Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / unitoftime/ecs issues and pull requests
#32 - [Question] Removing components?
Issue -
State: closed - Opened by mlange-42 11 months ago
- 4 comments
#31 - [Feature] Better systems managing
Pull Request -
State: open - Opened by opengs about 1 year ago
- 1 comment
#30 - Fix/fixed arch FilterList multithreading
Pull Request -
State: closed - Opened by opengs about 1 year ago
- 2 comments
#29 - Better pkg.go.dev support
Issue -
State: closed - Opened by opengs about 1 year ago
- 2 comments
#28 - Added MapIdParallel to the View
Pull Request -
State: closed - Opened by opengs about 1 year ago
- 2 comments
#27 - fix(readme): broken backticks
Pull Request -
State: closed - Opened by flan6 over 1 year ago
- 1 comment
#26 - - https://pkg.go.dev/reflect#Type - To test for type identity, compare the Types...
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
Labels: todo
#25 - - If we get a double run, then all are accumulated
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
Labels: todo
#24 - - Just use an atomic here?
Issue -
State: closed - Opened by github-actions[bot] almost 2 years ago
Labels: todo
#23 - - manual runtime.GC()
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#22 - - Disable GC: GOCG=-1 go run .
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#21 - - Add ballast and investigate GC pressure?
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#20 - move to outer loop?
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
- 1 comment
Labels: todo
#19 - - Do I need to do BCE?
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
- 2 comments
Labels: todo
#18 - You could probably make iterators fast if you removed all the bounds checking th...
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#17 - You could probably make iterators fast if you removed all the bounds checking th...
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#16 - move to outer loop?
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
- 1 comment
Labels: todo
#15 - this doesn't work with vsync because the pause blocks the physics from decrement...
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#14 - make SetGameSpeed and SetFixedTimeStep thread safe. Also, you want them to only ...
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#13 - revisit this abstraction
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#12 - Hacky - Could probably improve performance
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#11 - -I could get rid of reflect if there ends up being some way to compile-time refl...
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#10 - I think a lot of things can be cleaned up/optimized in this file
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#9 - - How many holes before we repack? How many holes to pack at a time?
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#8 - - Write the new lookupList???
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#7 - - Think: Is it better to read everything then push it into the new ArchId? Or be...
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#6 - - Hardcoded number, maybe make it percentage based on holes per total entities
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#5 - - have write call this spot
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#4 - - this can be optimized
Issue -
State: closed - Opened by github-actions[bot] over 2 years ago
Labels: todo
#3 - When a main package does generics on a struct in another package. The type is different from when the other package does it
Issue -
State: closed - Opened by unitoftime almost 3 years ago
- 2 comments
#2 - [ECS] Fix bug where archetype isn't changing properly when new comps are added
Issue -
State: closed - Opened by unitoftime almost 3 years ago
#1 - [ECS] Add tags
Issue -
State: closed - Opened by unitoftime almost 3 years ago
- 3 comments