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GitHub / unitycoder/unitypointcloudviewer issues and pull requests

Labelled with: bug

#151 - HDRP namespace issues

Issue - State: open - Opened by DriesVRBase 7 months ago - 2 comments
Labels: bug

#147 - runtimeviewer error:

Issue - State: open - Opened by unitycoder over 1 year ago
Labels: bug

#142 - Varjo VR headset rendering issues

Issue - State: closed - Opened by unitycoder over 2 years ago - 1 comment
Labels: bug

#117 - PCD color precision issue

Issue - State: closed - Opened by unitycoder over 4 years ago - 1 comment
Labels: bug

#98 - webgl build errors

Issue - State: closed - Opened by unitycoder almost 5 years ago - 2 comments
Labels: bug

#97 - v3 point picking: doesnt pick inside current node

Issue - State: closed - Opened by unitycoder almost 5 years ago - 1 comment
Labels: bug

#94 - meshconverter: null ref issue

Issue - State: closed - Opened by unitycoder about 5 years ago - 1 comment
Labels: bug

#93 - brekel v3 export has some "ghosting" from previous frames

Issue - State: closed - Opened by unitycoder about 5 years ago - 1 comment
Labels: bug

#92 - converter: metashape ply with normals fails to read RGB

Issue - State: closed - Opened by unitycoder about 5 years ago
Labels: bug

#91 - pointcloud converter: XYZ format, error if R G B values are floats

Issue - State: closed - Opened by unitycoder about 5 years ago - 1 comment
Labels: bug, wontfix

#90 - PointCloud-Runtime-Or-Load-Cache, Error: Input string was not in a correct format

Issue - State: closed - Opened by unitycoder about 5 years ago - 1 comment
Labels: bug

#88 - version 2.40 GetSubArray() error

Issue - State: closed - Opened by MBrandt-NASA about 5 years ago - 3 comments
Labels: bug

#87 - MeshConverter: Crash on saving assets

Issue - State: closed - Opened by unitycoder about 5 years ago - 1 comment
Labels: bug

#83 - webgl build errors

Issue - State: closed - Opened by unitycoder over 5 years ago - 1 comment
Labels: bug

#81 - BinaryLoaderV2 2018.4.19f1

Issue - State: closed - Opened by KodoMeiSpectre over 5 years ago - 4 comments
Labels: bug

#79 - 2018.4: StaticEditorFlags error messages

Issue - State: closed - Opened by unitycoder over 5 years ago
Labels: bug

#78 - cloud disappears after Alt-Tab to unity

Issue - State: open - Opened by unitycoder over 5 years ago
Labels: bug

#76 - ply import error (if cloud contains density data)

Issue - State: closed - Opened by unitycoder over 5 years ago - 1 comment
Labels: bug

#74 - ply file not found error

Issue - State: closed - Opened by unitycoder over 5 years ago - 1 comment
Labels: bug

#72 - meshconverter: generated prefabs are not overwritten (2019.x)

Issue - State: closed - Opened by unitycoder over 5 years ago - 1 comment
Labels: bug

#69 - v3 converter issue: pcroot file contains Commas instead of Dots for decimals

Issue - State: closed - Opened by unitycoder almost 6 years ago - 4 comments
Labels: bug

#68 - v3: cloud bound value is wrong

Issue - State: closed - Opened by unitycoder almost 6 years ago - 1 comment
Labels: bug

#67 - error message: Graphics.DrawProcedural(MeshTopology, int, int)' is obsolete

Issue - State: closed - Opened by unitycoder almost 6 years ago - 1 comment
Labels: bug

#66 - v3 point clouds are not visible at start, until rotate camera

Issue - State: closed - Opened by unitycoder almost 6 years ago - 1 comment
Labels: bug

#65 - ply import fails if header has empty row

Issue - State: closed - Opened by unitycoder almost 6 years ago - 1 comment
Labels: bug

#64 - v3 example file not included in package

Issue - State: closed - Opened by unitycoder about 6 years ago - 1 comment
Labels: bug

#62 - binaryconverter: if conversion fails, output file stays open

Issue - State: closed - Opened by unitycoder about 6 years ago - 1 comment
Labels: bug

#61 - if you enable resave bin file, it doesnt work with v2 files

Issue - State: closed - Opened by unitycoder about 6 years ago - 1 comment
Labels: bug

#60 - .pts info field not accurate for all pts files

Issue - State: closed - Opened by unitycoder about 6 years ago - 1 comment
Labels: bug

#59 - recap pts issues

Issue - State: closed - Opened by unitycoder about 6 years ago - 1 comment
Labels: bug

#56 - xyz: row is skipped if it has 8 values

Issue - State: closed - Opened by unitycoder over 6 years ago - 1 comment
Labels: bug

#54 - unity hangs if use Orthographic camera with certain shaders

Issue - State: open - Opened by unitycoder about 7 years ago
Labels: bug

#49 - PointCloud-PlaceMarkers: prefab position is wrong in 2017.x

Issue - State: closed - Opened by unitycoder about 7 years ago - 1 comment
Labels: bug

#46 - converter: No Intensity data founded - error message

Issue - State: closed - Opened by unitycoder about 7 years ago - 1 comment
Labels: bug

#45 - error spam: Mesh does not have normals for Global Illumination

Issue - State: closed - Opened by unitycoder over 7 years ago - 1 comment
Labels: bug

#44 - MeshPointsDX11QuadOffset* material shader issues

Issue - State: closed - Opened by unitycoder over 7 years ago
Labels: bug

#40 - Problems with opengl + iphone7 and later?

Issue - State: closed - Opened by unitycoder almost 8 years ago - 1 comment
Labels: bug

#38 - Editor slowdown: If BinaryViewer script gameobject is selected while playing

Issue - State: closed - Opened by unitycoder almost 8 years ago - 3 comments
Labels: bug

#35 - problem with single pass rendering

Issue - State: closed - Opened by unitycoder about 8 years ago - 1 comment
Labels: bug

#34 - CloudCompare .ply file import errors

Issue - State: closed - Opened by unitycoder over 8 years ago - 4 comments
Labels: bug

#33 - pointcloud2meshconverter: pts intensity importer fails with null ref

Issue - State: closed - Opened by unitycoder over 8 years ago
Labels: bug

#32 - measuring breaks if reload/change scene

Issue - State: closed - Opened by unitycoder over 8 years ago
Labels: bug

#30 - pointcloud2meshconverter doesnt correctly skip intensity value

Issue - State: closed - Opened by unitycoder over 8 years ago - 1 comment
Labels: bug

#28 - Shader errors in 5.6 and newer versions (cannot implicitly convert from 'float4x4' to 'float4')

Issue - State: closed - Opened by unitycoder over 8 years ago - 1 comment
Labels: bug

#27 - Importing v1.8 into old v1.7 project gives errors

Issue - State: closed - Opened by unitycoder about 9 years ago - 1 comment
Labels: bug

#25 - Building to Hololens platform gives errors

Issue - State: open - Opened by unitycoder about 9 years ago - 5 comments
Labels: bug

#23 - Point Picking doesnt always select closest point

Issue - State: closed - Opened by unitycoder about 9 years ago - 1 comment
Labels: bug

#20 - Optimize point cloud not working properly

Issue - State: closed - Opened by unitycoder over 9 years ago - 1 comment
Labels: bug

#16 - Brightness difference Linear vs Gamma

Issue - State: closed - Opened by unitycoder over 9 years ago - 2 comments
Labels: bug

#10 - error CS0117: `System.IO.File' does not contain a definition for `ReadAllBytes'

Issue - State: closed - Opened by unitycoder over 9 years ago - 1 comment
Labels: bug

#8 - Mesh converter fails at large clouds

Issue - State: closed - Opened by unitycoder over 9 years ago - 2 comments
Labels: bug

#7 - Negative transform scale breaks dx11 custom point and billboard shaders for meshes

Issue - State: closed - Opened by unitycoder over 9 years ago - 1 comment
Labels: bug, wontfix

#5 - PointMeshSizeDX11QuadOffset shader breaks if transform has rotation

Issue - State: closed - Opened by unitycoder over 9 years ago - 2 comments
Labels: bug

#4 - Bounding box is way off from the mesh, if [ ] auto-offset near 0,0,0 is Disabled

Issue - State: closed - Opened by unitycoder over 9 years ago - 1 comment
Labels: bug

#1 - Binary reader cannot read big files (>2gb)

Issue - State: closed - Opened by unitycoder over 9 years ago - 3 comments
Labels: bug