 - Fix linux compilation flags

Pull Request - State: closed - Opened by 2shady4u about 4 years ago - 1 comment

#72 - Fix compilation flags for Linux

Issue - State: closed - Opened by 2shady4u about 4 years ago - 6 comments

#71 - Suggestion: Consider changing /MD to /MT for Windows MSVC compilation

Issue - State: open - Opened by 2shady4u about 4 years ago - 2 comments

#70 - A managed event doesn't have an EventInfoStructure

Issue - State: closed - Opened by JezSonic about 4 years ago - 8 comments

#68 - Can't get the addon working on Windows, Error: "Can't open dynamic library"

Issue - State: closed - Opened by imjp94 about 4 years ago - 3 comments

#67 - Custom FileSystem callbacks

Pull Request - State: closed - Opened by CedNaru about 4 years ago - 2 comments

#66 - Update Fmod.gdnlib

Pull Request - State: closed - Opened by 2shady4u about 4 years ago - 1 comment

#65 - Autoload is now a scene.

Pull Request - State: closed - Opened by CedNaru about 4 years ago - 1 comment

#64 - Add destructor to Fmod wrapper.

Pull Request - State: closed - Opened by CedNaru about 4 years ago - 1 comment

#63 - Change Object to Node and add additional type check.

Pull Request - State: closed - Opened by CedNaru about 4 years ago - 1 comment

#62 - Add Github Actions for all platforms (WIP)

Pull Request - State: closed - Opened by 2shady4u about 4 years ago - 11 comments

#61 - SUGGESTION: make Fmod autoload singleton a Node (Fmod.tscn)

Issue - State: closed - Opened by 2shady4u about 4 years ago - 1 comment
Labels: enhancement

#60 - Using a Node as a listener crashes the game without errors

Issue - State: closed - Opened by 2shady4u about 4 years ago - 6 comments
Labels: bug

#59 - Update README.md

Pull Request - State: closed - Opened by 2shady4u about 4 years ago

#58 - Memory leakage when not initializing Fmod

Issue - State: closed - Opened by 2shady4u about 4 years ago - 5 comments

#57 - Remove erroneous FmodF

Pull Request - State: closed - Opened by 2shady4u about 4 years ago

#56 - Modify of Linux library to same path as in release

Pull Request - State: closed - Opened by 2shady4u about 4 years ago - 1 comment

#55 - OSX Travis CI error

Issue - State: closed - Opened by piiertho about 4 years ago - 1 comment
Labels: bug

#54 - Hotfix/invalid object instance

Pull Request - State: closed - Opened by piiertho about 4 years ago

#53 - hotfix/Add Listener Lock

Pull Request - State: closed - Opened by piiertho about 4 years ago
Labels: bug

#52 - Reference to freed memory crash on listener game object deletion

Issue - State: closed - Opened by resinten about 4 years ago - 3 comments

#51 - Issue build Android platform

Issue - State: closed - Opened by beelzeebub about 4 years ago - 6 comments

#50 - FMOD web support (HTML5)

Issue - State: open - Opened by Waissi about 4 years ago - 19 comments
Labels: godot4

#49 - Exported project cannot find banks, oggs and events?

Issue - State: closed - Opened by 2shady4u over 4 years ago - 10 comments

#48 - need video tutorial

Issue - State: closed - Opened by q531620267 over 4 years ago - 6 comments

#47 - Errors on godot 3.2.2, linux 32bit with gdnative

Issue - State: closed - Opened by JezSonic over 4 years ago - 31 comments

#46 - fix nullptr in shutdown method

Pull Request - State: closed - Opened by CedNaru over 4 years ago

#45 - Nullptr Bug

Issue - State: closed - Opened by dogwind over 4 years ago - 1 comment
Labels: bug, good first issue

#44 - Is setup (wiki) outdated?

Issue - State: closed - Opened by TandersT almost 5 years ago - 6 comments

#43 - 3.2 update

Pull Request - State: closed - Opened by CedNaru almost 5 years ago - 1 comment

#42 - Manage sound with channels

Pull Request - State: closed - Opened by CedNaru about 5 years ago

#41 - No nativescript_init in libGodotFmod.windows.dll

Issue - State: closed - Opened by HephepTeam about 5 years ago - 31 comments

#40 - Godot unit testing

Pull Request - State: closed - Opened by piiertho over 5 years ago

#39 - Fix linux scons travis

Pull Request - State: closed - Opened by piiertho over 5 years ago

#38 - Multiple listeners

Pull Request - State: closed - Opened by CedNaru over 5 years ago

#37 - ListenerMask : Add helper method to set Event listener mask

Pull Request - State: closed - Opened by piiertho over 5 years ago

#36 - Manually set event3d attributes

Pull Request - State: closed - Opened by piiertho over 5 years ago

#35 - Event description api

Pull Request - State: closed - Opened by piiertho over 5 years ago

#34 - Global params

Pull Request - State: closed - Opened by piiertho over 5 years ago

#33 - Set parameter by ID

Pull Request - State: closed - Opened by piiertho over 5 years ago

#32 - Test project

Pull Request - State: closed - Opened by CedNaru over 5 years ago

#31 - HOTFIX-WrongBankPath : Use FMOD bank path instead of hard drive bank …

Pull Request - State: closed - Opened by piiertho over 5 years ago - 3 comments

#30 - Load data when loading banks

Pull Request - State: closed - Opened by piiertho over 5 years ago

#29 - Rework unuseful maps

Pull Request - State: closed - Opened by piiertho over 5 years ago - 1 comment

#28 - Singleton gd native

Pull Request - State: closed - Opened by piiertho over 5 years ago

#27 - HOTFIX-Update3DInstanceAttribute : fix updating 3D attributes of atta…

Pull Request - State: closed - Opened by piiertho over 5 years ago

#26 - Event callback

Pull Request - State: closed - Opened by piiertho over 5 years ago

#25 - User data rework and mute pause helpers

Pull Request - State: closed - Opened by piiertho over 5 years ago - 3 comments

#24 - Change audio device

Pull Request - State: closed - Opened by piiertho over 5 years ago

#23 - Performance data

Pull Request - State: closed - Opened by piiertho over 5 years ago - 1 comment

#22 - Wait for all load

Pull Request - State: closed - Opened by piiertho over 5 years ago

#21 - Fmod2

Pull Request - State: closed - Opened by piiertho over 5 years ago

#20 - Hotfix release banks

Pull Request - State: closed - Opened by piiertho over 5 years ago

#19 - HOTFIX-3DAttributesFor2DNodes : Done fixing 3DAttributes for 2D nodes

Pull Request - State: closed - Opened by piiertho over 5 years ago

#18 - ReferencingIncrementsToPointers : Change increment unsigend int to po…

Pull Request - State: closed - Opened by piiertho over 5 years ago

#17 - HOTFIX-InstancesNotReleasedCorrectly: Done removing from maps

Pull Request - State: closed - Opened by piiertho over 5 years ago

#16 - Auto event instance

Pull Request - State: closed - Opened by piiertho over 5 years ago - 1 comment

#15 - FixTravisReleases : add godot download as quickfix to generate bindings

Pull Request - State: closed - Opened by piiertho almost 6 years ago - 1 comment

#14 - Remove dirty maps

Pull Request - State: closed - Opened by piiertho almost 6 years ago

#13 - Set 3D sound settings

Pull Request - State: closed - Opened by piiertho almost 6 years ago

#12 - Init readme

Pull Request - State: closed - Opened by piiertho almost 6 years ago

#11 - Cross platform build

Pull Request - State: closed - Opened by piiertho almost 6 years ago

#10 - TravisAndroid : add travis ci for android

Pull Request - State: closed - Opened by piiertho almost 6 years ago

#9 - Travis ios

Pull Request - State: closed - Opened by piiertho almost 6 years ago

#8 - Travis ci

Pull Request - State: closed - Opened by piiertho almost 6 years ago

#7 - I would like to be able to specify distance unit

Issue - State: closed - Opened by piiertho almost 6 years ago
Labels: enhancement

#6 - Cannot open sound files in exported Godot project

Issue - State: closed - Opened by CedNaru almost 6 years ago - 1 comment

#5 - Attach event to node

Pull Request - State: closed - Opened by piiertho almost 6 years ago

#4 - Cannot attach and detach existing event to Godot Node

Issue - State: closed - Opened by piiertho almost 6 years ago - 1 comment
Labels: enhancement

#3 - Cannot load sounds or banks on windows x64

Issue - State: closed - Opened by piiertho almost 6 years ago - 2 comments
Labels: bug

#2 - Fix_const_header : Remove const from methods declarations in header

Pull Request - State: closed - Opened by piiertho almost 6 years ago

#1 - play-classic-music-files : Added methods to play classic music files

Pull Request - State: closed - Opened by piiertho almost 6 years ago