Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / unitoftime/mmo issues and pull requests
#42 - Unable to authenticate as Guest on Safari
Issue -
State: open - Opened by Its-Kenta about 1 year ago
#41 - End of Dash will teleport you back to predicted location if moved
Issue -
State: open - Opened by Its-Kenta almost 2 years ago
#40 - Font too small in Debug mode - Font needs spacing
Issue -
State: closed - Opened by Its-Kenta almost 2 years ago
#39 - Text stops following player
Issue -
State: closed - Opened by Its-Kenta almost 2 years ago
- 2 comments
#38 - WebRTC crash
Issue -
State: closed - Opened by Its-Kenta almost 2 years ago
- 2 comments
#37 - [MMO] Network improvements
Issue -
State: closed - Opened by unitoftime about 2 years ago
#36 - If the server is down, proxy shouldnt send login messages to the server and retry loging clients in
Issue -
State: closed - Opened by unitoftime about 2 years ago
#35 - List of things todo
Issue -
State: closed - Opened by unitoftime about 2 years ago
#34 - How about using GameServer and WebGameClient by using HTTP3?
Issue -
State: open - Opened by laskdjlaskdj12 about 2 years ago
- 4 comments
#33 - Walking off map breaks client
Issue -
State: closed - Opened by unitoftime about 2 years ago
#32 - Issues with big displays
Issue -
State: closed - Opened by unitoftime about 2 years ago
- 8 comments
#31 - Holding down backspace will not continue deleting characters
Issue -
State: closed - Opened by SamuelMiddendorp about 2 years ago
- 1 comment
#30 - Text needs to scale on length
Issue -
State: closed - Opened by Its-Kenta about 2 years ago
#29 - Backspace will crash game on Chromium and Firefox (if unfocused)
Issue -
State: closed - Opened by Its-Kenta about 2 years ago
#28 - If tab is unfocused it will affect player movement
Issue -
State: closed - Opened by Its-Kenta over 2 years ago
- 1 comment
#27 - Chat broken on current version
Issue -
State: closed - Opened by Its-Kenta over 2 years ago
#26 - Keypresses get stuck when you tab out while holding the key down
Issue -
State: closed - Opened by unitoftime over 2 years ago
#25 - When window loses focus, the game loop stops causing a big interruption
Issue -
State: closed - Opened by unitoftime over 2 years ago
- 2 comments
#24 - font rendering on chat
Issue -
State: closed - Opened by Its-Kenta over 2 years ago
- 1 comment
#23 - Bug Fixes
Issue -
State: closed - Opened by unitoftime over 2 years ago
- 1 comment
#22 - Add dynamic collision detection
Issue -
State: closed - Opened by unitoftime over 2 years ago
#21 - Cleanup logging
Issue -
State: closed - Opened by unitoftime over 2 years ago
#20 - Add Equipment mountpoint system
Issue -
State: closed - Opened by unitoftime over 2 years ago
#19 - Character Animations
Issue -
State: closed - Opened by unitoftime over 2 years ago
#18 - typing Super key and # (azerty) when typing breaks the game
Issue -
State: closed - Opened by Jomy10 over 2 years ago
- 2 comments
#17 - Pressing windows key in wasm crashes the program (GLFW issue)
Issue -
State: closed - Opened by unitoftime over 2 years ago
#16 - enable Z sorting in glitch
Issue -
State: closed - Opened by unitoftime over 2 years ago
#15 - Add network prediction and smoothing
Issue -
State: closed - Opened by unitoftime over 2 years ago
#14 - Doesn't work on Mac and Windows
Issue -
State: closed - Opened by unitoftime over 2 years ago
- 2 comments
#13 - Some physics and collisions with tilemap objects
Issue -
State: closed - Opened by unitoftime over 2 years ago
#12 - Network Optimizations
Issue -
State: closed - Opened by unitoftime over 2 years ago
- 1 comment
#11 - Chat System
Issue -
State: closed - Opened by unitoftime over 2 years ago
#10 - Setup automated build and deployment pipeline
Issue -
State: closed - Opened by unitoftime over 2 years ago
#9 - Login/Logout User Interface - state management for connections, disconnections, and notifications for that
Issue -
State: closed - Opened by unitoftime over 2 years ago
- 1 comment
#8 - Code productionization and refactoring
Issue -
State: closed - Opened by unitoftime over 2 years ago
#7 - Play with different serialization techniques
Issue -
State: closed - Opened by unitoftime over 2 years ago
#6 - Get WASM build working again
Issue -
State: closed - Opened by unitoftime over 2 years ago
#5 - When the user logs out the server isn't aware
Issue -
State: closed - Opened by unitoftime over 2 years ago
#4 - Need to add a disconnect/logout message when the player logs out. Proxy may need this as well
Issue -
State: closed - Opened by unitoftime over 2 years ago
#3 - hack that adds a body component to all of the received entities. We should serialize properly
Issue -
State: closed - Opened by unitoftime over 2 years ago
#2 - Make it so that multiple users can log in simultaneously (Maybe randomly generated username)
Issue -
State: closed - Opened by unitoftime over 2 years ago
#1 - Readme/Instruction is wrong
Issue -
State: closed - Opened by abssimon about 3 years ago
- 3 comments