Ecosyste.ms: Issues

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GitHub / unixpickle/model3d issues and pull requests

#50 - switch to go1.18

Pull Request - State: closed - Opened by unixpickle over 2 years ago

#49 - Switch to using Go generics

Issue - State: closed - Opened by unixpickle over 2 years ago - 1 comment

#48 - cone generic SDF

Pull Request - State: closed - Opened by unixpickle almost 3 years ago

#47 - Point/NormalSDF on Cylinder

Pull Request - State: closed - Opened by unixpickle almost 3 years ago

#46 - test torus edge cases

Pull Request - State: closed - Opened by unixpickle almost 3 years ago

#45 - torus ray collisions

Pull Request - State: closed - Opened by unixpickle almost 3 years ago

#44 - Faster marching cubes using initial "overview" mesh

Issue - State: closed - Opened by unixpickle about 3 years ago

#43 - Add chip clip

Pull Request - State: closed - Opened by brentyi about 3 years ago - 2 comments

#42 - Special map optimizations

Issue - State: closed - Opened by unixpickle over 3 years ago

#41 - Helpers for saving material OBJs in fewer lines

Issue - State: closed - Opened by unixpickle over 3 years ago

#39 - Have CI check that `go codegen` has been run

Issue - State: closed - Opened by unixpickle over 3 years ago

#38 - model2d.EliminateColinear method

Issue - State: closed - Opened by unixpickle over 3 years ago - 1 comment

#37 - [feature] multi-color rasterization in model2d

Issue - State: closed - Opened by unixpickle over 3 years ago

#36 - Create API for meshing collections of boxes

Issue - State: closed - Opened by unixpickle almost 4 years ago - 1 comment

#35 - API to generate random points in a boundary

Issue - State: closed - Opened by unixpickle about 4 years ago

#34 - Transform solid API for model2d

Issue - State: closed - Opened by unixpickle about 4 years ago - 1 comment

#33 - Faster 2d rasterization for colliders

Issue - State: closed - Opened by unixpickle about 4 years ago

#32 - Option for more searching in marching cubes

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#31 - Way to stitch together bezier curves

Issue - State: closed - Opened by unixpickle over 4 years ago

#30 - Speed up higher-order bezier curves

Issue - State: closed - Opened by unixpickle over 4 years ago

#29 - Helpers to turn 2D models into 3D models

Issue - State: closed - Opened by unixpickle over 4 years ago

#28 - Extended SDF API to find closest point

Issue - State: closed - Opened by unixpickle over 4 years ago

#27 - render3d: brightness-proportional sampling

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#26 - render3d: better variance calculations

Issue - State: closed - Opened by unixpickle over 4 years ago

#25 - render3d: Fresnel effect

Issue - State: closed - Opened by unixpickle over 4 years ago

#24 - SDF-based smooth join

Issue - State: closed - Opened by unixpickle over 4 years ago

#23 - Parallelize marching cubes

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#22 - Mesh IterateVertices method

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#21 - Faster StackedSolid

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#20 - Clean-up import and export APIs

Issue - State: closed - Opened by unixpickle over 4 years ago - 2 comments

#19 - Simplify marching cubes solid cache

Issue - State: closed - Opened by unixpickle over 4 years ago

#18 - Investigate cleverer GroupTriangles()

Issue - State: closed - Opened by unixpickle over 4 years ago

#17 - Add SmoothSq() for model3d

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#16 - Transformations in render3d

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#15 - Add license

Issue - State: closed - Opened by unixpickle over 4 years ago

#14 - API -> example table in README

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#13 - Optimize JoinedCollider for full-bounds children

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#12 - Golden section search for model2d smoothers

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#11 - Fix rock decoration meshes

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#10 - Eliminate edges in EliminateCoplanar()

Issue - State: closed - Opened by unixpickle over 4 years ago

#9 - model2d marching squares algorithm

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#8 - model2d helper to save Mesh as SVG

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#7 - Probabilistic Fog object in render3d

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#6 - model2d gradient smoothing

Issue - State: closed - Opened by unixpickle over 4 years ago

#5 - Metadata in `model3d.RayCollision`

Issue - State: closed - Opened by unixpickle over 4 years ago

#4 - Remove and replace render.go rendering APIs

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#3 - READMEs in every example

Issue - State: closed - Opened by unixpickle over 4 years ago - 1 comment

#2 - More powerful shape primitives

Issue - State: closed - Opened by unixpickle over 4 years ago

#1 - Interpolation for 2D solids

Issue - State: closed - Opened by unixpickle over 4 years ago