GitHub / unitycoder/unitymobilepaint issues and pull requests
#58 - texture apply async
Issue -
State: open - Opened by unitycoder almost 2 years ago
#57 - realistic color mixing
Issue -
State: open - Opened by unitycoder over 3 years ago
Labels: enhancement
#56 - Create LICENSE
Pull Request -
State: closed - Opened by unitycoder about 4 years ago
#55 - License is missing
Issue -
State: closed - Opened by QuentinBrun about 4 years ago
- 4 comments
#54 - how do I know the number of areas to shade on one image ?
Issue -
State: open - Opened by congdt7 about 5 years ago
- 3 comments
#53 - Unity 2020.1+ Texture Access API examples
Issue -
State: open - Opened by unitycoder about 5 years ago
Labels: enhancement
#52 - Can Draw on Black: doesnt block flood fill
Issue -
State: open - Opened by unitycoder over 5 years ago
#51 - Universal Render Pipeline
Issue -
State: open - Opened by gegagome over 5 years ago
- 5 comments
#50 - How to draw on UI Image?
Issue -
State: open - Opened by vu-truong over 5 years ago
- 2 comments
#49 - Get filled color pixel counts
Issue -
State: open - Opened by unitycoder almost 6 years ago
- 2 comments
#48 - Test Blit method
Issue -
State: open - Opened by unitycoder almost 6 years ago
- 1 comment
Labels: enhancement
#47 - writing text to image
Issue -
State: open - Opened by unitycoder almost 6 years ago
Labels: request
#46 - Many mobile paint cause crash in Android device.
Issue -
State: open - Opened by BelieveXiaoShuai almost 6 years ago
- 1 comment
#45 - Texture keep flash
Issue -
State: open - Opened by BelieveXiaoShuai about 6 years ago
- 3 comments
#44 - How to use Mask or RectMask2d to cover MobilePaintBoard? Like UGUI Scroll View?
Issue -
State: closed - Opened by BelieveXiaoShuai about 6 years ago
- 1 comment
#43 - Minimum brush size is still thick.
Issue -
State: open - Opened by BelieveXiaoShuai about 6 years ago
- 8 comments
#42 - Flood Fill optimization for IL2CPP
Issue -
State: open - Opened by muhammadtahir08 about 6 years ago
- 2 comments
#41 - flood fill should be optimized
Issue -
State: open - Opened by unitycoder over 6 years ago
- 2 comments
Labels: enhancement
#40 - Unsupported on Unity 2019.3
Issue -
State: closed - Opened by wagenheimer over 6 years ago
- 2 comments
Labels: help wanted
#39 - how to get clone texture to UI image at runtime?
Issue -
State: open - Opened by pierrenayagam over 6 years ago
- 1 comment
#38 - how to add undo-redo
Issue -
State: open - Opened by unitycoder almost 7 years ago
Labels: enhancement
#37 - animated floodfill
Issue -
State: open - Opened by unitycoder almost 7 years ago
#36 - How to use multi-touch?
Issue -
State: open - Opened by aidanni about 7 years ago
- 1 comment
#35 - Brush preview
Issue -
State: open - Opened by MarvelWild almost 8 years ago
- 1 comment
#34 - how to change mask texture at runtime and paint in changed texture?
Issue -
State: open - Opened by nareshgeniusinfotech about 8 years ago
- 1 comment
#33 - hello , i have few question about SetCanvasImage() with different texture size
Issue -
State: open - Opened by dsdsa012 about 8 years ago
- 1 comment
#32 - How can I detect if painting a page is complete?
Issue -
State: open - Opened by VaskenB almost 9 years ago
- 1 comment
#31 - Connected Line Problem
Issue -
State: open - Opened by unitycoder over 9 years ago
- 2 comments
Labels: bug
#30 - Using custom brush: Pressing over ui and then hold & drag outside out, causes line to appear in wrong place
Issue -
State: open - Opened by unitycoder almost 10 years ago
- 1 comment
Labels: bug
#29 - Custom brush alpha override doesnt work properly, without additive colors
Issue -
State: open - Opened by unitycoder almost 10 years ago
- 2 comments
Labels: bug
#28 - if brushAlphaStrength is 1, brush flickers when painting
Issue -
State: open - Opened by unitycoder almost 10 years ago
- 1 comment
Labels: bug
#27 - Add methods to query if canvas has been modified or if its totally empty (all pixels are erased)
Issue -
State: open - Opened by unitycoder about 10 years ago
Labels: enhancement
#26 - using custom brush with locking mask
Issue -
State: closed - Opened by unitycoder about 10 years ago
#25 - more smoother brush needed
Issue -
State: open - Opened by unitycoder about 10 years ago
Labels: enhancement
#24 - drawing & moving fast doesnt give smooth curves
Issue -
State: open - Opened by unitycoder about 10 years ago
Labels: request
#23 - how to save screenshot with transparency (alpha) ?
Issue -
State: closed - Opened by unitycoder about 10 years ago
- 1 comment
Labels: question
#22 - custom brush resizing
Issue -
State: open - Opened by unitycoder about 10 years ago
- 5 comments
Labels: enhancement, request
#21 - Eraser doesnt connect lines, if erase & move fast
Issue -
State: closed - Opened by unitycoder about 10 years ago
#20 - When InitializeEverything() is called myRenderer.material.GetTexture(targetTexture) doesnt return null
Issue -
State: closed - Opened by unitycoder about 10 years ago
- 2 comments
#19 - Out of memory in android, after many calls to InitializeEverything
Issue -
State: closed - Opened by unitycoder about 10 years ago
- 4 comments
Labels: bug
#18 - Calling InitializeEverything() creates duplicate previewlines
Issue -
State: closed - Opened by unitycoder about 10 years ago
- 2 comments
Labels: bug
#17 - holding down mouse and moving outside of brush size slider, paints & adjusts brush size
Issue -
State: closed - Opened by unitycoder about 10 years ago
- 3 comments
Labels: bug
#16 - example scene: scratch card effect
Issue -
State: open - Opened by unitycoder about 10 years ago
Labels: enhancement
#15 - docs: how to setup painting scene from scratch
Issue -
State: open - Opened by unitycoder about 10 years ago
- 1 comment
Labels: request
#14 - docs: how to avoid jagged edges with mask painting
Issue -
State: open - Opened by unitycoder about 10 years ago
- 4 comments
Labels: request
#13 - Fatal error: Current shader doesn't have a property '5f4d61696e546578'
Issue -
State: closed - Opened by unitycoder about 10 years ago
- 1 comment
#12 - Saving/Loading canvas texture, wrong size?
Issue -
State: closed - Opened by unitycoder about 10 years ago
- 2 comments
Labels: bug
#11 - Error message from shader, 5.3.x / Mac
Issue -
State: open - Opened by unitycoder about 10 years ago
- 1 comment
Labels: bug
#10 - Memory allocation not released
Issue -
State: closed - Opened by unitycoder over 10 years ago
- 9 comments
Labels: question
#9 - List of used colors in drawing
Issue -
State: closed - Opened by unitycoder over 10 years ago
- 5 comments
Labels: request
#8 - Line drawing preview linewidth is wrong
Issue -
State: closed - Opened by unitycoder over 10 years ago
- 1 comment
Labels: bug
#7 - Multiple undos
Issue -
State: closed - Opened by unitycoder over 10 years ago
- 10 comments
Labels: request
#6 - Download image from web
Issue -
State: closed - Opened by unitycoder over 10 years ago
- 1 comment
Labels: enhancement
#5 - Upload image to server
Issue -
State: open - Opened by unitycoder over 10 years ago
- 9 comments
Labels: enhancement
#4 - Add image scaling code
Issue -
State: open - Opened by unitycoder over 10 years ago
- 1 comment
Labels: enhancement
#3 - Changing resolution (for example rotating screen) breaks things
Issue -
State: closed - Opened by unitycoder over 10 years ago
- 8 comments
Labels: bug
#2 - Example scene: Zoom, Pan, tap to paint
Issue -
State: closed - Opened by unitycoder over 10 years ago
- 1 comment
Labels: request
#1 - Eraser tool
Issue -
State: closed - Opened by unitycoder over 10 years ago
- 1 comment
Labels: request