GitHub / unitycoder/unitypointcloudviewer issues and pull requests
#151 - HDRP namespace issues
Issue -
State: open - Opened by DriesVRBase 9 months ago
- 2 comments
Labels: bug
#150 - Unity crash when finding closest point in update
Issue -
State: open - Opened by DriesVRBase over 1 year ago
#149 - Cannot divide by zero exception
Issue -
State: closed - Opened by DriesVRBase over 1 year ago
- 1 comment
#148 - M4 ipad or Mac Silicon Support?
Issue -
State: open - Opened by yosun over 1 year ago
#147 - runtimeviewer error:
Issue -
State: open - Opened by unitycoder over 1 year ago
Labels: bug
#146 - v3: add easier way to refresh view data
Issue -
State: open - Opened by unitycoder almost 2 years ago
Labels: enhancement
#145 - point picking, previous pick is discarded (if pick again before it has finished)
Issue -
State: open - Opened by unitycoder almost 2 years ago
Labels: bug
#143 - use native arrays crash with v3 tiles
Issue -
State: closed - Opened by GISnick about 2 years ago
- 7 comments
#142 - Varjo VR headset rendering issues
Issue -
State: closed - Opened by unitycoder over 2 years ago
- 1 comment
Labels: bug
#139 - Does this plug-in support Unity to publish WebGL?
Issue -
State: open - Opened by sunrui19941128 about 3 years ago
- 11 comments
#117 - PCD color precision issue
Issue -
State: closed - Opened by unitycoder over 4 years ago
- 1 comment
Labels: bug
#114 - entwine .ept format support
Issue -
State: closed - Opened by unitycoder almost 5 years ago
- 1 comment
Labels: wishlist
#100 - converted point cloud only has discrete z-values
Issue -
State: closed - Opened by nvoelzow about 5 years ago
- 16 comments
#99 - PointCloud Mesh Rendering
Issue -
State: closed - Opened by vonengel3d about 5 years ago
- 2 comments
#98 - webgl build errors
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 2 comments
Labels: bug
#97 - v3 point picking: doesnt pick inside current node
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug
#96 - Window/Pointcloudtools/ menu item doesnt open window
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
#95 - Failed getting triangles. Submesh topology is lines or points
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
#94 - meshconverter: null ref issue
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug
#93 - brekel v3 export has some "ghosting" from previous frames
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug
#92 - converter: metashape ply with normals fails to read RGB
Issue -
State: closed - Opened by unitycoder about 5 years ago
Labels: bug
#91 - pointcloud converter: XYZ format, error if R G B values are floats
Issue -
State: closed - Opened by unitycoder about 5 years ago
- 1 comment
Labels: bug, wontfix
#90 - PointCloud-Runtime-Or-Load-Cache, Error: Input string was not in a correct format
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
Labels: bug
#89 - unity 2019.1.x: PrefabUtility.CreatePrefab is obsolete
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
#88 - version 2.40 GetSubArray() error
Issue -
State: closed - Opened by MBrandt-NASA over 5 years ago
- 3 comments
Labels: bug
#87 - MeshConverter: Crash on saving assets
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
Labels: bug
#86 - MeshConverter> LAS format, Old prefab doesnt get erased, it grows in filesize after each conversion
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
Labels: bug
#85 - Using multiple GPUs
Issue -
State: closed - Opened by Mitko88 over 5 years ago
- 2 comments
#84 - My xyz file is creating a binary file with zero points
Issue -
State: closed - Opened by JeisonPham over 5 years ago
- 2 comments
#83 - webgl build errors
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
Labels: bug
#82 - 2018.4 CreatePrefab(string, UnityEngine.GameObject)' is obsolete: `Use SaveAsPrefabAsset instead
Issue -
State: closed - Opened by unitycoder over 5 years ago
Labels: bug
#81 - BinaryLoaderV2 2018.4.19f1
Issue -
State: closed - Opened by KodoMeiSpectre over 5 years ago
- 4 comments
Labels: bug
#80 - uwp doesnt support Threading
Issue -
State: closed - Opened by unitycoder over 5 years ago
- 1 comment
Labels: enhancement
#79 - 2018.4: StaticEditorFlags error messages
Issue -
State: closed - Opened by unitycoder over 5 years ago
Labels: bug
#78 - cloud disappears after Alt-Tab to unity
Issue -
State: open - Opened by unitycoder over 5 years ago
Labels: bug
#77 - transparent objects are drawn behind points (for example UI elements)
Issue -
State: open - Opened by unitycoder almost 6 years ago
#76 - ply import error (if cloud contains density data)
Issue -
State: closed - Opened by unitycoder almost 6 years ago
- 1 comment
Labels: bug
#75 - better measuring tools
Issue -
State: open - Opened by unitycoder almost 6 years ago
Labels: enhancement
#74 - ply file not found error
Issue -
State: closed - Opened by unitycoder almost 6 years ago
- 1 comment
Labels: bug
#73 - Runtimeviewer: using v2 measurement manager
Issue -
State: open - Opened by unitycoder almost 6 years ago
Labels: enhancement
#72 - meshconverter: generated prefabs are not overwritten (2019.x)
Issue -
State: closed - Opened by unitycoder almost 6 years ago
- 1 comment
Labels: bug
#71 - can this tool generate map from .pcd file ??
Issue -
State: closed - Opened by thienVTI almost 6 years ago
- 5 comments
#70 - meshconverter: If use split to grid, no assets are generated into project folder
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
#69 - v3 converter issue: pcroot file contains Commas instead of Dots for decimals
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 4 comments
Labels: bug
#68 - v3: cloud bound value is wrong
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#67 - error message: Graphics.DrawProcedural(MeshTopology, int, int)' is obsolete
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#66 - v3 point clouds are not visible at start, until rotate camera
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#65 - ply import fails if header has empty row
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#64 - v3 example file not included in package
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
Labels: bug
#63 - obsolete and unused warnings (2018.3.x)
Issue -
State: closed - Opened by unitycoder about 6 years ago
- 1 comment
#62 - binaryconverter: if conversion fails, output file stays open
Issue -
State: closed - Opened by unitycoder over 6 years ago
- 1 comment
Labels: bug
#61 - if you enable resave bin file, it doesnt work with v2 files
Issue -
State: closed - Opened by unitycoder over 6 years ago
- 1 comment
Labels: bug
#60 - .pts info field not accurate for all pts files
Issue -
State: closed - Opened by unitycoder over 6 years ago
- 1 comment
Labels: bug
#59 - recap pts issues
Issue -
State: closed - Opened by unitycoder over 6 years ago
- 1 comment
Labels: bug
#58 - wish: configurable importer rows
Issue -
State: open - Opened by unitycoder over 6 years ago
- 1 comment
Labels: wishlist
#57 - binary converter: add folder conversion support
Issue -
State: closed - Opened by unitycoder almost 7 years ago
- 1 comment
Labels: enhancement
#56 - xyz: row is skipped if it has 8 values
Issue -
State: closed - Opened by unitycoder almost 7 years ago
- 1 comment
Labels: bug
#55 - add caching or override option to pointcloudviewer (for randomized cloud)
Issue -
State: closed - Opened by unitycoder about 7 years ago
- 1 comment
Labels: enhancement
#54 - unity hangs if use Orthographic camera with certain shaders
Issue -
State: open - Opened by unitycoder over 7 years ago
Labels: bug
#53 - runtimeviewer: add option to draw as meshes (instead of dx11)
Issue -
State: closed - Opened by unitycoder over 7 years ago
- 1 comment
Labels: enhancement
#52 - add depthpass for mesh shaders
Issue -
State: closed - Opened by unitycoder over 7 years ago
- 2 comments
Labels: enhancement
#51 - add runtimeviewer caching option
Issue -
State: closed - Opened by unitycoder over 7 years ago
- 3 comments
Labels: enhancement
#50 - unity hangs if set pointsize/box size too big in material
Issue -
State: open - Opened by unitycoder over 7 years ago
#49 - PointCloud-PlaceMarkers: prefab position is wrong in 2017.x
Issue -
State: closed - Opened by unitycoder over 7 years ago
- 1 comment
Labels: bug
#48 - add show header button in the convert window
Issue -
State: closed - Opened by unitycoder over 7 years ago
- 1 comment
Labels: enhancement
#47 - CGO comma parsing issue
Issue -
State: closed - Opened by unitycoder over 7 years ago
- 1 comment
#46 - converter: No Intensity data founded - error message
Issue -
State: closed - Opened by unitycoder over 7 years ago
- 1 comment
Labels: bug
#45 - error spam: Mesh does not have normals for Global Illumination
Issue -
State: closed - Opened by unitycoder over 7 years ago
- 1 comment
Labels: bug
#44 - MeshPointsDX11QuadOffset* material shader issues
Issue -
State: closed - Opened by unitycoder almost 8 years ago
Labels: bug
#43 - Measure (point picking) with point cloud and meshes
Issue -
State: closed - Opened by unitycoder almost 8 years ago
- 1 comment
Labels: enhancement
#42 - unity 2018: problems with LOD converted meshes
Issue -
State: closed - Opened by unitycoder almost 8 years ago
- 1 comment
#41 - obsolete GUIText warnings
Issue -
State: closed - Opened by unitycoder almost 8 years ago
- 2 comments
#40 - Problems with opengl + iphone7 and later?
Issue -
State: closed - Opened by unitycoder about 8 years ago
- 1 comment
Labels: bug
#39 - Converting Brekel bpc to bin seems to have a binary version discrepancy I can't address
Issue -
State: closed - Opened by thePostFuturist about 8 years ago
- 11 comments
#38 - Editor slowdown: If BinaryViewer script gameobject is selected while playing
Issue -
State: closed - Opened by unitycoder about 8 years ago
- 3 comments
Labels: bug
#37 - Errors in DX11 Shader (NVIDIA 1070)
Issue -
State: closed - Opened by thePostFuturist over 8 years ago
- 3 comments
#36 - VR single pass shaders
Issue -
State: closed - Opened by unitycoder over 8 years ago
- 1 comment
#35 - problem with single pass rendering
Issue -
State: closed - Opened by unitycoder over 8 years ago
- 1 comment
Labels: bug
#34 - CloudCompare .ply file import errors
Issue -
State: closed - Opened by unitycoder over 8 years ago
- 4 comments
Labels: bug
#33 - pointcloud2meshconverter: pts intensity importer fails with null ref
Issue -
State: closed - Opened by unitycoder over 8 years ago
Labels: bug
#32 - measuring breaks if reload/change scene
Issue -
State: closed - Opened by unitycoder over 8 years ago
Labels: bug
#31 - request: support .pcd format
Issue -
State: closed - Opened by unitycoder over 8 years ago
- 1 comment
Labels: enhancement
#30 - pointcloud2meshconverter doesnt correctly skip intensity value
Issue -
State: closed - Opened by unitycoder over 8 years ago
- 1 comment
Labels: bug
#29 - Mesh converter doesn't generate full gameobject assets, only mesh assets
Issue -
State: closed - Opened by unitycoder almost 9 years ago
- 1 comment
Labels: enhancement
#28 - Shader errors in 5.6 and newer versions (cannot implicitly convert from 'float4x4' to 'float4')
Issue -
State: closed - Opened by unitycoder almost 9 years ago
- 1 comment
Labels: bug
#27 - Importing v1.8 into old v1.7 project gives errors
Issue -
State: closed - Opened by unitycoder about 9 years ago
- 1 comment
Labels: bug
#26 - Remove old standard assets (from mobile example scene)
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 1 comment
#25 - Building to Hololens platform gives errors
Issue -
State: open - Opened by unitycoder over 9 years ago
- 5 comments
Labels: bug
#24 - Point picking/measuring doesn't support having multiple clouds in view
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 1 comment
#23 - Point Picking doesnt always select closest point
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 1 comment
Labels: bug
#22 - Converting / Parsing point clouds is slow
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 1 comment
Labels: enhancement
#21 - Load DX11 point clouds in separate thread
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 2 comments
Labels: enhancement
#20 - Optimize point cloud not working properly
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 1 comment
Labels: bug
#19 - Remote point cloud data streaming
Issue -
State: open - Opened by unitycoder over 9 years ago
Labels: enhancement
#18 - Add support for multiple DX11 point cloud loading
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 2 comments
Labels: enhancement
#17 - Add helper methods to query point cloud details
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 3 comments
Labels: enhancement
#16 - Brightness difference Linear vs Gamma
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 2 comments
Labels: bug
#15 - Taking measures (point picking)
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 3 comments
Labels: enhancement
#14 - DX11 Point Size
Issue -
State: closed - Opened by unitycoder over 9 years ago
- 2 comments
Labels: enhancement
#13 - request: support for .e57 file format
Issue -
State: open - Opened by unitycoder over 9 years ago
- 1 comment
Labels: enhancement