GitHub / unitycoder/unitypointcloudviewer issues and pull requests
Labelled with: bug
#151 - HDRP namespace issues
Issue -
State: open - Opened by DriesVRBase 7 months ago
- 2 comments
Labels: bug
#147 - runtimeviewer error:
Issue -
State: open - Opened by unitycoder over 1 year ago
Labels: bug
#145 - point picking, previous pick is discarded (if pick again before it has finished)
Issue -
State: open - Opened by unitycoder over 1 year ago
Labels: bug
#142 - Varjo VR headset rendering issues
Issue -
State: closed - Opened by unitycoder over 2 years ago
- 1 comment
Labels: bug
#117 - PCD color precision issue
Issue -
State: closed - Opened by unitycoder over 4 years ago
- 1 comment
Labels: bug
#98 - webgl build errors
Issue -
State: closed - Opened by unitycoder almost 5 years ago
- 2 comments
Labels: bug
#97 - v3 point picking: doesnt pick inside current node
Issue -
State: closed - Opened by unitycoder almost 5 years ago
- 1 comment
Labels: bug
#94 - meshconverter: null ref issue
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug
#93 - brekel v3 export has some "ghosting" from previous frames
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug
#92 - converter: metashape ply with normals fails to read RGB
Issue -
State: closed - Opened by unitycoder about 5 years ago
Labels: bug
#91 - pointcloud converter: XYZ format, error if R G B values are floats
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug, wontfix
#90 - PointCloud-Runtime-Or-Load-Cache, Error: Input string was not in a correct format
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug
#88 - version 2.40 GetSubArray() error
Issue -
State: closed - Opened by MBrandt-NASA about 5 years ago
- 3 comments
Labels: bug
#87 - MeshConverter: Crash on saving assets
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug
#86 - MeshConverter> LAS format, Old prefab doesnt get erased, it grows in filesize after each conversion
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug
#83 - webgl build errors
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
Labels: bug
#82 - 2018.4 CreatePrefab(string, UnityEngine.GameObject)' is obsolete: `Use SaveAsPrefabAsset instead
Issue -
State: closed - Opened by unitycoder over 5 years ago
Labels: bug
#81 - BinaryLoaderV2 2018.4.19f1
Issue -
State: closed - Opened by KodoMeiSpectre over 5 years ago
- 4 comments
Labels: bug
#79 - 2018.4: StaticEditorFlags error messages
Issue -
State: closed - Opened by unitycoder over 5 years ago
Labels: bug
#78 - cloud disappears after Alt-Tab to unity
Issue -
State: open - Opened by unitycoder over 5 years ago
Labels: bug
#76 - ply import error (if cloud contains density data)
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
Labels: bug
#74 - ply file not found error
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
Labels: bug
#72 - meshconverter: generated prefabs are not overwritten (2019.x)
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
Labels: bug
#69 - v3 converter issue: pcroot file contains Commas instead of Dots for decimals
Issue -
State: closed - Opened by unitycoder almost 6 years ago
- 4 comments
Labels: bug
#68 - v3: cloud bound value is wrong
Issue -
State: closed - Opened by unitycoder almost 6 years ago
- 1 comment
Labels: bug
#67 - error message: Graphics.DrawProcedural(MeshTopology, int, int)' is obsolete
Issue -
State: closed - Opened by unitycoder almost 6 years ago
- 1 comment
Labels: bug
#66 - v3 point clouds are not visible at start, until rotate camera
Issue -
State: closed - Opened by unitycoder almost 6 years ago
- 1 comment
Labels: bug
#65 - ply import fails if header has empty row
Issue -
State: closed - Opened by unitycoder almost 6 years ago
- 1 comment
Labels: bug
#64 - v3 example file not included in package
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#62 - binaryconverter: if conversion fails, output file stays open
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#61 - if you enable resave bin file, it doesnt work with v2 files
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#60 - .pts info field not accurate for all pts files
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#59 - recap pts issues
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#56 - xyz: row is skipped if it has 8 values
Issue -
State: closed - Opened by unitycoder over 6 years ago
- 1 comment
Labels: bug
#54 - unity hangs if use Orthographic camera with certain shaders
Issue -
State: open - Opened by unitycoder about 7 years ago
Labels: bug
#49 - PointCloud-PlaceMarkers: prefab position is wrong in 2017.x
Issue -
State: closed - Opened by unitycoder about 7 years ago
- 1 comment
Labels: bug
#46 - converter: No Intensity data founded - error message
Issue -
State: closed - Opened by unitycoder about 7 years ago
- 1 comment
Labels: bug
#45 - error spam: Mesh does not have normals for Global Illumination
Issue -
State: closed - Opened by unitycoder over 7 years ago
- 1 comment
Labels: bug
#44 - MeshPointsDX11QuadOffset* material shader issues
Issue -
State: closed - Opened by unitycoder over 7 years ago
Labels: bug
#40 - Problems with opengl + iphone7 and later?
Issue -
State: closed - Opened by unitycoder almost 8 years ago
- 1 comment
Labels: bug
#38 - Editor slowdown: If BinaryViewer script gameobject is selected while playing
Issue -
State: closed - Opened by unitycoder almost 8 years ago
- 3 comments
Labels: bug
#35 - problem with single pass rendering
Issue -
State: closed - Opened by unitycoder about 8 years ago
- 1 comment
Labels: bug
#34 - CloudCompare .ply file import errors
Issue -
State: closed - Opened by unitycoder over 8 years ago
- 4 comments
Labels: bug
#33 - pointcloud2meshconverter: pts intensity importer fails with null ref
Issue -
State: closed - Opened by unitycoder over 8 years ago
Labels: bug
#32 - measuring breaks if reload/change scene
Issue -
State: closed - Opened by unitycoder over 8 years ago
Labels: bug
#30 - pointcloud2meshconverter doesnt correctly skip intensity value
Issue -
State: closed - Opened by unitycoder over 8 years ago
- 1 comment
Labels: bug
#28 - Shader errors in 5.6 and newer versions (cannot implicitly convert from 'float4x4' to 'float4')
Issue -
State: closed - Opened by unitycoder over 8 years ago
- 1 comment
Labels: bug
#27 - Importing v1.8 into old v1.7 project gives errors
Issue -
State: closed - Opened by unitycoder about 9 years ago
- 1 comment
Labels: bug
#25 - Building to Hololens platform gives errors
Issue -
State: open - Opened by unitycoder about 9 years ago
- 5 comments
Labels: bug
#23 - Point Picking doesnt always select closest point
Issue -
State: closed - Opened by unitycoder about 9 years ago
- 1 comment
Labels: bug
#20 - Optimize point cloud not working properly
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 1 comment
Labels: bug
#16 - Brightness difference Linear vs Gamma
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 2 comments
Labels: bug
#10 - error CS0117: `System.IO.File' does not contain a definition for `ReadAllBytes'
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 1 comment
Labels: bug
#8 - Mesh converter fails at large clouds
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 2 comments
Labels: bug
#7 - Negative transform scale breaks dx11 custom point and billboard shaders for meshes
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 1 comment
Labels: bug, wontfix
#5 - PointMeshSizeDX11QuadOffset shader breaks if transform has rotation
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 2 comments
Labels: bug
#4 - Bounding box is way off from the mesh, if [ ] auto-offset near 0,0,0 is Disabled
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 1 comment
Labels: bug
#1 - Binary reader cannot read big files (>2gb)
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 3 comments
Labels: bug