Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / utopia-rise/fmod-gdextension issues and pull requests

#312 - The version number of this file format is not supported

Issue - State: closed - Opened by Kuzuru 3 days ago - 7 comments

#311 - fix: set right ios framework paths in gdextension file

Pull Request - State: closed - Opened by piiertho 3 days ago

#309 - Event Parameters not working.

Issue - State: open - Opened by MarioRibeHerrero 13 days ago - 13 comments

#308 - Cant Find Fmod explorer

Issue - State: closed - Opened by MarioRibeHerrero 17 days ago - 1 comment

#306 - enh: Add context on errors

Pull Request - State: closed - Opened by piiertho 17 days ago

#303 - Incorrect debug_template build for macos in version 4.3.0 - 4.2.2

Issue - State: open - Opened by monitz87 21 days ago - 1 comment

#300 - enh(ci): Change godot download address

Pull Request - State: closed - Opened by piiertho about 1 month ago

#299 - fix: Do not include android build dir in export

Pull Request - State: closed - Opened by piiertho about 1 month ago

#296 - fix: Avoid to get and set fmod_parameters root

Pull Request - State: closed - Opened by piiertho 2 months ago - 1 comment

#295 - fix: set FmodListener's index property usage to default

Pull Request - State: closed - Opened by piiertho 2 months ago

#294 - fix: Avoid to get and set fmod_parameters root

Pull Request - State: closed - Opened by piiertho 2 months ago

#292 - "Refresh Banks" does not refresh banks

Issue - State: open - Opened by timoschwarzer 2 months ago - 3 comments
Labels: bug

#291 - FmodListener2D references get lost

Issue - State: closed - Opened by timoschwarzer 2 months ago - 3 comments
Labels: bug

#290 - chore: update macos runners to 14

Pull Request - State: closed - Opened by piiertho 2 months ago

#289 - chore: update upload-artifact github action to v4

Pull Request - State: closed - Opened by piiertho 2 months ago

#288 - Game Export is crashing due to event not being found, but works on editor. MacOs

Issue - State: open - Opened by safernan121 2 months ago - 4 comments
Labels: bug

#288 - Game Export is crashing due to event not being found, but works on editor. MacOs

Issue - State: open - Opened by safernan121 2 months ago - 3 comments
Labels: bug

#287 - Feature/5.x/documentation

Pull Request - State: closed - Opened by piiertho 2 months ago

#286 - fix: Remove performance monitor on exit to avoid crash

Pull Request - State: closed - Opened by piiertho 2 months ago

#286 - fix: Remove performance monitor on exit to avoid crash

Pull Request - State: closed - Opened by piiertho 2 months ago

#285 - 3D audio doesn't work

Issue - State: open - Opened by sergioabreu-g 2 months ago - 2 comments

#285 - 3D audio doesn't work

Issue - State: open - Opened by sergioabreu-g 2 months ago - 2 comments

#284 - Crash when trying to play a sound with the wrong path/GUID

Issue - State: closed - Opened by sergioabreu-g 2 months ago - 1 comment
Labels: bug

#284 - Crash when trying to play a sound with the wrong path/GUID

Issue - State: closed - Opened by sergioabreu-g 2 months ago - 1 comment
Labels: bug

#283 - enh: simplify get and set fmod parameters in emitters

Pull Request - State: closed - Opened by piiertho 3 months ago

#283 - enh: simplify get and set fmod parameters in emitters

Pull Request - State: closed - Opened by piiertho 3 months ago

#282 - The editor and builds crash on closing after activating FMOD for the first time

Issue - State: closed - Opened by caphhe 3 months ago - 1 comment
Labels: bug

#282 - The editor and builds crash on closing after activating FMOD for the first time

Issue - State: closed - Opened by caphhe 3 months ago - 1 comment
Labels: bug

#281 - fix: Revert of banks in FmodBankLoader UI now works

Pull Request - State: closed - Opened by piiertho 3 months ago

#280 - Pausing the Godot game should also pause FMOD

Issue - State: open - Opened by bitbrain 3 months ago - 1 comment

#280 - Pausing the Godot game should also pause FMOD

Issue - State: open - Opened by bitbrain 3 months ago - 1 comment

#279 - fix: Avoid crash when fetching wrong bus or vca

Pull Request - State: closed - Opened by piiertho 3 months ago

#279 - fix: Avoid crash when fetching wrong bus or vca

Pull Request - State: closed - Opened by piiertho 3 months ago

#276 - feat: load event when preload_event option is true

Pull Request - State: closed - Opened by piiertho 3 months ago

#275 - feat: enable to restart event when calling play

Pull Request - State: closed - Opened by piiertho 3 months ago

#274 - fix: Add ios xcframework build to CI

Pull Request - State: closed - Opened by piiertho 3 months ago

#273 - Any ideas on how to change random seed?

Issue - State: open - Opened by tot121212 3 months ago - 1 comment
Labels: enhancement

#273 - Any ideas on how to change random seed?

Issue - State: open - Opened by tot121212 3 months ago - 1 comment

#272 - FMOD_STUDIO_EVENT_CALLBACK_SOUND_PLAYED returns an empty dict.

Issue - State: open - Opened by BurAndBY 3 months ago - 5 comments
Labels: enhancement

#271 - fix: remove global parameters from emitters

Pull Request - State: closed - Opened by piiertho 3 months ago

#271 - fix: remove global parameters from emitters

Pull Request - State: closed - Opened by piiertho 3 months ago

#270 - feat: Add play_one_shot method to emitters

Pull Request - State: closed - Opened by piiertho 3 months ago

#269 - Loading Plugins

Issue - State: open - Opened by sydastry 4 months ago - 5 comments

#268 - enh: Simplify emitter event playing

Pull Request - State: closed - Opened by piiertho 4 months ago

#267 - Error only sometimes happens on launch

Issue - State: closed - Opened by ilexl 4 months ago - 2 comments

#265 - Aod timothy m patch 1

Pull Request - State: closed - Opened by AODTimothyM 4 months ago

#263 - fix: Check object before removing listener

Pull Request - State: closed - Opened by piiertho 4 months ago

#262 - Bugfix/unload bank only when unref

Pull Request - State: closed - Opened by piiertho 4 months ago

#261 - C# support for fmod-extension

Issue - State: closed - Opened by ilexl 4 months ago - 1 comment

#260 - Errorless crash upon playing game with an emitter present

Issue - State: open - Opened by InfernoSuperNova 4 months ago - 2 comments
Labels: bug, to-investigate

#259 - Setting parameters of a sound in `FmodEventEmitter2D` is delayed, initially

Issue - State: closed - Opened by brevven 4 months ago - 4 comments
Labels: bug

#258 - Truble obteining GUID from Event Name

Issue - State: closed - Opened by MarioRibeHerrero 4 months ago - 3 comments

#257 - FMOD won't play more than 1 instance of same event.

Issue - State: closed - Opened by slrdur 4 months ago - 5 comments

#256 - Can't change the event of an FMODEventEmitter

Issue - State: closed - Opened by YuriPrickles 4 months ago - 5 comments

#255 - Can't use AudioGaming procedural sound plugins

Issue - State: open - Opened by WompWomp312 4 months ago - 1 comment
Labels: enhancement

#253 - Update to Godot 4.3

Pull Request - State: closed - Opened by bitbrain 5 months ago - 3 comments

#252 - FmodListener3D.queue_free() does break 3D audio

Issue - State: closed - Opened by Cyberrebell 5 months ago - 1 comment

#250 - "Requested X could not be found" with BankLoader.

Issue - State: open - Opened by natanmaia95 5 months ago - 2 comments
Labels: documentation

#249 - Having trouble understanding documentation

Issue - State: closed - Opened by Lvl50Hornist 5 months ago - 3 comments

#248 - Setting parameters not working

Issue - State: closed - Opened by Dodoveloper 5 months ago - 5 comments

#247 - Godot 4.3 + iOS: Trying to load universal fmod binary

Issue - State: closed - Opened by deevus 6 months ago - 9 comments
Labels: bug

#246 - chore: remove FmodEditorExportPluginProxy

Pull Request - State: closed - Opened by piiertho 6 months ago

#245 - fix: avoid crash when event is not found by guid or path

Pull Request - State: closed - Opened by piiertho 6 months ago

#244 - Instant Crash when EventEmitter has no valid Event Path

Issue - State: closed - Opened by Wardius 6 months ago
Labels: bug

#243 - Feature Request: Adding Attenuation Object for FMOD Listener

Issue - State: open - Opened by Wardius 6 months ago
Labels: enhancement

#242 - "Could not find base class 'FmodEditorExportPlugin'"

Issue - State: closed - Opened by Maslk567 6 months ago - 1 comment

#241 - MacOS export Info.plist missing or invalid

Issue - State: open - Opened by the-old-one 6 months ago
Labels: bug, to-investigate

#239 - Add .godot and built binaries to .gitignore

Pull Request - State: closed - Opened by pmdevita 6 months ago - 2 comments

#238 - Removing FmodEditorExportPluginProxy class

Pull Request - State: closed - Opened by ZachRadical 6 months ago

#237 - fix: disable live update for editor

Pull Request - State: closed - Opened by piiertho 7 months ago
Labels: bug

#236 - Live Update can connect to the editor instead of the game

Issue - State: closed - Opened by precup 7 months ago
Labels: bug

#235 - feat: implement labeled and discrete parameters

Pull Request - State: closed - Opened by piiertho 7 months ago

#233 - Support for discrete and labeled parameters

Issue - State: closed - Opened by Dodoveloper 7 months ago - 1 comment
Labels: enhancement

#232 - feat: Add programmer callbacks to FmodEvent

Pull Request - State: closed - Opened by piiertho 7 months ago

#230 - Event can't be found, followed by crash when calling create_event_instance(...)

Issue - State: open - Opened by Novark 8 months ago - 8 comments
Labels: documentation

#229 - Plugin fails to load in Godot v4.3.beta2.official due to Parse Error

Issue - State: closed - Opened by Novark 8 months ago - 3 comments

#228 - Warning message in Godot console [resource_format_text.cpp]

Issue - State: closed - Opened by DevMimas 8 months ago - 3 comments

#227 - How to reimport bank files

Issue - State: closed - Opened by 3ter 9 months ago - 1 comment

#226 - Odd "nonexistent function" error only in macOS export

Issue - State: open - Opened by StasysMusial 9 months ago - 3 comments
Labels: to-investigate

#225 - fix: set execute permissions on macos framework

Pull Request - State: closed - Opened by piiertho 9 months ago

#224 - fix: Remove macos info.plist for editor

Pull Request - State: closed - Opened by piiertho 9 months ago - 1 comment

#220 - feat: add performances monitors

Pull Request - State: closed - Opened by piiertho 9 months ago

#219 - chore: update to godot 4.2.2

Pull Request - State: closed - Opened by piiertho 9 months ago